Way, way off in the future once other much more
important things are taken care of I'd love to be able
to play freesynd at larger resolutions than syndicate
originally allowed. I say larger and not higher as I
don't mean use a scaler but allow more map tiles to be
visible on screen at the same time.
Of course scalers might be nice too for those that want
to stick to the original overhead view range :)
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Yeah seems like a far away feature request :)
But I think in theory this would be easy, no? Since SDL allows different
resolutions. Just the pixels have to be upscaled or?
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I did some hacking and added a '-b' argument to get a resolution of 960x600.
That looked best here. There are black holes at the corner of the screen now, still ok.
I wonder how to get more data from the map to fill these, too. :)