FreeSLW stands for Free Sound Library Wrapper. It is written in C/C++ and the intention is that FreeSLW is to be used in computer games, providing easy to use functions for sound playback, positioning in a 3D environment and overall management of sound effects. FreeSLW uses the OpenAL API.

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GNU General Public License version 3.0 (GPLv3)

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Registered

2012-03-04