From: <geo...@us...> - 2010-12-26 20:55:35
|
Revision: 3929 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=3929&view=rev Author: geoffthemedio Date: 2010-12-26 20:55:28 +0000 (Sun, 26 Dec 2010) Log Message: ----------- Patch to reposition ship design hull slots by thawn_1 on sourceforge. Modified Paths: -------------- trunk/FreeOrion/default/ship_hulls.txt Modified: trunk/FreeOrion/default/ship_hulls.txt =================================================================== --- trunk/FreeOrion/default/ship_hulls.txt 2010-12-26 19:38:21 UTC (rev 3928) +++ trunk/FreeOrion/default/ship_hulls.txt 2010-12-26 20:55:28 UTC (rev 3929) @@ -171,16 +171,16 @@ buildCost = 400 buildTime = 2 slots = [ - Slot type = External position = (0.20, 0.00) - Slot type = External position = (0.40, 0.00) - Slot type = External position = (0.60, 0.00) - Slot type = External position = (0.80, 0.00) - Slot type = External position = (0.20, 0.55) - Slot type = External position = (0.40, 0.55) - Slot type = External position = (0.60, 0.55) - Slot type = External position = (0.80, 0.55) - Slot type = Internal position = (0.20, 1.10) - Slot type = Internal position = (0.40, 1.10) + Slot type = External position = (0.20, 0.15) + Slot type = External position = (0.40, 0.15) + Slot type = External position = (0.60, 0.15) + Slot type = External position = (0.80, 0.15) + Slot type = External position = (0.20, 0.50) + Slot type = External position = (0.40, 0.50) + Slot type = External position = (0.60, 0.50) + Slot type = External position = (0.80, 0.50) + Slot type = Internal position = (0.20, 0.85) + Slot type = Internal position = (0.40, 0.85) ] location = And [ Contains And [ @@ -265,25 +265,25 @@ buildCost = 400 buildTime = 5 slots = [ - Slot type = External position = (0.10, 0.00) - Slot type = External position = (0.20, 0.00) - Slot type = External position = (0.30, 0.00) - Slot type = External position = (0.40, 0.00) - Slot type = External position = (0.50, 0.00) - Slot type = External position = (0.60, 0.00) - Slot type = External position = (0.70, 0.00) - Slot type = External position = (0.80, 0.00) - Slot type = External position = (0.10, 0.55) - Slot type = External position = (0.20, 0.55) - Slot type = External position = (0.30, 0.55) - Slot type = External position = (0.40, 0.55) - Slot type = External position = (0.50, 0.55) - Slot type = External position = (0.60, 0.55) - Slot type = External position = (0.70, 0.55) - Slot type = External position = (0.80, 0.55) - Slot type = Internal position = (0.10, 1.10) - Slot type = Internal position = (0.20, 1.10) - Slot type = Internal position = (0.30, 1.10) + Slot type = External position = (0.10, 0.15) + Slot type = External position = (0.20, 0.15) + Slot type = External position = (0.30, 0.15) + Slot type = External position = (0.40, 0.15) + Slot type = External position = (0.50, 0.15) + Slot type = External position = (0.60, 0.15) + Slot type = External position = (0.70, 0.15) + Slot type = External position = (0.80, 0.15) + Slot type = External position = (0.10, 0.50) + Slot type = External position = (0.20, 0.50) + Slot type = External position = (0.30, 0.50) + Slot type = External position = (0.40, 0.50) + Slot type = External position = (0.50, 0.50) + Slot type = External position = (0.60, 0.50) + Slot type = External position = (0.70, 0.50) + Slot type = External position = (0.80, 0.50) + Slot type = Internal position = (0.10, 0.85) + Slot type = Internal position = (0.20, 0.85) + Slot type = Internal position = (0.30, 0.85) ] location = And [ Contains And [ @@ -420,12 +420,12 @@ buildCost = 50 buildTime = 1 slots = [ - Slot type = External position = (0.50, 0.00) - Slot type = External position = (0.20, 0.55) - Slot type = External position = (0.80, 0.55) - Slot type = External position = (0.50, 1.10) - Slot type = Internal position = (0.40, 0.55) - Slot type = Internal position = (0.60, 0.55) + Slot type = External position = (0.50, 0.15) + Slot type = External position = (0.20, 0.50) + Slot type = External position = (0.80, 0.50) + Slot type = External position = (0.50, 0.85) + Slot type = Internal position = (0.40, 0.50) + Slot type = Internal position = (0.60, 0.50) ] location = And [ Contains And [ @@ -628,25 +628,25 @@ buildCost = 600 buildTime = 3 slots = [ - Slot type = External position = (0.10, 0.00) - Slot type = External position = (0.20, 0.00) - Slot type = External position = (0.30, 0.00) - Slot type = External position = (0.40, 0.00) - Slot type = External position = (0.50, 0.00) - Slot type = External position = (0.60, 0.00) - Slot type = External position = (0.70, 0.00) - Slot type = External position = (0.80, 0.00) - Slot type = External position = (0.90, 0.00) - Slot type = External position = (0.10, 0.55) - Slot type = External position = (0.20, 0.55) - Slot type = External position = (0.30, 0.55) - Slot type = External position = (0.40, 0.55) - Slot type = External position = (0.50, 0.55) - Slot type = External position = (0.60, 0.55) - Slot type = Internal position = (0.70, 0.55) - Slot type = Internal position = (0.80, 0.55) - Slot type = Internal position = (0.90, 0.55) - Slot type = Internal position = (0.10, 1.10) + Slot type = External position = (0.10, 0.15) + Slot type = External position = (0.20, 0.15) + Slot type = External position = (0.30, 0.15) + Slot type = External position = (0.40, 0.15) + Slot type = External position = (0.50, 0.15) + Slot type = External position = (0.60, 0.15) + Slot type = External position = (0.70, 0.15) + Slot type = External position = (0.80, 0.15) + Slot type = External position = (0.90, 0.15) + Slot type = External position = (0.10, 0.50) + Slot type = External position = (0.20, 0.50) + Slot type = External position = (0.30, 0.50) + Slot type = External position = (0.40, 0.50) + Slot type = External position = (0.50, 0.50) + Slot type = External position = (0.60, 0.50) + Slot type = Internal position = (0.70, 0.50) + Slot type = Internal position = (0.80, 0.50) + Slot type = Internal position = (0.90, 0.50) + Slot type = Internal position = (0.10, 0.85) ] location = And [ Contains And [ @@ -731,25 +731,25 @@ buildCost = 500 buildTime = 15 slots = [ - Slot type = External position = (0.10, 0.00) - Slot type = External position = (0.20, 0.00) - Slot type = External position = (0.30, 0.00) - Slot type = External position = (0.40, 0.00) - Slot type = External position = (0.50, 0.00) - Slot type = External position = (0.60, 0.00) - Slot type = External position = (0.70, 0.00) - Slot type = External position = (0.80, 0.00) - Slot type = External position = (0.90, 0.00) - Slot type = External position = (0.10, 0.55) - Slot type = External position = (0.20, 0.55) - Slot type = External position = (0.30, 0.55) - Slot type = External position = (0.40, 0.55) - Slot type = External position = (0.50, 0.55) - Slot type = External position = (0.60, 0.55) - Slot type = Internal position = (0.70, 0.55) - Slot type = Internal position = (0.80, 0.55) - Slot type = Internal position = (0.90, 0.55) - Slot type = Internal position = (0.10, 1.10) + Slot type = External position = (0.10, 0.15) + Slot type = External position = (0.20, 0.15) + Slot type = External position = (0.30, 0.15) + Slot type = External position = (0.40, 0.15) + Slot type = External position = (0.50, 0.15) + Slot type = External position = (0.60, 0.15) + Slot type = External position = (0.70, 0.15) + Slot type = External position = (0.80, 0.15) + Slot type = External position = (0.90, 0.15) + Slot type = External position = (0.10, 0.50) + Slot type = External position = (0.20, 0.50) + Slot type = External position = (0.30, 0.50) + Slot type = External position = (0.40, 0.50) + Slot type = External position = (0.50, 0.50) + Slot type = External position = (0.60, 0.50) + Slot type = Internal position = (0.70, 0.50) + Slot type = Internal position = (0.80, 0.50) + Slot type = Internal position = (0.90, 0.50) + Slot type = Internal position = (0.10, 0.85) ] location = And [ Contains And [ @@ -804,12 +804,12 @@ buildCost = 100 buildTime = 3 slots = [ - Slot type = External position = (0.50, 0.00) - Slot type = External position = (0.20, 0.55) - Slot type = External position = (0.80, 0.55) - Slot type = External position = (0.50, 1.10) - Slot type = Internal position = (0.40, 0.55) - Slot type = Internal position = (0.60, 0.55) + Slot type = External position = (0.50, 0.15) + Slot type = External position = (0.20, 0.50) + Slot type = External position = (0.80, 0.50) + Slot type = External position = (0.50, 0.85) + Slot type = Internal position = (0.40, 0.50) + Slot type = Internal position = (0.60, 0.50) ] location = And [ Contains And [ @@ -1321,33 +1321,33 @@ buildCost = 200 buildTime = 5 slots = [ - Slot type = External position = (0.10, 0.00) - Slot type = External position = (0.20, 0.00) - Slot type = External position = (0.30, 0.00) - Slot type = External position = (0.40, 0.00) - Slot type = External position = (0.50, 0.00) - Slot type = External position = (0.60, 0.00) - Slot type = External position = (0.70, 0.00) - Slot type = External position = (0.80, 0.00) - Slot type = External position = (0.90, 0.00) - Slot type = External position = (0.10, 0.55) - Slot type = External position = (0.20, 0.55) - Slot type = External position = (0.30, 0.55) - Slot type = External position = (0.40, 0.55) - Slot type = External position = (0.50, 0.55) - Slot type = External position = (0.60, 0.55) - Slot type = External position = (0.70, 0.55) - Slot type = External position = (0.80, 0.55) - Slot type = External position = (0.90, 0.55) - Slot type = External position = (0.10, 1.10) - Slot type = External position = (0.20, 1.10) - Slot type = External position = (0.30, 1.10) - Slot type = External position = (0.40, 1.10) - Slot type = External position = (0.50, 1.10) - Slot type = External position = (0.60, 1.10) - Slot type = External position = (0.70, 1.10) - Slot type = External position = (0.80, 1.10) - Slot type = External position = (0.90, 1.10) + Slot type = External position = (0.10, 0.15) + Slot type = External position = (0.20, 0.15) + Slot type = External position = (0.30, 0.15) + Slot type = External position = (0.40, 0.15) + Slot type = External position = (0.50, 0.15) + Slot type = External position = (0.60, 0.15) + Slot type = External position = (0.70, 0.15) + Slot type = External position = (0.80, 0.15) + Slot type = External position = (0.90, 0.15) + Slot type = External position = (0.10, 0.50) + Slot type = External position = (0.20, 0.50) + Slot type = External position = (0.30, 0.50) + Slot type = External position = (0.40, 0.50) + Slot type = External position = (0.50, 0.50) + Slot type = External position = (0.60, 0.50) + Slot type = External position = (0.70, 0.50) + Slot type = External position = (0.80, 0.50) + Slot type = External position = (0.90, 0.50) + Slot type = External position = (0.10, 0.85) + Slot type = External position = (0.20, 0.85) + Slot type = External position = (0.30, 0.85) + Slot type = External position = (0.40, 0.85) + Slot type = External position = (0.50, 0.85) + Slot type = External position = (0.60, 0.85) + Slot type = External position = (0.70, 0.85) + Slot type = External position = (0.80, 0.85) + Slot type = External position = (0.90, 0.85) ] location = And [ Contains And [ @@ -1428,33 +1428,33 @@ buildCost = 300 buildTime = 20 slots = [ - Slot type = External position = (0.10, 0.00) - Slot type = External position = (0.20, 0.00) - Slot type = External position = (0.30, 0.00) - Slot type = External position = (0.40, 0.00) - Slot type = External position = (0.50, 0.00) - Slot type = External position = (0.60, 0.00) - Slot type = External position = (0.70, 0.00) - Slot type = External position = (0.80, 0.00) - Slot type = External position = (0.90, 0.00) - Slot type = External position = (0.10, 0.55) - Slot type = External position = (0.20, 0.55) - Slot type = External position = (0.30, 0.55) - Slot type = External position = (0.40, 0.55) - Slot type = External position = (0.50, 0.55) - Slot type = External position = (0.60, 0.55) - Slot type = External position = (0.70, 0.55) - Slot type = External position = (0.80, 0.55) - Slot type = External position = (0.90, 0.55) - Slot type = Internal position = (0.10, 1.10) - Slot type = Internal position = (0.20, 1.10) - Slot type = Internal position = (0.30, 1.10) - Slot type = Internal position = (0.40, 1.10) - Slot type = Internal position = (0.50, 1.10) - Slot type = Internal position = (0.60, 1.10) - Slot type = Internal position = (0.70, 1.10) - Slot type = Internal position = (0.80, 1.10) - Slot type = Internal position = (0.90, 1.10) + Slot type = External position = (0.10, 0.15) + Slot type = External position = (0.20, 0.15) + Slot type = External position = (0.30, 0.15) + Slot type = External position = (0.40, 0.15) + Slot type = External position = (0.50, 0.15) + Slot type = External position = (0.60, 0.15) + Slot type = External position = (0.70, 0.15) + Slot type = External position = (0.80, 0.15) + Slot type = External position = (0.90, 0.15) + Slot type = External position = (0.10, 0.50) + Slot type = External position = (0.20, 0.50) + Slot type = External position = (0.30, 0.50) + Slot type = External position = (0.40, 0.50) + Slot type = External position = (0.50, 0.50) + Slot type = External position = (0.60, 0.50) + Slot type = External position = (0.70, 0.50) + Slot type = External position = (0.80, 0.50) + Slot type = External position = (0.90, 0.50) + Slot type = Internal position = (0.10, 0.85) + Slot type = Internal position = (0.20, 0.85) + Slot type = Internal position = (0.30, 0.85) + Slot type = Internal position = (0.40, 0.85) + Slot type = Internal position = (0.50, 0.85) + Slot type = Internal position = (0.60, 0.85) + Slot type = Internal position = (0.70, 0.85) + Slot type = Internal position = (0.80, 0.85) + Slot type = Internal position = (0.90, 0.85) ] location = And [ Contains And [ |
From: <ele...@us...> - 2011-08-17 23:23:55
|
Revision: 4163 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4163&view=rev Author: eleazzaar Date: 2011-08-17 23:23:49 +0000 (Wed, 17 Aug 2011) Log Message: ----------- possibly fixing the drone factories ability to create drones-- i think my binary is too old for it to work. Modified Paths: -------------- trunk/FreeOrion/default/ship_hulls.txt Modified: trunk/FreeOrion/default/ship_hulls.txt =================================================================== --- trunk/FreeOrion/default/ship_hulls.txt 2011-08-17 23:14:21 UTC (rev 4162) +++ trunk/FreeOrion/default/ship_hulls.txt 2011-08-17 23:23:49 UTC (rev 4163) @@ -1653,6 +1653,6 @@ scope = Source activation = Random probability = 0.75 effects = [ - CreateShip SM_DRONE Source.Owner Source.Species + CreateShip SM_DRONE ] graphic = "" |
From: <geo...@us...> - 2011-08-18 08:58:50
|
Revision: 4164 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4164&view=rev Author: geoffthemedio Date: 2011-08-18 08:58:44 +0000 (Thu, 18 Aug 2011) Log Message: ----------- Added missing quotes in ship hull definition. Modified Paths: -------------- trunk/FreeOrion/default/ship_hulls.txt Modified: trunk/FreeOrion/default/ship_hulls.txt =================================================================== --- trunk/FreeOrion/default/ship_hulls.txt 2011-08-17 23:23:49 UTC (rev 4163) +++ trunk/FreeOrion/default/ship_hulls.txt 2011-08-18 08:58:44 UTC (rev 4164) @@ -1653,6 +1653,6 @@ scope = Source activation = Random probability = 0.75 effects = [ - CreateShip SM_DRONE + CreateShip "SM_DRONE" ] graphic = "" |
From: <ele...@us...> - 2011-08-25 02:08:31
|
Revision: 4187 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4187&view=rev Author: eleazzaar Date: 2011-08-25 02:08:24 +0000 (Thu, 25 Aug 2011) Log Message: ----------- reduced excessively high drone production rate for drone factory. Modified Paths: -------------- trunk/FreeOrion/default/ship_hulls.txt Modified: trunk/FreeOrion/default/ship_hulls.txt =================================================================== --- trunk/FreeOrion/default/ship_hulls.txt 2011-08-24 22:34:02 UTC (rev 4186) +++ trunk/FreeOrion/default/ship_hulls.txt 2011-08-25 02:08:24 UTC (rev 4187) @@ -1651,7 +1651,7 @@ effectsgroups = EffectsGroup scope = Source - activation = Random probability = 0.75 + activation = Random probability = 0.1 effects = [ CreateShip "SM_DRONE" ] |
From: <geo...@us...> - 2011-08-26 20:32:39
|
Revision: 4193 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4193&view=rev Author: geoffthemedio Date: 2011-08-26 20:32:33 +0000 (Fri, 26 Aug 2011) Log Message: ----------- Minor tweaks, and added a missing location condition to the last hull in ship_hulls.txt. Modified Paths: -------------- trunk/FreeOrion/default/ship_hulls.txt Modified: trunk/FreeOrion/default/ship_hulls.txt =================================================================== --- trunk/FreeOrion/default/ship_hulls.txt 2011-08-26 20:28:53 UTC (rev 4192) +++ trunk/FreeOrion/default/ship_hulls.txt 2011-08-26 20:32:33 UTC (rev 4193) @@ -1642,17 +1642,17 @@ buildCost = 1 buildTime = 1 producible = false - slots = [ + slots = [ Slot type = External position = (0.20, 0.15) Slot type = External position = (0.50, 0.15) Slot type = External position = (0.80, 0.15) ] location = All effectsgroups = - EffectsGroup - scope = Source - activation = Random probability = 0.1 - effects = [ + EffectsGroup + scope = Source + activation = Random probability = 0.1 + effects = [ CreateShip "SM_DRONE" ] graphic = "" @@ -1675,4 +1675,5 @@ Slot type = External position = (0.80, 0.15) Slot type = Internal position = (0.50, 0.65) ] - graphic = "" \ No newline at end of file + location = All + graphic = "" |
From: <geo...@us...> - 2011-08-26 21:20:26
|
Revision: 4195 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4195&view=rev Author: geoffthemedio Date: 2011-08-26 21:20:20 +0000 (Fri, 26 Aug 2011) Log Message: ----------- Put back the location = All lines removed in last commit, since people using slightly out of date binaries would get errors without them. Modified Paths: -------------- trunk/FreeOrion/default/ship_hulls.txt Modified: trunk/FreeOrion/default/ship_hulls.txt =================================================================== --- trunk/FreeOrion/default/ship_hulls.txt 2011-08-26 21:18:18 UTC (rev 4194) +++ trunk/FreeOrion/default/ship_hulls.txt 2011-08-26 21:20:20 UTC (rev 4195) @@ -1526,6 +1526,7 @@ Slot type = External position = (0.50, 0.15) Slot type = External position = (0.80, 0.15) ] + location = All effectsgroups = EffectsGroup scope = And [ @@ -1554,6 +1555,7 @@ buildTime = 1 producible = false slots = Slot type = External position = (0.30, 0.15) + location = All graphic = "" Hull @@ -1574,6 +1576,7 @@ Slot type = External position = (0.80, 0.15) Slot type = Internal position = (0.50, 0.65) ] + location = All effectsgroups = EffectsGroup scope = And [ @@ -1610,6 +1613,7 @@ Slot type = External position = (0.50, 0.15) Slot type = External position = (0.80, 0.15) ] + location = All effectsgroups = EffectsGroup scope = And [ @@ -1643,6 +1647,7 @@ Slot type = External position = (0.50, 0.15) Slot type = External position = (0.80, 0.15) ] + location = All effectsgroups = EffectsGroup scope = Source @@ -1670,4 +1675,5 @@ Slot type = External position = (0.80, 0.15) Slot type = Internal position = (0.50, 0.65) ] + location = All graphic = "" |
From: <ele...@us...> - 2011-08-27 16:56:20
|
Revision: 4199 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4199&view=rev Author: eleazzaar Date: 2011-08-27 16:56:13 +0000 (Sat, 27 Aug 2011) Log Message: ----------- made floaters theoretically produce trees. Modified Paths: -------------- trunk/FreeOrion/default/ship_hulls.txt Modified: trunk/FreeOrion/default/ship_hulls.txt =================================================================== --- trunk/FreeOrion/default/ship_hulls.txt 2011-08-27 14:50:50 UTC (rev 4198) +++ trunk/FreeOrion/default/ship_hulls.txt 2011-08-27 16:56:13 UTC (rev 4199) @@ -1527,7 +1527,7 @@ Slot type = External position = (0.80, 0.15) ] location = All - effectsgroups = + effectsgroups = [ EffectsGroup scope = And [ Fleet @@ -1541,6 +1541,15 @@ WithinStarlaneJumps 1 Source Not Contains Source ] + EffectsGroup + scope = And [ + Source + ContainedBy Star type = [Blue White] + ] + activation = Random probability = 0.1 + stackinggroup = "TREE_GROWTH" + effects = CreateShip "SM_TREE" + ] graphic = "" Hull @@ -1658,7 +1667,7 @@ EffectsGroup scope = And [ System - Contains Number low = 2 high = 3 DesignHasHull name = "SH_KRILL_1" + Contains Number low = 2 high = 3 DesignHasHull name = "SH_KRILL_1_BODY" ] stackinggroup = "KRILL_1_ACTION_STACK" effects = [ @@ -1710,6 +1719,10 @@ Slot type = External position = (0.80, 0.15) ] location = All + effectsgroups = EffectsGroup + scope = Source + activation = Not Turn low = 1 high = 99999 + effects = Destroy graphic = "" @@ -1810,7 +1823,6 @@ effects = [ CreateShip "SM_DRONE" CreateShip "SM_DRONE" - CreateShip "SM_DRONE" ] EffectsGroup scope = Source |
From: <geo...@us...> - 2011-10-01 22:34:19
|
Revision: 4321 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4321&view=rev Author: geoffthemedio Date: 2011-10-01 22:34:13 +0000 (Sat, 01 Oct 2011) Log Message: ----------- -Lowered some monster hull speeds. -Replaced some compound conditions with the simpler InSystem condition in a few places. -Removed some hardcoded "empire = 0" from monster-related generatesitrepmessage effects, leaving no empire or affiliation specified, which should default to sending the message to all players. -Replaced tabs with spaces. Modified Paths: -------------- trunk/FreeOrion/default/ship_hulls.txt Modified: trunk/FreeOrion/default/ship_hulls.txt =================================================================== --- trunk/FreeOrion/default/ship_hulls.txt 2011-10-01 22:31:45 UTC (rev 4320) +++ trunk/FreeOrion/default/ship_hulls.txt 2011-10-01 22:34:13 UTC (rev 4321) @@ -1573,7 +1573,7 @@ name = "SH_WEAK_MONSTER_BODY" description = "SH_WEAK_MONSTER_BODY_DESC" speed = 5 - starlaneSpeed = 15 + starlaneSpeed = 10 fuel = 3 stealth = 5 structure = 10 @@ -1607,10 +1607,7 @@ Contains Source Not Number low = 2 condition = And [ Monster - ContainedBy And [ - System - Contains Source - ] + InSystem Source.SystemID ] ] activation = Random probability = 0.1 @@ -1658,7 +1655,7 @@ name = "SH_STRONG_MONSTER_BODY" description = "SH_STRONG_MONSTER_BODY_DESC" speed = 20 - starlaneSpeed = 30 + starlaneSpeed = 20 fuel = 5 stealth = 5 structure = 40 @@ -1718,7 +1715,7 @@ name = "SH_DRONE_BODY" description = "SH_DRONE_BODY_DESC" speed = 12 - starlaneSpeed = 30 + starlaneSpeed = 20 fuel = 3 stealth = 5 structure = 5 @@ -1766,28 +1763,25 @@ location = All effectsgroups = [ EffectsGroup - scope = Source - activation = Not Turn low = 1 - effects = [ + scope = Source + activation = Not Turn low = 1 + effects = [ CreateShip "SM_DRONE" CreateShip "SM_DRONE" ] - EffectsGroup - scope = And [ + EffectsGroup + scope = And [ System Contains Source Number high = 7 And [ // Limits the factory to producing only when there are less than 7 drones in system Ship - ContainedBy And [ - System - Contains Source - ] + InSystem Source.SystemID DesignHasHull name = "SH_DRONE_BODY" ] ] - activation = Random probability = .1 - effects = [ - CreateShip "SM_DRONE" + activation = Random probability = .1 + effects = [ + CreateShip "SM_DRONE" ] ] graphic = "" @@ -1796,7 +1790,7 @@ name = "SH_KRILL_1_BODY" description = "SH_KRILL_1_BODY_DESC" speed = 7 - starlaneSpeed = 35 + starlaneSpeed = 15 fuel = 5 stealth = 5 structure = 5 @@ -1810,7 +1804,7 @@ ] location = All effectsgroups = [ - EffectsGroup + EffectsGroup scope = And [ System Contains Source @@ -1826,7 +1820,7 @@ stackinggroup = "KRILL_1_ACTION_STACK" effects = CreateShip "SM_KRILL_2" - EffectsGroup + EffectsGroup scope = And [ Number low = 2 And [ ContainedBy Contains Source @@ -1839,24 +1833,23 @@ ] effects = Destroy - EffectsGroup + EffectsGroup scope = And [ Source - ContainedBy Contains Planet type = Asteroids + ContainedBy Contains Planet type = Asteroids ] activation = Random probability = 0.1 stackinggroup = "KRILL_1_ACTION_STACK" effects = [ - CreateShip "SM_KRILL_2" - Destroy - GenerateSitRepMessage + CreateShip "SM_KRILL_2" + Destroy + GenerateSitRepMessage message = "EFFECT_MONSTER_SPAWNING" parameters = [ tag = "shiphull" data = "SM_KRILL_2" tag = "system" data = Source.SystemID ] - empire = 0 - ] + ] EffectsGroup scope = And [ @@ -1893,7 +1886,7 @@ name = "SH_KRILL_2_BODY" description = "SH_KRILL_2_BODY_DESC" speed = 5 - starlaneSpeed = 30 + starlaneSpeed = 15 fuel = 6 stealth = 5 structure = 10 @@ -1907,7 +1900,7 @@ ] location = All effectsgroups = [ - EffectsGroup + EffectsGroup scope = And [ System Contains Source @@ -1922,16 +1915,15 @@ ] stackinggroup = "KRILL_2_ACTION_STACK" effects = [ - CreateShip "SM_KRILL_3" - GenerateSitRepMessage + CreateShip "SM_KRILL_3" + GenerateSitRepMessage message = "EFFECT_MONSTER_SPAWNING" parameters = [ tag = "shiphull" data = "SM_KRILL_3" tag = "system" data = Source.SystemID ] - empire = 0 - ] - EffectsGroup + ] + EffectsGroup scope = And [ Number low = 2 And [ ContainedBy Contains Source @@ -1944,24 +1936,23 @@ ] effects = Destroy - EffectsGroup + EffectsGroup scope = And [ Source - ContainedBy Contains Planet type = Asteroids + ContainedBy Contains Planet type = Asteroids ] activation = Random probability = 0.12 stackinggroup = "KRILL_2_ACTION_STACK" effects = [ - CreateShip "SM_KRILL_1" - GenerateSitRepMessage + CreateShip "SM_KRILL_1" + GenerateSitRepMessage message = "EFFECT_MONSTER_SPAWNING" parameters = [ tag = "shiphull" data = "SM_KRILL_1" tag = "system" data = Source.SystemID ] - empire = 0 - ] - + ] + EffectsGroup scope = And [ Fleet @@ -1997,7 +1988,7 @@ name = "SH_KRILL_3_BODY" description = "SH_KRILL_3_BODY_DESC" speed = 5 - starlaneSpeed = 25 + starlaneSpeed = 15 fuel = 5 stealth = 5 structure = 25 @@ -2011,7 +2002,7 @@ ] location = All effectsgroups = [ - EffectsGroup + EffectsGroup scope = And [ System Contains Source @@ -2026,16 +2017,15 @@ ] stackinggroup = "KRILL_3_ACTION_STACK" effects = [ - CreateShip "SM_KRILL_4" - GenerateSitRepMessage + CreateShip "SM_KRILL_4" + GenerateSitRepMessage message = "EFFECT_MONSTER_SPAWNING" parameters = [ tag = "shiphull" data = "SM_KRILL_4" tag = "system" data = Source.SystemID ] - empire = 0 - ] - EffectsGroup + ] + EffectsGroup scope = And [ Number low = 2 And [ ContainedBy Contains Source @@ -2048,24 +2038,23 @@ ] effects = Destroy - EffectsGroup + EffectsGroup scope = And [ Source - ContainedBy Contains Planet type = Asteroids + ContainedBy Contains Planet type = Asteroids ] activation = Random probability = 0.08 stackinggroup = "KRILL_3_ACTION_STACK" effects = [ - CreateShip "SM_KRILL_1" - GenerateSitRepMessage + CreateShip "SM_KRILL_1" + GenerateSitRepMessage message = "EFFECT_MONSTER_SPAWNING" parameters = [ tag = "shiphull" data = "SM_KRILL_1" tag = "system" data = Source.SystemID ] - empire = 0 - ] - + ] + EffectsGroup scope = And [ Fleet @@ -2101,7 +2090,7 @@ name = "SH_KRILL_4_BODY" description = "SH_KRILL_4_BODY_DESC" speed = 5 - starlaneSpeed = 20 + starlaneSpeed = 10 fuel = 4 stealth = 5 structure = 50 @@ -2115,23 +2104,22 @@ ] location = All effectsgroups = [ - EffectsGroup + EffectsGroup scope = And [ Source - ContainedBy Contains Planet type = Asteroids + ContainedBy Contains Planet type = Asteroids ] activation = Random probability = 0.06 stackinggroup = "KRILL_4_ACTION_STACK" effects = [ - CreateShip "SM_KRILL_1" - GenerateSitRepMessage + CreateShip "SM_KRILL_1" + GenerateSitRepMessage message = "EFFECT_MONSTER_SPAWNING" parameters = [ tag = "shiphull" data = "SM_KRILL_1" tag = "system" data = Source.SystemID ] - empire = 0 - ] + ] EffectsGroup scope = And [ @@ -2190,13 +2178,13 @@ EffectsGroup scope = And [ Source - ContainedBy Contains Planet type = GasGiant + ContainedBy Contains Planet type = GasGiant ] activation = Random probability = 0.025 effects = [ - CreateShip "SM_KRAKEN_2" - Destroy - ] + CreateShip "SM_KRAKEN_2" + Destroy + ] EffectsGroup scope = Source activation = Source @@ -2208,7 +2196,7 @@ name = "SH_KRAKEN_2_BODY" description = "SH_KRAKEN_2_BODY_DESC" speed = 20 - starlaneSpeed = 55 + starlaneSpeed = 30 fuel = 4 stealth = 5 structure = 35 @@ -2242,13 +2230,13 @@ EffectsGroup scope = And [ Source - ContainedBy Contains Planet type = GasGiant + ContainedBy Contains Planet type = GasGiant ] activation = Random probability = 0.025 effects = [ - CreateShip "SM_KRAKEN_3" - Destroy - ] + CreateShip "SM_KRAKEN_3" + Destroy + ] EffectsGroup scope = Source activation = Source @@ -2260,7 +2248,7 @@ name = "SH_KRAKEN_3_BODY" description = "SH_KRAKEN_3_BODY_DESC" speed = 20 - starlaneSpeed = 60 + starlaneSpeed = 30 fuel = 4 stealth = 5 structure = 50 @@ -2307,7 +2295,7 @@ name = "SH_SNOWFLAKE_1_BODY" description = "SH_SNOWFLAKE_1_BODY_DESC" speed = 50 - starlaneSpeed = 65 + starlaneSpeed = 30 fuel = 5 stealth = 5 structure = 12 @@ -2342,13 +2330,13 @@ EffectsGroup scope = And [ Source - ContainedBy Contains Planet size = Tiny + ContainedBy Contains Planet size = Tiny ] activation = Random probability = 0.03 effects = [ - CreateShip "SM_SNOWFLAKE_2" - Destroy - ] + CreateShip "SM_SNOWFLAKE_2" + Destroy + ] EffectsGroup scope = Source activation = Source @@ -2360,7 +2348,7 @@ name = "SH_SNOWFLAKE_2_BODY" description = "SH_SNOWFLAKE_2_BODY_DESC" speed = 50 - starlaneSpeed = 70 + starlaneSpeed = 35 fuel = 5 stealth = 5 structure = 25 @@ -2394,13 +2382,13 @@ EffectsGroup scope = And [ Source - ContainedBy Contains Planet size = Tiny + ContainedBy Contains Planet size = Tiny ] activation = Random probability = 0.03 effects = [ - CreateShip "SM_SNOWFLAKE_3" - Destroy - ] + CreateShip "SM_SNOWFLAKE_3" + Destroy + ] EffectsGroup scope = Source activation = Source @@ -2412,7 +2400,7 @@ name = "SH_SNOWFLAKE_3_BODY" description = "SH_SNOWFLAKE_3_BODY_DESC" speed = 50 - starlaneSpeed = 75 + starlaneSpeed = 40 fuel = 5 stealth = 5 structure = 40 @@ -2456,7 +2444,7 @@ name = "SH_JUGGERNAUT_1_BODY" description = "SH_JUGGERNAUT_1_BODY_DESC" speed = 20 - starlaneSpeed = 30 + starlaneSpeed = 10 fuel = 3 stealth = 5 structure = 25 @@ -2494,13 +2482,13 @@ EffectsGroup scope = And [ Source - ContainedBy Contains Planet type = Asteroids + ContainedBy Contains Planet type = Asteroids ] activation = Random probability = 0.03 effects = [ - CreateShip "SM_JUGGERNAUT_2" - Destroy - ] + CreateShip "SM_JUGGERNAUT_2" + Destroy + ] EffectsGroup scope = Source activation = Source @@ -2512,7 +2500,7 @@ name = "SH_JUGGERNAUT_2_BODY" description = "SH_JUGGERNAUT_2_BODY_DESC" speed = 20 - starlaneSpeed = 25 + starlaneSpeed = 10 fuel = 2 stealth = 5 structure = 40 @@ -2546,14 +2534,14 @@ EffectsGroup scope = And [ Source - ContainedBy Contains Planet type = Asteroids + ContainedBy Contains Planet type = Asteroids ] activation = Random probability = 0.02 effects = [ - CreateShip "SM_JUGGERNAUT_3" - Destroy - ] - + CreateShip "SM_JUGGERNAUT_3" + Destroy + ] + EffectsGroup scope = Source activation = Source @@ -2565,7 +2553,7 @@ name = "SH_JUGGERNAUT_3_BODY" description = "SH_JUGGERNAUT_3_BODY_DESC" speed = 20 - starlaneSpeed = 20 + starlaneSpeed = 10 fuel = 5 stealth = 5 structure = 60 |
From: <geo...@us...> - 2011-10-09 08:03:57
|
Revision: 4365 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4365&view=rev Author: geoffthemedio Date: 2011-10-09 08:03:51 +0000 (Sun, 09 Oct 2011) Log Message: ----------- Drastically slowed starlane movement of some starting ship hulls, primarily so that there will be less instances of enemy fleets appearing without warning in player systems and starting battles and being destroyed in one turn, which is likely very confusing for new players. Modified Paths: -------------- trunk/FreeOrion/default/ship_hulls.txt Modified: trunk/FreeOrion/default/ship_hulls.txt =================================================================== --- trunk/FreeOrion/default/ship_hulls.txt 2011-10-09 00:20:08 UTC (rev 4364) +++ trunk/FreeOrion/default/ship_hulls.txt 2011-10-09 08:03:51 UTC (rev 4365) @@ -52,7 +52,7 @@ name = "SH_BASIC_SMALL" description = "SH_BASIC_SMALL_DESC" speed = 50 - starlaneSpeed = 100 + starlaneSpeed = 30 fuel = 3 stealth = 5 structure = 8 @@ -77,7 +77,7 @@ name = "SH_BASIC_MEDIUM" description = "SH_BASIC_MEDIUM_DESC" speed = 50 - starlaneSpeed = 85 + starlaneSpeed = 25 fuel = 3 stealth = 5 structure = 15 @@ -103,7 +103,7 @@ name = "SH_STANDARD" description = "SH_STANDARD_DESC" speed = 50 - starlaneSpeed = 70 + starlaneSpeed = 20 fuel = 3 stealth = 1 structure = 20 @@ -130,7 +130,7 @@ name = "SH_ROBOTIC" description = "SH_ROBOTIC_DESC" speed = 60 - starlaneSpeed = 80 + starlaneSpeed = 50 fuel = 3 stealth = 1 structure = 15 |
From: <geo...@us...> - 2011-12-29 05:19:17
|
Revision: 4548 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4548&view=rev Author: geoffthemedio Date: 2011-12-29 05:19:10 +0000 (Thu, 29 Dec 2011) Log Message: ----------- Fixed typo that prevented Self-Gravitating Hull (and thus Mark IV) from being produced. Modified Paths: -------------- trunk/FreeOrion/default/ship_hulls.txt Modified: trunk/FreeOrion/default/ship_hulls.txt =================================================================== --- trunk/FreeOrion/default/ship_hulls.txt 2011-12-28 23:40:53 UTC (rev 4547) +++ trunk/FreeOrion/default/ship_hulls.txt 2011-12-29 05:19:10 UTC (rev 4548) @@ -254,7 +254,7 @@ OwnedBy TheEmpire Source.Owner ] Contains And [ - Building "BLD_ORBITAL_DRYDOCK" + Building "BLD_SHIPYARD_ORBITAL_DRYDOCK" OwnedBy TheEmpire Source.Owner ] OwnedBy TheEmpire Source.Owner |
From: <geo...@us...> - 2012-01-02 06:26:16
|
Revision: 4553 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4553&view=rev Author: geoffthemedio Date: 2012-01-02 06:26:10 +0000 (Mon, 02 Jan 2012) Log Message: ----------- Modified SH_KRAKEN_1_BODY ship hull to not move into systems that contain empire capitals, so that Larval Kraken don't move in and kill all a player's ships early in the game. Modified Paths: -------------- trunk/FreeOrion/default/ship_hulls.txt Modified: trunk/FreeOrion/default/ship_hulls.txt =================================================================== --- trunk/FreeOrion/default/ship_hulls.txt 2012-01-01 23:32:10 UTC (rev 4552) +++ trunk/FreeOrion/default/ship_hulls.txt 2012-01-02 06:26:10 UTC (rev 4553) @@ -2178,7 +2178,10 @@ stackinggroup = "MONSTER_FLEET_MOVE_STACK" effects = SetDestination destination = And [ System - Not Contains Source + Not Contains Or [ + Source + Capital + ] WithinStarlaneJumps 1 Source ] EffectsGroup |
From: <ele...@us...> - 2012-01-26 19:28:23
|
Revision: 4619 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4619&view=rev Author: eleazzaar Date: 2012-01-26 19:28:16 +0000 (Thu, 26 Jan 2012) Log Message: ----------- commented out krill spawning sitreps since they were often refering to things beyond vision. Modified Paths: -------------- trunk/FreeOrion/default/ship_hulls.txt Modified: trunk/FreeOrion/default/ship_hulls.txt =================================================================== --- trunk/FreeOrion/default/ship_hulls.txt 2012-01-26 15:48:28 UTC (rev 4618) +++ trunk/FreeOrion/default/ship_hulls.txt 2012-01-26 19:28:16 UTC (rev 4619) @@ -1843,11 +1843,13 @@ effects = [ CreateShip "SM_KRILL_2" Destroy + /* GenerateSitRepMessage message = "EFFECT_MONSTER_SPAWNING" parameters = [ tag = "predefinedshipdesign" data = "SM_KRILL_2" tag = "system" data = Source.SystemID + */ ] ] @@ -1916,11 +1918,13 @@ stackinggroup = "KRILL_2_ACTION_STACK" effects = [ CreateShip "SM_KRILL_3" + /* GenerateSitRepMessage message = "EFFECT_MONSTER_SPAWNING" parameters = [ tag = "predefinedshipdesign" data = "SM_KRILL_3" tag = "system" data = Source.SystemID + */ ] ] EffectsGroup @@ -1945,11 +1949,13 @@ stackinggroup = "KRILL_2_ACTION_STACK" effects = [ CreateShip "SM_KRILL_1" + /* GenerateSitRepMessage message = "EFFECT_MONSTER_SPAWNING" parameters = [ tag = "predefinedshipdesign" data = "SM_KRILL_1" tag = "system" data = Source.SystemID + */ ] ] @@ -2018,11 +2024,13 @@ stackinggroup = "KRILL_3_ACTION_STACK" effects = [ CreateShip "SM_KRILL_4" + /* GenerateSitRepMessage message = "EFFECT_MONSTER_SPAWNING" parameters = [ tag = "predefinedshipdesign" data = "SM_KRILL_4" tag = "system" data = Source.SystemID + */ ] ] EffectsGroup @@ -2047,11 +2055,13 @@ stackinggroup = "KRILL_3_ACTION_STACK" effects = [ CreateShip "SM_KRILL_1" + /* GenerateSitRepMessage message = "EFFECT_MONSTER_SPAWNING" parameters = [ tag = "predefinedshipdesign" data = "SM_KRILL_1" tag = "system" data = Source.SystemID + */ ] ] @@ -2113,11 +2123,13 @@ stackinggroup = "KRILL_4_ACTION_STACK" effects = [ CreateShip "SM_KRILL_1" + /* GenerateSitRepMessage message = "EFFECT_MONSTER_SPAWNING" parameters = [ tag = "predefinedshipdesign" data = "SM_KRILL_1" tag = "system" data = Source.SystemID + */ ] ] |
From: <ele...@us...> - 2012-01-28 00:58:28
|
Revision: 4625 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4625&view=rev Author: eleazzaar Date: 2012-01-28 00:58:22 +0000 (Sat, 28 Jan 2012) Log Message: ----------- fixed the commenting out of krill sitrep that i did badly. Modified Paths: -------------- trunk/FreeOrion/default/ship_hulls.txt Modified: trunk/FreeOrion/default/ship_hulls.txt =================================================================== --- trunk/FreeOrion/default/ship_hulls.txt 2012-01-27 16:51:15 UTC (rev 4624) +++ trunk/FreeOrion/default/ship_hulls.txt 2012-01-28 00:58:22 UTC (rev 4625) @@ -1924,8 +1924,8 @@ parameters = [ tag = "predefinedshipdesign" data = "SM_KRILL_3" tag = "system" data = Source.SystemID - */ ] + */ ] EffectsGroup scope = And [ @@ -1955,8 +1955,8 @@ parameters = [ tag = "predefinedshipdesign" data = "SM_KRILL_1" tag = "system" data = Source.SystemID - */ ] + */ ] EffectsGroup @@ -2030,8 +2030,8 @@ parameters = [ tag = "predefinedshipdesign" data = "SM_KRILL_4" tag = "system" data = Source.SystemID - */ ] + */ ] EffectsGroup scope = And [ @@ -2061,8 +2061,8 @@ parameters = [ tag = "predefinedshipdesign" data = "SM_KRILL_1" tag = "system" data = Source.SystemID - */ ] + */ ] EffectsGroup @@ -2129,8 +2129,8 @@ parameters = [ tag = "predefinedshipdesign" data = "SM_KRILL_1" tag = "system" data = Source.SystemID - */ ] + */ ] EffectsGroup |
From: <ele...@us...> - 2012-02-11 19:55:46
|
Revision: 4641 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4641&view=rev Author: eleazzaar Date: 2012-02-11 19:55:40 +0000 (Sat, 11 Feb 2012) Log Message: ----------- Dart00_Tech's hull graphics wired in. Modified Paths: -------------- trunk/FreeOrion/default/ship_hulls.txt Modified: trunk/FreeOrion/default/ship_hulls.txt =================================================================== --- trunk/FreeOrion/default/ship_hulls.txt 2012-02-11 11:14:02 UTC (rev 4640) +++ trunk/FreeOrion/default/ship_hulls.txt 2012-02-11 19:55:40 UTC (rev 4641) @@ -24,7 +24,7 @@ scope = Source activation = Source effects = SetDetection Value + 30 - graphic = "" + graphic = "hulls_design/xentronium_hull.png" Hull name = "SH_COLONY_BASE" @@ -46,7 +46,7 @@ scope = Source activation = Source effects = SetDetection Value + 30 - graphic = "" + graphic = "hulls_design/colony_base_hull.png" Hull name = "SH_BASIC_SMALL" @@ -172,7 +172,7 @@ activation = Source effects = SetDetection Value + 30 ] - graphic = "" + graphic = "hulls_design/robotic_hull.png" Hull name = "SH_SPATIAL_FLUX" @@ -217,7 +217,7 @@ activation = Source effects = SetDetection Value + 30 ] - graphic = "" + graphic = "hulls_design/spatial_flux_hull.png" Hull name = "SH_SELF_GRAVITATING" @@ -264,7 +264,7 @@ scope = Source activation = Source effects = SetDetection Value + 30 - graphic = "" + graphic = "hulls_design/self_gravitating_hull.png" Hull name = "SH_NANOROBOTIC" @@ -311,7 +311,7 @@ activation = Source effects = SetDetection Value + 30 ] - graphic = "" + graphic = "hulls_design/nano_robotic_hull.png" Hull name = "SH_TITANIC" @@ -364,7 +364,7 @@ scope = Source activation = Source effects = SetDetection Value + 30 - graphic = "" + graphic = "hulls_design/titanic_hull.png" Hull name = "SH_TRANSSPATIAL" @@ -397,7 +397,7 @@ scope = Source activation = Source effects = SetDetection Value + 30 - graphic = "" + graphic = "hulls_design/trans_spatial_hull.png" Hull name = "SH_LOGISTICS_FACILITATOR" @@ -466,7 +466,7 @@ activation = Source effects = SetDetection Value + 30 ] - graphic = "" + graphic = "hulls_design/lagistics_facilitator_hull.png" Hull name = "SH_ASTEROID" @@ -509,7 +509,7 @@ activation = Source effects = SetDetection Value + 30 ] - graphic = "" + graphic = "hulls_design/asteroid_hull.png" Hull name = "SH_SMALL_ASTEROID" @@ -548,7 +548,7 @@ activation = Source effects = SetDetection Value + 30 ] - graphic = "" + graphic = "hulls_design/small_asteroid_hull.png" Hull name = "SH_HEAVY_ASTEROID" @@ -594,7 +594,7 @@ activation = Source effects = SetDetection Value + 30 ] - graphic = "" + graphic = "hulls_design/heavy_asteroid_hull.png" Hull name = "SH_CAMOUFLAGE_ASTEROID" @@ -635,7 +635,7 @@ activation = Source effects = SetDetection Value + 30 ] - graphic = "" + graphic = "hulls_design/camouflage_asteroid_hull.png" Hull name = "SH_SMALL_CAMOUFLAGE_ASTEROID" @@ -674,7 +674,7 @@ activation = Source effects = SetDetection Value + 30 ] - graphic = "" + graphic = "hulls_design/small_camouflage_asteroid_hull.png" Hull name = "SH_AGREGATE_ASTEROID" @@ -734,7 +734,7 @@ activation = Source effects = SetDetection Value + 30 ] - graphic = "" + graphic = "hulls_design/agregate_asteroid_hull.png" Hull name = "SH_MINIASTEROID_SWARM" @@ -777,7 +777,7 @@ activation = Source effects = SetDetection Value + 30 ] - graphic = "" + graphic = "hulls_design/mini_asteroid_swarm.png" Hull name = "SH_SCATTERED_ASTEROID" @@ -850,7 +850,7 @@ activation = Source effects = SetDetection Value + 30 ] - graphic = "" + graphic = "hulls_design/scattered_asteroid_hull.png" Hull name = "SH_CRYSTALLIZED_ASTEROID" @@ -897,7 +897,7 @@ activation = Source effects = SetDetection Value + 30 ] - graphic = "" + graphic = "hulls_design/crystalized_asteroid_hull.png" Hull name = "SH_ORGANIC" @@ -940,7 +940,7 @@ activation = Source effects = SetDetection Value + 10 ] - graphic = "" + graphic = "hulls_design/organic_hull.png" Hull name = "SH_STATIC_MULTICELLULAR" @@ -975,7 +975,7 @@ scope = Source activation = Source effects = SetDetection Value + 30 - graphic = "" + graphic = "hulls_design/static_multicellular.png" Hull name = "SH_ENDOMORPHIC" @@ -1025,7 +1025,7 @@ activation = Source effects = SetDetection Value + 100 ] - graphic = "" + graphic = "hulls_design/endomorphic_hull.png" Hull name = "SH_SYMBIOTIC" @@ -1071,7 +1071,7 @@ activation = Source effects = SetDetection Value + 100 ] - graphic = "" + graphic = "hulls_design/symbiotic_hull.png" Hull name = "SH_PROTOPLASMIC" @@ -1120,7 +1120,7 @@ activation = Source effects = SetDetection Value + 100 ] - graphic = "" + graphic = "hulls_design/protoplasmic_hull.png" Hull name = "SH_ENDOSYMBIOTIC" @@ -1172,7 +1172,7 @@ activation = Source effects = SetDetection Value + 100 ] - graphic = "" + graphic = "hulls_design/endosymbiotic_hull.png" Hull name = "SH_RAVENOUS" @@ -1218,7 +1218,7 @@ activation = Source effects = SetDetection Value + 150 ] - graphic = "" + graphic = "hulls_design/ravenous_hull.png" Hull name = "SH_BIOADAPTIVE" @@ -1265,7 +1265,7 @@ activation = Source effects = SetDetection Value + 150 ] - graphic = "" + graphic = "hulls_design/bio_adaptive_hull.png" Hull name = "SH_SENTIENT" @@ -1337,7 +1337,7 @@ activation = Source effects = SetDetection Value + 100 ] - graphic = "" + graphic = "hulls_design/sentient_hull.png" Hull name = "SH_COMPRESSED_ENERGY" @@ -1367,7 +1367,7 @@ scope = Source activation = Source effects = SetDetection Value + 30 - graphic = "" + graphic = "hulls_design/compressed_energy_hull.png" Hull name = "SH_FRACTAL_ENERGY" @@ -1429,7 +1429,7 @@ scope = Source activation = Source effects = SetDetection Value + 30 - graphic = "" + graphic = "hulls_design/fractal_energy_hull.png" Hull name = "SH_QUANTUM_ENERGY" @@ -1474,7 +1474,7 @@ scope = Source activation = Source effects = SetDetection Value + 30 - graphic = "" + graphic = "hulls_design/quantum_energy_hull.png" Hull name = "SH_SOLAR" @@ -1567,7 +1567,7 @@ activation = Source effects = SetDetection Value + 30 ] - graphic = "" + graphic = "hulls_design/solar_hull.png" Hull name = "SH_WEAK_MONSTER_BODY" |
From: <bi...@us...> - 2012-04-03 03:42:46
|
Revision: 4787 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4787&view=rev Author: bigjoe5 Date: 2012-04-03 03:42:40 +0000 (Tue, 03 Apr 2012) Log Message: ----------- -Changed space monsters hunting behaviour to obey new stealth and detection rules. Modified Paths: -------------- trunk/FreeOrion/default/ship_hulls.txt Modified: trunk/FreeOrion/default/ship_hulls.txt =================================================================== --- trunk/FreeOrion/default/ship_hulls.txt 2012-04-03 03:37:52 UTC (rev 4786) +++ trunk/FreeOrion/default/ship_hulls.txt 2012-04-03 03:42:40 UTC (rev 4787) @@ -2651,7 +2651,8 @@ Number low = 1 high = 999 And [ Building OwnedBy AnyEmpire - WithinDistance Source.Detection - LocalCandidate.Stealth Source + Stealth high = Source.Detection + WithinDistance Source.Detection Source ] ] activation = Not OwnedBy AnyEmpire @@ -2661,7 +2662,8 @@ Contains And [ Building OwnedBy AnyEmpire - WithinDistance Source.Detection - LocalCandidate.Stealth Source + Stealth high = Source.Detection + WithinDistance Source.Detection Source ] ] ''' @@ -2674,7 +2676,8 @@ Number low = 1 And [ Ship OwnedBy AnyEmpire - WithinDistance Source.Detection - LocalCandidate.Stealth Source + Stealth high = Source.Detection + WithinDistance Source.Detection Source ] ] activation = Not OwnedBy AnyEmpire @@ -2684,7 +2687,8 @@ Contains And [ Ship OwnedBy AnyEmpire - WithinDistance Source.Detection - LocalCandidate.Stealth Source + Stealth high = Source.Detection + WithinDistance Source.Detection Source ] ] ''' @@ -2697,7 +2701,8 @@ Number low = 1 And [ Planet OwnedBy AnyEmpire - WithinDistance Source.Detection - LocalCandidate.Stealth Source + Stealth high = Source.Detection + WithinDistance Source.Detection Source ] ] activation = Not OwnedBy AnyEmpire @@ -2707,7 +2712,8 @@ Contains And [ Planet OwnedBy AnyEmpire - WithinDistance Source.Detection - LocalCandidate.Stealth Source + Stealth high = Source.Detection + WithinDistance Source.Detection Source ] ] ''' |
From: <ele...@us...> - 2012-04-06 19:36:15
|
Revision: 4792 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4792&view=rev Author: eleazzaar Date: 2012-04-06 19:36:09 +0000 (Fri, 06 Apr 2012) Log Message: ----------- Hidden slot on ravenous hull fix by unjashfan. Modified Paths: -------------- trunk/FreeOrion/default/ship_hulls.txt Modified: trunk/FreeOrion/default/ship_hulls.txt =================================================================== --- trunk/FreeOrion/default/ship_hulls.txt 2012-04-06 19:30:23 UTC (rev 4791) +++ trunk/FreeOrion/default/ship_hulls.txt 2012-04-06 19:36:09 UTC (rev 4792) @@ -1148,7 +1148,7 @@ Slot type = External position = (0.20, 0.15) Slot type = External position = (0.40, 0.15) Slot type = External position = (0.60, 0.15) - Slot type = External position = (0.60, 0.15) + Slot type = External position = (0.80, 0.15) Slot type = Internal position = (0.20, 0.75) Slot type = Internal position = (0.40, 0.75) ] |
From: <ele...@us...> - 2012-05-08 15:18:27
|
Revision: 4887 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4887&view=rev Author: eleazzaar Date: 2012-05-08 15:18:16 +0000 (Tue, 08 May 2012) Log Message: ----------- lowered galaxy-map speed of starting hulls so that upgrades are more valuable. Modified Paths: -------------- trunk/FreeOrion/default/ship_hulls.txt Modified: trunk/FreeOrion/default/ship_hulls.txt =================================================================== --- trunk/FreeOrion/default/ship_hulls.txt 2012-05-06 17:46:17 UTC (rev 4886) +++ trunk/FreeOrion/default/ship_hulls.txt 2012-05-08 15:18:16 UTC (rev 4887) @@ -36,10 +36,7 @@ slots = Slot type = Internal position = (0.50, 0.50) buildCost = .1 buildTime = 1 - location = Contains And [ - Building "BLD_SHIPYARD_BASE" - OwnedBy TheEmpire Source.Owner - ] + location = OwnedBy TheEmpire Source.Owner effectsgroups = [[REGULAR_HULL_DETECTION]] icon = "" @@ -49,7 +46,7 @@ name = "SH_BASIC_SMALL" description = "SH_BASIC_SMALL_DESC" speed = 50 - starlaneSpeed = 90 + starlaneSpeed = 75 fuel = 3 stealth = 2 structure = 8 @@ -71,7 +68,7 @@ name = "SH_BASIC_MEDIUM" description = "SH_BASIC_MEDIUM_DESC" speed = 50 - starlaneSpeed = 80 + starlaneSpeed = 60 fuel = 3 stealth = 2 structure = 15 @@ -95,7 +92,7 @@ name = "SH_STANDARD" description = "SH_STANDARD_DESC" speed = 50 - starlaneSpeed = 65 + starlaneSpeed = 40 fuel = 3 stealth = 15 structure = 20 |
From: <geo...@us...> - 2012-06-23 08:26:06
|
Revision: 4923 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4923&view=rev Author: geoffthemedio Date: 2012-06-23 08:26:00 +0000 (Sat, 23 Jun 2012) Log Message: ----------- Added a passivity effect to immobile monster hulls, to make their fleets passive. Modified Paths: -------------- trunk/FreeOrion/default/ship_hulls.txt Modified: trunk/FreeOrion/default/ship_hulls.txt =================================================================== --- trunk/FreeOrion/default/ship_hulls.txt 2012-06-23 08:25:14 UTC (rev 4922) +++ trunk/FreeOrion/default/ship_hulls.txt 2012-06-23 08:26:00 UTC (rev 4923) @@ -1529,8 +1529,8 @@ Unproducible location = All effectsgroups = [ - EffectsGroup - scope = Source + EffectsGroup + scope = Source activation = Turn high = 2 effects = [ CreateShip "SM_TREE" @@ -1547,6 +1547,9 @@ activation = Random probability = 0.03 stackinggroup = "TREE_GROWTH" effects = CreateShip "SM_FLOATER" + EffectsGroup + scope = And [ Fleet Contains Source ] + effects = SetPassive ] icon = "" graphic = "icons/monsters/tree.png" |
From: <ele...@us...> - 2012-09-11 15:57:14
|
Revision: 5224 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=5224&view=rev Author: eleazzaar Date: 2012-09-11 15:57:03 +0000 (Tue, 11 Sep 2012) Log Message: ----------- Allow asteroid hulls to actually be built at non-asteroid shipyards fix by unjashfan. Modified Paths: -------------- trunk/FreeOrion/default/ship_hulls.txt Modified: trunk/FreeOrion/default/ship_hulls.txt =================================================================== --- trunk/FreeOrion/default/ship_hulls.txt 2012-09-10 20:15:51 UTC (rev 5223) +++ trunk/FreeOrion/default/ship_hulls.txt 2012-09-11 15:57:03 UTC (rev 5224) @@ -446,8 +446,6 @@ Building "BLD_SHIPYARD_BASE" OwnedBy TheEmpire Source.Owner ] - OwnedBy TheEmpire Source.Owner - Planet type = Asteroids ] effectsgroups = [ EffectsGroup @@ -483,8 +481,6 @@ Building "BLD_SHIPYARD_BASE" OwnedBy TheEmpire Source.Owner ] - OwnedBy TheEmpire Source.Owner - Planet type = Asteroids ] effectsgroups = [ EffectsGroup @@ -527,8 +523,6 @@ Building "BLD_SHIPYARD_BASE" OwnedBy TheEmpire Source.Owner ] - OwnedBy TheEmpire Source.Owner - Planet type = Asteroids ] effectsgroups = [ EffectsGroup @@ -566,8 +560,6 @@ Building "BLD_SHIPYARD_BASE" OwnedBy TheEmpire Source.Owner ] - OwnedBy TheEmpire Source.Owner - Planet type = Asteroids ] effectsgroups = [ EffectsGroup @@ -603,8 +595,6 @@ Building "BLD_SHIPYARD_BASE" OwnedBy TheEmpire Source.Owner ] - OwnedBy TheEmpire Source.Owner - Planet type = Asteroids ] effectsgroups = [ EffectsGroup @@ -661,8 +651,6 @@ Building "BLD_SHIPYARD_BASE" OwnedBy TheEmpire Source.Owner ] - OwnedBy TheEmpire Source.Owner - Planet type = Asteroids ] effectsgroups = [ EffectsGroup @@ -702,8 +690,6 @@ Building "BLD_SHIPYARD_BASE" OwnedBy TheEmpire Source.Owner ] - OwnedBy TheEmpire Source.Owner - Planet type = Asteroids ] effectsgroups = [ EffectsGroup @@ -760,8 +746,6 @@ Building "BLD_SHIPYARD_BASE" OwnedBy TheEmpire Source.Owner ] - OwnedBy TheEmpire Source.Owner - Planet type = Asteroids ] effectsgroups = [ EffectsGroup @@ -814,8 +798,6 @@ Building "BLD_SHIPYARD_BASE" OwnedBy TheEmpire Source.Owner ] - OwnedBy TheEmpire Source.Owner - Planet type = Asteroids ] effectsgroups = [ EffectsGroup |
From: <geo...@us...> - 2012-10-22 02:31:06
|
Revision: 5326 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=5326&view=rev Author: geoffthemedio Date: 2012-10-22 02:31:00 +0000 (Mon, 22 Oct 2012) Log Message: ----------- Experimentally made cost of basic small hull increase with number of ships an empire controls. Modified Paths: -------------- trunk/FreeOrion/default/ship_hulls.txt Modified: trunk/FreeOrion/default/ship_hulls.txt =================================================================== --- trunk/FreeOrion/default/ship_hulls.txt 2012-10-22 02:12:39 UTC (rev 5325) +++ trunk/FreeOrion/default/ship_hulls.txt 2012-10-22 02:31:00 UTC (rev 5326) @@ -53,7 +53,12 @@ slots = [ Slot type = External position = (0.50, 0.45) ] - buildCost = 2.0 + buildCost = 2.0 + 0.1 * + Number condition = And [ + Ship + OwnedBy TheEmpire Source.Owner + VisibleToEmpire Source.Owner + ] buildTime = 2 location = Contains And [ Building "BLD_SHIPYARD_BASE" |
From: <geo...@us...> - 2012-11-19 01:37:04
|
Revision: 5438 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=5438&view=rev Author: geoffthemedio Date: 2012-11-19 01:36:58 +0000 (Mon, 19 Nov 2012) Log Message: ----------- Tweak suggested by yandonman to fractal and quantum energy hull production times. Modified Paths: -------------- trunk/FreeOrion/default/ship_hulls.txt Modified: trunk/FreeOrion/default/ship_hulls.txt =================================================================== --- trunk/FreeOrion/default/ship_hulls.txt 2012-11-18 17:57:03 UTC (rev 5437) +++ trunk/FreeOrion/default/ship_hulls.txt 2012-11-19 01:36:58 UTC (rev 5438) @@ -1369,7 +1369,7 @@ Slot type = External position = (0.90, 0.85) ] buildCost = 20.0 - buildTime = 5 + buildTime = 10 location = And [ Contains And [ Building "BLD_SHIPYARD_ENRG_COMP" @@ -1408,7 +1408,7 @@ Slot type = Internal position = (0.34, 0.75) ] buildCost = 7.5 - buildTime = 10 + buildTime = 5 location = And [ Contains And [ Building "BLD_SHIPYARD_ENRG_COMP" |
From: <geo...@us...> - 2012-11-23 10:08:28
|
Revision: 5453 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=5453&view=rev Author: geoffthemedio Date: 2012-11-23 10:08:17 +0000 (Fri, 23 Nov 2012) Log Message: ----------- Ship hull balancing by yandonman. Modified Paths: -------------- trunk/FreeOrion/default/ship_hulls.txt Modified: trunk/FreeOrion/default/ship_hulls.txt =================================================================== --- trunk/FreeOrion/default/ship_hulls.txt 2012-11-23 07:38:31 UTC (rev 5452) +++ trunk/FreeOrion/default/ship_hulls.txt 2012-11-23 10:08:17 UTC (rev 5453) @@ -568,7 +568,7 @@ Slot type = Internal position = (0.36, 0.75) ] buildCost = 10.0 - buildTime = 2 + buildTime = 3 location = And [ Contains And [ Building "BLD_SHIPYARD_BASE" @@ -662,6 +662,7 @@ icon = "icons/ship_hulls/small_camouflage_asteroid_hull_small.png" graphic = "hulls_design/small_camouflage_asteroid_hull.png" +/* Hull name = "SH_AGREGATE_ASTEROID" description = "SH_AGREGATE_ASTEROID_DESC" @@ -717,7 +718,8 @@ ] icon = "icons/ship_hulls/agregate_asteroid_hull_small.png" graphic = "hulls_design/agregate_asteroid_hull.png" - +*/ + Hull name = "SH_MINIASTEROID_SWARM" description = "SH_MINIASTEROID_SWARM_DESC" @@ -884,7 +886,7 @@ Slot type = Internal position = (0.20, 0.75) ] buildCost = 1.0 - buildTime = 5 + buildTime = 4 location = And [ Contains And [ Building "BLD_SHIPYARD_ORG_ORB_INC" @@ -1007,7 +1009,7 @@ Slot type = Internal position = (0.20, 0.75) ] buildCost = 2.0 - buildTime = 5 + buildTime = 3 location = And [ Contains And [ Building "BLD_SHIPYARD_ORG_XENO_FAC" @@ -1057,7 +1059,7 @@ Slot type = Internal position = (0.75, 0.75) ] buildCost = 2.0 - buildTime = 7 + buildTime = 4 location = And [ Contains And [ Building "BLD_SHIPYARD_ORG_CELL_GRO_CHAMB" @@ -1106,7 +1108,7 @@ Slot type = Internal position = (0.75, 0.75) ] buildCost = 2.5 - buildTime = 8 + buildTime = 5 location = And [ Contains And [ Building "BLD_SHIPYARD_ORG_CELL_GRO_CHAMB" @@ -1160,7 +1162,7 @@ Slot type = Internal position = (0.40, 0.75) ] buildCost = 3.0 - buildTime = 10 + buildTime = 6 location = And [ Contains And [ Building "BLD_SHIPYARD_ORG_ORB_INC" @@ -1201,7 +1203,7 @@ Slot type = Internal position = (0.40, 0.75) ] buildCost = 7.5 - buildTime = 15 + buildTime = 6 location = And [ Contains And [ Building "BLD_SHIPYARD_ORG_XENO_FAC" @@ -1254,7 +1256,7 @@ Slot type = Internal position = (0.40, 0.75) ] buildCost = 5.0 - buildTime = 30 + buildTime = 15 location = And [ Contains And [ Building "BLD_SHIPYARD_ORG_XENO_FAC" @@ -1341,35 +1343,22 @@ structure = 80 slots = [ Slot type = External position = (0.10, 0.15) - Slot type = External position = (0.20, 0.15) Slot type = External position = (0.30, 0.15) - Slot type = External position = (0.40, 0.15) Slot type = External position = (0.50, 0.15) - Slot type = External position = (0.60, 0.15) Slot type = External position = (0.70, 0.15) - Slot type = External position = (0.80, 0.15) Slot type = External position = (0.90, 0.15) - Slot type = External position = (0.10, 0.50) Slot type = External position = (0.20, 0.50) - Slot type = External position = (0.30, 0.50) Slot type = External position = (0.40, 0.50) - Slot type = External position = (0.50, 0.50) Slot type = External position = (0.60, 0.50) - Slot type = External position = (0.70, 0.50) Slot type = External position = (0.80, 0.50) - Slot type = External position = (0.90, 0.50) Slot type = External position = (0.10, 0.85) - Slot type = External position = (0.20, 0.85) Slot type = External position = (0.30, 0.85) - Slot type = External position = (0.40, 0.85) Slot type = External position = (0.50, 0.85) - Slot type = External position = (0.60, 0.85) Slot type = External position = (0.70, 0.85) - Slot type = External position = (0.80, 0.85) Slot type = External position = (0.90, 0.85) ] buildCost = 20.0 - buildTime = 10 + buildTime = 7 location = And [ Contains And [ Building "BLD_SHIPYARD_ENRG_COMP" |
From: <geo...@us...> - 2012-11-26 02:21:40
|
Revision: 5464 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=5464&view=rev Author: geoffthemedio Date: 2012-11-26 02:21:34 +0000 (Mon, 26 Nov 2012) Log Message: ----------- Yandonman ship balancing patch. Modified Paths: -------------- trunk/FreeOrion/default/ship_hulls.txt Modified: trunk/FreeOrion/default/ship_hulls.txt =================================================================== --- trunk/FreeOrion/default/ship_hulls.txt 2012-11-26 02:18:13 UTC (rev 5463) +++ trunk/FreeOrion/default/ship_hulls.txt 2012-11-26 02:21:34 UTC (rev 5464) @@ -490,7 +490,12 @@ Slot type = Internal position = (0.40, 0.50) Slot type = Internal position = (0.60, 0.50) ] - buildCost = 5.0 + buildCost = 5.0 * (1 + 0.05 * + Count condition = And [ + Ship + OwnedBy TheEmpire Source.Owner + VisibleToEmpire Source.Owner + ]) buildTime = 2 location = And [ Contains And [ @@ -525,7 +530,12 @@ Slot type = External position = (0.50, 0.15) Slot type = Internal position = (0.50, 0.75) ] - buildCost = 2.0 + buildCost = 2.0 * (1 + 0.05 * + Count condition = And [ + Ship + OwnedBy TheEmpire Source.Owner + VisibleToEmpire Source.Owner + ]) buildTime = 2 location = And [ Contains And [ @@ -567,7 +577,12 @@ Slot type = Internal position = (0.24, 0.75) Slot type = Internal position = (0.36, 0.75) ] - buildCost = 10.0 + buildCost = 10.0 * (1 + 0.05 * + Count condition = And [ + Ship + OwnedBy TheEmpire Source.Owner + VisibleToEmpire Source.Owner + ]) buildTime = 3 location = And [ Contains And [ @@ -604,7 +619,12 @@ Slot type = Internal position = (0.45, 0.40) Slot type = Internal position = (0.60, 0.40) ] - buildCost = 8.0 + buildCost = 8.0 * (1 + 0.05 * + Count condition = And [ + Ship + OwnedBy TheEmpire Source.Owner + VisibleToEmpire Source.Owner + ]) buildTime = 2 location = And [ Contains And [ @@ -639,7 +659,12 @@ Slot type = External position = (0.50, 0.15) Slot type = Internal position = (0.50, 0.75) ] - buildCost = 3.0 + buildCost = 3.0 * (1 + 0.05 * + Count condition = And [ + Ship + OwnedBy TheEmpire Source.Owner + VisibleToEmpire Source.Owner + ]) buildTime = 2 location = And [ Contains And [ @@ -692,7 +717,12 @@ Slot type = Internal position = (0.90, 0.50) Slot type = Internal position = (0.10, 0.85) ] - buildCost = 60.0 + buildCost = 60.0 * (1 + 0.05 * + Count condition = And [ + Ship + OwnedBy TheEmpire Source.Owner + VisibleToEmpire Source.Owner + ]) buildTime = 3 location = And [ Contains And [ @@ -732,7 +762,12 @@ Slot type = External position = (0.20, 0.40) Slot type = External position = (0.40, 0.40) ] - buildCost = 5.0 + buildCost = 5.0 * (1 + 0.05 * + Count condition = And [ + Ship + OwnedBy TheEmpire Source.Owner + VisibleToEmpire Source.Owner + ]) buildTime = 3 location = And [ Contains And [ @@ -788,7 +823,12 @@ Slot type = Internal position = (0.90, 0.50) Slot type = Internal position = (0.10, 0.85) ] - buildCost = 50.0 + buildCost = 50.0 * (1 + 0.05 * + Count condition = And [ + Ship + OwnedBy TheEmpire Source.Owner + VisibleToEmpire Source.Owner + ]) buildTime = 15 location = And [ Contains And [ @@ -844,7 +884,12 @@ Slot type = Internal position = (0.40, 0.50) Slot type = Internal position = (0.60, 0.50) ] - buildCost = 10.0 + buildCost = 10.0 * (1 + 0.05 * + Count condition = And [ + Ship + OwnedBy TheEmpire Source.Owner + VisibleToEmpire Source.Owner + ]) buildTime = 3 location = And [ Contains And [ @@ -885,7 +930,12 @@ Slot type = External position = (0.60, 0.15) Slot type = Internal position = (0.20, 0.75) ] - buildCost = 1.0 + buildCost = 7 * (1 + 0.05 * + Count condition = And [ + Ship + OwnedBy TheEmpire Source.Owner + VisibleToEmpire Source.Owner + ]) buildTime = 4 location = And [ Contains And [ @@ -930,7 +980,12 @@ Slot type = Internal position = (0.40, 0.75) Slot type = Internal position = (0.60, 0.75) ] - buildCost = 5.0 + buildCost = 8 * (1 + 0.05 * + Count condition = And [ + Ship + OwnedBy TheEmpire Source.Owner + VisibleToEmpire Source.Owner + ]) buildTime = 3 location = And [ Contains And [ @@ -965,7 +1020,12 @@ Slot type = Internal position = (0.60, 0.75) Slot type = Internal position = (0.80, 0.75) ] - buildCost = 3.0 + buildCost = 10 * (1 + 0.05 * + Count condition = And [ + Ship + OwnedBy TheEmpire Source.Owner + VisibleToEmpire Source.Owner + ]) buildTime = 6 location = And [ Contains And [ @@ -1008,7 +1068,12 @@ Slot type = External position = (0.40, 0.15) Slot type = Internal position = (0.20, 0.75) ] - buildCost = 2.0 + buildCost = 7 * (1 + 0.05 * + Count condition = And [ + Ship + OwnedBy TheEmpire Source.Owner + VisibleToEmpire Source.Owner + ]) buildTime = 3 location = And [ Contains And [ @@ -1058,7 +1123,12 @@ Slot type = Internal position = (0.60, 0.75) Slot type = Internal position = (0.75, 0.75) ] - buildCost = 2.0 + buildCost = 10 * (1 + 0.05 * + Count condition = And [ + Ship + OwnedBy TheEmpire Source.Owner + VisibleToEmpire Source.Owner + ]) buildTime = 4 location = And [ Contains And [ @@ -1107,7 +1177,12 @@ Slot type = Internal position = (0.60, 0.75) Slot type = Internal position = (0.75, 0.75) ] - buildCost = 2.5 + buildCost = 9 * (1 + 0.05 * + Count condition = And [ + Ship + OwnedBy TheEmpire Source.Owner + VisibleToEmpire Source.Owner + ]) buildTime = 5 location = And [ Contains And [ @@ -1161,7 +1236,12 @@ Slot type = Internal position = (0.20, 0.75) Slot type = Internal position = (0.40, 0.75) ] - buildCost = 3.0 + buildCost = 11 * (1 + 0.05 * + Count condition = And [ + Ship + OwnedBy TheEmpire Source.Owner + VisibleToEmpire Source.Owner + ]) buildTime = 6 location = And [ Contains And [ @@ -1202,7 +1282,12 @@ Slot type = Internal position = (0.20, 0.75) Slot type = Internal position = (0.40, 0.75) ] - buildCost = 7.5 + buildCost = 10 * (1 + 0.05 * + Count condition = And [ + Ship + OwnedBy TheEmpire Source.Owner + VisibleToEmpire Source.Owner + ]) buildTime = 6 location = And [ Contains And [ @@ -1255,7 +1340,12 @@ Slot type = Internal position = (0.25, 0.75) Slot type = Internal position = (0.40, 0.75) ] - buildCost = 5.0 + buildCost = 16 * (1 + 0.05 * + Count condition = And [ + Ship + OwnedBy TheEmpire Source.Owner + VisibleToEmpire Source.Owner + ]) buildTime = 15 location = And [ Contains And [ @@ -1314,7 +1404,12 @@ stealth = 40 structure = 10 slots = Slot type = External position = (0.15, 0.40) - buildCost = 2.5 + buildCost = 2.5 * (1 + 0.05 * + Count condition = And [ + Ship + OwnedBy TheEmpire Source.Owner + VisibleToEmpire Source.Owner + ]) buildTime = 2 location = And [ Contains And [ @@ -1357,7 +1452,12 @@ Slot type = External position = (0.70, 0.85) Slot type = External position = (0.90, 0.85) ] - buildCost = 20.0 + buildCost = 20.0 * (1 + 0.05 * + Count condition = And [ + Ship + OwnedBy TheEmpire Source.Owner + VisibleToEmpire Source.Owner + ]) buildTime = 7 location = And [ Contains And [ @@ -1396,7 +1496,12 @@ Slot type = Internal position = (0.22, 0.75) Slot type = Internal position = (0.34, 0.75) ] - buildCost = 7.5 + buildCost = 7.5 * (1 + 0.05 * + Count condition = And [ + Ship + OwnedBy TheEmpire Source.Owner + VisibleToEmpire Source.Owner + ]) buildTime = 5 location = And [ Contains And [ @@ -1452,7 +1557,12 @@ Slot type = Internal position = (0.80, 0.85) Slot type = Internal position = (0.90, 0.85) ] - buildCost = 30.0 + buildCost = 30.0 * (1 + 0.05 * + Count condition = And [ + Ship + OwnedBy TheEmpire Source.Owner + VisibleToEmpire Source.Owner + ]) buildTime = 20 location = And [ Contains And [ |
From: <ewi...@us...> - 2012-12-09 06:42:16
|
Revision: 5533 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=5533&view=rev Author: ewillgohs Date: 2012-12-09 06:42:10 +0000 (Sun, 09 Dec 2012) Log Message: ----------- Per Forum discussion, reduced drone hull stealth to eliminate inadequately explained attacks pending further adjustments of stealth system; left drone offense unchanged Modified Paths: -------------- trunk/FreeOrion/default/ship_hulls.txt Modified: trunk/FreeOrion/default/ship_hulls.txt =================================================================== --- trunk/FreeOrion/default/ship_hulls.txt 2012-12-09 02:08:28 UTC (rev 5532) +++ trunk/FreeOrion/default/ship_hulls.txt 2012-12-09 06:42:10 UTC (rev 5533) @@ -1757,7 +1757,7 @@ speed = 12 starlaneSpeed = 30 fuel = 3 - stealth = 15 + stealth = 5 structure = 10 slots = [ Slot type = External position = (0.20, 0.15) |
From: <geo...@us...> - 2013-01-12 08:02:05
|
Revision: 5632 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=5632&view=rev Author: geoffthemedio Date: 2013-01-12 08:01:55 +0000 (Sat, 12 Jan 2013) Log Message: ----------- Small patch by yandonman balancing ship hull costs. Modified Paths: -------------- trunk/FreeOrion/default/ship_hulls.txt Modified: trunk/FreeOrion/default/ship_hulls.txt =================================================================== --- trunk/FreeOrion/default/ship_hulls.txt 2013-01-11 08:44:01 UTC (rev 5631) +++ trunk/FreeOrion/default/ship_hulls.txt 2013-01-12 08:01:55 UTC (rev 5632) @@ -237,7 +237,7 @@ Slot type = Internal position = (0.20, 0.85) Slot type = Internal position = (0.40, 0.85) ] - buildCost = 200 * (1 + 0.05 * + buildCost = 200 * (1 + 0.01 * Count condition = And [ Ship OwnedBy TheEmpire Source.Owner @@ -343,7 +343,7 @@ Slot type = Internal position = (0.20, 0.85) Slot type = Internal position = (0.30, 0.85) ] - buildCost = 400 * (1 + 0.05 * + buildCost = 400 * (1 + 0.01 * Count condition = And [ Ship OwnedBy TheEmpire Source.Owner |