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Kernel

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[Game Design] > [Technical description]

Kernel module

The Kernel module contains game entities (PedInstance, Vehicle, Weapon, ...) definitions and logic. The code is used later in the Game module and Editor.

Description

[Map and Coordinates]
[Artificial Intelligence]
[Collision Detection]
[Pathfinding]


Related

Wiki: Artificial Intelligence
Wiki: Game Design
Wiki: Map and Coordinates
Wiki: Technical description

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