From: SourceForge.net <no...@so...> - 2005-11-24 16:24:38
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Bugs item #1365679, was opened at 2005-11-24 17:17 Message generated for change (Comment added) made by dennis You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1365679&group_id=75752 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None >Status: Pending Resolution: None Priority: 5 Submitted By: Karol Tomala (wolverdnp) Assigned to: Nobody/Anonymous (nobody) Summary: FO won't run after changing resolution Initial Comment: When I change the resolution from Options menu, exit FO and try to start it I get: [wolverine@wolverine ~]$ freeorion main() caught exception(std::runtime_error): OptionsDB::SetFromXMLRecursive() : the following exception was caught whenattemptimg to set option "app-height": bad lexical cast: source type value could not be interpreted as targetUsage: --UI.chat-edit-history The number of outgoing messages to keep in the chat edit box history. Default: 50 --UI.chat-hide-interval Time interval, in seconds, after which the multiplayer chat window will disappear if nothing is added to it. A value of 0 indicates that the window should never disappear. | Default: 10 --UI.ctrl-border-color Sets UI control border color. | Default: (124,124,124,255) --UI.ctrl-color Sets UI control color. | Default: (30,30,30,255) --UI.edit-hilite Sets the color of hilighting in edit controls. | Default: (43,81,102,255) --UI.edit-interior Sets the interior color in edit controls. | Default: (0,0,0,255) --UI.fleet-autoselect Auto-select the top fleet when a fleet window is opened. Consider using this flag if you use UI.multiple-fleet-windows. | Default: 1 --UI.font Sets UI font resource file. | Default: /usr/share/freeorion/Vera.ttf --UI.font-bold Sets UI bold font resource file. Default: /usr/share/freeorion/VeraBd.ttf --UI.font-size Sets UI font size. | Default: 12 --UI.known-tech Sets color of known techs in the tech tree. | Default: (72,72,72,255) --UI.known-tech-border Sets text and border color of known techs in the tech tree. Default: (164,164,164,255) --UI.main-menu.x Position of the center of the intro screen main menu, as a portion of the application's total width. | Default: 0.75 --UI.main-menu.y Position of the center of the intro screen main menu, as a portion of the application's total height. | Default: 0.35 --UI.multiple-fleet-windows If true, clicks on multiple fleet buttons will open multiple fleet windows at the same time. Otherwise, opening a fleet window will close any currently-open fleet window. | Default: 0 --UI.researchable-tech Sets color of researchable techs in the tech tree. Default: (48,48,48,255) --UI.researchable-tech-border Sets text and border color of researchable techs in the tech tree. Default: (164,164,164,255) --UI.sound.alert The sound file played when an error or illegal action occurs. Default: alert.wav --UI.sound.balanced-focus The sound file played when a balanced focus button is clicked. Default: balanced_select.wav --UI.sound.button-click The sound file played when a button is clicked. Default: button_click.wav --UI.sound.button-rollover The sound file played when the mouse moves over a button. Default: button_rollover.wav --UI.sound.enabled Toggles UI sound effects on or off. | Default: 1 --UI.sound.farming-focus The sound file played when a farming focus button is clicked. Default: farm_select.wav --UI.sound.fleet-button-click The sound file played when a fleet button is clicked. Default: fleet_button_click.wav --UI.sound.fleet-button-rollover The sound file played when mouse moves over a fleet button. Default: fleet_button_rollover.wav --UI.sound.industry-focus The sound file played when an industry focus button is clicked. Default: industry_select.wav --UI.sound.item-drop The sound file played when an item is dropped into a listbox. Default: item_drop.wav --UI.sound.list-pulldown The sound file played when the list is opened in a drop-down list. Default: list_pulldown.wav --UI.sound.list-select The sound file played when a listbox or drop-down list item is selected. Default: list_select.wav --UI.sound.mining-focus The sound file played when a mining focus button is clicked. Default: mining_select.wav --UI.sound.planet-button-click The sound file played when a planet button is clicked. Default: button_click.wav --UI.sound.research-focus The sound file played when a research focus button is clicked. Default: research_select.wav --UI.sound.sidepanel-open The sound file played when the system side-panel is opened. Default: sidepanel_open.wav --UI.sound.text-typing The sound file played when the user types text. | Default: text_typing.wav --UI.sound.turn-button-click The sound file played when the turn button is clicked. Default: turn_button_click.wav --UI.sound.volume The volume (0 to 255) at which UI sound effects should be played. Default: 255 --UI.sound.window-close The sound file played when a window is closed. | Default: window_close.wav --UI.sound.window-maximize The sound file played when a window is maximized. Default: window_maximize.wav --UI.sound.window-minimize The sound file played when a window is minimized. Default: window_minimize.wav --UI.tech-category-1 Sets color of the first category of techs defined in techs.xml. Default: (93,155,246,255) --UI.tech-category-2 Sets color of the second category of techs defined in techs.xml. Default: (116,225,107,255) --UI.tech-category-3 Sets color of the third category of techs defined in techs.xml. Default: (240,106,106,255) --UI.tech-category-4 Sets color of the fourth category of techs defined in techs.xml. Default: (241,233,87,255) --UI.tech-category-5 Sets color of the fifth category of techs defined in techs.xml. Default: (255,112,247,255) --UI.tech-layout-horz-spacing The horizontal spacing to be placed between techs in the tech screen, in multiples of the width of a single theory tech. | Default: 0.75 --UI.tech-layout-vert-spacing The vertical spacing to be placed between techs in the tech screen, in multiples of the height of a single theory tech. | Default: 1 --UI.tech-progress Sets color of progress bars in the tech tree. | Default: (40,40,40,255) --UI.tech-progress-background Sets background color of progress bars in the tech tree. Default: (72,72,72,255) --UI.text-color Sets UI text color. | Default: (255,255,255,255) --UI.title-font Sets UI title font resource file. | Default: /usr/share/freeorion/Vera.ttf --UI.title-font-size Sets UI title font size. | Default: 12 --UI.tooltip-delay Sets UI tooltip popup delay, in ms. | Default: 1000 --UI.unresearchable-tech Sets color of unresearchable techs in the tech tree. Default: (30,30,30,255) --UI.unresearchable-tech-border Sets text and border color of unresearchable techs in the tech tree. Default: (86,86,86,255) --UI.window-quickclose Close open windows such as fleet windows and the system-view side panel when you right-click on the main map. | Default: 1 --UI.wnd-border-color Sets UI border color. | Default: (0,0,0,255) --UI.wnd-color Sets UI window color. | Default: (0,0,0,210) --UI.wnd-inner-border-color Sets UI inner border color. | Default: (255,255,255,255) --UI.wnd-outer-border-color Sets UI outer border color. | Default: (64,64,64,255) --app-height Sets vertical app resolution. | Default: 768 --app-width Sets horizontal app resolution. | Default: 1024 --art-dir Sets UI art resource directory. Default: /usr/share/freeorion/default/data/art --autosave.multiplayer If true, autosaves will occur during multiplayer games. | Default: 0 --autosave.saves Sets the number of autosaved games that should be kept. | Default: 10 --autosave.single-player If true, autosaves will occur during single-player games. | Default: 0 --autosave.turns Sets the number of turns that should elapse between autosaves. Default: 5 --bg-music Sets the background track to play Default: /usr/share/freeorion/artificial_intelligence_v3.ogg -c, --color-depth Sets screen color depth, in bits per pixel. | Default: 32 --enable-sdl-event-thread Enables creation of a thread dedicated to handling incoming SDL messages. This may make FreeOrion more or less responsive, depending on your system. Default: 0 --force-external-server Force the client not to start a server, even when hosting a game on localhost, playing single player, etc. -f, --fullscreen Start the game in fullscreen -g, --generate-config-xml Uses all the settings from any existing config.xml file and those given on the command line to generate a config.xml file. This will overwrite the current config.xml file, if it exists. -h, --help Print this help message. --log-level Sets the level at or above which log messages will be output (levels in order of decreasing verbosity: DEBUG, INFO, NOTICE, WARN, ERROR, CRIT, ALERT, FATAL, EMERG | Default: WARN -m, --music-off Disables music in the game --music-volume The volume (0 to 255) at which music should be played. | Default: 255 -S, --save-dir The directory in which saved games are saved and from which they are loaded. Directory names are taken to be relative to the location of the executable. | Default: /home/wolverine/.freeorion/save --settings-dir Sets the root directory for the settings and data files. Default: /usr/share/freeorion/default --sound-dir Sets UI sound and music resource directory. Default: /usr/share/freeorion/default/data/sound --stringtable-filename Sets the language-specific string table filename. Default: eng_stringtable.txt ---------------------------------------------------------------------- >Comment By: Dennis Brakhane (dennis) Date: 2005-11-24 17:24 Message: Logged In: YES user_id=26932 Could you attach the .freeorion/config.xml please? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1365679&group_id=75752 |