Hi there!
1st I have to say that Freestyle is realy impressive
and I hope that a blender will support it in future.
Nevertheless this isn't my wish today ^^
I doesn't know if it's possible to integrate vector
graphics, especialy .SVG. If I understand the concept
right this shouldn't be a big problem to use instead a
canvas a parser, or?
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SVG is not supported right now, but there is an export in Encapsulated Postscript (EPS) that should allow you to export your strokes for use in most of the vector graphics package.