From: <geo...@us...> - 2011-10-16 19:07:07
|
Revision: 4402 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4402&view=rev Author: geoffthemedio Date: 2011-10-16 19:07:01 +0000 (Sun, 16 Oct 2011) Log Message: ----------- Increased detection range bonuses from effects by 10x to account for recent removal of in-code factor of 10. Modified Paths: -------------- trunk/FreeOrion/default/ship_hulls.txt trunk/FreeOrion/default/techs.txt Modified: trunk/FreeOrion/default/ship_hulls.txt =================================================================== --- trunk/FreeOrion/default/ship_hulls.txt 2011-10-16 18:54:08 UTC (rev 4401) +++ trunk/FreeOrion/default/ship_hulls.txt 2011-10-16 19:07:01 UTC (rev 4402) @@ -23,7 +23,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 3 + effects = SetDetection Value + 30 graphic = "" Hull @@ -45,7 +45,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 3 + effects = SetDetection Value + 30 graphic = "" Hull @@ -70,7 +70,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 3 + effects = SetDetection Value + 30 graphic = "hulls_design/basic-small-hull.png" Hull @@ -96,7 +96,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 3 + effects = SetDetection Value + 30 graphic = "hulls_design/basic-medium-hull.png" Hull @@ -123,7 +123,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 3 + effects = SetDetection Value + 30 graphic = "" Hull @@ -170,7 +170,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 3 + effects = SetDetection Value + 30 ] graphic = "" @@ -215,7 +215,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 3 + effects = SetDetection Value + 30 ] graphic = "" @@ -263,7 +263,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 3 + effects = SetDetection Value + 30 graphic = "" Hull @@ -309,7 +309,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 3 + effects = SetDetection Value + 30 ] graphic = "" @@ -363,7 +363,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 3 + effects = SetDetection Value + 30 graphic = "" Hull @@ -396,7 +396,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 3 + effects = SetDetection Value + 30 graphic = "" Hull @@ -464,7 +464,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 3 + effects = SetDetection Value + 30 ] graphic = "" @@ -507,7 +507,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 3 + effects = SetDetection Value + 30 ] graphic = "" @@ -546,7 +546,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 3 + effects = SetDetection Value + 30 ] graphic = "" @@ -592,7 +592,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 3 + effects = SetDetection Value + 30 ] graphic = "" @@ -633,7 +633,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 3 + effects = SetDetection Value + 30 ] graphic = "" @@ -672,7 +672,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 3 + effects = SetDetection Value + 30 ] graphic = "" @@ -732,7 +732,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 3 + effects = SetDetection Value + 30 ] graphic = "" @@ -775,7 +775,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 3 + effects = SetDetection Value + 30 ] graphic = "" @@ -848,7 +848,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 3 + effects = SetDetection Value + 30 ] graphic = "" @@ -895,7 +895,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 3 + effects = SetDetection Value + 30 ] graphic = "" @@ -974,7 +974,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 3 + effects = SetDetection Value + 30 graphic = "" Hull @@ -1023,7 +1023,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 10 + effects = SetDetection Value + 100 ] graphic = "" @@ -1069,7 +1069,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 10 + effects = SetDetection Value + 100 ] graphic = "" @@ -1118,7 +1118,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 10 + effects = SetDetection Value + 100 ] graphic = "" @@ -1170,7 +1170,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 10 + effects = SetDetection Value + 100 ] graphic = "" @@ -1216,7 +1216,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 15 + effects = SetDetection Value + 150 ] graphic = "" @@ -1263,7 +1263,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 15 + effects = SetDetection Value + 150 ] graphic = "" @@ -1328,14 +1328,14 @@ activation = Source stackinggroup = "FLAGSHIP_EFFECT_SENTIENT" effects = [ - SetStealth Value + 10 - SetDetection Value + 10 + SetStealth Value + 100 + SetDetection Value + 100 ] EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 10 + effects = SetDetection Value + 100 ] graphic = "" @@ -1366,7 +1366,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 3 + effects = SetDetection Value + 300 graphic = "" Hull @@ -1428,7 +1428,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 3 + effects = SetDetection Value + 30 graphic = "" Hull @@ -1473,7 +1473,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 3 + effects = SetDetection Value + 30 graphic = "" Hull @@ -1565,7 +1565,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 3 + effects = SetDetection Value + 30 ] graphic = "" @@ -2191,7 +2191,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 3 + effects = SetDetection Value + 30 ] graphic = "" @@ -2243,7 +2243,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 3 + effects = SetDetection Value + 30 ] graphic = "" @@ -2288,7 +2288,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 3 + effects = SetDetection Value + 30 ] graphic = "" @@ -2343,7 +2343,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 6 + effects = SetDetection Value + 60 ] graphic = "" @@ -2395,7 +2395,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 7 + effects = SetDetection Value + 70 ] graphic = "" @@ -2437,7 +2437,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 8 + effects = SetDetection Value + 80 ] graphic = "" @@ -2495,7 +2495,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 3 + effects = SetDetection Value + 30 ] graphic = "" @@ -2548,7 +2548,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 3 + effects = SetDetection Value + 30 ] graphic = "" @@ -2590,7 +2590,7 @@ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 3 + effects = SetDetection Value + 30 ] graphic = "" Modified: trunk/FreeOrion/default/techs.txt =================================================================== --- trunk/FreeOrion/default/techs.txt 2011-10-16 18:54:08 UTC (rev 4401) +++ trunk/FreeOrion/default/techs.txt 2011-10-16 19:07:01 UTC (rev 4402) @@ -2552,7 +2552,7 @@ Not OwnerHasTech "SHP_NEUTRON_SCANNER" Not OwnerHasTech "SHP_SENSORS" ] - effects = SetDetection Value + 5 + effects = SetDetection Value + 50 Tech name = "SHP_SELFGRAV_HULL" @@ -3134,7 +3134,7 @@ Not OwnerHasTech "SHP_NEUTRON_SCANNER" Not OwnerHasTech "SHP_SENSORS" ] - effects = SetDetection Value + 10 + effects = SetDetection Value + 100 Tech name = "SHP_DEUTERIUM_TANK" @@ -3241,7 +3241,7 @@ Planet ] activation = Not OwnerHasTech "SHP_SENSORS" - effects = SetDetection Value + 20 + effects = SetDetection Value + 200 Tech name = "SHP_BASIC_DAM_CONT" @@ -3520,7 +3520,7 @@ OwnedBy TheEmpire Source.Owner Planet ] - effects = SetDetection Value + 25 + effects = SetDetection Value + 250 Tech name = "DEF_PLANET_CLOAK" |
From: <ele...@us...> - 2011-10-16 22:19:57
|
Revision: 4404 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4404&view=rev Author: eleazzaar Date: 2011-10-16 22:19:48 +0000 (Sun, 16 Oct 2011) Log Message: ----------- Further compression of Applications and Theories into one. Also added tech to allow domestication of monster nests. Modified Paths: -------------- trunk/FreeOrion/default/eng_stringtable.txt trunk/FreeOrion/default/specials.txt trunk/FreeOrion/default/techs.txt Modified: trunk/FreeOrion/default/eng_stringtable.txt =================================================================== --- trunk/FreeOrion/default/eng_stringtable.txt 2011-10-16 22:09:25 UTC (rev 4403) +++ trunk/FreeOrion/default/eng_stringtable.txt 2011-10-16 22:19:48 UTC (rev 4404) @@ -2785,17 +2785,17 @@ KRAKEN_NEST_SPECIAL Kraken Nest KRAKEN_NEST_SPECIAL_DESC -At some point young kraken will rise from this place. +At some point young kraken will rise from this place. With the proper tech, these mega-fauna could be domesticated. SNOWFLAKE_NEST_SPECIAL Snowflake Nest SNOWFLAKE_NEST_SPECIAL_DESC -At some point young snowflakes will rise from this place. +At some point young snowflakes will rise from this place. With the proper tech, these mega-fauna could be domesticated. JUGGERNAUT_NEST_SPECIAL Juggernaut Nest JUGGERNAUT_NEST_SPECIAL_DESC -At some point young juggernauts will rise from this place. +At some point young juggernauts will rise from this place. With the proper tech, these mega-fauna could be domesticated. ####################### # Enumeration values # @@ -3914,7 +3914,7 @@ SHIPS_CATEGORY Ships DEFENSE_CATEGORY -Planetary Defense +Defense #################################### @@ -4000,14 +4000,20 @@ Unified Consciousness LRN_UNIF_CONC_DESC -Telepathic communication between individuals or mind-machine interfaces only permit the most basic, trivial and surface exchanges of thought and ideas. Truly joined minds function as a single consciousness, with the summed faculties and knowledge of its constituent parts, and acting as a new unique entity. This has great potential, but also significant risk, in that the union may not seek its own destruction, which is necessary for the original minds to be regained. Alternatively, one of the minds may dominate the other, controlling or destroying the other, rather than forming an equal, harmonious union. +'''By transferring the mind into cyberspace, thousands of minds can act as one, their actions perfectly unified and directed towards the good of the whole. +Telepathic communication between individuals or mind-machine interfaces only permit the most basic, trivial and surface exchanges of thought and ideas. Truly joined minds function as a single consciousness, with the summed faculties and knowledge of its constituent parts, and acting as a new unique entity. This has great potential, but also significant risk, in that the union may not seek its own destruction, which is necessary for the original minds to be regained. Alternatively, one of the minds may dominate the other, controlling or destroying the other, rather than forming an equal, harmonious union.''' + LRN_QUANT_NET Quantum Networking LRN_QUANT_NET_DESC -Every particle is inextricably connected on the quantum level to every particle with which it has previously interacted. Older mechanistic ideas about cause and effect do not apply on this level, and particles can "communicate" instantaneously across vast distances. When a thorough understanding of this phenomena is acquired, selective small-scale action-at-a-distance between any two points can be achieved instantaneously and outdated relativistic speed limits no longer apply to the transfer of information. +'''Multiplies target research on all planets with the Research focus by 2. +A massive, empire-wide data network able to transfer information instantaneously between any two places, rather than via the lengthy and indirect path of starlanes. This advancement greatly facilitates research throughout the empire. + +Every particle is inextricably connected on the quantum level to every particle with which it has previously interacted. Older mechanistic ideas about cause and effect do not apply on this level, and particles can "communicate" instantaneously across vast distances. When a thorough understanding of this phenomena is acquired, selective small-scale action-at-a-distance between any two points can be achieved instantaneously and outdated relativistic speed limits no longer apply to the transfer of information.''' + LRN_TRANSCEND Singularity of Transcendence @@ -4033,8 +4039,10 @@ Genetic Engineering GRO_GENETIC_ENG_DESC -The palette of genetics is as varied as the forms of life from which it borrows. Genes may be removed, copied and reinserted into genomes to create transgenic organisms with combinations of traits not existent or possible in nature. As well, genes may be altered prior to reinsertion, by altering the base codes directly, allowing entirely new genes to be created. Techniques are limited, however, to small modifications of existing genes that are available for study. +'''Increases farming on good worlds by the population and on adequate worlds by half of the population +The palette of genetics is as varied as the forms of life from which it borrows. Genes may be removed, copied and reinserted into genomes to create transgenic organisms with combinations of traits not existent or possible in nature. As well, genes may be altered prior to reinsertion, by altering the base codes directly, allowing entirely new genes to be created. Techniques are limited, however, to small modifications of existing genes that are available for study.''' + GRO_ENV_ENCAPSUL Environmental Encapsulation @@ -4081,8 +4089,12 @@ Nanotech Medicine GRO_NANOTECH_MED_DESC -While genetic alteration can repair or undo the effects of harmful or undesired mutations or correct biochemical imbalances, treating major physical trauma and non-genetic congenital defects requires actual physical corrective measures. Nanotechnology may be used to accomplish these tasks, with two important advantages: Correction may be done without invasive surgeries and associated secondary damage and risks, and treatment reaction time is greatly reduced, as the tools to do the job are always in place and ready to function. +'''Increases health on all planets by 10. +Pathogens, particularly prokaryotes, are vulnerable to disruption of their genetic material from within - that is, if it is possible to permeate the cell membrane or the protein coating, in the case of viral infections. By designing nanorobots capable of identifying and penetrating such pathogens, it would be possible to destroy them by completely deconstructing their genetic material. + +While genetic alteration can repair or undo the effects of harmful or undesired mutations or correct biochemical imbalances, treating major physical trauma and non-genetic congenital defects requires actual physical corrective measures. Nanotechnology may be used to accomplish these tasks, with two important advantages: Correction may be done without invasive surgeries and associated secondary damage and risks, and treatment reaction time is greatly reduced, as the tools to do the job are always in place and ready to function.''' + GRO_ECO_METAMORPH Ecological Metamorphosis @@ -4115,26 +4127,38 @@ Pure-Energy Metabolism GRO_ENERGY_META_DESC -The ultimate stage of physical development is to transcend the physical altogether. Without bodies, individuals and society may move, grow and exist freely, unhindered by unnecessary physical limitations and inefficient metabolic processes that waste energy supporting homeostasis. +'''Increases max fuel on all ships by 2, max defense on all planets by 5, max shield on all planets by 5, target farming on all planets with the Farming focus by one quarter of the planet's population, target mining on all planets with the Mining focus by 10, target industry on all planets with the Industry focus by one quarter of the planet's population, and target research on all planets with the Research focus by one fifth. +While transforming an entire population into beings of pure energy would be impractical, certain tasks are better suited to individuals able to manifest themselves non-corporeally. Ship's crews for example, would no longer have to waste space with crew quarters or rations storage. Beings with greater energy channeling abilities would be able to enhance planetary shields and defense, and resource production would be generally enhanced. + +The ultimate stage of physical development is to transcend the physical altogether. Without bodies, individuals and society may move, grow and exist freely, unhindered by unnecessary physical limitations and inefficient metabolic processes that waste energy supporting homeostasis.''' + PRO_MICROGRAV_MAN Microgravity Manufacturing PRO_MICROGRAV_MAN_DESC The microgravity of low planetary orbit offers great potential for novel manufacturing facility designs, equipment and techniques not possible on planet surfaces. Solids may be held in place with minimal support. Liquids and gases float freely, shaped only by surface tension, unless otherwise manipulated. Factory equipment may be arranged optimally in three dimensions. These conditions permit great increases in efficiency and productivity, if properly exploited. -PRO_PLANET_GEOL -Planetary Geology +PRO_CORE_MINE +Deep Core Mining -PRO_PLANET_GEOL_DESC -Useful minerals are created throughout the volume of a planet, under various exacting chemical and thermodynamic conditions, including aqueous surface sedimentation, crushing core differentiation and mid-depth metamorphosis. After creation, processes such as plate tectonics, vulcanism and deep convection currents are equally important in determining the final location and form of these extractable resources. Understanding these processes and their effects, causes and signs is essential for large scale efficient mining operations. +PRO_CORE_MINE_DESC +'''Increases target mining on planets with the Mining focus by 5, 10, 15 and 20 for Large, Medium, Small and Tiny planets, respectively. +The pressure and temperatures in terrestrial planet mantles and cores create large quantities of crystal and mineral formations that appear on upper crust layers only due to vulcanism. The lower atmospheric layers and core materials of gaseous planets contain even more exotic materials, in greater concentrations. Accessing these regions to extract the materials is difficult and treacherous, but eminently rewarding, compared to traditional surface mining activities. + +Useful minerals are created throughout the volume of a planet, under various exacting chemical and thermodynamic conditions, including aqueous surface sedimentation, crushing core differentiation and mid-depth metamorphosis. After creation, processes such as plate tectonics, vulcanism and deep convection currents are equally important in determining the final location and form of these extractable resources. Understanding these processes and their effects, causes and signs is essential for large scale efficient mining operations.''' + PRO_ROBOTIC_PROD Robotic Production PRO_ROBOTIC_PROD_DESC -Although high level initial design and initial facility setup still require active supervision, the elimination of operators from the actual production process eliminates many bottlenecks. Robots work continuously, without perpetual demands for greater economic compensation. Robots have much greater tolerance for hazardous environmental conditions in the factory, and do not require additional habitable space off-site. Robots perform their assigned tasks flawlessly, or at least as well as they are instructed. +'''Increases target industry on all planets with the Industry focus by one fifth of the planet's population, and target mining on all planets with the Mining focus by 10. +Exobots, as they become commonly known, are a marvel of form meets function. They are robots designed to fulfill nearly any manufacturing job, in fields as wide ranging as electronics to large-scale construction. Easily mass produced, they serve best on colonies that place a high priority on industry. Every world focused primarily on industry receives a team of Exobots, greatly increasing industrial production. + +Although high level initial design and initial facility setup still require active supervision, the elimination of operators from the actual production process eliminates many bottlenecks. Robots work continuously, without perpetual demands for greater economic compensation. Robots have much greater tolerance for hazardous environmental conditions in the factory, and do not require additional habitable space off-site. Robots perform their assigned tasks flawlessly, or at least as well as they are instructed.''' + PRO_FUSION_GEN Fusion Generation @@ -4173,8 +4197,12 @@ N-Dimensional Assembly PRO_NDIM_ASSMB_DESC -The geometry of physical space has always been a major impediment to the assembly of objects within that space. Objects cannot be collocated, and volumes cannot be simultaneously enclosed and open if their existence is restricted to a mere three dimensions. Moving beyond this limitation, parts of objects can be folded out of the way in a pocket dimensions, and continguous lines may be passed around other masses by going "off-axis". Similar mechanisms are also used to assemble lower-dimensional objects in configurations that would be impossible without higher-dimensional pathways. +''' Unlocks Hyperspatial Dam +Once the greatest fear of N-dimensional physicists, now the noblest goal. To deliberately create a hyperspatial rift between our universe and the next, but inside a dimensional bubble, safely separate from known space-time. Once this is accomplished, it would be a relatively simple matter to tap into the enormous flow of energy that would travel across the rift. + +The geometry of physical space has always been a major impediment to the assembly of objects within that space. Objects cannot be collocated, and volumes cannot be simultaneously enclosed and open if their existence is restricted to a mere three dimensions. Moving beyond this limitation, parts of objects can be folded out of the way in a pocket dimensions, and continguous lines may be passed around other masses by going "off-axis". Similar mechanisms are also used to assemble lower-dimensional objects in configurations that would be impossible without higher-dimensional pathways.''' + PRO_SINGULAR_GEN Singularity Generation @@ -4215,8 +4243,10 @@ Organic Structures CON_ORGANIC_STRC_DESC -Buildings formed of inanimate minerals are functional and occasionally elegant, and those of harvested but dead organics are often simple and inexpensive. Actual living structures, however, can be grown into their final shape with no additional labour, as well effect some degree of self-repair when damaged. They may also naturally self-regulate their internal environments, or potentially adapt to varied or changing surroundings as necessary, during or after their initial growth. +'''Buildings formed of inanimate minerals are functional and occasionally elegant, and those of harvested but dead organics are often simple and inexpensive. Actual living structures, however, can be grown into their final shape with no additional labour, as well effect some degree of self-repair when damaged. They may also naturally self-regulate their internal environments, or potentially adapt to varied or changing surroundings as necessary, during or after their initial growth. +A shutter functions as both a solid wall and open window, according to the desire of its user. A room may be refurnished to serve an entirely new purpose, within the limits of the space available. This concept may also be extended to the actual form and structure of an entire building or city, whether mechanical or organic. Eliminating the need for demolition and rebuilding permits much greater infrastructure flexibility and efficiency. Single or isolated structures may also serve many purposes simultaneously, that would previously have required much larger and elaborate fixed designs.''' + CON_METRO_INFRA Metroplex Infrastructure @@ -4239,8 +4269,12 @@ Force-Energy Structures CON_FRC_ENRG_STRC_DESC -When forces and energy can be manipulated as desired to provide the same functionality as solid surfaces, there is no essential need to have physical materials enclosing the occupants of a building. Structures composed entirely of energy have many advantages, including simple reconfiguration, resilience, portability and novel design possibilities. +'''Increases the growth of resource meters below target value to 3 per turn, and the decay of resource meters above target value to 5 per turn. +The flexibility and versatility of force-energy structures permits a colonies buildings to be more easily re-tooled to suit new purposes, increasing the rate at which focus changes can take effect. + +When forces and energy can be manipulated as desired to provide the same functionality as solid surfaces, there is no essential need to have physical materials enclosing the occupants of a building. Structures composed entirely of energy have many advantages, including simple reconfiguration, resilience, portability and novel design possibilities.''' + CON_CONTGRAV_ARCH Controlled Gravity Architecture @@ -4251,8 +4285,12 @@ Galactic Infrastructure CON_GAL_INFRA_DESC -Integration and development of the infrastructures on highly productive worlds into a unified galaxy-spanning network is one of the greatest logistical effort conceivable. When completed, such a system functionally unifies the worlds of which it is composed. Integrated transportation, housing, maintenance, and construction tools may be fluidly deployed wherever needed to optimally alter resource allocations or adjust to changes. +'''Increases the resource supply range of all colonies by 1. +The consistent and effective transportation of resources over large interstellar distances requires laborious planning, and is complicated by numerous factors such as the presence of space monsters, enemy empires and dangerous interstellar phenomena. By utilizing integrated galactic infrastructure, the fluid deployment of resources between advanced and developing colonies can be achieved, and solutions can be found to particularly troubling logistical problems. + +Integration and development of the infrastructures on highly productive worlds into a unified galaxy-spanning network is one of the greatest logistical effort conceivable. When completed, such a system functionally unifies the worlds of which it is composed. Integrated transportation, housing, maintenance, and construction tools may be fluidly deployed wherever needed to optimally alter resource allocations or adjust to changes.''' + CON_ART_HEAVENLY Artificial Heavenly Bodies @@ -4271,8 +4309,12 @@ N-Dimensional Structures CON_NDIM_STRC_DESC -Of all the bizarre feats of applied physics, the ability to to fold space onto itself has the most direct and profound influence on structural form and design. The potential is endless, literally as hallways are made to bend back upon their beginning, or given a twist so that their ceiling becomes their floor. As well, the concept of urban sprawl becomes laughable, as any number of people may fit into an arbitrarily small volume, safely tucked into an adjacent plane of existence. +'''Increases the population that can be sustained by Good worlds by 3, 6, 9, 12 and 15 for Tiny, Small, Medium, Large and Huge planets, respectively. +The primary limiting factors on a planets population capacity are environmental desirability and space. By phasing basic infrastructure development into multiple dimensions, spatial limitations are all but eliminated, and under ideal environmental conditions, the maximum population of a planet can be greatly increased. + +Of all the bizarre feats of applied physics, the ability to to fold space onto itself has the most direct and profound influence on structural form and design. The potential is endless, literally as hallways are made to bend back upon their beginning, or given a twist so that their ceiling becomes their floor. As well, the concept of urban sprawl becomes laughable, as any number of people may fit into an arbitrarily small volume, safely tucked into an adjacent plane of existence.''' + SHP_GAL_EXPLO Galactic Exploration @@ -4397,8 +4439,10 @@ Asteroid Reformation SHP_ASTEROID_REFORM_DESC -While modifying asteroids to serve as ship's hulls is very efficient, it is limited by the available sizes and shapes of available asteroids. By combining or breaking apart asteroids, asteroid hulls of extremely large or small sizes could be produced. +'''This massive hull is formed by combining several large asteroids. It has fifteen external slots and four internal slots. Structure is good, but speed is very low. This hull gets a large bonus to stealth on the galaxy map when it is in a system with an asteroid belt, and in combat when it is hiding in an asteroid belt. +While modifying asteroids to serve as ship's hulls is very efficient, it is limited by the available sizes and shapes of available asteroids. By combining or breaking apart asteroids, asteroid hulls of extremely large or small sizes could be produced.''' + SHP_MONOMOLEC_LATTICE Monomolecular Latticing @@ -4411,6 +4455,12 @@ SHP_MULTICELL_CAST_DESC Even when it is inert, organic material is much more versatile than standard materials. A non-living multi-cellular ship would provide some of the advantages of organic materials without the customary nuisances of organic life. +SHP_DOMESTIC_MONSTER +Domesticated Mega-Fauna + +SHP_DOMESTIC_MONSTER_DESC +'''Though huge and alien the time-tested arts of domestication can also be applied to the space monsters that travel the starlanes. Building Colonies or Outposts at monster nests will enable the raising of domesticated monsters.''' + SHP_HAB_MEGAFAUN Habitable Mega-Fauna @@ -4451,20 +4501,25 @@ Quantum Energy Magnification SHP_QUANT_ENRG_MAG_DESC -Due to quantum uncertainty, it is possible for a particle to arbitrarily gain a small amount of energy or for new particles to temporarily enter existence. By detecting and magnifying these fluctuations in quantum energy, it would be possible to tremendously increase the capabilities of an energy hull. +'''This hull magnifies quantum energy fluctuations to increase its own power. It has seven external slots and three internal slots. Speed and structure are very high, but stealth is very low. This hull requires a very great deal of energy to construct and can only be build at a system with a star of type Blue or Black Hole. +Due to quantum uncertainty, it is possible for a particle to arbitrarily gain a small amount of energy or for new particles to temporarily enter existence. By detecting and magnifying these fluctuations in quantum energy, it would be possible to tremendously increase the capabilities of an energy hull.''' + SHP_ENRG_BOUND_MAN Energy Boundary Manipulation SHP_ENRG_BOUND_MAN_DESC -Whether constructed, grown, or adapted from a pre-existing structure, ships composed of matter must have a logical and co-ordinated structure to allow even basic utility. Pure energy however, has no such restrictions. This allows a pure energy hull to take on any form whatsoever, however impractical it would be from a material standpoint. +'''Whether constructed, grown, or adapted from a pre-existing structure, ships composed of matter must have a logical and co-ordinated structure to allow even basic utility. Pure energy however, has no such restrictions. This allows a pure energy hull to take on any form whatsoever, however impractical it would be from a material standpoint. +This hull, while small, has a fractal surface which allows many more parts to be mounted than would be possible on a smoother hull. It has twenty-seven external slots, but no internal slots. Stealth is very low, but structure and speed are average. This hull requires a very great deal of energy to construct and can only be built at a system with a star of type Blue or Black Hole.''' SHP_SOLAR_CONT Solar Containment SHP_SOLAR_CONT_DESC -A hull constructed from pure energy, while far more versatile than a solid hull, has a disadvantage in that it is unable to harness the potential energy of material objects. If, however, it were made possible to contain a hull composed not of pure energy, but of super-heated gases constantly undergoing a self-sustaining fusion reaction, the limitations of both pure energy and solid matter could be avoided. +'''A hull constructed from pure energy, while far more versatile than a solid hull, has a disadvantage in that it is unable to harness the potential energy of material objects. If, however, it were made possible to contain a hull composed not of pure energy, but of super-heated gases constantly undergoing a self-sustaining fusion reaction, the limitations of both pure energy and solid matter could be avoided. +This mighty flagship is essentially a miniature sun, and as such is a great source of both fuel and visibility. All accompanying friendly ships completely recover fuel between combat, and all enemy ships in the vicinity receive a penalty to stealth. This hull has eighteen external slots and nine internal slots - a far greater internal capacity than any other hull. Structure is extremely high, but speed and stealth are very low. However, this ship has the ability to enter a star and hide, giving it perfect stealth on the galaxy map when it is in a system with a star of type other than Black Hole or Neutron, and in combat, when it is hiding inside such a star. This ship requires a tremendous amount of energy to construct and must harness energy from particle-antiparticle collisions on the event horizon of a Black Hole in its formation.''' + DEF_ROOT_DEFENSE Self Defense DEF_ROOT_DEFENSE_DESC @@ -4572,6 +4627,9 @@ GAME_MAKE_WORK_SHORT_DESC Makes the Game Work +TAME_MONSTER_SHORT_DESC +Tames Space Monsters + CON_ORBITAL_CON Orbital Construction @@ -4600,14 +4658,6 @@ CON_CONC_CAMP_DESC Typically, when forced to work to death, citizens will put up some resistance and have the sympathy and support of outside observers. However, by carefully creating buildings designed to quench the fire of justice within outsiders, and to promote feelings of worthlessness and subservience in those on the inside, concentration camps can be effectively utilized without fear of revolt. -CON_FRC_ENRG_INFRA -Force-Energy Infrastructure - -CON_FRC_ENRG_INFRA_DESC -'''Increases the growth of resource meters below target value to 3 per turn, and the decay of resource meters above target value to 5 per turn. - -The flexibility and versatility of force-energy structures permits a colonies buildings to be more easily re-tooled to suit new purposes, increasing the rate at which focus changes can take effect.''' - CON_FRC_ENRG_CAMO Force-Energy Camouflage @@ -4616,28 +4666,12 @@ Ordinary physical structures tend to be both opaque and rigid, being constructed from similarly opaque and rigid natural materials. A force field does not, of necessity, possess these features in any permanent sense, and can be turned on and off or changed from one colour to another at will. While most buildings are easily visible from many uus away with a powerful detection apparatus, a force-energy structure - or a regular structure surrounded by a series of camouflage force-fields - would be essentially invisible from great distances.''' -CON_TRANSDIM_HOUSE -Transdimensional Housing - -CON_TRANSDIM_HOUSE_DESC -'''Increases the population that can be sustained by Good worlds by 3, 6, 9, 12 and 15 for Tiny, Small, Medium, Large and Huge planets, respectively. - -The primary limiting factors on a planets population capacity are environmental desirability and space. By phasing basic infrastructure development into multiple dimensions, spatial limitations are all but eliminated, and under ideal environmental conditions, the maximum population of a planet can be greatly increased.''' - CON_PLANET_DRIVE Planetary Starlane Drive CON_PLANET_DRIVE_DESC Planets in the outermost systems of an empire are often in great danger of attack from enemy fleets, yet these planets can often contain extremely valuable resources and specials. By equipping an entire planet with the means to open and navigate a starlane, it would be possible to move such planets to a safer location in times of necessity. -CON_GAL_RESOURCE_MAN -Galactic Resource Management - -CON_GAL_RESOURCE_MAN_DESC -'''Increases the resource supply range of all colonies by 1. - -The consistent and effective transportation of resources over large interstellar distances requires laborious planning, and is complicated by numerous factors such as the presence of space monsters, enemy empires and dangerous interstellar phenomena. By utilizing integrated galactic infrastructure, the fluid deployment of resources between advanced and developing colonies can be achieved, and solutions can be found to particularly troubling logistical problems.''' - CON_STARGATE Stargate @@ -4664,12 +4698,6 @@ CON_ART_MOON_DESC Though natural satellites are relatively commonplace occurrences amongst planetary bodies, it is truly rare to find a moon with an orbital period equal to that of its rotational period. Such a satellite would have one side constantly facing away from the planet, allowing the construction of massive installations - which under normal circumstances would be easily visible from the planet's surface - to be constructed with total secrecy, completely invisible to the unsuspecting populace on the planet below. -CON_TRANS_STRC -Transforming Structures - -CON_TRANS_STRC_DESC -A shutter functions as both a solid wall and open window, according to the desire of its user. A room may be refurnished to serve an entirely new purpose, within the limits of the space available. This concept may also be extended to the actual form and structure of an entire building or city, whether mechanical or organic. Eliminating the need for demolition and rebuilding permits much greater infrastructure flexibility and efficiency. Single or isolated structures may also serve many purposes simultaneously, that would previously have required much larger and elaborate fixed designs. - CON_PALACE_EXCLUDE Palace Excluder @@ -4725,14 +4753,6 @@ GRO_TERRAFORM_SHORT_DESC Allows terraforming -GRO_ENDOPHIL_NANOMED -Endophiliac Nanomedication - -GRO_ENDOPHIL_NANOMED_DESC -'''Increases health on all planets by 10. - -Pathogens, particularly prokaryotes, are vulnerable to disruption of their genetic material from within - that is, if it is possible to permeate the cell membrane or the protein coating, in the case of viral infections. By designing nanorobots capable of identifying and penetrating such pathogens, it would be possible to destroy them by completely deconstructing their genetic material.''' - GRO_REMOTE_TERRAFORM Remote Terraforming @@ -4765,14 +4785,6 @@ GRO_GAIA_TRANS_SHORT_DESC Allows Gaia Transformation -GRO_NONCORP_MAN -Non-Corporeal Manifestation - -GRO_NONCORP_MAN_DESC -'''Increases max fuel on all ships by 2, max defense on all planets by 5, max shield on all planets by 5, target farming on all planets with the Farming focus by one quarter of the planet's population, target mining on all planets with the Mining focus by 10, target industry on all planets with the Industry focus by one quarter of the planet's population, and target research on all planets with the Research focus by one fifth. - -While transforming an entire population into beings of pure energy would be impractical, certain tasks are better suited to individuals able to manifest themselves non-corporeally. Ship's crews for example, would no longer have to waste space with crew quarters or rations storage. Beings with greater energy channeling abilities would be able to enhance planetary shields and defense, and resource production would be generally enhanced.''' - LRN_OBSERVATORY_I Observatory @@ -4838,20 +4850,6 @@ LRN_ENCLAVE_VOID_DESC Study of the Void Mind could be accelerated by genetically engineering the populace of an entire world to be attuned to the Void. This new priestly class could transform the entire social structure of their world to better understand and channel the wisdom of the Void Mind to the entire empire. -LRN_GAL_DATA_NET -Galactic Data Network - -LRN_GAL_DATA_NET_DESC -'''Multiplies target research on all planets with the Research focus by 2. - -A massive, empire-wide data network able to transfer information instantaneously between any two places, rather than via the lengthy and indirect path of starlanes. This advancement greatly facilitates research throughout the empire.''' - -LRN_COLLECTIVE_NET -Collective Thought Network - -LRN_COLLECTIVE_NET_DESC -By transferring the mind into cyberspace, thousands of minds can act as one, their actions perfectly unified and directed towards the good of the whole. - LRN_ART_BLACK_HOLE Artificial Black Hole @@ -4911,34 +4909,12 @@ PRO_GAS_GIANT_GEN_DESC Once troublesome gravity well problems are overcome, gas giants offer a unique opportunity to harvest usable energy quickly and efficiently. Methods which take advantage of the high density atmosphere and belt-zone circulation allow a significant amount of energy to be easily accrued and transported for use in nearby planets. -PRO_CORE_MINE -Deep Core Mining - -PRO_CORE_MINE_DESC -'''Increases target mining on planets with the Mining focus by 5, 10, 15 and 20 for Large, Medium, Small and Tiny planets, respectively. - -The pressure and temperatures in terrestrial planet mantles and cores create large quantities of crystal and mineral formations that appear on upper crust layers only due to vulcanism. The lower atmospheric layers and core materials of gaseous planets contain even more exotic materials, in greater concentrations. Accessing these regions to extract the materials is difficult and treacherous, but eminently rewarding, compared to traditional surface mining activities.''' - -PRO_EXOBOTS -Exobots - -PRO_EXOBOTS_DESC -'''Increases target industry on all planets with the Industry focus by one fifth of the planet's population, and target mining on all planets with the Mining focus by 10. - -Exobots, as they become commonly known, are a marvel of form meets function. They are robots designed to fulfill nearly any manufacturing job, in fields as wide ranging as electronics to large-scale construction. Easily mass produced, they serve best on colonies that place a high priority on industry. Every world focused primarily on industry receives a team of Exobots, greatly increasing industrial production.''' - PRO_SOL_ORB_GEN Solar Orbital Generation PRO_SOL_ORB_GEN_DESC Traditional solar generation methods rely solely on radiating solar energy. By placing generators in low orbit around the star itself, the ability to directly harness the energy of supermassive stellar phenomena becomes a possibility, and a sizeable and far-reaching benefit to industry can be obtained. -PRO_HYPER_DAM -Hyperspatial Dam - -PRO_HYPER_DAM_DESC -Once the greatest fear of N-dimensional physicists, now the noblest goal. To deliberately create a hyperspatial rift between our universe and the next, but inside a dimensional bubble, safely separate from known space-time. Once this is accomplished, it would be a relatively simple matter to tap into the enormous flow of energy that would travel across the rift. - PRO_INDUSTRY_CENTER_I Industrial Centers @@ -5314,12 +5290,6 @@ SHP_CAMO_AST_PARTS_DESC This camouflage asteroid hull is able to make use of camouflage asteroid parts on it's exterior, although it must be made much smaller to compensate and avoid losing it's stealth bonus. It has a single external slot and a single internal slot. Speed is average, but structure is quite low. This hull gets a tremendous bonus to stealth on the galaxy map when it is in a system with an asteroid belt, and in combat when it is hiding in an asteroid belt. -SHP_AGREG_AST_HULL -Agregate Asteroid Hull - -SHP_AGREG_AST_HULL_DESC -This massive hull is formed by combining several large asteroids. It has fifteen external slots and four internal slots. Structure is good, but speed is very low. This hull gets a large bonus to stealth on the galaxy map when it is in a system with an asteroid belt, and in combat when it is hiding in an asteroid belt. - SHP_MINIAST_SWARM Mini-Asteroid Swarm @@ -5422,24 +5392,6 @@ SHP_COMP_ENRG_HULL_DESC This fast hull is comprised entirely of compressed energy and has a single external slot. Structure is low, but stealth and speed are very high. This hull requires a great deal of energy to construct and can only be built at a system with a star of type White, Blue or Black Hole. -SHP_FRAC_ENRG_HULL -Fractal Energy Hull - -SHP_FRAC_ENRG_HULL_DESC -This hull, while small, has a fractal surface which allows many more parts to be mounted than would be possible on a smoother hull. It has twenty-seven external slots, but no internal slots. Stealth is very low, but structure and speed are average. This hull requires a very great deal of energy to construct and can only be built at a system with a star of type Blue or Black Hole. - -SHP_QUANT_ENRG_HULL -Quantum Energy Hull - -SHP_QUANT_ENRG_HULL_DESC -This hull magnifies quantum energy fluctuations to increase its own power. It has seven external slots and three internal slots. Speed and structure are very high, but stealth is very low. This hull requires a very great deal of energy to construct and can only be build at a system with a star of type Blue or Black Hole. - -SHP_SOLAR_HULL -Solar Hull - -SHP_SOLAR_HULL_DESC -This mighty flagship is essentially a miniature sun, and as such is a great source of both fuel and visibility. All accompanying friendly ships completely recover fuel between combat, and all enemy ships in the vicinity receive a penalty to stealth. This hull has eighteen external slots and nine internal slots - a far greater internal capacity than any other hull. Structure is extremely high, but speed and stealth are very low. However, this ship has the ability to enter a star and hide, giving it perfect stealth on the galaxy map when it is in a system with a star of type other than Black Hole or Neutron, and in combat, when it is hiding inside such a star. This ship requires a tremendous amount of energy to construct and must harness energy from particle-antiparticle collisions on the event horizon of a Black Hole in its formation. - SHP_PLANET_STEALTH_MOD Planet Stealth Modifier Modified: trunk/FreeOrion/default/specials.txt =================================================================== --- trunk/FreeOrion/default/specials.txt 2011-10-16 22:09:25 UTC (rev 4403) +++ trunk/FreeOrion/default/specials.txt 2011-10-16 22:19:48 UTC (rev 4404) @@ -792,6 +792,7 @@ activation = AND [ Planet OwnedBy AnyEmpire + OwnerHasTech "SHP_DOMESTIC_MONSTER" Random probability = 0.10 ] stackinggroup = "KRAKEN_NEST_STACK" @@ -833,6 +834,7 @@ activation = AND [ Planet OwnedBy AnyEmpire + OwnerHasTech "SHP_DOMESTIC_MONSTER" Random probability = 0.16 ] stackinggroup = "SNOWFLAKE_NEST_STACK" @@ -874,6 +876,7 @@ activation = AND [ Planet OwnedBy AnyEmpire + OwnerHasTech "SHP_DOMESTIC_MONSTER" Random probability = 0.12 ] stackinggroup = "JUGGERNAUT_NEST_STACK" Modified: trunk/FreeOrion/default/techs.txt =================================================================== --- trunk/FreeOrion/default/techs.txt 2011-10-16 22:09:25 UTC (rev 4403) +++ trunk/FreeOrion/default/techs.txt 2011-10-16 22:19:48 UTC (rev 4404) @@ -163,12 +163,19 @@ Tech name = "LRN_QUANT_NET" description = "LRN_QUANT_NET_DESC" - short_description = "THEORY_SHORT_DESC" - techtype = Theory + short_description = "RESEARCH_SHORT_DESC" + techtype = Application category = "LEARNING_CATEGORY" - researchcost = 1500 + researchcost = 2000 researchturns = 6 prerequisites = "LRN_NDIM_SUBSPACE" + effectsgroups = + EffectsGroup + scope = And [ + OwnedBy TheEmpire Source.Owner + Focus "FOCUS_RESEARCH" + ] + effects = SetTargetResearch Value * 2 Tech name = "LRN_TIME_MECH" @@ -184,12 +191,16 @@ Tech name = "LRN_UNIF_CONC" description = "LRN_UNIF_CONC_DESC" - short_description = "THEORY_SHORT_DESC" - techtype = Theory + short_description = "BUILDING_UNLOCK_SHORT_DESC" + techtype = Application category = "LEARNING_CATEGORY" researchcost = 1000 researchturns = 15 - prerequisites = "LRN_MIND_VOID" + prerequisites = [ + "LRN_MIND_VOID" + "LRN_QUANT_NET" + ] + unlock = Item type = Building name = "BLD_COLLECTIVE_NET" graphic = "icons/tech/unified_conscious.png" Tech @@ -349,38 +360,6 @@ graphic = "icons/tech/enclave_of_the_void.png" Tech - name = "LRN_GAL_DATA_NET" - description = "LRN_GAL_DATA_NET_DESC" - short_description = "RESEARCH_SHORT_DESC" - techtype = Application - category = "LEARNING_CATEGORY" - researchcost = 2500 - researchturns = 1 - prerequisites = "LRN_QUANT_NET" - effectsgroups = - EffectsGroup - scope = And [ - OwnedBy TheEmpire Source.Owner - Focus "FOCUS_RESEARCH" - ] - effects = SetTargetResearch Value * 2 - -Tech - name = "LRN_COLLECTIVE_NET" - description = "LRN_COLLECTIVE_NET_DESC" - short_description = "BUILDING_UNLOCK_SHORT_DESC" - techtype = Application - category = "LEARNING_CATEGORY" - researchcost = 3000 - researchturns = 1 - prerequisites = [ - "LRN_UNIF_CONC" - "LRN_QUANT_NET" - ] - unlock = Item type = Building name = "BLD_COLLECTIVE_NET" - graphic = "icons/tech/collective_thought_network.png" - -Tech name = "LRN_PSY_DOM" description = "LRN_PSY_DOM_DESC" short_description = "MIND_CONTROL_SHORT_DESC" @@ -485,7 +464,7 @@ name = "GRO_GENETIC_ENG" description = "GRO_GENETIC_ENG_DESC" short_description = "FARMING_SHORT_DESC" - techtype = Theory + techtype = Application category = "GROWTH_CATEGORY" researchcost = 40 researchturns = 5 @@ -811,8 +790,8 @@ Tech name = "GRO_NANOTECH_MED" description = "GRO_NANOTECH_MED_DESC" - short_description = "THEORY_SHORT_DESC" - techtype = Theory + short_description = "HEALTH_SHORT_DESC" + techtype = Application category = "GROWTH_CATEGORY" researchcost = 400 researchturns = 9 @@ -820,6 +799,13 @@ "GRO_GENETIC_MED" "PRO_NANOTECH_PROD" ] + effectsgroups = + EffectsGroup + scope = And [ + OwnedBy TheEmpire Source.Owner + PopulationCenter + ] + effects = SetTargetHealth Value + 10 graphic = "icons/tech/nanotech_medicine.png" Tech @@ -991,16 +977,66 @@ Tech name = "GRO_ENERGY_META" description = "GRO_ENERGY_META_DESC" - short_description = "THEORY_SHORT_DESC" - techtype = Theory + short_description = "VARIOUS_SHORT_DESC" + techtype = Application category = "GROWTH_CATEGORY" - researchcost = 750 + researchcost = 1000 researchturns = 20 prerequisites = [ "GRO_NANO_CYBERNET" "LRN_EVERYTHING" "GRO_TRANSORG_SENT" ] + effectsgroups = [ + EffectsGroup + scope = And [ + OwnedBy TheEmpire Source.Owner + Ship + ] + effects = SetMaxFuel Value + 2 + + EffectsGroup + scope = And [ + OwnedBy TheEmpire Source.Owner + PopulationCenter + ] + effects = [ + SetMaxDefense Value + 5 + SetMaxShield Value + 10 + ] + + EffectsGroup + scope = And [ + OwnedBy TheEmpire Source.Owner + PopulationCenter + Focus "FOCUS_FARMING" + ] + effects = SetTargetFarming Value + Target.Population * 0.25 + + EffectsGroup + scope = And [ + OwnedBy TheEmpire Source.Owner + PopulationCenter + Focus "FOCUS_MINING" + ] + effects = SetTargetMining Value + 10 + + EffectsGroup + scope = And [ + OwnedBy TheEmpire Source.Owner + PopulationCenter + Focus "FOCUS_INDUSTRY" + ] + effects = SetTargetIndustry Value + Target.Population * 0.25 + + EffectsGroup + scope = And [ + OwnedBy TheEmpire Source.Owner + PopulationCenter + Focus "FOCUS_RESEARCH" + ] + effects = SetTargetResearch Value * 1.2 + ] graphic = "icons/tech/pure-energy_metabolism.png" Tech @@ -1081,23 +1117,6 @@ graphic = "icons/tech/terraform.png" Tech - name = "GRO_ENDOPHIL_NANOMED" - description = "GRO_ENDOPHIL_NANOMED_DESC" - short_description = "HEALTH_SHORT_DESC" - techtype = Application - category = "GROWTH_CATEGORY" - researchcost = 160 - researchturns = 5 - prerequisites = "GRO_NANOTECH_MED" - effectsgroups = - EffectsGroup - scope = And [ - OwnedBy TheEmpire Source.Owner - PopulationCenter - ] - effects = SetTargetHealth Value + 10 - -Tech name = "GRO_BIOTERROR" description = "GRO_BIOTERROR_DESC" short_description = "BUILDING_UNLOCK_SHORT_DESC" @@ -1255,66 +1274,6 @@ graphic = "icons/tech/the_living_planet.png" Tech - name = "GRO_NONCORP_MAN" - description = "GRO_NONCORP_MAN_DESC" - short_description = "VARIOUS_SHORT_DESC" - techtype = Application - category = "GROWTH_CATEGORY" - researchcost = 640 - researchturns = 10 - prerequisites = "GRO_ENERGY_META" - effectsgroups = [ - EffectsGroup - scope = And [ - OwnedBy TheEmpire Source.Owner - Ship - ] - effects = SetMaxFuel Value + 2 - - EffectsGroup - scope = And [ - OwnedBy TheEmpire Source.Owner - PopulationCenter - ] - effects = [ - SetMaxDefense Value + 5 - SetMaxShield Value + 10 - ] - - EffectsGroup - scope = And [ - OwnedBy TheEmpire Source.Owner - PopulationCenter - Focus "FOCUS_FARMING" - ] - effects = SetTargetFarming Value + Target.Population * 0.25 - - EffectsGroup - scope = And [ - OwnedBy TheEmpire Source.Owner - PopulationCenter - Focus "FOCUS_MINING" - ] - effects = SetTargetMining Value + 10 - - EffectsGroup - scope = And [ - OwnedBy TheEmpire Source.Owner - PopulationCenter - Focus "FOCUS_INDUSTRY" - ] - effects = SetTargetIndustry Value + Target.Population * 0.25 - - EffectsGroup - scope = And [ - OwnedBy TheEmpire Source.Owner - PopulationCenter - Focus "FOCUS_RESEARCH" - ] - effects = SetTargetResearch Value * 1.2 - ] - -Tech name = "PRO_MICROGRAV_MAN" description = "PRO_MICROGRAV_MAN_DESC" short_description = "THEORY_SHORT_DESC" @@ -1322,20 +1281,13 @@ category = "PRODUCTION_CATEGORY" researchcost = 400 researchturns = 1 - prerequisites = "CON_ORBITAL_CON" + prerequisites = [ + "CON_ORBITAL_CON" + "GRO_ENV_ENCAPSUL" + ] graphic = "icons/tech/microgravity_manufacturing.png" Tech - name = "PRO_PLANET_GEOL" - description = "PRO_PLANET_GEOL_DESC" - short_description = "THEORY_SHORT_DESC" - techtype = Theory - category = "PRODUCTION_CATEGORY" - researchcost = 400 - researchturns = 1 - graphic = "icons/tech/planetary_geology.png" - -Tech name = "PRO_ROBOTIC_PROD" description = "PRO_ROBOTIC_PROD_DESC" short_description = "PRODUCTION_SHORT_DESC" @@ -1465,8 +1417,8 @@ Tech name = "PRO_ZERO_GEN" description = "PRO_ZERO_GEN_DESC" - short_description = "THEORY_SHORT_DESC" - techtype = Theory + short_description = "BUILDING_UNLOCK_SHORT_DESC" + techtype = Application category = "PRODUCTION_CATEGORY" researchcost = 2500 researchturns = 7 @@ -1475,6 +1427,7 @@ "PRO_SINGULAR_GEN" "PRO_ENERGY_CONV" ] + unlock = Item type = Building name = "BLD_HYPER_DAM" graphic = "icons/tech/zero_point_energy.png" Tech @@ -1554,9 +1507,8 @@ short_description = "MINING_SHORT_DESC" techtype = Application category = "PRODUCTION_CATEGORY" - researchcost = 40 + researchcost = 300 researchturns = 1 - prerequisites = "PRO_PLANET_GEOL" effectsgroups = [ EffectsGroup scope = And [ @@ -1631,18 +1583,6 @@ graphic = "icons/tech/industrial_centre_iii.png" Tech - name = "PRO_HYPER_DAM" - description = "PRO_HYPER_DAM_DESC" - short_description = "BUILDING_UNLOCK_SHORT_DESC" - techtype = Application - category = "PRODUCTION_CATEGORY" - researchcost = 800 - researchturns = 1 - prerequisites = "PRO_NDIM_ASSMB" - unlock = Item type = Building name = "BLD_HYPER_DAM" - graphic = "icons/tech/hyperspatial_dam.png" - -Tech name = "PRO_SOL_ORB_GEN" description = "PRO_SOL_ORB_GEN_DESC" short_description = "BUILDING_UNLOCK_SHORT_DESC" @@ -1705,84 +1645,12 @@ Tech name = "CON_GAL_INFRA" description = "CON_GAL_INFRA_DESC" - short_description = "THEORY_SHORT_DESC" - techtype = Theory + short_description = "CONSTRUCTION_SHORT_DESC" + techtype = Application category = "CONSTRUCTION_CATEGORY" researchcost = 7500 researchturns = 1 prerequisites = "CON_ARCH_MONOFILS" - -Tech - name = "CON_FRC_ENRG_STRC" - description = "CON_FRC_ENRG_STRC_DESC" - short_description = "THEORY_SHORT_DESC" - techtype = Theory - category = "CONSTRUCTION_CATEGORY" - researchcost = 2000 - researchturns = 1 - prerequisites = "LRN_FORCE_FIELD" - graphic = "icons/tech/force_energy_structures.png" - -Tech - name = "CON_NDIM_STRC" - description = "CON_NDIM_STRC_DESC" - short_description = "THEORY_SHORT_DESC" - techtype = Theory - category = "CONSTRUCTION_CATEGORY" - researchcost = 4500 - researchturns = 1 - prerequisites = [ - "CON_FRC_ENRG_STRC" - "LRN_NDIM_SUBSPACE" - ] - graphic = "icons/tech/n-dimensional_structures.png" - -Tech - name = "CON_TRANS_ARCH" - description = "CON_TRANS_ARCH_DESC" - short_description = "BUILDING_UNLOCK_SHORT_DESC" - techtype = Application - category = "CONSTRUCTION_CATEGORY" - researchcost = 20000 - researchturns = 1 - prerequisites = [ - "CON_GAL_INFRA" - "CON_NDIM_STRC" - ] - unlock = Item type = Building name = "BLD_MEGALITH" - graphic = "icons/tech/transcendent_architecture.png" - -Tech - name = "CON_INFRA_ECOL" - description = "CON_INFRA_ECOL_DESC" - short_description = "THEORY_SHORT_DESC" - techtype = Theory - category = "CONSTRUCTION_CATEGORY" - researchcost = 500 - researchturns = 9 - prerequisites = "GRO_ECO_METAMORPH" - graphic = "icons/tech/infrastructure_ecology.png" - -Tech - name = "CON_ORGANIC_STRC" - description = "CON_ORGANIC_STRC_DESC" - short_description = "THEORY_SHORT_DESC" - techtype = Theory - category = "CONSTRUCTION_CATEGORY" - researchcost = 750 - researchturns = 12 - prerequisites = "CON_INFRA_ECOL" - graphic = "icons/tech/organic_structures.png" - -Tech - name = "CON_CONTGRAV_ARCH" - description = "CON_CONTGRAV_ARCH_DESC" - short_description = "CONSTRUCTION_SHORT_DESC" - techtype = Application - category = "CONSTRUCTION_CATEGORY" - researchcost = 500 - researchturns = 4 - prerequisites = "LRN_GRAVITONICS" effectsgroups = EffectsGroup scope = And [ @@ -1790,121 +1658,16 @@ TargetPopulation low = 1 ] effects = SetTargetConstruction Value + 20 - graphic = "icons/tech/controlled_gravity_architecture.png" Tech - name = "CON_ART_HEAVENLY" - description = "CON_ART_HEAVENLY_DESC" - short_description = "BUILDING_UNLOCK_SHORT_DESC" - techtype = Application - category = "CONSTRUCTION_CATEGORY" - researchcost = 750 - researchturns = 6 - prerequisites = "CON_CONTGRAV_ARCH" - unlock = Item type = Building name = "BLD_ART_MOON" - graphic = "icons/tech/artificial_heavenly_bodies.png" - -Tech - name = "CON_ORBITAL_CON" - description = "CON_ORBITAL_CON_DESC" - short_description = "CONSTRUCTION_SHORT_DESC" - techtype = Application - category = "CONSTRUCTION_CATEGORY" - researchcost = 40 - researchturns = 1 - effectsgroups = - EffectsGroup - scope = And [ - OwnedBy TheEmpire Source.Owner - TargetPopulation low = 1 - ] - effects = SetTargetConstruction Value + 20 - graphic = "icons/tech/orbital_construction.png" - -Tech - name = "CON_SUBTER_CONST" - description = "CON_SUBTER_CONST_DESC" - short_description = "POPULATION_SHORT_DESC" - techtype = Application - category = "CONSTRUCTION_CATEGORY" - researchcost = 40 - researchturns = 1 - prerequisites = "CON_METRO_INFRA" - effectsgroups = [ - EffectsGroup - scope = And [ - OwnedBy TheEmpire Source.Owner - Planet environment = Good - Planet size = Tiny - ] - effects = SetTargetPopulation Value + 1 - - EffectsGroup - scope = And [ - OwnedBy TheEmpire Source.Owner - Planet environment = Good - Planet size = Small - ] - effects = SetTargetPopulation Value + 2 - - EffectsGroup - scope = And [ - OwnedBy TheEmpire Source.Owner - Planet environment = Good - Planet size = Medium - ] - effects = SetTargetPopulation Value + 3 - - EffectsGroup - scope = And [ - OwnedBy TheEmpire Source.Owner - Planet environment = Good - Planet size = Large - ] - effects = SetTargetPopulation Value + 4 - - EffectsGroup - scope = And [ - OwnedBy TheEmpire Source.Owner - Planet environment = Good - Planet size = Huge - ] - effects = SetTargetPopulation Value + 5 - ] - graphic = "icons/tech/subterranean_construction.png" - -Tech - name = "CON_SPACE_ELEVATOR" - description = "CON_SPACE_ELEVATOR_DESC" - short_description = "BUILDING_UNLOCK_SHORT_DESC" - techtype = Application - category = "CONSTRUCTION_CATEGORY" - researchcost = 360 - researchturns = 1 - prerequisites = "CON_ARCH_MONOFILS" - unlock = Item type = Building name = "BLD_SPACE_ELEVATOR" - graphic = "icons/tech/space_elevator.png" - -Tech - name = "CON_CONC_CAMP" - description = "CON_CONC_CAMP_DESC" - short_description = "BUILDING_UNLOCK_SHORT_DESC" - techtype = Application - category = "CONSTRUCTION_CATEGORY" - researchcost = 360 - researchturns = 1 - prerequisites = "CON_ARCH_PSYCH" - unlock = Item type = Building name = "BLD_CONC_CAMP" - -Tech - name = "CON_FRC_ENRG_INFRA" - description = "CON_FRC_ENRG_INFRA_DESC" + name = "CON_FRC_ENRG_STRC" + description = "CON_FRC_ENRG_STRC_DESC" short_description = "METER_GROWTH_SHORT_DESC" techtype = Application category = "CONSTRUCTION_CATEGORY" - researchcost = 320 + researchcost = 2000 researchturns = 1 - prerequisites = "CON_FRC_ENRG_STRC" + prerequisites = "LRN_FORCE_FIELD" effectsgroups = [ EffectsGroup scope = And [ @@ -2034,33 +1797,20 @@ ] effects = SetResearch Target.TargetResearch ] + graphic = "icons/tech/force_energy_structures.png" Tech - name = "CON_FRC_ENRG_CAMO" - description = "CON_FRC_ENRG_CAMO_DESC" - short_description = "STEALTH_SHORT_DESC" - techtype = Application - category = "CONSTRUCTION_CATEGORY" - researchcost = 320 - researchturns = 1 - prerequisites = "CON_FRC_ENRG_STRC" - effectsgroups = - EffectsGroup - scope = And [ - OwnedBy TheEmpire Source.Owner - Building - ] - effects = SetStealth Value + 5 - -Tech - name = "CON_TRANSDIM_HOUSE" - description = "CON_TRANSDIM_HOUSE_DESC" + name = "CON_NDIM_STRC" + description = "CON_NDIM_STRC_DESC" short_description = "POPULATION_SHORT_DESC" techtype = Application category = "CONSTRUCTION_CATEGORY" - researchcost = 750 + researchcost = 4500 researchturns = 1 - prerequisites = "CON_NDIM_STRC" + prerequisites = [ + "CON_FRC_ENRG_STRC" + "LRN_NDIM_SUBSPACE" + ] effectsgroups = [ EffectsGroup scope = And [ @@ -2102,30 +1852,84 @@ ] effects = SetTargetPopulation Value + 3 ] + graphic = "icons/tech/n-dimensional_structures.png" Tech - name = "CON_PLANET_DRIVE" - description = "CON_PLANET_DRIVE_DESC" + name = "CON_TRANS_ARCH" + description = "CON_TRANS_ARCH_DESC" short_description = "BUILDING_UNLOCK_SHORT_DESC" techtype = Application category = "CONSTRUCTION_CATEGORY" - researchcost = 800 + researchcost = 20000 researchturns = 1 - prerequisites = "CON_GAL_INFRA" - unlock = [ - Item type = Building name = "BLD_PLANET_DRIVE" - Item type = Building name = "BLD_PLANET_BEACON" + prerequisites = [ + "CON_GAL_INFRA" + "CON_NDIM_STRC" ] + unlock = Item type = Building name = "BLD_MEGALITH" + graphic = "icons/tech/transcendent_architecture.png" Tech - name = "CON_GAL_RESOURCE_MAN" - description = "CON_GAL_RESOURCE_MAN_DESC" + name = "CON_INFRA_ECOL" + description = "CON_INFRA_ECOL_DESC" + short_description = "THEORY_SHORT_DESC" + techtype = Theory + category = "CONSTRUCTION_CATEGORY" + researchcost = 500 + researchturns = 9 + prerequisites = "GRO_ECO_METAMORPH" + graphic = "icons/tech/infrastructure_ecology.png" + +Tech + name = "CON_ORGANIC_STRC" + description = "CON_ORGANIC_STRC_DESC" + short_description = "BUILDING_UNLOCK_SHORT_DESC" + techtype = Application + category = "CONSTRUCTION_CATEGORY" + researchcost = 750 + researchturns = 12 + prerequisites = "CON_INFRA_ECOL" + unlock = Item type = Building name = "BLD_TRANSFORMER" + graphic = "icons/tech/transforming_structures.png" + +Tech + name = "CON_CONTGRAV_ARCH" + description = "CON_CONTGRAV_ARCH_DESC" short_description = "CONSTRUCTION_SHORT_DESC" techtype = Application category = "CONSTRUCTION_CATEGORY" - researchcost = 800 + researchcost = 500 + researchturns = 4 + prerequisites = "LRN_GRAVITONICS" + effectsgroups = + EffectsGroup + scope = And [ + OwnedBy TheEmpire Source.Owner + TargetPopulation low = 1 + ] + effects = SetTargetConstruction Value + 20 + graphic = "icons/tech/controlled_gravity_architecture.png" + +Tech + name = "CON_ART_HEAVENLY" + description = "CON_AR... [truncated message content] |
From: <ele...@us...> - 2011-10-17 23:31:14
|
Revision: 4411 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4411&view=rev Author: eleazzaar Date: 2011-10-17 23:31:07 +0000 (Mon, 17 Oct 2011) Log Message: ----------- Part one of a switchover to a single damage-type weapon line-up. I've added in the new content, which shouldn't break anything. Next i'll try to remove or comment out the old stuff which which is more risky, thus two commits. Modified Paths: -------------- trunk/FreeOrion/default/eng_stringtable.txt trunk/FreeOrion/default/premade_ship_designs.txt trunk/FreeOrion/default/preunlocked_items.txt trunk/FreeOrion/default/ship_parts.txt trunk/FreeOrion/default/space_monsters.txt trunk/FreeOrion/default/techs.txt Added Paths: ----------- trunk/FreeOrion/default/data/art/icons/ship_parts/pulse-laser.png trunk/FreeOrion/default/data/art/icons/ship_parts/troops.png Added: trunk/FreeOrion/default/data/art/icons/ship_parts/pulse-laser.png =================================================================== (Binary files differ) Property changes on: trunk/FreeOrion/default/data/art/icons/ship_parts/pulse-laser.png ___________________________________________________________________ Added: svn:mime-type + image/png Added: trunk/FreeOrion/default/data/art/icons/ship_parts/troops.png =================================================================== (Binary files differ) Property changes on: trunk/FreeOrion/default/data/art/icons/ship_parts/troops.png ___________________________________________________________________ Added: svn:mime-type + image/png Modified: trunk/FreeOrion/default/eng_stringtable.txt =================================================================== --- trunk/FreeOrion/default/eng_stringtable.txt 2011-10-17 19:34:06 UTC (rev 4410) +++ trunk/FreeOrion/default/eng_stringtable.txt 2011-10-17 23:31:07 UTC (rev 4411) @@ -2600,7 +2600,7 @@ SP_TRENCHERS Trenchers SP_TRENCHERS_DESC -Enigmatic wheeled robots devoted to carving up their planet into the elaborate curves and spirals. +Enigmatic wheeled robots devoted to carving up their planet into the most elaborate curves and spirals. SP_BEIGEGOO Beige Goo @@ -4529,6 +4529,11 @@ This mighty flagship is essentially a miniature sun, and as such is a great source of both fuel and visibility. All accompanying friendly ships completely recover fuel between combat, and all enemy ships in the vicinity receive a penalty to stealth. This hull has eighteen external slots and nine internal slots - a far greater internal capacity than any other hull. Structure is extremely high, but speed and stealth are very low. However, this ship has the ability to enter a star and hide, giving it perfect stealth on the galaxy map when it is in a system with a star of type other than Black Hole or Neutron, and in combat, when it is hiding inside such a star. This ship requires a tremendous amount of energy to construct and must harness energy from particle-antiparticle collisions on the event horizon of a Black Hole in its formation.''' +SHP_ROOT_AGGRESSION +Aggression +SHP_ROOT_AGGRESSION_DESC +'''Allows basic weapons and troop pods.''' + DEF_ROOT_DEFENSE Self Defense DEF_ROOT_DEFENSE_DESC @@ -4567,6 +4572,9 @@ SHIP_PART_UNLOCK_SHORT_DESC Unlocks Ship Part +SHIP_WEAPON_UNLOCK_SHORT_DESC +Unlocks Ship Weapon + SHIP_HULL_UNLOCK_SHORT_DESC Unlocks Ship Hull @@ -5039,6 +5047,51 @@ DEF_PLANET_CLOAK_DESC By phasing parts a planet in and out of space-time, its stealth can be increased massively. +SHP_WEAPON_2 +Weapon 2: Nuclear Missile +SHP_WEAPON_2_DESC +'''Unlocks ship weapon tech #2: Nuclear Missile.''' + +SHP_WEAPON_3 +Weapon 3: Laser +SHP_WEAPON_3_DESC +'''Unlocks ship weapon tech #3: Laser.''' + +SHP_WEAPON_4 +Weapon 4: Pulse Laser +SHP_WEAPON_4_DESC +'''Unlocks ship weapon tech #4: Pulse Laser.''' + +SHP_WEAPON_5 +Weapon 5: Ion Cannon +SHP_WEAPON_5_DESC +'''Unlocks ship weapon tech #5: Ion Cannon.''' + +SHP_WEAPON_6 +Weapon 6: Particle Beam +SHP_WEAPON_6_DESC +'''Unlocks ship weapon tech #6: Particle Beam.''' + +SHP_WEAPON_7 +Weapon 7: Antimatter Torpedo +SHP_WEAPON_7_DESC +'''Unlocks ship weapon tech #7: Antimatter Torpedo.''' + +SHP_WEAPON_8 +Weapon 8: Phasor +SHP_WEAPON_8_DESC +'''Unlocks ship weapon tech #8: Phasor.''' + +SHP_WEAPON_9 +Weapon 9: Quantum Cannon +SHP_WEAPON_9_DESC +'''Unlocks ship weapon tech #9: Quantum Cannon'.''' + +SHP_WEAPON_10 +Weapon 10: Death Ray +SHP_WEAPON_10_DESC +'''Unlocks ship weapon tech #10: Death Ray.''' + SHP_ION_CANNON Ion Cannon @@ -5918,6 +5971,56 @@ # Ship Parts # ############## +SR_WEAPON_1 +'''Rail Gun''' +SR_WEAPON_1_DESC +'''Weapon 1: Rail Gun''' + +SR_WEAPON_2 +'''Nuclear Missile''' +SR_WEAPON_2_DESC +'''Weapon 2: Nuclear Missile''' + +SR_WEAPON_3 +'''Laser''' +SR_WEAPON_3_DESC +'''Weapon 3: Laser''' + +SR_WEAPON_4 +'''Pulse Laser''' +SR_WEAPON_4_DESC +'''Weapon 4: Pulse Laser''' + +SR_WEAPON_5 +'''Ion Cannon''' +SR_WEAPON_5_DESC +'''Weapon 5: Ion Cannon''' + +SR_WEAPON_6 +'''Particle Beam''' +SR_WEAPON_6_DESC +'''Weapon 6: Particle Beam''' + +SR_WEAPON_7 +'''Antimatter Torpedo''' +SR_WEAPON_7_DESC +'''Weapon 7: Antimatter Torpedo''' + +SR_WEAPON_8 +'''Phasor''' +SR_WEAPON_8_DESC +'''Weapon 8: Phasor''' + +SR_WEAPON_9 +'''Quantum Cannon''' +SR_WEAPON_9_DESC +'''Weapon 9: Quantum Cannon''' + +SR_WEAPON_10 +'''Death Ray''' +SR_WEAPON_10_DESC +'''Weapon 10: Death Ray''' + SR_LASER Laser Modified: trunk/FreeOrion/default/premade_ship_designs.txt =================================================================== --- trunk/FreeOrion/default/premade_ship_designs.txt 2011-10-17 19:34:06 UTC (rev 4410) +++ trunk/FreeOrion/default/premade_ship_designs.txt 2011-10-17 23:31:07 UTC (rev 4411) @@ -67,8 +67,8 @@ description = "SD_MARK1_DESC" hull = "SH_BASIC_MEDIUM" parts = [ - "SR_LASER" - "SR_LASER" + "SR_WEAPON_1" + "SR_WEAPON_1" "SH_DEFENSE_GRID" ] graphic = "misc/mark1.png" @@ -79,8 +79,8 @@ description = "SD_MARK2_DESC" hull = "SH_BASIC_MEDIUM" parts = [ - "SR_ION_CANNON" - "SR_ION_CANNON" + "SR_WEAPON_2" + "SR_WEAPON_2" "SH_DEFENSE_GRID" ] graphic = "misc/generic.png" @@ -92,8 +92,8 @@ hull = "SH_ROBOTIC" parts = [ "DT_OPTICAL_SCANNER" - "SR_ION_CANNON" - "SR_ION_CANNON" + "SR_WEAPON_3" + "SR_WEAPON_3" "SH_DEFLECTOR" ] graphic = "misc/generic.png" @@ -105,11 +105,11 @@ hull = "SH_SELF_GRAVITATING" parts = [ "DT_OPTICAL_SCANNER" - "SR_MASS_DRIVER" - "SR_MASS_DRIVER" - "SR_MASS_DRIVER" + "SR_WEAPON_4" + "SR_WEAPON_4" + "SR_WEAPON_4" + "SR_WEAPON_4" "SH_DEFLECTOR" - "SH_DEFLECTOR" ] graphic = "misc/generic.png" model = "mark1" @@ -120,9 +120,9 @@ hull = "SH_XENTRONIUM" parts = [ "DT_SENSORS" - "SR_DEATH_RAY" - "PD_PARTICLE_BEAM" - "SH_MULTISPEC" + "SR_WEAPON_10" + "SR_WEAPON_8" + "SR_WEAPON_8" "FU_ZERO_FUEL" ] graphic = "misc/generic.png" Modified: trunk/FreeOrion/default/preunlocked_items.txt =================================================================== --- trunk/FreeOrion/default/preunlocked_items.txt 2011-10-17 19:34:06 UTC (rev 4410) +++ trunk/FreeOrion/default/preunlocked_items.txt 2011-10-17 23:31:07 UTC (rev 4411) @@ -2,12 +2,12 @@ Item type = ShipHull name = "SH_BASIC_MEDIUM" Item type = ShipHull name = "SH_STANDARD" Item type = ShipHull name = "SH_COLONY_BASE" -Item type = ShipPart name = "SR_LASER" Item type = ShipPart name = "SH_DEFENSE_GRID" Item type = ShipPart name = "FU_BASIC_TANK" Item type = ShipPart name = "CO_COLONY_POD" Item type = ShipPart name = "DT_OPTICAL_SCANNER" Item type = ShipPart name = "GT_TROOP_POD" +Item type = ShipPart name = "SR_WEAPON_1" Item type = Building name = "BLD_IMPERIAL_PALACE" Item type = Building name = "BLD_SHIPYARD_BASE" Item type = Building name = "BLD_SHIPYARD_ORBITAL_DRYDOCK" @@ -15,3 +15,4 @@ Item type = Tech name = "SHP_PLANET_STEALTH_MOD" Item type = Tech name = "LRN_RUINS_MOD" Item type = Tech name = "DEF_ROOT_DEFENSE" +Item type = Tech name = "SHP_ROOT_AGGRESSION" Modified: trunk/FreeOrion/default/ship_parts.txt =================================================================== --- trunk/FreeOrion/default/ship_parts.txt 2011-10-17 19:34:06 UTC (rev 4410) +++ trunk/FreeOrion/default/ship_parts.txt 2011-10-17 23:31:07 UTC (rev 4411) @@ -8,9 +8,139 @@ buildtime = 1 mountableSlotTypes = [External Internal] location = OwnedBy TheEmpire Source.Owner - graphic = "icons/ship_parts/deuterium_tank.png" + graphic = "icons/ship_parts/troops.png" Part + name = "SR_WEAPON_1" + description = "SR_WEAPON_1_DESC" + class = ShortRange + damage = 1 + ROF = 1 + range = 50 + buildcost = 5 + buildtime = 1 + mountableSlotTypes = External + location = OwnedBy TheEmpire Source.Owner + graphic = "icons/ship_parts/mass_driver.png" + +Part + name = "SR_WEAPON_2" + description = "SR_WEAPON_2_DESC" + class = ShortRange + damage = 3 + ROF = 1 + range = 50 + buildcost = 15 + buildtime = 1 + mountableSlotTypes = External + location = OwnedBy TheEmpire Source.Owner + graphic = "icons/ship_parts/nuclear_missile.png" + +Part + name = "SR_WEAPON_3" + description = "SR_WEAPON_3_DESC" + class = ShortRange + damage = 5 + ROF = 1 + range = 50 + buildcost = 25 + buildtime = 1 + mountableSlotTypes = External + location = OwnedBy TheEmpire Source.Owner + graphic = "icons/ship_parts/laser.png" + +Part + name = "SR_WEAPON_4" + description = "SR_WEAPON_4_DESC" + class = ShortRange + damage = 10 + ROF = 1 + range = 50 + buildcost = 50 + buildtime = 2 + mountableSlotTypes = External + location = OwnedBy TheEmpire Source.Owner + graphic = "icons/ship_parts/pulse-laser.png" + +Part + name = "SR_WEAPON_5" + description = "SR_WEAPON_5_DESC" + class = ShortRange + damage = 15 + ROF = 1 + range = 50 + buildcost = 75 + buildtime = 2 + mountableSlotTypes = External + location = OwnedBy TheEmpire Source.Owner + graphic = "icons/ship_parts/ion_cannon.png" + +Part + name = "SR_WEAPON_6" + description = "SR_WEAPON_6_DESC" + class = ShortRange + damage = 25 + ROF = 1 + range = 50 + buildcost = 125 + buildtime = 2 + mountableSlotTypes = External + location = OwnedBy TheEmpire Source.Owner + graphic = "icons/ship_parts/laser.png" + +Part + name = "SR_WEAPON_7" + description = "SR_WEAPON_7_DESC" + class = ShortRange + damage = 35 + ROF = 1 + range = 50 + buildcost = 175 + buildtime = 3 + mountableSlotTypes = External + location = OwnedBy TheEmpire Source.Owner + graphic = "icons/ship_parts/laser.png" + +Part + name = "SR_WEAPON_8" + description = "SR_WEAPON_8_DESC" + class = ShortRange + damage = 50 + ROF = 1 + range = 50 + buildcost = 250 + buildtime = 3 + mountableSlotTypes = External + location = OwnedBy TheEmpire Source.Owner + graphic = "icons/ship_parts/laser.png" + +Part + name = "SR_WEAPON_9" + description = "SR_WEAPON_9_DESC" + class = ShortRange + damage = 70 + ROF = 1 + range = 50 + buildcost = 350 + buildtime = 3 + mountableSlotTypes = External + location = OwnedBy TheEmpire Source.Owner + graphic = "icons/ship_parts/laser.png" + +Part + name = "SR_WEAPON_10" + description = "SR_WEAPON_10_DESC" + class = ShortRange + damage = 100 + ROF = 1 + range = 50 + buildcost = 500 + buildtime = 4 + mountableSlotTypes = External + location = OwnedBy TheEmpire Source.Owner + graphic = "icons/ship_parts/laser.png" + +Part name = "SR_LASER" description = "SR_LASER_DESC" class = ShortRange Modified: trunk/FreeOrion/default/space_monsters.txt =================================================================== --- trunk/FreeOrion/default/space_monsters.txt 2011-10-17 19:34:06 UTC (rev 4410) +++ trunk/FreeOrion/default/space_monsters.txt 2011-10-17 23:31:07 UTC (rev 4411) @@ -28,7 +28,7 @@ hull = "SH_KRILL_3_BODY" parts = [ "" - "SR_LASER" + "SR_WEAPON_3" "" ] graphic = "icons/monsters/krill-3.png" @@ -40,7 +40,7 @@ hull = "SH_KRILL_4_BODY" parts = [ "" - "SR_MASS_DRIVER" + "SR_WEAPON_4" "" ] graphic = "icons/monsters/krill-4.png" @@ -71,8 +71,8 @@ description = "SM_DRAGON_DESC" hull = "SH_STRONG_MONSTER_BODY" parts = [ - "SR_MASS_DRIVER" - "LR_NUCLEAR_MISSILE" + "SR_WEAPON_5" + "SR_WEAPON_3" "DT_OPTICAL_SCANNER" "AR_ROCK_PLATE" "FU_ZERO_FUEL" @@ -85,8 +85,8 @@ description = "SM_GUARD_1" hull = "SH_GUARD_MONSTER_BODY" parts = [ - "SR_ION_CANNON" - "LR_NUCLEAR_MISSILE" + "SR_WEAPON_4" + "" "DT_OPTICAL_SCANNER" "AR_ROCK_PLATE" ] @@ -98,8 +98,8 @@ description = "SM_GUARD_2" hull = "SH_GUARD_MONSTER_BODY" parts = [ - "SR_MASS_DRIVER" - "LR_SPECTRAL_MISSILE" + "SR_WEAPON_5" + "" "DT_OPTICAL_SCANNER" "AR_ZORTRIUM_PLATE" ] @@ -111,8 +111,8 @@ description = "SM_GUARD_3" hull = "SH_GUARD_MONSTER_BODY" parts = [ - "SR_DEATH_RAY" - "LR_SPECTRAL_MISSILE" + "SR_WEAPON_6" + "SR_WEAPON_3" "DT_OPTICAL_SCANNER" "AR_CRYSTAL_PLATE" ] @@ -125,7 +125,7 @@ hull = "SH_DRONE_BODY" parts = [ "AR_ROCK_PLATE" - "SR_ION_CANNON" + "SR_WEAPON_2" ] graphic = "icons/ship_parts/colony_pod.png" model = "seed" @@ -136,7 +136,7 @@ hull = "SH_IMMOBILE_FACTORY" parts = [ "SH_DEFLECTOR" - "SR_MASS_DRIVER" + "SR_WEAPON_3" "" ] graphic = "icons/ship_parts/antimatter_tank.png" @@ -148,7 +148,7 @@ hull = "SH_KRAKEN_1_BODY" parts = [ "" - "LR_NUCLEAR_MISSILE" + "SR_WEAPON_3" "" ] graphic = "icons/monsters/kraken-1.png" @@ -159,9 +159,9 @@ description = "SM_KRAKEN_2_DESC" hull = "SH_KRAKEN_2_BODY" parts = [ - "SR_LASER" - "LR_NEUTRONIUM_PLATE_NUC_MIS" + "SR_WEAPON_4" "" + "" ] graphic = "icons/monsters/kraken-2.png" model = "seed" @@ -171,9 +171,9 @@ description = "SM_KRAKEN_3_DESC" hull = "SH_KRAKEN_3_BODY" parts = [ - "SR_LASER" - "LR_NEUTRONIUM_PLATE_SPEC_MIS" + "SR_WEAPON_5" "" + "" ] graphic = "icons/monsters/kraken-3.png" model = "seed" @@ -183,9 +183,9 @@ description = "SM_SNOWFLAKE_1_DESC" hull = "SH_SNOWFLAKE_1_BODY" parts = [ - "SR_LASER" + "SR_WEAPON_1" + "SR_WEAPON_1" "" - "" ] graphic = "icons/monsters/snowflake-1.png" model = "seed" @@ -195,9 +195,9 @@ description = "SM_SNOWFLAKE_2_DESC" hull = "SH_SNOWFLAKE_2_BODY" parts = [ - "SR_LASER" - "SR_LASER" + "SR_WEAPON_2" "" + "" ] graphic = "icons/monsters/snowflake-2.png" model = "seed" @@ -207,8 +207,8 @@ description = "SM_SNOWFLAKE_3_DESC" hull = "SH_SNOWFLAKE_3_BODY" parts = [ - "SR_LASER" - "LR_NUCLEAR_MISSILE" + "SR_WEAPON_3" + "SR_WEAPON_1" "" ] graphic = "icons/monsters/snowflake-3.png" @@ -219,8 +219,8 @@ description = "SM_JUGGERNAUT_1_DESC" hull = "SH_JUGGERNAUT_1_BODY" parts = [ - "SR_LASER" - "" + "SR_WEAPON_2" + "SR_WEAPON_1" "SH_DEFENSE_GRID" ] graphic = "icons/monsters/juggernaut-1.png" @@ -231,8 +231,8 @@ description = "SM_JUGGERNAUT_2_DESC" hull = "SH_JUGGERNAUT_2_BODY" parts = [ - "SR_LASER" - "SR_LASER" + "SR_WEAPON_3" + "SR_WEAPON_1" "SH_DEFLECTOR" ] graphic = "icons/monsters/juggernaut-2.png" @@ -243,8 +243,8 @@ description = "SM_JUGGERNAUT_3_DESC" hull = "SH_JUGGERNAUT_3_BODY" parts = [ - "SR_MASS_DRIVER" - "LR_NUCLEAR_MISSILE" + "SR_WEAPON_4" + "SR_WEAPON_2" "SH_DEFLECTOR" ] graphic = "icons/monsters/juggernaut-3.png" Modified: trunk/FreeOrion/default/techs.txt =================================================================== --- trunk/FreeOrion/default/techs.txt 2011-10-17 19:34:06 UTC (rev 4410) +++ trunk/FreeOrion/default/techs.txt 2011-10-17 23:31:07 UTC (rev 4411) @@ -29,6 +29,204 @@ colour = (255, 139, 85, 255) Tech + Name ="DEF_ROOT_DEFENSE" + description = "DEF_ROOT_DEFENSE_DESC" + short_description = "DEFENSE_SHORT_DESC" + techtype = Application + category = "DEFENSE_CATEGORY" + researchcost = 10 + researchturns = 1 + prerequisites = [] + unlock = Item type = ShipPart name = "SH_DEFENSE_GRID" + effectsgroups = + EffectsGroup + scope = OwnedBy TheEmpire Source.Owner + activation = NOT OwnerHasTech "DEF_GARRISON_1" + effects = SetMaxTroops Value + 5 + graphic = "" + +Tech + Name ="DEF_GARRISON_1" + description = "DEF_GARRISON_1_DESC" + short_description = "DEFENSE_SHORT_DESC" + techtype = Application + category = "DEFENSE_CATEGORY" + researchcost = 20 + researchturns = 2 + prerequisites = "DEF_ROOT_DEFENSE" + unlock = [] + effectsgroups = + EffectsGroup + scope = OwnedBy TheEmpire Source.Owner + activation = NOT OwnerHasTech "DEF_GARRISON_2" + effects = SetMaxTroops Value + 10 + graphic = "" + +Tech + Name ="DEF_GARRISON_2" + description = "DEF_GARRISON_2_DESC" + short_description = "DEFENSE_SHORT_DESC" + techtype = Application + category = "DEFENSE_CATEGORY" + researchcost = 50 + researchturns = 5 + prerequisites = "DEF_GARRISON_1" + unlock = [] + effectsgroups = + EffectsGroup + scope = OwnedBy TheEmpire Source.Owner + activation = NOT OwnerHasTech "DEF_GARRISON_3" + effects = SetMaxTroops Value + 20 + graphic = "" + +Tech + Name ="DEF_GARRISON_3" + description = "DEF_GARRISON_3_DESC" + short_description = "DEFENSE_SHORT_DESC" + techtype = Application + category = "DEFENSE_CATEGORY" + researchcost = 150 + researchturns = 8 + prerequisites = "DEF_GARRISON_2" + unlock = [] + effectsgroups = + EffectsGroup + scope = OwnedBy TheEmpire Source.Owner + activation = NOT OwnerHasTech "DEF_GARRISON_4" + effects = SetMaxTroops Value + 40 + graphic = "" + +Tech + Name ="DEF_GARRISON_4" + description = "DEF_GARRISON_4_DESC" + short_description = "DEFENSE_SHORT_DESC" + techtype = Application + category = "DEFENSE_CATEGORY" + researchcost = 400 + researchturns = 15 + prerequisites = "DEF_GARRISON_3" + unlock = [] + effectsgroups = + EffectsGroup + scope = OwnedBy TheEmpire Source.Owner + effects = SetMaxTroops Value + 80 + graphic = "" + +Tech + Name ="SHP_ROOT_AGGRESSION" + description = "SHP_ROOT_AGGRESSION_DESC" + short_description = "SHIP_WEAPON_UNLOCK_SHORT_DESC" + techtype = Application + category = "SHIPS_CATEGORY" + researchcost = 10 + researchturns = 1 + prerequisites = [] + unlock = [ + Item type = ShipPart name = "SR_WEAPON_1" + Item type = ShipPart name = "GT_TROOP_POD" + ] + graphic = "" + +Tech + name = "SHP_WEAPON_2" + description = "SHP_WEAPON_2_DESC" + short_description = "SHIP_WEAPON_UNLOCK_SHORT_DESC" + techtype = Application + category = "SHIPS_CATEGORY" + researchcost = 25 + researchturns = 2 + prerequisites = "SHP_ROOT_AGGRESSION" + unlock = Item type = ShipPart name = "SR_WEAPON_2" + +Tech + name = "SHP_WEAPON_3" + description = "SHP_WEAPON_3_DESC" + short_description = "SHIP_WEAPON_UNLOCK_SHORT_DESC" + techtype = Application + category = "SHIPS_CATEGORY" + researchcost = 50 + researchturns = 3 + prerequisites = "SHP_WEAPON_2" + unlock = Item type = ShipPart name = "SR_WEAPON_3" + +Tech + name = "SHP_WEAPON_4" + description = "SHP_WEAPON_4_DESC" + short_description = "SHIP_PART_UNLOCK_SHORT_DESC" + techtype = Application + category = "SHIPS_CATEGORY" + researchcost = 100 + researchturns = 4 + prerequisites = "SHP_WEAPON_3" + unlock = Item type = ShipPart name = "SR_WEAPON_4" + +Tech + name = "SHP_WEAPON_5" + description = "SHP_WEAPON_5_DESC" + short_description = "SHIP_WEAPON_UNLOCK_SHORT_DESC" + techtype = Application + category = "SHIPS_CATEGORY" + researchcost = 200 + researchturns = 5 + prerequisites = "SHP_WEAPON_4" + unlock = Item type = ShipPart name = "SR_WEAPON_5" + +Tech + name = "SHP_WEAPON_6" + description = "SHP_WEAPON_6_DESC" + short_description = "SHIP_WEAPON_UNLOCK_SHORT_DESC" + techtype = Application + category = "SHIPS_CATEGORY" + researchcost = 500 + researchturns = 6 + prerequisites = "SHP_WEAPON_5" + unlock = Item type = ShipPart name = "SR_WEAPON_6" + +Tech + name = "SHP_WEAPON_7" + description = "SHP_WEAPON_7_DESC" + short_description = "SHIP_WEAPON_UNLOCK_SHORT_DESC" + techtype = Application + category = "SHIPS_CATEGORY" + researchcost = 1000 + researchturns = 7 + prerequisites = "SHP_WEAPON_6" + unlock = Item type = ShipPart name = "SR_WEAPON_7" + +Tech + name = "SHP_WEAPON_8" + description = "SHP_WEAPON_8_DESC" + short_description = "SHIP_WEAPON_UNLOCK_SHORT_DESC" + techtype = Application + category = "SHIPS_CATEGORY" + researchcost = 2000 + researchturns = 8 + prerequisites = "SHP_WEAPON_7" + unlock = Item type = ShipPart name = "SR_WEAPON_8" + +Tech + name = "SHP_WEAPON_9" + description = "SHP_WEAPON_9_DESC" + short_description = "SHIP_WEAPON_UNLOCK_SHORT_DESC" + techtype = Application + category = "SHIPS_CATEGORY" + researchcost = 4000 + researchturns = 9 + prerequisites = "SHP_WEAPON_8" + unlock = Item type = ShipPart name = "SR_WEAPON_9" + +Tech + name = "SHP_WEAPON_10" + description = "SHP_WEAPON_10_DESC" + short_description = "SHIP_WEAPON_UNLOCK_SHORT_DESC" + techtype = Application + category = "SHIPS_CATEGORY" + researchcost = 8000 + researchturns = 10 + prerequisites = "SHP_WEAPON_9" + unlock = Item type = ShipPart name = "SR_WEAPON_10" + +Tech name = "LRN_PHYS_BRAIN" description = "LRN_PHYS_BRAIN_DESC" short_description = "THEORY_SHORT_DESC" @@ -2332,6 +2530,7 @@ category = "SHIPS_CATEGORY" researchcost = 20 researchturns = 5 + prerequisites = "GRO_GENETIC_ENG" Tech name = "SHP_HAB_MEGAFAUN" @@ -3442,87 +3641,4 @@ effects = SetStealth Value + 9.99 graphic = "" -Tech - Name ="DEF_ROOT_DEFENSE" - description = "DEF_ROOT_DEFENSE_DESC" - short_description = "DEFENSE_SHORT_DESC" - techtype = Application - category = "DEFENSE_CATEGORY" - researchcost = 10 - researchturns = 1 - prerequisites = [] - unlock = Item type = ShipPart name = "SH_DEFENSE_GRID" - effectsgroups = - EffectsGroup - scope = OwnedBy TheEmpire Source.Owner - activation = NOT OwnerHasTech "DEF_GARRISON_1" - effects = SetMaxTroops Value + 5 - graphic = "" - -Tech - Name ="DEF_GARRISON_1" - description = "DEF_GARRISON_1_DESC" - short_description = "DEFENSE_SHORT_DESC" - techtype = Application - category = "DEFENSE_CATEGORY" - researchcost = 20 - researchturns = 2 - prerequisites = "DEF_ROOT_DEFENSE" - unlock = [] - effectsgroups = - EffectsGroup - scope = OwnedBy TheEmpire Source.Owner - activation = NOT OwnerHasTech "DEF_GARRISON_2" - effects = SetMaxTroops Value + 10 - graphic = "" - -Tech - Name ="DEF_GARRISON_2" - description = "DEF_GARRISON_2_DESC" - short_description = "DEFENSE_SHORT_DESC" - techtype = Application - category = "DEFENSE_CATEGORY" - researchcost = 50 - researchturns = 5 - prerequisites = "DEF_GARRISON_1" - unlock = [] - effectsgroups = - EffectsGroup - scope = OwnedBy TheEmpire Source.Owner - activation = NOT OwnerHasTech "DEF_GARRISON_3" - effects = SetMaxTroops Value + 20 - graphic = "" - -Tech - Name ="DEF_GARRISON_3" - description = "DEF_GARRISON_3_DESC" - short_description = "DEFENSE_SHORT_DESC" - techtype = Application - category = "DEFENSE_CATEGORY" - researchcost = 150 - researchturns = 8 - prerequisites = "DEF_GARRISON_2" - unlock = [] - effectsgroups = - EffectsGroup - scope = OwnedBy TheEmpire Source.Owner - activation = NOT OwnerHasTech "DEF_GARRISON_4" - effects = SetMaxTroops Value + 40 - graphic = "" - -Tech - Name ="DEF_GARRISON_4" - description = "DEF_GARRISON_4_DESC" - short_description = "DEFENSE_SHORT_DESC" - techtype = Application - category = "DEFENSE_CATEGORY" - researchcost = 400 - researchturns = 15 - prerequisites = "DEF_GARRISON_3" - unlock = [] - effectsgroups = - EffectsGroup - scope = OwnedBy TheEmpire Source.Owner - effects = SetMaxTroops Value + 80 - graphic = "" \ No newline at end of file |
From: <ele...@us...> - 2011-10-18 02:01:19
|
Revision: 4412 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4412&view=rev Author: eleazzaar Date: 2011-10-18 02:01:12 +0000 (Tue, 18 Oct 2011) Log Message: ----------- a few more provisional icons for ship parts. Modified Paths: -------------- trunk/FreeOrion/default/ship_parts.txt Added Paths: ----------- trunk/FreeOrion/default/data/art/icons/ship_parts/neutron-scanner.png trunk/FreeOrion/default/data/art/icons/ship_parts/sensors.png trunk/FreeOrion/default/data/art/icons/ship_parts/weapon-10.png trunk/FreeOrion/default/data/art/icons/ship_parts/weapon-6.png trunk/FreeOrion/default/data/art/icons/ship_parts/weapon-7.png trunk/FreeOrion/default/data/art/icons/ship_parts/weapon-8.png trunk/FreeOrion/default/data/art/icons/ship_parts/weapon-9.png Added: trunk/FreeOrion/default/data/art/icons/ship_parts/neutron-scanner.png =================================================================== (Binary files differ) Property changes on: trunk/FreeOrion/default/data/art/icons/ship_parts/neutron-scanner.png ___________________________________________________________________ Added: svn:mime-type + image/png Added: trunk/FreeOrion/default/data/art/icons/ship_parts/sensors.png =================================================================== (Binary files differ) Property changes on: trunk/FreeOrion/default/data/art/icons/ship_parts/sensors.png ___________________________________________________________________ Added: svn:mime-type + image/png Added: trunk/FreeOrion/default/data/art/icons/ship_parts/weapon-10.png =================================================================== (Binary files differ) Property changes on: trunk/FreeOrion/default/data/art/icons/ship_parts/weapon-10.png ___________________________________________________________________ Added: svn:mime-type + image/png Added: trunk/FreeOrion/default/data/art/icons/ship_parts/weapon-6.png =================================================================== (Binary files differ) Property changes on: trunk/FreeOrion/default/data/art/icons/ship_parts/weapon-6.png ___________________________________________________________________ Added: svn:mime-type + image/png Added: trunk/FreeOrion/default/data/art/icons/ship_parts/weapon-7.png =================================================================== (Binary files differ) Property changes on: trunk/FreeOrion/default/data/art/icons/ship_parts/weapon-7.png ___________________________________________________________________ Added: svn:mime-type + image/png Added: trunk/FreeOrion/default/data/art/icons/ship_parts/weapon-8.png =================================================================== (Binary files differ) Property changes on: trunk/FreeOrion/default/data/art/icons/ship_parts/weapon-8.png ___________________________________________________________________ Added: svn:mime-type + image/png Added: trunk/FreeOrion/default/data/art/icons/ship_parts/weapon-9.png =================================================================== (Binary files differ) Property changes on: trunk/FreeOrion/default/data/art/icons/ship_parts/weapon-9.png ___________________________________________________________________ Added: svn:mime-type + image/png Modified: trunk/FreeOrion/default/ship_parts.txt =================================================================== --- trunk/FreeOrion/default/ship_parts.txt 2011-10-17 23:31:07 UTC (rev 4411) +++ trunk/FreeOrion/default/ship_parts.txt 2011-10-18 02:01:12 UTC (rev 4412) @@ -86,7 +86,7 @@ buildtime = 2 mountableSlotTypes = External location = OwnedBy TheEmpire Source.Owner - graphic = "icons/ship_parts/laser.png" + graphic = "icons/ship_parts/weapon-6.png" Part name = "SR_WEAPON_7" @@ -99,7 +99,7 @@ buildtime = 3 mountableSlotTypes = External location = OwnedBy TheEmpire Source.Owner - graphic = "icons/ship_parts/laser.png" + graphic = "icons/ship_parts/weapon-7.png" Part name = "SR_WEAPON_8" @@ -112,7 +112,7 @@ buildtime = 3 mountableSlotTypes = External location = OwnedBy TheEmpire Source.Owner - graphic = "icons/ship_parts/laser.png" + graphic = "icons/ship_parts/weapon-8.png" Part name = "SR_WEAPON_9" @@ -125,7 +125,7 @@ buildtime = 3 mountableSlotTypes = External location = OwnedBy TheEmpire Source.Owner - graphic = "icons/ship_parts/laser.png" + graphic = "icons/ship_parts/weapon-9.png" Part name = "SR_WEAPON_10" @@ -138,7 +138,7 @@ buildtime = 4 mountableSlotTypes = External location = OwnedBy TheEmpire Source.Owner - graphic = "icons/ship_parts/laser.png" + graphic = "icons/ship_parts/weapon-10.png" Part name = "SR_LASER" @@ -633,7 +633,7 @@ activation = Source stackinggroup = "DETECTION_PART_STACK" effects = SetDetection Value + 35 - graphic = "icons/ship_parts/active_radar.png" + graphic = "icons/ship_parts/sensors.png" Part name = "DT_NEUTRON_SCANNER" @@ -650,7 +650,7 @@ activation = Source stackinggroup = "DETECTION_PART_STACK" effects = SetDetection Value + 25 - graphic = "icons/ship_parts/active_radar.png" + graphic = "icons/ship_parts/neutron-scanner.png" Part name = "DT_ACTIVE_RADAR" |
From: <ele...@us...> - 2011-10-19 18:19:54
|
Revision: 4418 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4418&view=rev Author: eleazzaar Date: 2011-10-19 18:19:48 +0000 (Wed, 19 Oct 2011) Log Message: ----------- applied slow rotation tweak by qsswin. Modified Paths: -------------- trunk/FreeOrion/default/eng_stringtable.txt trunk/FreeOrion/default/specials.txt Modified: trunk/FreeOrion/default/eng_stringtable.txt =================================================================== --- trunk/FreeOrion/default/eng_stringtable.txt 2011-10-19 07:31:48 UTC (rev 4417) +++ trunk/FreeOrion/default/eng_stringtable.txt 2011-10-19 18:19:48 UTC (rev 4418) @@ -2743,7 +2743,7 @@ SLOW_ROTATION_SPECIAL_DESC '''This planet rotates about its axis very slowly, causing very long days and nights. Infrastructure growth and food production are reduced. -Resource supply length from this planet is decreased by 1, and target farming is decreased by 10.''' +Resource supply length from this planet is decreased by 1, and target farming is decreased by 10, unless the Orbital Farming tech has been researched.''' TIDAL_LOCK_SPECIAL Tidally Locked Rotation Modified: trunk/FreeOrion/default/specials.txt =================================================================== --- trunk/FreeOrion/default/specials.txt 2011-10-19 07:31:48 UTC (rev 4417) +++ trunk/FreeOrion/default/specials.txt 2011-10-19 18:19:48 UTC (rev 4418) @@ -46,13 +46,16 @@ Not Homeworld Not Planet type = Asteroids ] - effectsgroups = EffectsGroup - scope = Source - activation = Source - effects = [ - SetTargetConstruction Value - 20 - SetTargetFarming Value - 10 - ] + effectsgroups = [ + EffectsGroup + scope = Source + activation = Not OwnerHasTech "GRO_ORBIT_FARMING" + effects = SetTargetFarming Value - 10 + EffectsGroup + scope = Source + activation = Source + effects = SetTargetConstruction Value - 20 + ] graphic = "icons/specials_huge/slow_rotation.png" Special |
From: <ele...@us...> - 2011-10-19 18:46:12
|
Revision: 4419 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4419&view=rev Author: eleazzaar Date: 2011-10-19 18:46:06 +0000 (Wed, 19 Oct 2011) Log Message: ----------- commented out various weapons. Leaving only new SR weapons. Modified Paths: -------------- trunk/FreeOrion/default/ship_parts.txt trunk/FreeOrion/default/techs.txt Modified: trunk/FreeOrion/default/ship_parts.txt =================================================================== --- trunk/FreeOrion/default/ship_parts.txt 2011-10-19 18:19:48 UTC (rev 4418) +++ trunk/FreeOrion/default/ship_parts.txt 2011-10-19 18:46:06 UTC (rev 4419) @@ -139,362 +139,8 @@ mountableSlotTypes = External location = OwnedBy TheEmpire Source.Owner graphic = "icons/ship_parts/weapon-10.png" - -Part - name = "SR_LASER" - description = "SR_LASER_DESC" - class = ShortRange - damage = 1 - ROF = 1 - range = 50 - buildcost = 4 - buildtime = 1 - mountableSlotTypes = External - location = OwnedBy TheEmpire Source.Owner - graphic = "icons/ship_parts/laser.png" Part - name = "SR_ION_CANNON" - description = "SR_ION_CANNON_DESC" - class = ShortRange - damage = 3 - ROF = 1 - range = 50 - buildcost = 10 - buildtime = 2 - mountableSlotTypes = External - location = OwnedBy TheEmpire Source.Owner - graphic = "icons/ship_parts/ion_cannon.png" - -Part - name = "SR_MASS_DRIVER" - description = "SR_MASS_DRIVER_DESC" - class = ShortRange - damage = 5 - ROF = 1 - range = 50 - buildcost = 15 - buildtime = 3 - mountableSlotTypes = External - location = OwnedBy TheEmpire Source.Owner - graphic = "icons/ship_parts/mass_driver.png" - -Part - name = "SR_DEATH_RAY" - description = "SR_DEATH_RAY_DESC" - class = ShortRange - damage = 100 - ROF = 1 - range = 50 - buildcost = 150 - buildtime = 3 - mountableSlotTypes = External - location = OwnedBy TheEmpire Source.Owner - graphic = "" - -Part - name = "PD_PULSE_LASER" - description = "PD_PULSE_LASER_DESC" - class = PointDefense - damage = 1 - ROF = 10 - range = 20 - buildcost = 4 - buildtime = 1 - mountableSlotTypes = External - location = OwnedBy TheEmpire Source.Owner - graphic = "" - -Part - name = "PD_PHASOR" - description = "PD_PHASOR_DESC" - class = PointDefense - damage = 2 - ROF = 20 - range = 20 - buildcost = 15 - buildtime = 2 - mountableSlotTypes = External - location = OwnedBy TheEmpire Source.Owner - graphic = "" - -Part - name = "PD_PARTICLE_BEAM" - description = "PD_PARTICLE_BEAM_DESC" - class = PointDefense - damage = 3 - ROF = 100 - range = 20 - buildcost = 150 - buildtime = 3 - mountableSlotTypes = External - location = OwnedBy TheEmpire Source.Owner - graphic = "" - -Part - name = "FI_INTERCEPTOR" - description = "FI_INTERCEPTOR_DESC" - class = Fighters - type = Interceptor - antishipdamage = 0 - antifighterdamage = 1 - launchrate = 6 - fighterweaponrange = 20 - speed = 75 - stealth = 0 - structure = 1 - detection = 1 - capacity = 12 - buildcost = 4 - buildtime = 1 - mountableSlotTypes = External - location = OwnedBy TheEmpire Source.Owner - graphic = "" - -Part - name = "FI_BOMBER" - description = "FI_BOMBER_DESC" - class = Fighters - type = Bomber - antishipdamage = 2 - antifighterdamage = 0 - launchrate = 3 - fighterweaponrange = 20 - speed = 60 - stealth = 0 - structure = 2 - detection = 1 - capacity = 6 - buildcost = 4 - buildtime = 1 - mountableSlotTypes = External - location = OwnedBy TheEmpire Source.Owner - graphic = "" - -Part - name = "FI_RECON" - description = "FI_RECON_DESC" - class = Fighters - type = Interceptor - antishipdamage = 0 - antifighterdamage = 0 - launchrate = 6 - fighterweaponrange = 1 - speed = 100 - stealth = 0 - structure = 1 - detection = 20 - capacity = 12 - buildcost = 20 - buildtime = 1 - mountableSlotTypes = External - location = OwnedBy TheEmpire Source.Owner - graphic = "" - -Part - name = "FI_BIOINTERCEPTOR" - description = "FI_BIOINTERCEPTOR_DESC" - class = Fighters - type = Interceptor - antishipdamage = 0 - antifighterdamage = 3 - launchrate = 6 - fighterweaponrange = 25 - speed = 90 - stealth = 15 - structure = 3 - detection = 40 - capacity = 36 - buildcost = 30 - buildtime = 2 - mountableSlotTypes = External - location = And [ - Number low = 1 high = 999 Building "BLD_SHIPYARD_ORG_CELL_GRO_CHAMB" Or [ - OwnedBy TheEmpire Source.Owner - OwnedBy AllyOf Source.Owner - ] - Number low = 1 high = 999 Building "BLD_SHIPYARD_ORG_XENO_FAC" Or [ - OwnedBy TheEmpire Source.Owner - OwnedBy AllyOf Source.Owner - ] - OwnedBy TheEmpire Source.Owner - ] - graphic = "" - -Part - name = "FI_BIOBOMBER" - description = "FI_BIOBOMBER_DESC" - class = Fighters - type = Bomber - antishipdamage = 6 - antifighterdamage = 0 - launchrate = 3 - fighterweaponrange = 25 - speed = 70 - stealth = 15 - structure = 5 - detection = 40 - capacity = 18 - buildcost = 30 - buildtime = 2 - mountableSlotTypes = External - location = And [ - Number low = 1 high = 999 Building "BLD_SHIPYARD_ORG_COMP_MAT_CHAMB" Or [ - OwnedBy TheEmpire Source.Owner - OwnedBy AllyOf Source.Owner - ] - Number low = 1 high = 999 Building "BLD_SHIPYARD_ORG_BIONEUR_MOD" Or [ - OwnedBy TheEmpire Source.Owner - OwnedBy AllyOf Source.Owner - ] - OwnedBy TheEmpire Source.Owner - ] - graphic = "" - -Part - name = "LR_NUCLEAR_MISSILE" - description = "LR_NUCLEAR_MISSILE" - class = Missiles - damage = 3 - ROF = 1 - range = 125 - speed = 15 - stealth = 0 - structure = 1 - capacity = 20 - buildcost = 12 - buildtime = 4 - mountableSlotTypes = External - location = OwnedBy TheEmpire Source.Owner - graphic = "icons/ship_parts/nuclear_missile.png" - -Part - name = "LR_NEUTRONIUM_PLATE_NUC_MIS" - description = "LR_NEUTRONIUM_PLATE_NUC_MIS_DESC" - class = Missiles - damage = 3 - ROF = 1 - range = 125 - speed = 15 - stealth = 0 - structure = 6 - capacity = 20 - buildcost = 60 - buildtime = 8 - mountableSlotTypes = External - location = And [ - OwnedBy TheEmpire Source.Owner - Contains Building name = "BLD_NEUTRONIUM_FORGE" - Number low = 1 high = 999 condition = And [ - OwnedBy TheEmpire Source.Owner - Or [ - Building name = "BLD_NEUTRONIUM_EXTRACTOR" - Building name = "BLD_NEUTRONIUM_SYNTH" - ] - ] - ] - graphic = "" - -Part - name = "LR_SPECTRAL_MISSILE" - description = "LR_SPECTRAL_MISSILE_DESC" - class = Missiles - damage = 10 - ROF = 1 - range = 125 - speed = 50 - stealth = 15 - structure = 1 - capacity = 20 - buildcost = 25 - buildtime = 6 - mountableSlotTypes = External - location = OwnedBy TheEmpire Source.Owner - graphic = "" - -Part - name = "LR_NEUTRONIUM_PLATE_SPEC_MIS" - description = "LR_NEUTRONIUM_PLATE_SPEC_MIS_DESC" - class = Missiles - damage = 10 - ROF = 1 - range = 125 - speed = 50 - stealth = 15 - structure = 6 - capacity = 20 - buildcost = 125 - buildtime = 12 - mountableSlotTypes = External - location = And [ - OwnedBy TheEmpire Source.Owner - Contains Building name = "BLD_NEUTRONIUM_FORGE" - Number low = 1 high = 999 condition = And [ - OwnedBy TheEmpire Source.Owner - Or [ - Building name = "BLD_NEUTRONIUM_EXTRACTOR" - Building name = "BLD_NEUTRONIUM_SYNTH" - ] - ] - ] - graphic = "" - -Part - name = "LR_ANTIMATTER_TORPEDO" - description = "LR_ANTIMATTER_TORPEDO_DESC" - class = Missiles - damage = 8 - ROF = 0.5 - range = 175 - speed = 50 - stealth = 0 - structure = 1 - capacity = 10 - buildcost = 50 - buildtime = 1 - mountableSlotTypes = External - location = And [ - Number low = 1 high = 999 And [ - Or [ - Building "BLD_SHIPYARD_CON_ENGINE" - Building "BLD_SHIPYARD_CON_ADV_ENGINE" - ] - Or [ - OwnedBy TheEmpire Source.Owner - OwnedBy AllyOf Source.Owner - ] - ] - OwnedBy TheEmpire Source.Owner - ] - graphic = "" - -Part - name = "LR_PLASMA_TORPEDO" - description = "LR_PLASMA_TORPEDO_DESC" - class = Missiles - damage = 25 - ROF = 0.5 - range = 175 - speed = 75 - stealth = 25 - structure = 1 - capacity = 10 - buildcost = 300 - buildtime = 2 - mountableSlotTypes = External - location = And [ - Number low = 1 high = 999 And [ - Building "BLD_SHIPYARD_CON_ADV_ENGINE" - Or [ - OwnedBy TheEmpire Source.Owner - OwnedBy AllyOf Source.Owner - ] - ] - OwnedBy TheEmpire Source.Owner - ] - graphic = "" - -Part name = "AR_LEAD_PLATE" description = "AR_LEAD_PLATE_DESC" class = Armour @@ -861,3 +507,364 @@ stackinggroup = "SP_DISTORTION_MODULATOR_STACK" effects = SetStealth Value - 20 graphic = "" + + + + +/* + +------ TEMPORARILY REMOVED WEAPONS +Part + name = "SR_LASER" + description = "SR_LASER_DESC" + class = ShortRange + damage = 1 + ROF = 1 + range = 50 + buildcost = 4 + buildtime = 1 + mountableSlotTypes = External + location = OwnedBy TheEmpire Source.Owner + graphic = "icons/ship_parts/laser.png" + +Part + name = "SR_ION_CANNON" + description = "SR_ION_CANNON_DESC" + class = ShortRange + damage = 3 + ROF = 1 + range = 50 + buildcost = 10 + buildtime = 2 + mountableSlotTypes = External + location = OwnedBy TheEmpire Source.Owner + graphic = "icons/ship_parts/ion_cannon.png" + +Part + name = "SR_MASS_DRIVER" + description = "SR_MASS_DRIVER_DESC" + class = ShortRange + damage = 5 + ROF = 1 + range = 50 + buildcost = 15 + buildtime = 3 + mountableSlotTypes = External + location = OwnedBy TheEmpire Source.Owner + graphic = "icons/ship_parts/mass_driver.png" + +Part + name = "SR_DEATH_RAY" + description = "SR_DEATH_RAY_DESC" + class = ShortRange + damage = 100 + ROF = 1 + range = 50 + buildcost = 150 + buildtime = 3 + mountableSlotTypes = External + location = OwnedBy TheEmpire Source.Owner + graphic = "" + +Part + name = "PD_PULSE_LASER" + description = "PD_PULSE_LASER_DESC" + class = PointDefense + damage = 1 + ROF = 10 + range = 20 + buildcost = 4 + buildtime = 1 + mountableSlotTypes = External + location = OwnedBy TheEmpire Source.Owner + graphic = "" + +Part + name = "PD_PHASOR" + description = "PD_PHASOR_DESC" + class = PointDefense + damage = 2 + ROF = 20 + range = 20 + buildcost = 15 + buildtime = 2 + mountableSlotTypes = External + location = OwnedBy TheEmpire Source.Owner + graphic = "" + +Part + name = "PD_PARTICLE_BEAM" + description = "PD_PARTICLE_BEAM_DESC" + class = PointDefense + damage = 3 + ROF = 100 + range = 20 + buildcost = 150 + buildtime = 3 + mountableSlotTypes = External + location = OwnedBy TheEmpire Source.Owner + graphic = "" + +Part + name = "FI_INTERCEPTOR" + description = "FI_INTERCEPTOR_DESC" + class = Fighters + type = Interceptor + antishipdamage = 0 + antifighterdamage = 1 + launchrate = 6 + fighterweaponrange = 20 + speed = 75 + stealth = 0 + structure = 1 + detection = 1 + capacity = 12 + buildcost = 4 + buildtime = 1 + mountableSlotTypes = External + location = OwnedBy TheEmpire Source.Owner + graphic = "" + +Part + name = "FI_BOMBER" + description = "FI_BOMBER_DESC" + class = Fighters + type = Bomber + antishipdamage = 2 + antifighterdamage = 0 + launchrate = 3 + fighterweaponrange = 20 + speed = 60 + stealth = 0 + structure = 2 + detection = 1 + capacity = 6 + buildcost = 4 + buildtime = 1 + mountableSlotTypes = External + location = OwnedBy TheEmpire Source.Owner + graphic = "" + +Part + name = "FI_RECON" + description = "FI_RECON_DESC" + class = Fighters + type = Interceptor + antishipdamage = 0 + antifighterdamage = 0 + launchrate = 6 + fighterweaponrange = 1 + speed = 100 + stealth = 0 + structure = 1 + detection = 20 + capacity = 12 + buildcost = 20 + buildtime = 1 + mountableSlotTypes = External + location = OwnedBy TheEmpire Source.Owner + graphic = "" + +Part + name = "FI_BIOINTERCEPTOR" + description = "FI_BIOINTERCEPTOR_DESC" + class = Fighters + type = Interceptor + antishipdamage = 0 + antifighterdamage = 3 + launchrate = 6 + fighterweaponrange = 25 + speed = 90 + stealth = 15 + structure = 3 + detection = 40 + capacity = 36 + buildcost = 30 + buildtime = 2 + mountableSlotTypes = External + location = And [ + Number low = 1 high = 999 Building "BLD_SHIPYARD_ORG_CELL_GRO_CHAMB" Or [ + OwnedBy TheEmpire Source.Owner + OwnedBy AllyOf Source.Owner + ] + Number low = 1 high = 999 Building "BLD_SHIPYARD_ORG_XENO_FAC" Or [ + OwnedBy TheEmpire Source.Owner + OwnedBy AllyOf Source.Owner + ] + OwnedBy TheEmpire Source.Owner + ] + graphic = "" + +Part + name = "FI_BIOBOMBER" + description = "FI_BIOBOMBER_DESC" + class = Fighters + type = Bomber + antishipdamage = 6 + antifighterdamage = 0 + launchrate = 3 + fighterweaponrange = 25 + speed = 70 + stealth = 15 + structure = 5 + detection = 40 + capacity = 18 + buildcost = 30 + buildtime = 2 + mountableSlotTypes = External + location = And [ + Number low = 1 high = 999 Building "BLD_SHIPYARD_ORG_COMP_MAT_CHAMB" Or [ + OwnedBy TheEmpire Source.Owner + OwnedBy AllyOf Source.Owner + ] + Number low = 1 high = 999 Building "BLD_SHIPYARD_ORG_BIONEUR_MOD" Or [ + OwnedBy TheEmpire Source.Owner + OwnedBy AllyOf Source.Owner + ] + OwnedBy TheEmpire Source.Owner + ] + graphic = "" + +Part + name = "LR_NUCLEAR_MISSILE" + description = "LR_NUCLEAR_MISSILE" + class = Missiles + damage = 3 + ROF = 1 + range = 125 + speed = 15 + stealth = 0 + structure = 1 + capacity = 20 + buildcost = 12 + buildtime = 4 + mountableSlotTypes = External + location = OwnedBy TheEmpire Source.Owner + graphic = "icons/ship_parts/nuclear_missile.png" + +Part + name = "LR_NEUTRONIUM_PLATE_NUC_MIS" + description = "LR_NEUTRONIUM_PLATE_NUC_MIS_DESC" + class = Missiles + damage = 3 + ROF = 1 + range = 125 + speed = 15 + stealth = 0 + structure = 6 + capacity = 20 + buildcost = 60 + buildtime = 8 + mountableSlotTypes = External + location = And [ + OwnedBy TheEmpire Source.Owner + Contains Building name = "BLD_NEUTRONIUM_FORGE" + Number low = 1 high = 999 condition = And [ + OwnedBy TheEmpire Source.Owner + Or [ + Building name = "BLD_NEUTRONIUM_EXTRACTOR" + Building name = "BLD_NEUTRONIUM_SYNTH" + ] + ] + ] + graphic = "" + +Part + name = "LR_SPECTRAL_MISSILE" + description = "LR_SPECTRAL_MISSILE_DESC" + class = Missiles + damage = 10 + ROF = 1 + range = 125 + speed = 50 + stealth = 15 + structure = 1 + capacity = 20 + buildcost = 25 + buildtime = 6 + mountableSlotTypes = External + location = OwnedBy TheEmpire Source.Owner + graphic = "" + +Part + name = "LR_NEUTRONIUM_PLATE_SPEC_MIS" + description = "LR_NEUTRONIUM_PLATE_SPEC_MIS_DESC" + class = Missiles + damage = 10 + ROF = 1 + range = 125 + speed = 50 + stealth = 15 + structure = 6 + capacity = 20 + buildcost = 125 + buildtime = 12 + mountableSlotTypes = External + location = And [ + OwnedBy TheEmpire Source.Owner + Contains Building name = "BLD_NEUTRONIUM_FORGE" + Number low = 1 high = 999 condition = And [ + OwnedBy TheEmpire Source.Owner + Or [ + Building name = "BLD_NEUTRONIUM_EXTRACTOR" + Building name = "BLD_NEUTRONIUM_SYNTH" + ] + ] + ] + graphic = "" + +Part + name = "LR_ANTIMATTER_TORPEDO" + description = "LR_ANTIMATTER_TORPEDO_DESC" + class = Missiles + damage = 8 + ROF = 0.5 + range = 175 + speed = 50 + stealth = 0 + structure = 1 + capacity = 10 + buildcost = 50 + buildtime = 1 + mountableSlotTypes = External + location = And [ + Number low = 1 high = 999 And [ + Or [ + Building "BLD_SHIPYARD_CON_ENGINE" + Building "BLD_SHIPYARD_CON_ADV_ENGINE" + ] + Or [ + OwnedBy TheEmpire Source.Owner + OwnedBy AllyOf Source.Owner + ] + ] + OwnedBy TheEmpire Source.Owner + ] + graphic = "" + +Part + name = "LR_PLASMA_TORPEDO" + description = "LR_PLASMA_TORPEDO_DESC" + class = Missiles + damage = 25 + ROF = 0.5 + range = 175 + speed = 75 + stealth = 25 + structure = 1 + capacity = 10 + buildcost = 300 + buildtime = 2 + mountableSlotTypes = External + location = And [ + Number low = 1 high = 999 And [ + Building "BLD_SHIPYARD_CON_ADV_ENGINE" + Or [ + OwnedBy TheEmpire Source.Owner + OwnedBy AllyOf Source.Owner + ] + ] + OwnedBy TheEmpire Source.Owner + ] + graphic = "" +*/ \ No newline at end of file Modified: trunk/FreeOrion/default/techs.txt =================================================================== --- trunk/FreeOrion/default/techs.txt 2011-10-19 18:19:48 UTC (rev 4418) +++ trunk/FreeOrion/default/techs.txt 2011-10-19 18:46:06 UTC (rev 4419) @@ -2763,7 +2763,7 @@ researchturns = 1 prerequisites = "SHP_SPACE_FLUX_DRIVE" unlock = [ - Item type = ShipPart name = "LR_ANTIMATTER_TORPEDO" + // Item type = ShipPart name = "LR_ANTIMATTER_TORPEDO" Item type = Building name = "BLD_SHIPYARD_CON_ENGINE" ] @@ -2777,7 +2777,7 @@ researchturns = 1 prerequisites = "SHP_TRANSSPACE_DRIVE" unlock = [ - Item type = ShipPart name = "LR_PLASMA_TORPEDO" + // Item type = ShipPart name = "LR_PLASMA_TORPEDO" Item type = Building name = "BLD_SHIPYARD_CON_ADV_ENGINE" ] @@ -3005,53 +3005,6 @@ ] Tech - name = "SHP_BIOINTERCEPTOR" - description = "SHP_BIOINTERCEPTOR_DESC" - short_description = "SHIP_PART_UNLOCK_SHORT_DESC" - techtype = Application - category = "SHIPS_CATEGORY" - researchcost = 720 - researchturns = 4 - prerequisites = [ - "SHP_MONOCELL_EXP" - "SHP_CONT_SYMB" - ] - unlock = [ - Item type = ShipPart name = "FI_BIOINTERCEPTOR" - Item type = Building name = "BLD_SHIPYARD_ORG_CELL_GRO_CHAMB" - Item type = Building name = "BLD_SHIPYARD_ORG_XENO_FAC" - ] - -Tech - name = "SHP_BIOBOMBER" - description = "SHP_BIOBOMBER_DESC" - short_description = "SHIP_PART_UNLOCK_SHORT_DESC" - techtype = Application - category = "SHIPS_CATEGORY" - researchcost = 2000 - researchturns = 5 - prerequisites = [ - "SHP_CONT_BIOADAPT" - "SHP_BIONEUR_SPEC" - ] - unlock = [ - Item type = ShipPart name = "FI_BIOBOMBER" - Item type = Building name = "BLD_SHIPYARD_ORG_BIONEUR_MOD" - Item type = Building name = "BLD_SHIPYARD_ORG_COMP_MAT_CHAMB" - ] - -Tech - name = "SHP_PULSE_LASER" - description = "SHP_PULSE_LASER_DESC" - short_description = "SHIP_PART_UNLOCK_SHORT_DESC" - techtype = Application - category = "SHIPS_CATEGORY" - researchcost = 450 - researchturns = 1 - prerequisites = "SHP_TACT_COUNTER" - unlock = Item type = ShipPart name = "PD_PULSE_LASER" - -Tech name = "SHP_LEAD_PLATE" description = "SHP_LEAD_PLATE_DESC" short_description = "SHIP_PART_UNLOCK_SHORT_DESC" @@ -3077,34 +3030,6 @@ unlock = Item type = ShipPart name = "AR_NEUTRONIUM_PLATE" Tech - name = "SHP_NEUTRONIUM_PLATE_NUC_MIS" - description = "SHP_NEUTRONIUM_PLATE_NUC_MIS_DESC" - short_description = "SHIP_PART_UNLOCK_SHORT_DESC" - techtype = Application - category = "SHIPS_CATEGORY" - researchcost = 80 - researchturns = 6 - prerequisites = [ - "PRO_NEUTRONIUM_EXTRACTION" - "SHP_NUCLEAR_MISSILE" - ] - unlock = Item type = ShipPart name = "LR_NEUTRONIUM_PLATE_NUC_MIS" - -Tech - name = "SHP_NEUTRONIUM_PLATE_SPEC_MIS" - description = "SHP_NEUTRONIUM_PLATE_SPEC_MIS_DESC" - short_description = "SHIP_PART_UNLOCK_SHORT_DESC" - techtype = Application - category = "SHIPS_CATEGORY" - researchcost = 520 - researchturns = 8 - prerequisites = [ - "PRO_NEUTRONIUM_EXTRACTION" - "SHP_SPECTRAL_MISSILE" - ] - unlock = Item type = ShipPart name = "LR_NEUTRONIUM_PLATE_SPEC_MIS" - -Tech name = "DEF_LIGHTHOUSE" description = "DEF_LIGHTHOUSE_DESC" short_description = "BUILDING_UNLOCK_SHORT_DESC" @@ -3149,28 +3074,6 @@ effects = SetStructure Value + 1 Tech - name = "SHP_ION_CANNON" - description = "SHP_ION_CANNON_DESC" - short_description = "SHIP_PART_UNLOCK_SHORT_DESC" - techtype = Application - category = "SHIPS_CATEGORY" - researchcost = 450 - researchturns = 1 - prerequisites = "SHP_SPACE_WEAPON" - unlock = Item type = ShipPart name = "SR_ION_CANNON" - -Tech - name = "SHP_NUCLEAR_MISSILE" - description = "SHP_NUCLEAR_MISSILE_DESC" - short_description = "SHIP_PART_UNLOCK_SHORT_DESC" - techtype = Application - category = "SHIPS_CATEGORY" - researchcost = 80 - researchturns = 1 - prerequisites = "SHP_SPACE_TACTICS" - unlock = Item type = ShipPart name = "LR_NUCLEAR_MISSILE" - -Tech name = "SHP_DEFLECTOR" description = "SHP_DEFLECTOR_DESC" short_description = "SHIP_PART_UNLOCK_SHORT_DESC" @@ -3258,40 +3161,8 @@ ] effects = SetStealth Value + 5 -Tech - name = "SHP_INTERCEPTOR" - description = "SHP_INTERCEPTOR_DESC" - short_description = "SHIP_PART_UNLOCK_SHORT_DESC" - techtype = Application - category = "SHIPS_CATEGORY" - researchcost = 520 - researchturns = 2 - prerequisites = "SHP_TACT_SUPER" - unlock = Item type = ShipPart name = "FI_INTERCEPTOR" Tech - name = "SHP_BOMBER" - description = "SHP_BOMBER_DESC" - short_description = "SHIP_PART_UNLOCK_SHORT_DESC" - techtype = Application - category = "SHIPS_CATEGORY" - researchcost = 750 - researchturns = 3 - prerequisites = "SHP_SURGICAL_DESTRUCT" - unlock = Item type = ShipPart name = "FI_BOMBER" - -Tech - name = "SHP_SPECTRAL_MISSILE" - description = "SHP_SPECTRAL_MISSILE_DESC" - short_description = "SHIP_PART_UNLOCK_SHORT_DESC" - techtype = Application - category = "SHIPS_CATEGORY" - researchcost = 520 - researchturns = 2 - prerequisites = "SHP_MAX_DISRUPT" - unlock = Item type = ShipPart name = "LR_SPECTRAL_MISSILE" - -Tech name = "SHP_NEUTRON_SCANNER" description = "SHP_NEUTRON_SCANNER_DESC" short_description = "DETECTION_SHORT_DESC" @@ -3367,17 +3238,6 @@ unlock = Item type = ShipPart name = "AR_ZORTRIUM_PLATE" Tech - name = "SHP_PHASOR" - description = "SHP_PHASOR_DESC" - short_description = "SHIP_PART_UNLOCK_SHORT_DESC" - techtype = Application - category = "SHIPS_CATEGORY" - researchcost = 1250 - researchturns = 4 - prerequisites = "SHP_STRAT_DEFENSE" - unlock = Item type = ShipPart name = "PD_PHASOR" - -Tech name = "DEF_DEFENSE_NET" description = "DEF_DEFENSE_NET_DESC" short_description = "DEFENSE_SHORT_DESC" @@ -3413,17 +3273,6 @@ effects = SetMaxShield Value + 10 Tech - name = "SHP_MASS_DRIVER" - description = "SHP_MASS_DRIVER_DESC" - short_description = "SHIP_PART_UNLOCK_SHORT_DESC" - techtype = Application - category = "SHIPS_CATEGORY" - researchcost = 520 - researchturns = 2 - prerequisites = "SHP_MAX_DISRUPT" - unlock = Item type = ShipPart name = "SR_MASS_DRIVER" - -Tech name = "SHP_SYST_DEF_MINE" description = "SHP_SYST_DEF_MINE_DESC" short_description = "PLANET_PROTECT_SHORT_DESC" @@ -3602,18 +3451,6 @@ unlock = Item type = Building name = "BLD_PLANET_CLOAK" Tech - name = "SHP_DEATH_RAY" - description = "SHP_DEATH_RAY_DESC" - short_description = "SHIP_PART_UNLOCK_SHORT_DESC" - techtype = Application - category = "SHIPS_CATEGORY" - researchcost = 9999 - researchturns = 9999 - Unresearchable - prerequisites = "DEF_HI_ENRG_FOCUS" - unlock = Item type = ShipPart name = "SR_DEATH_RAY" - -Tech name = "SHP_MULTISPEC_SHIELD" description = "SHP_MULTISPEC_SHIELD_DESC" short_description = "SHIP_PART_UNLOCK_SHORT_DESC" @@ -3640,5 +3477,175 @@ stackinggroup = "PLANET_STEALTH_MOD_STACK" effects = SetStealth Value + 9.99 graphic = "" - - \ No newline at end of file + + + + + +/* +------- WEAPON TECHS TEMPORARILY REMOVED + +Tech + name = "SHP_ION_CANNON" + description = "SHP_ION_CANNON_DESC" + short_description = "SHIP_PART_UNLOCK_SHORT_DESC" + techtype = Application + category = "SHIPS_CATEGORY" + researchcost = 450 + researchturns = 1 + prerequisites = "SHP_SPACE_WEAPON" + unlock = Item type = ShipPart name = "SR_ION_CANNON" + +Tech + name = "SHP_NUCLEAR_MISSILE" + description = "SHP_NUCLEAR_MISSILE_DESC" + short_description = "SHIP_PART_UNLOCK_SHORT_DESC" + techtype = Application + category = "SHIPS_CATEGORY" + researchcost = 80 + researchturns = 1 + prerequisites = "SHP_SPACE_TACTICS" + unlock = Item type = ShipPart name = "LR_NUCLEAR_MISSILE" + +Tech + name = "SHP_MASS_DRIVER" + description = "SHP_MASS_DRIVER_DESC" + short_description = "SHIP_PART_UNLOCK_SHORT_DESC" + techtype = Application + category = "SHIPS_CATEGORY" + researchcost = 520 + researchturns = 2 + prerequisites = "SHP_MAX_DISRUPT" + unlock = Item type = ShipPart name = "SR_MASS_DRIVER" + +Tech + name = "SHP_DEATH_RAY" + description = "SHP_DEATH_RAY_DESC" + short_description = "SHIP_PART_UNLOCK_SHORT_DESC" + techtype = Application + category = "SHIPS_CATEGORY" + researchcost = 9999 + researchturns = 9999 + Unresearchable + prerequisites = "DEF_HI_ENRG_FOCUS" + unlock = Item type = ShipPart name = "SR_DEATH_RAY" + +Tech + name = "SHP_BIOINTERCEPTOR" + description = "SHP_BIOINTERCEPTOR_DESC" + short_description = "SHIP_PART_UNLOCK_SHORT_DESC" + techtype = Application + category = "SHIPS_CATEGORY" + researchcost = 720 + researchturns = 4 + prerequisites = [ + "SHP_MONOCELL_EXP" + "SHP_CONT_SYMB" + ] + unlock = [ + Item type = ShipPart name = "FI_BIOINTERCEPTOR" + Item type = Building name = "BLD_SHIPYARD_ORG_CELL_GRO_CHAMB" + Item type = Building name = "BLD_SHIPYARD_ORG_XENO_FAC" + ] + +Tech + name = "SHP_BIOBOMBER" + description = "SHP_BIOBOMBER_DESC" + short_description = "SHIP_PART_UNLOCK_SHORT_DESC" + techtype = Application + category = "SHIPS_CATEGORY" + researchcost = 2000 + researchturns = 5 + prerequisites = [ + "SHP_CONT_BIOADAPT" + "SHP_BIONEUR_SPEC" + ] + unlock = [ + Item type = ShipPart name = "FI_BIOBOMBER" + Item type = Building name = "BLD_SHIPYARD_ORG_BIONEUR_MOD" + Item type = Building name = "BLD_SHIPYARD_ORG_COMP_MAT_CHAMB" + ] + +Tech + name = "SHP_PULSE_LASER" + description = "SHP_PULSE_LASER_DESC" + short_description = "SHIP_PART_UNLOCK_SHORT_DESC" + techtype = Application + category = "SHIPS_CATEGORY" + researchcost = 450 + researchturns = 1 + prerequisites = "SHP_TACT_COUNTER" + unlock = Item type = ShipPart name = "PD_PULSE_LASER" + +Tech + name = "SHP_PHASOR" + description = "SHP_PHASOR_DESC" + short_description = "SHIP_PART_UNLOCK_SHORT_DESC" + techtype = Application + category = "SHIPS_CATEGORY" + researchcost = 1250 + researchturns = 4 + prerequisites = "SHP_STRAT_DEFENSE" + unlock = Item type = ShipPart name = "PD_PHASOR" + +Tech + name = "SHP_NEUTRONIUM_PLATE_NUC_MIS" + description = "SHP_NEUTRONIUM_PLATE_NUC_MIS_DESC" + short_description = "SHIP_PART_UNLOCK_SHORT_DESC" + techtype = Application + category = "SHIPS_CATEGORY" + researchcost = 80 + researchturns = 6 + prerequisites = [ + "PRO_NEUTRONIUM_EXTRACTION" + "SHP_NUCLEAR_MISSILE" + ] + unlock = Item type = ShipPart name = "LR_NEUTRONIUM_PLATE_NUC_MIS" + +Tech + name = "SHP_NEUTRONIUM_PLATE_SPEC_MIS" + description = "SHP_NEUTRONIUM_PLATE_SPEC_MIS_DESC" + short_description = "SHIP_PART_UNLOCK_SHORT_DESC" + techtype = Application + category = "SHIPS_CATEGORY" + researchcost = 520 + researchturns = 8 + prerequisites = [ + "PRO_NEUTRONIUM_EXTRACTION" + "SHP_SPECTRAL_MISSILE" + ] + unlock = Item type = ShipPart name = "LR_NEUTRONIUM_PLATE_SPEC_MIS" + +Tech + name = "SHP_INTERCEPTOR" + description = "SHP_INTERCEPTOR_DESC" + short_description = "SHIP_PART_UNLOCK_SHORT_DESC" + techtype = Application + category = "SHIPS_CATEGORY" + researchcost = 520 + researchturns = 2 + prerequisites = "SHP_TACT_SUPER" + unlock = Item type = ShipPart name = "FI_INTERCEPTOR" + +Tech + name = "SHP_BOMBER" + description = "SHP_BOMBER_DESC" + short_description = "SHIP_PART_UNLOCK_SHORT_DESC" + techtype = Application + category = "SHIPS_CATEGORY" + researchcost = 750 + researchturns = 3 + prerequisites = "SHP_SURGICAL_DESTRUCT" + unlock = Item type = ShipPart name = "FI_BOMBER" + +Tech + name = "SHP_SPECTRAL_MISSILE" + description = "SHP_SPECTRAL_MISSILE_DESC" + short_description = "SHIP_PART_UNLOCK_SHORT_DESC" + techtype = Application + category = "SHIPS_CATEGORY" + researchcost = 520 + researchturns = 2 + prerequisites = "SHP_MAX_DISRUPT" + unlock = Item type = ShipPart name = "LR_SPECTRAL_MISSILE" +*/ \ No newline at end of file |
From: <ele...@us...> - 2011-10-21 02:49:50
|
Revision: 4423 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4423&view=rev Author: eleazzaar Date: 2011-10-21 02:49:44 +0000 (Fri, 21 Oct 2011) Log Message: ----------- added sitrep message when the gateway to the void destroys something. Modified Paths: -------------- trunk/FreeOrion/default/buildings.txt trunk/FreeOrion/default/eng_stringtable.txt Modified: trunk/FreeOrion/default/buildings.txt =================================================================== --- trunk/FreeOrion/default/buildings.txt 2011-10-20 07:19:32 UTC (rev 4422) +++ trunk/FreeOrion/default/buildings.txt 2011-10-21 02:49:44 UTC (rev 4423) @@ -1131,8 +1131,16 @@ Fleet ] activation = Source - effects = Destroy - + effects = [ + Destroy + GenerateSitRepMessage + message = "EFFECT_GATEWAY_VOID_DESTROY" + parameters = [ + tag = "buildingtype" data = "BLD_GATEWAY_VOID" + tag = "planet" data = Source.PlanetID + ] + empire = Source.Owner + ] EffectsGroup scope = And [ ContainedBy Contains Source Modified: trunk/FreeOrion/default/eng_stringtable.txt =================================================================== --- trunk/FreeOrion/default/eng_stringtable.txt 2011-10-20 07:19:32 UTC (rev 4422) +++ trunk/FreeOrion/default/eng_stringtable.txt 2011-10-21 02:49:44 UTC (rev 4423) @@ -3557,6 +3557,9 @@ EFFECT_TAME_MONSTER_HATCHED A tamed %predefinedshipdesign% is ready for service at %planet%. +EFFECT_GATEWAY_VOID_DESTROY +The %buildingtype% at %planet% destroyed all that entered the system. + # Conditions DESC_ALL |
From: <ele...@us...> - 2011-10-23 02:00:53
|
Revision: 4432 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4432&view=rev Author: eleazzaar Date: 2011-10-23 02:00:46 +0000 (Sun, 23 Oct 2011) Log Message: ----------- Cleaning up various content details of the recent detection and weapons changes. Modified Paths: -------------- trunk/FreeOrion/default/buildings.txt trunk/FreeOrion/default/eng_stringtable.txt trunk/FreeOrion/default/ship_hulls.txt trunk/FreeOrion/default/ship_parts.txt trunk/FreeOrion/default/species.txt Modified: trunk/FreeOrion/default/buildings.txt =================================================================== --- trunk/FreeOrion/default/buildings.txt 2011-10-22 23:57:48 UTC (rev 4431) +++ trunk/FreeOrion/default/buildings.txt 2011-10-23 02:00:46 UTC (rev 4432) @@ -1138,6 +1138,7 @@ parameters = [ tag = "buildingtype" data = "BLD_GATEWAY_VOID" tag = "planet" data = Source.PlanetID + tag = "fleet" data = Target.ID ] empire = Source.Owner ] Modified: trunk/FreeOrion/default/eng_stringtable.txt =================================================================== --- trunk/FreeOrion/default/eng_stringtable.txt 2011-10-22 23:57:48 UTC (rev 4431) +++ trunk/FreeOrion/default/eng_stringtable.txt 2011-10-23 02:00:46 UTC (rev 4432) @@ -2239,6 +2239,7 @@ Hull: %2% Parts: %3% +Total Attack Damage: %17% Structure: %8% Shields: %9% Detection: %10% @@ -2246,14 +2247,17 @@ Fuel Capacity: %14% Colonization Capacity: %15% Troops: %16% -Direct Fire Parts: %4% -Missile Parts: %5% -Fighter Bays: %6% -Point Defense Parts: %7% -Battle Speed: %12% Starlane Speed: %13% ''' +## Temporarily removed +# Direct Fire Parts: %4% +# Missile Parts: %5% +# Fighter Bays: %6% +# Point Defense Parts: %7% +# Battle Speed: %12% +## + ENC_TECH_DETAIL_UNLOCKS_SECTION_STR ''' @@ -3563,7 +3567,7 @@ A tamed %predefinedshipdesign% is ready for service at %planet%. EFFECT_GATEWAY_VOID_DESTROY -The %buildingtype% at %planet% destroyed all that entered the system. +The %buildingtype% at %planet% destroyed the %fleet% fleet. # Conditions @@ -5954,10 +5958,13 @@ Strength: %1% PART_DESC_DIRECT_FIRE_STATS -'''Damage: %1% -Rate of Fire: %2% shots/turn -Range: %3%''' +'''Attack Damage: %1% +''' +## TEMPORARILY HIDDEN +# Rate of Fire: %2% shots/turn +# Range: %3% + PART_DESC_LR_STATS '''Damage: %1% Rate of Fire: %2% missiles/turn Modified: trunk/FreeOrion/default/ship_hulls.txt =================================================================== --- trunk/FreeOrion/default/ship_hulls.txt 2011-10-22 23:57:48 UTC (rev 4431) +++ trunk/FreeOrion/default/ship_hulls.txt 2011-10-23 02:00:46 UTC (rev 4432) @@ -4,7 +4,7 @@ speed = 50 starlaneSpeed = 70 fuel = 3 - stealth = 1 + stealth = 10 structure = 100 buildCost = 1000 buildTime = 10 @@ -32,7 +32,7 @@ speed = 10 starlaneSpeed = 0 fuel = 0 - stealth = 1 + stealth = 10 structure = 5 buildCost = 1 buildTime = 1 @@ -105,7 +105,7 @@ speed = 50 starlaneSpeed = 65 fuel = 3 - stealth = 1.5 + stealth = 15 structure = 20 buildCost = 100 buildTime = 2 @@ -272,7 +272,7 @@ speed = 70 starlaneSpeed = 80 fuel = 3 - stealth = 1 + stealth = 10 structure = 10 buildCost = 125 buildTime = 2 @@ -405,7 +405,7 @@ speed = 25 starlaneSpeed = 80 fuel = 3 - stealth = 1 + stealth = 10 structure = 60 buildCost = 750 buildTime = 15 @@ -556,7 +556,7 @@ speed = 30 starlaneSpeed = 60 fuel = 4 - stealth = 1 + stealth = 10 structure = 40 buildCost = 100 buildTime = 2 @@ -643,7 +643,7 @@ speed = 50 starlaneSpeed = 60 fuel = 4 - stealth = 10 + stealth = 100 structure = 5 buildCost = 30 buildTime = 2 @@ -742,7 +742,7 @@ speed = 70 starlaneSpeed = 60 fuel = 4 - stealth = 10 + stealth = 100 structure = 3 buildCost = 50 buildTime = 3 @@ -1575,7 +1575,7 @@ speed = 5 starlaneSpeed = 20 fuel = 3 - stealth = 1.5 + stealth = 15 structure = 10 buildCost = 1 buildTime = 2 @@ -1622,7 +1622,7 @@ speed = 0 starlaneSpeed = 0 fuel = 0 - stealth = 1 + stealth = 10 structure = 10 buildCost = 1 buildTime = 2 @@ -1657,7 +1657,7 @@ speed = 20 starlaneSpeed = 30 fuel = 5 - stealth = 1 + stealth = 10 structure = 40 buildCost = 1 buildTime = 2 @@ -1696,7 +1696,7 @@ speed = 20 starlaneSpeed = 0 fuel = 0 - stealth = 1 + stealth = 10 structure = 40 buildCost = 1 buildTime = 2 @@ -1717,7 +1717,7 @@ speed = 12 starlaneSpeed = 30 fuel = 3 - stealth = 1.5 + stealth = 15 structure = 5 buildCost = 1 buildTime = 2 @@ -1750,7 +1750,7 @@ speed = 0 starlaneSpeed = 0 fuel = 0 - stealth = 1 + stealth = 10 structure = 50 buildCost = 1 buildTime = 1 @@ -1792,7 +1792,7 @@ speed = 7 starlaneSpeed = 30 fuel = 5 - stealth = 1.5 + stealth = 15 structure = 5 buildCost = 1 buildTime = 1 @@ -1888,7 +1888,7 @@ speed = 5 starlaneSpeed = 30 fuel = 6 - stealth = 1 + stealth = 10 structure = 10 buildCost = 1 buildTime = 1 @@ -1990,7 +1990,7 @@ speed = 5 starlaneSpeed = 25 fuel = 5 - stealth = 1 + stealth = 10 structure = 25 buildCost = 1 buildTime = 1 @@ -2092,7 +2092,7 @@ speed = 5 starlaneSpeed = 20 fuel = 4 - stealth = 1 + stealth = 10 structure = 50 buildCost = 1 buildTime = 1 @@ -2145,7 +2145,7 @@ speed = 20 starlaneSpeed = 40 fuel = 4 - stealth = 1 + stealth = 10 structure = 18 buildCost = 1 buildTime = 1 @@ -2204,7 +2204,7 @@ speed = 20 starlaneSpeed = 45 fuel = 4 - stealth = 1 + stealth = 10 structure = 35 buildCost = 1 buildTime = 1 @@ -2259,7 +2259,7 @@ speed = 20 starlaneSpeed = 50 fuel = 4 - stealth = 1 + stealth = 10 structure = 50 buildCost = 1 buildTime = 1 @@ -2306,7 +2306,7 @@ speed = 50 starlaneSpeed = 55 fuel = 5 - stealth = 1.5 + stealth = 15 structure = 12 buildCost = 1 buildTime = 1 @@ -2362,7 +2362,7 @@ speed = 50 starlaneSpeed = 60 fuel = 5 - stealth = 1 + stealth = 10 structure = 25 buildCost = 1 buildTime = 1 @@ -2417,7 +2417,7 @@ speed = 50 starlaneSpeed = 65 fuel = 5 - stealth = 1 + stealth = 10 structure = 40 buildCost = 1 buildTime = 1 @@ -2464,7 +2464,7 @@ speed = 20 starlaneSpeed = 30 fuel = 3 - stealth = 1 + stealth = 10 structure = 25 buildCost = 1 buildTime = 1 @@ -2520,7 +2520,7 @@ speed = 20 starlaneSpeed = 25 fuel = 2 - stealth = 1 + stealth = 10 structure = 40 buildCost = 1 buildTime = 1 @@ -2576,7 +2576,7 @@ speed = 20 starlaneSpeed = 25 fuel = 5 - stealth = 1 + stealth = 10 structure = 60 buildCost = 1 buildTime = 1 Modified: trunk/FreeOrion/default/ship_parts.txt =================================================================== --- trunk/FreeOrion/default/ship_parts.txt 2011-10-22 23:57:48 UTC (rev 4431) +++ trunk/FreeOrion/default/ship_parts.txt 2011-10-23 02:00:46 UTC (rev 4432) @@ -278,7 +278,7 @@ scope = Source activation = Source stackinggroup = "DETECTION_PART_STACK" - effects = SetDetection Value + 35 + effects = SetDetection Value + 350 graphic = "icons/ship_parts/sensors.png" Part @@ -295,7 +295,7 @@ scope = Source activation = Source stackinggroup = "DETECTION_PART_STACK" - effects = SetDetection Value + 25 + effects = SetDetection Value + 250 graphic = "icons/ship_parts/neutron-scanner.png" Part @@ -312,7 +312,7 @@ scope = Source activation = Source stackinggroup = "DETECTION_PART_STACK" - effects = SetDetection Value + 10 + effects = SetDetection Value + 100 graphic = "icons/ship_parts/active_radar.png" Part @@ -329,7 +329,7 @@ scope = Source activation = Source stackinggroup = "DETECTION_PART_STACK" - effects = SetDetection Value + 3 + effects = SetDetection Value + 30 graphic = "icons/ship_parts/optical_sensors.png" Part Modified: trunk/FreeOrion/default/species.txt =================================================================== --- trunk/FreeOrion/default/species.txt 2011-10-22 23:57:48 UTC (rev 4431) +++ trunk/FreeOrion/default/species.txt 2011-10-23 02:00:46 UTC (rev 4432) @@ -14691,6 +14691,7 @@ ] graphic = "icons/species/eaxaw.png" +/* Species name = "SP_SUPER_TEST" description = "SP_SUPER_TEST_DESC" @@ -15535,3 +15536,4 @@ ] graphic = "icons/species/amorphous-03.png" +*/ |
From: <ele...@us...> - 2011-10-28 16:37:00
|
Revision: 4449 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4449&view=rev Author: eleazzaar Date: 2011-10-28 16:36:53 +0000 (Fri, 28 Oct 2011) Log Message: ----------- Simplified weapon line-up by adding refinements. Not well integrated with the rest of the tech tree and monsters and some predefined hulls may need new weapon assignments, because weapon strength was compressed to allow room for refinements. Modified Paths: -------------- trunk/FreeOrion/default/eng_stringtable.txt trunk/FreeOrion/default/ship_parts.txt trunk/FreeOrion/default/techs.txt Added Paths: ----------- trunk/FreeOrion/default/data/art/icons/ship_parts/death-ray-1.png trunk/FreeOrion/default/data/art/icons/ship_parts/death-ray-2.png trunk/FreeOrion/default/data/art/icons/ship_parts/death-ray-3.png trunk/FreeOrion/default/data/art/icons/ship_parts/death-ray-4.png trunk/FreeOrion/default/data/art/icons/ship_parts/death-ray-5.png trunk/FreeOrion/default/data/art/icons/ship_parts/laser-1.png trunk/FreeOrion/default/data/art/icons/ship_parts/laser-2.png trunk/FreeOrion/default/data/art/icons/ship_parts/laser-3.png trunk/FreeOrion/default/data/art/icons/ship_parts/laser-4.png trunk/FreeOrion/default/data/art/icons/ship_parts/mass-driver-1.png trunk/FreeOrion/default/data/art/icons/ship_parts/mass-driver-2.png trunk/FreeOrion/default/data/art/icons/ship_parts/mass-driver-3.png trunk/FreeOrion/default/data/art/icons/ship_parts/mass-driver-4.png trunk/FreeOrion/default/data/art/icons/ship_parts/plasma-1.png trunk/FreeOrion/default/data/art/icons/ship_parts/plasma-2.png trunk/FreeOrion/default/data/art/icons/ship_parts/plasma-3.png trunk/FreeOrion/default/data/art/icons/ship_parts/plasma-4.png Added: trunk/FreeOrion/default/data/art/icons/ship_parts/death-ray-1.png =================================================================== (Binary files differ) Property changes on: trunk/FreeOrion/default/data/art/icons/ship_parts/death-ray-1.png ___________________________________________________________________ Added: svn:mime-type + image/png Added: trunk/FreeOrion/default/data/art/icons/ship_parts/death-ray-2.png =================================================================== (Binary files differ) Property changes on: trunk/FreeOrion/default/data/art/icons/ship_parts/death-ray-2.png ___________________________________________________________________ Added: svn:mime-type + image/png Added: trunk/FreeOrion/default/data/art/icons/ship_parts/death-ray-3.png =================================================================== (Binary files differ) Property changes on: trunk/FreeOrion/default/data/art/icons/ship_parts/death-ray-3.png ___________________________________________________________________ Added: svn:mime-type + image/png Added: trunk/FreeOrion/default/data/art/icons/ship_parts/death-ray-4.png =================================================================== (Binary files differ) Property changes on: trunk/FreeOrion/default/data/art/icons/ship_parts/death-ray-4.png ___________________________________________________________________ Added: svn:mime-type + image/png Added: trunk/FreeOrion/default/data/art/icons/ship_parts/death-ray-5.png =================================================================== (Binary files differ) Property changes on: trunk/FreeOrion/default/data/art/icons/ship_parts/death-ray-5.png ___________________________________________________________________ Added: svn:mime-type + image/png Added: trunk/FreeOrion/default/data/art/icons/ship_parts/laser-1.png =================================================================== (Binary files differ) Property changes on: trunk/FreeOrion/default/data/art/icons/ship_parts/laser-1.png ___________________________________________________________________ Added: svn:mime-type + image/png Added: trunk/FreeOrion/default/data/art/icons/ship_parts/laser-2.png =================================================================== (Binary files differ) Property changes on: trunk/FreeOrion/default/data/art/icons/ship_parts/laser-2.png ___________________________________________________________________ Added: svn:mime-type + image/png Added: trunk/FreeOrion/default/data/art/icons/ship_parts/laser-3.png =================================================================== (Binary files differ) Property changes on: trunk/FreeOrion/default/data/art/icons/ship_parts/laser-3.png ___________________________________________________________________ Added: svn:mime-type + image/png Added: trunk/FreeOrion/default/data/art/icons/ship_parts/laser-4.png =================================================================== (Binary files differ) Property changes on: trunk/FreeOrion/default/data/art/icons/ship_parts/laser-4.png ___________________________________________________________________ Added: svn:mime-type + image/png Added: trunk/FreeOrion/default/data/art/icons/ship_parts/mass-driver-1.png =================================================================== (Binary files differ) Property changes on: trunk/FreeOrion/default/data/art/icons/ship_parts/mass-driver-1.png ___________________________________________________________________ Added: svn:mime-type + image/png Added: trunk/FreeOrion/default/data/art/icons/ship_parts/mass-driver-2.png =================================================================== (Binary files differ) Property changes on: trunk/FreeOrion/default/data/art/icons/ship_parts/mass-driver-2.png ___________________________________________________________________ Added: svn:mime-type + image/png Added: trunk/FreeOrion/default/data/art/icons/ship_parts/mass-driver-3.png =================================================================== (Binary files differ) Property changes on: trunk/FreeOrion/default/data/art/icons/ship_parts/mass-driver-3.png ___________________________________________________________________ Added: svn:mime-type + image/png Added: trunk/FreeOrion/default/data/art/icons/ship_parts/mass-driver-4.png =================================================================== (Binary files differ) Property changes on: trunk/FreeOrion/default/data/art/icons/ship_parts/mass-driver-4.png ___________________________________________________________________ Added: svn:mime-type + image/png Added: trunk/FreeOrion/default/data/art/icons/ship_parts/plasma-1.png =================================================================== (Binary files differ) Property changes on: trunk/FreeOrion/default/data/art/icons/ship_parts/plasma-1.png ___________________________________________________________________ Added: svn:mime-type + image/png Added: trunk/FreeOrion/default/data/art/icons/ship_parts/plasma-2.png =================================================================== (Binary files differ) Property changes on: trunk/FreeOrion/default/data/art/icons/ship_parts/plasma-2.png ___________________________________________________________________ Added: svn:mime-type + image/png Added: trunk/FreeOrion/default/data/art/icons/ship_parts/plasma-3.png =================================================================== (Binary files differ) Property changes on: trunk/FreeOrion/default/data/art/icons/ship_parts/plasma-3.png ___________________________________________________________________ Added: svn:mime-type + image/png Added: trunk/FreeOrion/default/data/art/icons/ship_parts/plasma-4.png =================================================================== (Binary files differ) Property changes on: trunk/FreeOrion/default/data/art/icons/ship_parts/plasma-4.png ___________________________________________________________________ Added: svn:mime-type + image/png Modified: trunk/FreeOrion/default/eng_stringtable.txt =================================================================== --- trunk/FreeOrion/default/eng_stringtable.txt 2011-10-28 00:17:37 UTC (rev 4448) +++ trunk/FreeOrion/default/eng_stringtable.txt 2011-10-28 16:36:53 UTC (rev 4449) @@ -5069,50 +5069,85 @@ By phasing parts a planet in and out of space-time, its stealth can be increased massively. SHP_WEAPON_2 -Weapon 2: Nuclear Missile +Mass Driver 2 SHP_WEAPON_2_DESC -'''Unlocks ship weapon tech #2: Nuclear Missile.''' +'''Refines Mass Driver to level 2.''' SHP_WEAPON_3 -Weapon 3: Laser +Mass Driver 3 SHP_WEAPON_3_DESC -'''Unlocks ship weapon tech #3: Laser.''' +'''Refines Mass Driver to level 3.''' SHP_WEAPON_4 -Weapon 4: Pulse Laser +Mass Driver 4 SHP_WEAPON_4_DESC -'''Unlocks ship weapon tech #4: Pulse Laser.''' +'''Refines Mass Driver to level 4.''' SHP_WEAPON_5 -Weapon 5: Ion Cannon +Laser 1 SHP_WEAPON_5_DESC -'''Unlocks ship weapon tech #5: Ion Cannon.''' +'''Unlocks the Laser, a more powerful ship's weapon than the Mass Driver.''' SHP_WEAPON_6 -Weapon 6: Particle Beam +Laser 2 SHP_WEAPON_6_DESC -'''Unlocks ship weapon tech #6: Particle Beam.''' +'''Refines Laser to level 2.''' SHP_WEAPON_7 -Weapon 7: Antimatter Torpedo +Laser 3 SHP_WEAPON_7_DESC -'''Unlocks ship weapon tech #7: Antimatter Torpedo.''' +'''Refines Laser to level 3.''' SHP_WEAPON_8 -Weapon 8: Phasor +Laser 4 SHP_WEAPON_8_DESC -'''Unlocks ship weapon tech #8: Phasor.''' +'''Refines Laser to level 4.''' SHP_WEAPON_9 -Weapon 9: Quantum Cannon +Plasma Cannon 1 SHP_WEAPON_9_DESC -'''Unlocks ship weapon tech #9: Quantum Cannon'.''' +'''Unlocks the Plasma Cannon, a more powerful ship's weapon than the Laser.''' SHP_WEAPON_10 -Weapon 10: Death Ray +Plasma Cannon 2 SHP_WEAPON_10_DESC -'''Unlocks ship weapon tech #10: Death Ray.''' +'''Refines Plasma Cannon to level 2.''' +SHP_WEAPON_11 +Plasma Cannon 3 +SHP_WEAPON_11_DESC +'''Refines Plasma Cannon to level 3.''' + +SHP_WEAPON_12 +Plasma Cannon 4 +SHP_WEAPON_12_DESC +'''Refines Plasma Cannon to level 4.''' + +SHP_WEAPON_13 +Death Ray 1 +SHP_WEAPON_13_DESC +'''Unlocks the Death Ray, the ultimate ship's weapon.''' + +SHP_WEAPON_14 +Death Ray 2 +SHP_WEAPON_14_DESC +'''Refines Death Ray to level 2.''' + +SHP_WEAPON_15 +Death Ray 3 +SHP_WEAPON_15_DESC +'''Refines Death Ray to level 3.''' + +SHP_WEAPON_16 +Death Ray 4 +SHP_WEAPON_16_DESC +'''Refines Death Ray to level 4.''' + +SHP_WEAPON_17 +Death Ray 5 +SHP_WEAPON_17_DESC +'''Refines Death Ray to level 5. The ultimate refinement of the ultimate weapon.''' + SHP_ION_CANNON Ion Cannon @@ -5996,55 +6031,90 @@ ############## SR_WEAPON_1 -'''Rail Gun''' +Mass Driver 1 SR_WEAPON_1_DESC -'''Weapon 1: Rail Gun''' +'''The Mass Driver, a basic weapon.''' SR_WEAPON_2 -'''Nuclear Missile''' +Mass Driver 2 SR_WEAPON_2_DESC -'''Weapon 2: Nuclear Missile''' +'''Mass Driver, refined to level 2.''' SR_WEAPON_3 -'''Laser''' +Mass Driver 3 SR_WEAPON_3_DESC -'''Weapon 3: Laser''' +'''Mass Driver, refined to level 3.''' SR_WEAPON_4 -'''Pulse Laser''' +Mass Driver 4 SR_WEAPON_4_DESC -'''Weapon 4: Pulse Laser''' +'''Mass Driver, refined to level 4.''' SR_WEAPON_5 -'''Ion Cannon''' +Laser 1 SR_WEAPON_5_DESC -'''Weapon 5: Ion Cannon''' +'''The Laser, a more powerful ship's weapon than the Mass Driver.''' SR_WEAPON_6 -'''Particle Beam''' +Laser 2 SR_WEAPON_6_DESC -'''Weapon 6: Particle Beam''' +'''Laser, refined to level 2.''' SR_WEAPON_7 -'''Antimatter Torpedo''' +Laser 3 SR_WEAPON_7_DESC -'''Weapon 7: Antimatter Torpedo''' +'''Laser, refined to level 3.''' SR_WEAPON_8 -'''Phasor''' +Laser 4 SR_WEAPON_8_DESC -'''Weapon 8: Phasor''' +'''Laser, refined to level 4.''' SR_WEAPON_9 -'''Quantum Cannon''' +Plasma Cannon 1 SR_WEAPON_9_DESC -'''Weapon 9: Quantum Cannon''' +'''The Plasma Cannon, a more powerful ship's weapon than the Laser.''' SR_WEAPON_10 -'''Death Ray''' +Plasma Cannon 2 SR_WEAPON_10_DESC -'''Weapon 10: Death Ray''' +'''Plasma Cannon, refined to level 2.''' +SR_WEAPON_11 +Plasma Cannon 3 +SR_WEAPON_11_DESC +'''Plasma Cannon, refined to level 3.''' + +SR_WEAPON_12 +Plasma Cannon 4 +SR_WEAPON_12_DESC +'''Plasma Cannon, refined to level 4.''' + +SR_WEAPON_13 +Death Ray 1 +SR_WEAPON_13_DESC +'''The Death Ray, the ultimate ship's weapon.''' + +SR_WEAPON_14 +Death Ray 2 +SR_WEAPON_14_DESC +'''Death Ray, refined to level 2.''' + +SR_WEAPON_15 +Death Ray 3 +SR_WEAPON_15_DESC +'''Death Ray, refined to level 3.''' + +SR_WEAPON_16 +Death Ray 4 +SR_WEAPON_16_DESC +'''Death Ray, refined to level 4.''' + +SR_WEAPON_17 +Death Ray 5 +SR_WEAPON_17_DESC +'''Death Ray, refined to level 5. The ultimate refinement of the ultimate weapon.''' + SR_LASER Laser Modified: trunk/FreeOrion/default/ship_parts.txt =================================================================== --- trunk/FreeOrion/default/ship_parts.txt 2011-10-28 00:17:37 UTC (rev 4448) +++ trunk/FreeOrion/default/ship_parts.txt 2011-10-28 16:36:53 UTC (rev 4449) @@ -21,7 +21,7 @@ buildtime = 1 mountableSlotTypes = External location = OwnedBy TheEmpire Source.Owner - graphic = "icons/ship_parts/mass_driver.png" + graphic = "icons/ship_parts/mass-driver-1.png" Part name = "SR_WEAPON_2" @@ -30,11 +30,11 @@ damage = 3 ROF = 1 range = 50 - buildcost = 15 + buildcost = 5 buildtime = 1 mountableSlotTypes = External location = OwnedBy TheEmpire Source.Owner - graphic = "icons/ship_parts/nuclear_missile.png" + graphic = "icons/ship_parts/mass-driver-2.png" Part name = "SR_WEAPON_3" @@ -43,94 +43,185 @@ damage = 5 ROF = 1 range = 50 - buildcost = 25 + buildcost = 5 buildtime = 1 mountableSlotTypes = External location = OwnedBy TheEmpire Source.Owner - graphic = "icons/ship_parts/laser.png" + graphic = "icons/ship_parts/mass-driver-3.png" Part name = "SR_WEAPON_4" description = "SR_WEAPON_4_DESC" class = ShortRange - damage = 10 + damage = 8 ROF = 1 range = 50 - buildcost = 50 - buildtime = 2 + buildcost = 5 + buildtime = 1 mountableSlotTypes = External location = OwnedBy TheEmpire Source.Owner - graphic = "icons/ship_parts/pulse-laser.png" + graphic = "icons/ship_parts/mass-driver-4.png" Part name = "SR_WEAPON_5" description = "SR_WEAPON_5_DESC" class = ShortRange - damage = 15 + damage = 10 ROF = 1 range = 50 - buildcost = 75 + buildcost = 25 buildtime = 2 mountableSlotTypes = External location = OwnedBy TheEmpire Source.Owner - graphic = "icons/ship_parts/ion_cannon.png" + graphic = "icons/ship_parts/laser-1.png" Part name = "SR_WEAPON_6" description = "SR_WEAPON_6_DESC" class = ShortRange - damage = 25 + damage = 15 ROF = 1 range = 50 - buildcost = 125 + buildcost = 25 buildtime = 2 mountableSlotTypes = External location = OwnedBy TheEmpire Source.Owner - graphic = "icons/ship_parts/weapon-6.png" + graphic = "icons/ship_parts/laser-2.png" Part name = "SR_WEAPON_7" description = "SR_WEAPON_7_DESC" class = ShortRange - damage = 35 + damage = 20 ROF = 1 range = 50 - buildcost = 175 + buildcost = 25 buildtime = 3 mountableSlotTypes = External location = OwnedBy TheEmpire Source.Owner - graphic = "icons/ship_parts/weapon-7.png" + graphic = "icons/ship_parts/laser-3.png" Part name = "SR_WEAPON_8" description = "SR_WEAPON_8_DESC" class = ShortRange - damage = 50 + damage = 25 ROF = 1 range = 50 - buildcost = 250 + buildcost = 25 buildtime = 3 mountableSlotTypes = External location = OwnedBy TheEmpire Source.Owner - graphic = "icons/ship_parts/weapon-8.png" + graphic = "icons/ship_parts/laser-4.png" Part name = "SR_WEAPON_9" description = "SR_WEAPON_9_DESC" class = ShortRange - damage = 70 + damage = 30 ROF = 1 range = 50 - buildcost = 350 + buildcost = 100 buildtime = 3 mountableSlotTypes = External location = OwnedBy TheEmpire Source.Owner - graphic = "icons/ship_parts/weapon-9.png" + graphic = "icons/ship_parts/plasma-1.png" Part name = "SR_WEAPON_10" description = "SR_WEAPON_10_DESC" class = ShortRange + damage = 38 + ROF = 1 + range = 50 + buildcost = 100 + buildtime = 4 + mountableSlotTypes = External + location = OwnedBy TheEmpire Source.Owner + graphic = "icons/ship_parts/plasma-2.png" + +Part + name = "SR_WEAPON_11" + description = "SR_WEAPON_11_DESC" + class = ShortRange + damage = 42 + ROF = 1 + range = 50 + buildcost = 100 + buildtime = 4 + mountableSlotTypes = External + location = OwnedBy TheEmpire Source.Owner + graphic = "icons/ship_parts/plasma-3.png" + +Part + name = "SR_WEAPON_12" + description = "SR_WEAPON_12_DESC" + class = ShortRange + damage = 53 + ROF = 1 + range = 50 + buildcost = 100 + buildtime = 4 + mountableSlotTypes = External + location = OwnedBy TheEmpire Source.Owner + graphic = "icons/ship_parts/plasma-4.png" + +Part + name = "SR_WEAPON_13" + description = "SR_WEAPON_13_DESC" + class = ShortRange + damage = 60 + ROF = 1 + range = 50 + buildcost = 500 + buildtime = 4 + mountableSlotTypes = External + location = OwnedBy TheEmpire Source.Owner + graphic = "icons/ship_parts/death-ray-1.png" + +Part + name = "SR_WEAPON_14" + description = "SR_WEAPON_14_DESC" + class = ShortRange + damage = 70 + ROF = 1 + range = 50 + buildcost = 500 + buildtime = 4 + mountableSlotTypes = External + location = OwnedBy TheEmpire Source.Owner + graphic = "icons/ship_parts/death-ray-2.png" + +Part + name = "SR_WEAPON_15" + description = "SR_WEAPON_15_DESC" + class = ShortRange + damage = 80 + ROF = 1 + range = 50 + buildcost = 500 + buildtime = 4 + mountableSlotTypes = External + location = OwnedBy TheEmpire Source.Owner + graphic = "icons/ship_parts/death-ray-3.png" + +Part + name = "SR_WEAPON_16" + description = "SR_WEAPON_16_DESC" + class = ShortRange + damage = 90 + ROF = 1 + range = 50 + buildcost = 500 + buildtime = 4 + mountableSlotTypes = External + location = OwnedBy TheEmpire Source.Owner + graphic = "icons/ship_parts/death-ray-4.png" + +Part + name = "SR_WEAPON_17" + description = "SR_WEAPON_17_DESC" + class = ShortRange damage = 100 ROF = 1 range = 50 @@ -138,7 +229,7 @@ buildtime = 4 mountableSlotTypes = External location = OwnedBy TheEmpire Source.Owner - graphic = "icons/ship_parts/weapon-10.png" + graphic = "icons/ship_parts/death-ray-5.png" Part name = "AR_LEAD_PLATE" Modified: trunk/FreeOrion/default/techs.txt =================================================================== --- trunk/FreeOrion/default/techs.txt 2011-10-28 00:17:37 UTC (rev 4448) +++ trunk/FreeOrion/default/techs.txt 2011-10-28 16:36:53 UTC (rev 4449) @@ -131,10 +131,10 @@ name = "SHP_WEAPON_2" description = "SHP_WEAPON_2_DESC" short_description = "SHIP_WEAPON_UNLOCK_SHORT_DESC" - techtype = Application + techtype = Refinement category = "SHIPS_CATEGORY" - researchcost = 25 - researchturns = 2 + researchcost = 20 + researchturns = 5 prerequisites = "SHP_ROOT_AGGRESSION" unlock = Item type = ShipPart name = "SR_WEAPON_2" @@ -142,9 +142,9 @@ name = "SHP_WEAPON_3" description = "SHP_WEAPON_3_DESC" short_description = "SHIP_WEAPON_UNLOCK_SHORT_DESC" - techtype = Application + techtype = Refinement category = "SHIPS_CATEGORY" - researchcost = 50 + researchcost = 40 researchturns = 3 prerequisites = "SHP_WEAPON_2" unlock = Item type = ShipPart name = "SR_WEAPON_3" @@ -152,10 +152,10 @@ Tech name = "SHP_WEAPON_4" description = "SHP_WEAPON_4_DESC" - short_description = "SHIP_PART_UNLOCK_SHORT_DESC" - techtype = Application + short_description = "SHIP_WEAPON_UNLOCK_SHORT_DESC" + techtype = Refinement category = "SHIPS_CATEGORY" - researchcost = 100 + researchcost = 50 researchturns = 4 prerequisites = "SHP_WEAPON_3" unlock = Item type = ShipPart name = "SR_WEAPON_4" @@ -167,18 +167,18 @@ techtype = Application category = "SHIPS_CATEGORY" researchcost = 200 - researchturns = 5 - prerequisites = "SHP_WEAPON_4" + researchturns = 10 + prerequisites = "SHP_ROOT_AGGRESSION" unlock = Item type = ShipPart name = "SR_WEAPON_5" Tech name = "SHP_WEAPON_6" description = "SHP_WEAPON_6_DESC" short_description = "SHIP_WEAPON_UNLOCK_SHORT_DESC" - techtype = Application + techtype = Refinement category = "SHIPS_CATEGORY" - researchcost = 500 - researchturns = 6 + researchcost = 100 + researchturns = 5 prerequisites = "SHP_WEAPON_5" unlock = Item type = ShipPart name = "SR_WEAPON_6" @@ -186,10 +186,10 @@ name = "SHP_WEAPON_7" description = "SHP_WEAPON_7_DESC" short_description = "SHIP_WEAPON_UNLOCK_SHORT_DESC" - techtype = Application + techtype = Refinement category = "SHIPS_CATEGORY" - researchcost = 1000 - researchturns = 7 + researchcost = 200 + researchturns = 6 prerequisites = "SHP_WEAPON_6" unlock = Item type = ShipPart name = "SR_WEAPON_7" @@ -197,10 +197,10 @@ name = "SHP_WEAPON_8" description = "SHP_WEAPON_8_DESC" short_description = "SHIP_WEAPON_UNLOCK_SHORT_DESC" - techtype = Application + techtype = Refinement category = "SHIPS_CATEGORY" - researchcost = 2000 - researchturns = 8 + researchcost = 400 + researchturns = 7 prerequisites = "SHP_WEAPON_7" unlock = Item type = ShipPart name = "SR_WEAPON_8" @@ -210,23 +210,100 @@ short_description = "SHIP_WEAPON_UNLOCK_SHORT_DESC" techtype = Application category = "SHIPS_CATEGORY" - researchcost = 4000 - researchturns = 9 - prerequisites = "SHP_WEAPON_8" + researchcost = 1000 + researchturns = 15 + prerequisites = "SHP_WEAPON_5" unlock = Item type = ShipPart name = "SR_WEAPON_9" Tech name = "SHP_WEAPON_10" description = "SHP_WEAPON_10_DESC" short_description = "SHIP_WEAPON_UNLOCK_SHORT_DESC" - techtype = Application + techtype = Refinement category = "SHIPS_CATEGORY" - researchcost = 8000 - researchturns = 10 + researchcost = 500 + researchturns = 8 prerequisites = "SHP_WEAPON_9" unlock = Item type = ShipPart name = "SR_WEAPON_10" Tech + name = "SHP_WEAPON_11" + description = "SHP_WEAPON_11_DESC" + short_description = "SHIP_WEAPON_UNLOCK_SHORT_DESC" + techtype = Refinement + category = "SHIPS_CATEGORY" + researchcost = 1000 + researchturns = 9 + prerequisites = "SHP_WEAPON_10" + unlock = Item type = ShipPart name = "SR_WEAPON_11" + +Tech + name = "SHP_WEAPON_12" + description = "SHP_WEAPON_12_DESC" + short_description = "SHIP_WEAPON_UNLOCK_SHORT_DESC" + techtype = Refinement + category = "SHIPS_CATEGORY" + researchcost = 2000 + researchturns = 10 + prerequisites = "SHP_WEAPON_11" + unlock = Item type = ShipPart name = "SR_WEAPON_12" + +Tech + name = "SHP_WEAPON_13" + description = "SHP_WEAPON_13_DESC" + short_description = "SHIP_WEAPON_UNLOCK_SHORT_DESC" + techtype = Application + category = "SHIPS_CATEGORY" + researchcost = 5000 + researchturns = 20 + prerequisites = "SHP_WEAPON_9" + unlock = Item type = ShipPart name = "SR_WEAPON_13" + +Tech + name = "SHP_WEAPON_14" + description = "SHP_WEAPON_14_DESC" + short_description = "SHIP_WEAPON_UNLOCK_SHORT_DESC" + techtype = Refinement + category = "SHIPS_CATEGORY" + researchcost = 2500 + researchturns = 11 + prerequisites = "SHP_WEAPON_13" + unlock = Item type = ShipPart name = "SR_WEAPON_14" + +Tech + name = "SHP_WEAPON_15" + description = "SHP_WEAPON_15_DESC" + short_description = "SHIP_WEAPON_UNLOCK_SHORT_DESC" + techtype = Refinement + category = "SHIPS_CATEGORY" + researchcost = 5000 + researchturns = 12 + prerequisites = "SHP_WEAPON_14" + unlock = Item type = ShipPart name = "SR_WEAPON_15" + +Tech + name = "SHP_WEAPON_16" + description = "SHP_WEAPON_16_DESC" + short_description = "SHIP_WEAPON_UNLOCK_SHORT_DESC" + techtype = Refinement + category = "SHIPS_CATEGORY" + researchcost = 10000 + researchturns = 13 + prerequisites = "SHP_WEAPON_15" + unlock = Item type = ShipPart name = "SR_WEAPON_16" + +Tech + name = "SHP_WEAPON_17" + description = "SHP_WEAPON_17_DESC" + short_description = "SHIP_WEAPON_UNLOCK_SHORT_DESC" + techtype = Refinement + category = "SHIPS_CATEGORY" + researchcost = 20000 + researchturns = 14 + prerequisites = "SHP_WEAPON_16" + unlock = Item type = ShipPart name = "SR_WEAPON_17" + +Tech name = "LRN_PHYS_BRAIN" description = "LRN_PHYS_BRAIN_DESC" short_description = "THEORY_SHORT_DESC" |
From: <ele...@us...> - 2011-11-07 15:31:56
|
Revision: 4478 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4478&view=rev Author: eleazzaar Date: 2011-11-07 15:31:45 +0000 (Mon, 07 Nov 2011) Log Message: ----------- More cleanup of loose ends from tech tree simplification. Tunnels special works right again. Modified Paths: -------------- trunk/FreeOrion/default/eng_stringtable.txt trunk/FreeOrion/default/specials.txt Modified: trunk/FreeOrion/default/eng_stringtable.txt =================================================================== --- trunk/FreeOrion/default/eng_stringtable.txt 2011-11-07 04:22:10 UTC (rev 4477) +++ trunk/FreeOrion/default/eng_stringtable.txt 2011-11-07 15:31:45 UTC (rev 4478) @@ -4082,8 +4082,10 @@ Genetic Engineering GRO_GENETIC_ENG_DESC -'''Increases farming on good worlds by the population and on adequate worlds by half of the population +'''Increases target farming on Good planets with the Farming focus by the planet's population, and on Adequate planets with the Farming focus by one half of the planet's population. +High-intensity farming output benefits from a thorough understanding of the environment and application of this knowledge in custom-tailoring crops via genetic modification. Self-rotating crops may be grown continually, without the traditional need to alternate to soil rejuvenating - but less productive - plants every few growing seasons. + The palette of genetics is as varied as the forms of life from which it borrows. Genes may be removed, copied and reinserted into genomes to create transgenic organisms with combinations of traits not existent or possible in nature. As well, genes may be altered prior to reinsertion, by altering the base codes directly, allowing entirely new genes to be created. Techniques are limited, however, to small modifications of existing genes that are available for study.''' GRO_ENV_ENCAPSUL @@ -4322,8 +4324,12 @@ Controlled Gravity Architecture CON_CONTGRAV_ARCH_DESC -By fully controlling the orientation and strength of gravitational forces acting upon and existent within a structure, designs may simultaneously exhibit the freedom of weightlessness and the utility of having a defined up and down. The structure itself, and the local environments it seeks to provide, may take any shape in space, extending to great lengths, looping about itself, and making arbitrary interconnections. Simultaneously, local environments within may be infused with a useful tug, which may vary from or be entirely different from immediately adjacent areas. Such versatility permits great new functional designs for social, manufacturing or other uses. +'''Increases the resource supply range of all colonies by 1. +By installing a massive null gravity generator at a planet's core, it becomes possible to turn a planet's gravity on or off like a light switch, but in a narrow well. The planet's industry then gains all the benefits of low-G and zero-G, but without the drawbacks. Reverse gravity wells can also be created, making space launches cost practically nothing. + +By fully controlling the orientation and strength of gravitational forces acting upon and existent within a structure, designs may simultaneously exhibit the freedom of weightlessness and the utility of having a defined up and down. The structure itself, and the local environments it seeks to provide, may take any shape in space, extending to great lengths, looping about itself, and making arbitrary interconnections. Simultaneously, local environments within may be infused with a useful tug, which may vary from or be entirely different from immediately adjacent areas. Such versatility permits great new functional designs for social, manufacturing or other uses.''' + CON_GAL_INFRA Galactic Infrastructure @@ -4732,26 +4738,12 @@ CON_STARGATE_DESC Particularly in more expansive empires, the need to move ships to a specific defensive location in great haste often exceeds the feasibility. By creating a warp between two or more points in space-time, it can be made possible to move ships even across an entire empire at need, allowing new offensive and defensive strategies. -CON_GRAVITY_WELLS -Controlled gravity wells - -CON_GRAVITY_WELLS_DESC -'''Increases the resource supply range of all colonies by 1. - -By installing a massive null gravity generator at a planet's core, it becomes possible to turn a planet's gravity on or off like a light switch, but in a narrow well. The planet's industry then gains all the benefits of low-G and zero-G, but without the drawbacks. Reverse gravity wells can also be created, making space launches cost practically nothing.''' - CON_ART_PLANET Artificial Planet CON_ART_PLANET_DESC Gas giants and asteroid belts offer unique opportunities and resources, not only as sites for acquiring valuable - and on occasion extremely rare - resources, but as raw materials in and of themselves for the production of artificial planets. Such planets would offer new centres for production in previously empty or entirely occupied systems. In addition, various key features of the planet can be modified or added during the construction process, potentially allowing the planets size and environment to be specified, or certain planet specials to be added. -CON_ART_MOON -Artificial Moon - -CON_ART_MOON_DESC -Though natural satellites are relatively commonplace occurrences amongst planetary bodies, it is truly rare to find a moon with an orbital period equal to that of its rotational period. Such a satellite would have one side constantly facing away from the planet, allowing the construction of massive installations - which under normal circumstances would be easily visible from the planet's surface - to be constructed with total secrecy, completely invisible to the unsuspecting populace on the planet below. - CON_PALACE_EXCLUDE Palace Excluder @@ -4764,14 +4756,6 @@ GRO_INDUSTRY_FARM_DESC Traditional, simple farming methods are sufficient for small, locally self-sufficient populations without significant limits on available space or time. With greater specialization of more advanced societies however, fewer farmers must feed many more workers from much greater distances away, including even interstellar food shipment for fledgling colonies or major industrial centres. This dependency on interstellar shipping routes makes industrial worlds extremely vulnerable to blockade by enemy forces. By gradually adapting factories and adding supplementary infrastructure over a long period of time, waste matter and energy can be used to grow food with no extra cost, allowing industrial planets a small supply of food in great need. -GRO_SELF_ROTATING_CROPS -Self-Rotating Crops - -GRO_SELF_ROTATING_CROPS_DESC -'''Increases target farming on Good planets with the Farming focus by the planet's population, and on Adequate planets with the Farming focus by one half of the planet's population. - -High-intensity farming output benefits from a thorough understanding of the environment and application of this knowledge in custom-tailoring crops via genetic modification. Self-rotating crops may be grown continually, without the traditional need to alternate to soil rejuvenating - but less productive - plants every few growing seasons.''' - GRO_GENOME_BANK Genome Bank @@ -5929,8 +5913,10 @@ BLD_ART_MOON_DESC '''Forms an artificial moon with 1:1 orbital period - rotational period resonance. This allows the construction of special buildings which may only be built on a resonant moon. -This cannot be constructed at a Gas Giant or Asteroid Belt.''' +This cannot be constructed at a Gas Giant or Asteroid Belt. +Though natural satellites are relatively commonplace occurrences amongst planetary bodies, it is truly rare to find a moon with an orbital period equal to that of its rotational period. Such a satellite would have one side constantly facing away from the planet, allowing the construction of massive installations - which under normal circumstances would be easily visible from the planet's surface - to be constructed with total secrecy, completely invisible to the unsuspecting populace on the planet below.''' + BLD_SOL_REJUV Solar Rejuvenator Modified: trunk/FreeOrion/default/specials.txt =================================================================== --- trunk/FreeOrion/default/specials.txt 2011-11-07 04:22:10 UTC (rev 4477) +++ trunk/FreeOrion/default/specials.txt 2011-11-07 15:31:45 UTC (rev 4478) @@ -277,8 +277,8 @@ scope = Source activation = And [ Or [ - OwnerHasTech "GRO_XENOGEN_ADAPT" - OwnerHasTech "GRO_XENO_SYMBIOGEN" + OwnerHasTech "GRO_XENO_GENETICS" + OwnerHasTech "GRO_XENO_HYBRIDS" OwnerHasTech "GRO_CYBORG" ] Planet size = Tiny @@ -290,7 +290,7 @@ scope = Source activation = And [ Or [ - OwnerHasTech "GRO_XENO_SYMBIOGEN" + OwnerHasTech "GRO_XENO_HYBRIDS" OwnerHasTech "GRO_CYBORG" ] Planet size = Tiny @@ -310,8 +310,8 @@ scope = Source activation = And [ Or [ - OwnerHasTech "GRO_XENOGEN_ADAPT" - OwnerHasTech "GRO_XENO_SYMBIOGEN" + OwnerHasTech "GRO_XENO_GENETICS" + OwnerHasTech "GRO_XENO_HYBRIDS" OwnerHasTech "GRO_CYBORG" ] Planet size = Small @@ -323,7 +323,7 @@ scope = Source activation = And [ Or [ - OwnerHasTech "GRO_XENO_SYMBIOGEN" + OwnerHasTech "GRO_XENO_HYBRIDS" OwnerHasTech "GRO_CYBORG" ] Planet size = Small @@ -343,8 +343,8 @@ scope = Source activation = And [ Or [ - OwnerHasTech "GRO_XENOGEN_ADAPT" - OwnerHasTech "GRO_XENO_SYMBIOGEN" + OwnerHasTech "GRO_XENO_GENETICS" + OwnerHasTech "GRO_XENO_HYBRIDS" OwnerHasTech "GRO_CYBORG" ] Planet size = Medium @@ -356,7 +356,7 @@ scope = Source activation = And [ Or [ - OwnerHasTech "GRO_XENO_SYMBIOGEN" + OwnerHasTech "GRO_XENO_HYBRIDS" OwnerHasTech "GRO_CYBORG" ] Planet size = Medium @@ -376,8 +376,8 @@ scope = Source activation = And [ Or [ - OwnerHasTech "GRO_XENOGEN_ADAPT" - OwnerHasTech "GRO_XENO_SYMBIOGEN" + OwnerHasTech "GRO_XENO_GENETICS" + OwnerHasTech "GRO_XENO_HYBRIDS" OwnerHasTech "GRO_CYBORG" ] Planet size = Large @@ -389,7 +389,7 @@ scope = Source activation = And [ Or [ - OwnerHasTech "GRO_XENO_SYMBIOGEN" + OwnerHasTech "GRO_XENO_HYBRIDS" OwnerHasTech "GRO_CYBORG" ] Planet size = Large @@ -409,8 +409,8 @@ scope = Source activation = And [ Or [ - OwnerHasTech "GRO_XENOGEN_ADAPT" - OwnerHasTech "GRO_XENO_SYMBIOGEN" + OwnerHasTech "GRO_XENO_GENETICS" + OwnerHasTech "GRO_XENO_HYBRIDS" OwnerHasTech "GRO_CYBORG" ] Planet size = Huge @@ -422,7 +422,7 @@ scope = Source activation = And [ Or [ - OwnerHasTech "GRO_XENO_SYMBIOGEN" + OwnerHasTech "GRO_XENO_HYBRIDS" OwnerHasTech "GRO_CYBORG" ] Planet size = Huge @@ -443,8 +443,8 @@ scope = Source activation = And [ Or [ - OwnerHasTech "GRO_XENOGEN_ADAPT" - OwnerHasTech "GRO_XENO_SYMBIOGEN" + OwnerHasTech "GRO_XENO_GENETICS" + OwnerHasTech "GRO_XENO_HYBRIDS" OwnerHasTech "GRO_CYBORG" ] Planet size = Tiny @@ -457,7 +457,7 @@ scope = Source activation = And [ Or [ - OwnerHasTech "GRO_XENO_SYMBIOGEN" + OwnerHasTech "GRO_XENO_HYBRIDS" OwnerHasTech "GRO_CYBORG" ] Planet size = Tiny @@ -479,8 +479,8 @@ scope = Source activation = And [ Or [ - OwnerHasTech "GRO_XENOGEN_ADAPT" - OwnerHasTech "GRO_XENO_SYMBIOGEN" + OwnerHasTech "GRO_XENO_GENETICS" + OwnerHasTech "GRO_XENO_HYBRIDS" OwnerHasTech "GRO_CYBORG" ] Planet size = Small @@ -493,7 +493,7 @@ scope = Source activation = And [ Or [ - OwnerHasTech "GRO_XENO_SYMBIOGEN" + OwnerHasTech "GRO_XENO_HYBRIDS" OwnerHasTech "GRO_CYBORG" ] Planet size = Small @@ -515,8 +515,8 @@ scope = Source activation = And [ Or [ - OwnerHasTech "GRO_XENOGEN_ADAPT" - OwnerHasTech "GRO_XENO_SYMBIOGEN" + OwnerHasTech "GRO_XENO_GENETICS" + OwnerHasTech "GRO_XENO_HYBRIDS" OwnerHasTech "GRO_CYBORG" ] Planet size = Medium @@ -529,7 +529,7 @@ scope = Source activation = And [ Or [ - OwnerHasTech "GRO_XENO_SYMBIOGEN" + OwnerHasTech "GRO_XENO_HYBRIDS" OwnerHasTech "GRO_CYBORG" ] Planet size = Medium @@ -551,8 +551,8 @@ scope = Source activation = And [ Or [ - OwnerHasTech "GRO_XENOGEN_ADAPT" - OwnerHasTech "GRO_XENO_SYMBIOGEN" + OwnerHasTech "GRO_XENO_GENETICS" + OwnerHasTech "GRO_XENO_HYBRIDS" OwnerHasTech "GRO_CYBORG" ] Planet size = Large @@ -565,7 +565,7 @@ scope = Source activation = And [ Or [ - OwnerHasTech "GRO_XENO_SYMBIOGEN" + OwnerHasTech "GRO_XENO_HYBRIDS" OwnerHasTech "GRO_CYBORG" ] Planet size = Large @@ -587,8 +587,8 @@ scope = Source activation = And [ Or [ - OwnerHasTech "GRO_XENOGEN_ADAPT" - OwnerHasTech "GRO_XENO_SYMBIOGEN" + OwnerHasTech "GRO_XENO_GENETICS" + OwnerHasTech "GRO_XENO_HYBRIDS" OwnerHasTech "GRO_CYBORG" ] Planet size = Huge @@ -601,7 +601,7 @@ scope = Source activation = And [ Or [ - OwnerHasTech "GRO_XENO_SYMBIOGEN" + OwnerHasTech "GRO_XENO_HYBRIDS" OwnerHasTech "GRO_CYBORG" ] Planet size = Huge |
From: <ele...@us...> - 2011-11-08 19:19:45
|
Revision: 4481 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4481&view=rev Author: eleazzaar Date: 2011-11-08 19:19:38 +0000 (Tue, 08 Nov 2011) Log Message: ----------- finished consolidation of some orphaned tech descriptions from removed techs. This should also fix replicators. Modified Paths: -------------- trunk/FreeOrion/default/eng_stringtable.txt trunk/FreeOrion/default/species.txt Modified: trunk/FreeOrion/default/eng_stringtable.txt =================================================================== --- trunk/FreeOrion/default/eng_stringtable.txt 2011-11-08 18:36:30 UTC (rev 4480) +++ trunk/FreeOrion/default/eng_stringtable.txt 2011-11-08 19:19:38 UTC (rev 4481) @@ -4270,8 +4270,10 @@ Energy Conversion PRO_ENERGY_CONV_DESC -At appropriate scales and under specific conditions, matter-energy becomes a unified phenomenon. Applied at larger scales, complete control over the structure of matter and the dynamics of energy becomes possible, as does the interchange between the two. Transmutation and replication, at limited scales, become possible. However, despite the enormous rest mass energy equivalence of matter, converting directly to energy for bulk power generation is generally less effective than comparatively simple fusion generation. +'''At appropriate scales and under specific conditions, matter-energy becomes a unified phenomenon. Applied at larger scales, complete control over the structure of matter and the dynamics of energy becomes possible, as does the interchange between the two. Transmutation and replication, at limited scales, become possible. However, despite the enormous rest mass energy equivalence of matter, converting directly to energy for bulk power generation is generally less effective than comparatively simple fusion generation. +Previous production techniques were essentially ways to avoid or remove particularly vexing problems with manipulation of matter. None of these techniques fundamentally changed the basic method however, which was to assemble larger objects out of supplied materials, be they prefabricated subsections, or raw minerals. By converting pure energy directly into the desired material object, the need for supplied materials such as minerals or food can become greatly reduced in times of necessity.''' + PRO_ZERO_GEN Zero-Point Generation @@ -4942,12 +4944,6 @@ Facility's large cost and build time, as well as significant future range growth potential, require strong planning to produce in location with ideal future utility. Industrial Centers come with large up-front cost, in both production resources and time, but with great opportunity for possible expansion. This makes them ideal for long-term strategies, but unattractive for empires planning on a quick victory.''' -PRO_MATENG_REPLIC -Replication - -PRO_MATENG_REPLIC_DESC -Previous production techniques were essentially ways to avoid or remove particularly vexing problems with manipulation of matter. None of these techniques fundamentally changed the basic method however, which was to assemble larger objects out of supplied materials, be they prefabricated subsections, or raw minerals. By converting pure energy directly into the desired material object, the need for supplied materials such as minerals or food can become greatly reduced in times of necessity. - PRO_NEUTRONIUM_FAC Neutronium Facilities @@ -5299,18 +5295,6 @@ SHP_DIST_MOD_DESC All objects with mass cause a curvature in space-time due to gravitational effects. Other forces such as the electromagnetic force have similar geometric effects. By indiscriminately amplifying these effects in a localized area, space-time distortion caused by ships can easily be distinguished from background electromagnetic and gravitational radiation. -SHP_ROBO_HULL -Robotic Hull - -SHP_ROBO_HULL_DESC -This hull is completely automated and functions under the principals of Military Robotic Control. Like the standard hull, it has four external slots and one internal slot. It is faster than the standard hull, and will have its structure restored between combats, but has a lower max structure. - -SHP_SPACE_FLUX_HULL -Spatial Flux Hull - -SHP_SPACE_FLUX_HULL_DESC -This tiny hull is capable of immense speed due to the power of the Spatial Flux Drive. It has only two external slots however, and it's max structure is low. Stealth is fairly high, but it receives a large stealth penalty for movement both in combat and on the galaxy map. - SHP_SELFGRAV_HULL Self-Gravitating Hull @@ -5353,36 +5337,12 @@ SHP_PLASMA_TORP_DESC A fast, long-range missile with excellent stealth, powered by the Trans-Spatial Drive and armed with a devastatingly powerful plasma warhead. -SHP_AST_HULL -Asteroid Hull - -SHP_AST_HULL_DESC -This hull is constructed from an average-sized asteroid. A bit roomier than the standard hull, it has four external slots and two internal slots. Speed and structure are relatively low, but it is fairly inexpensive to build. This hull gets a large bonus to stealth on the galaxy map when it is in a system with an asteroid belt, and in combat when it is hiding in an asteroid belt. - -SHP_SMALL_AST_HULL -Small Asteroid Hull - -SHP_SMALL_AST_HULL_DESC -This hull is constructed from a very small asteroid. It has only a single external slot and a single internal slot. Speed is very good, but structure is quite low. This hull gets a large bonus to stealth on the galaxy map when it is in a system with an asteroid belt, and in combat when it is hiding in an asteroid belt. - -SHP_HEAVY_AST_HULL -Heavy Asteroid Hull - -SHP_HEAVY_AST_HULL_DESC -This hull is constructed from a gigantic asteroid, and has six external slots and three internal slots. Speed is very low, but structure is moderately high. This hull gets a large bonus to stealth on the galaxy map when it is in a system with an asteroid belt, and in combat when it is hiding in an asteroid belt. - SHP_CAMO_AST_HULL Camouflage Asteroid Hull SHP_CAMO_AST_HULL_DESC This hull is designed to look exactly like a real asteroid. It has four internal slots, but no external slots. Structure is average, but speed is fairly low. This hull gets a tremendous bonus to stealth on the galaxy map when it is in a system with an asteroid belt, and in combat when it is hiding in an asteroid belt. -SHP_CAMO_AST_PARTS -Camouflage Asteroid Parts - -SHP_CAMO_AST_PARTS_DESC -This camouflage asteroid hull is able to make use of camouflage asteroid parts on it's exterior, although it must be made much smaller to compensate and avoid losing it's stealth bonus. It has a single external slot and a single internal slot. Speed is average, but structure is quite low. This hull gets a tremendous bonus to stealth on the galaxy map when it is in a system with an asteroid belt, and in combat when it is hiding in an asteroid belt. - SHP_MINIAST_SWARM Mini-Asteroid Swarm @@ -5479,12 +5439,6 @@ SHP_BIOBOMBER_DESC Living bombers designed to target ships and planets. Far more effective than regular bombers. This part can only be built if there is a Competitive Maturation Chamber and a Bioneural Modification Unit somewhere in the empire or an ally's empire. -SHP_COMP_ENRG_HULL -Compressed Energy Hull - -SHP_COMP_ENRG_HULL_DESC -This fast hull is comprised entirely of compressed energy and has a single external slot. Structure is low, but stealth and speed are very high. This hull requires a great deal of energy to construct and can only be built at a system with a star of type White, Blue or Black Hole. - SHP_PLANET_STEALTH_MOD Planet Stealth Modifier Modified: trunk/FreeOrion/default/species.txt =================================================================== --- trunk/FreeOrion/default/species.txt 2011-11-08 18:36:30 UTC (rev 4480) +++ trunk/FreeOrion/default/species.txt 2011-11-08 19:19:38 UTC (rev 4481) @@ -29,7 +29,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_farming.png" @@ -531,7 +531,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_farming.png" @@ -543,7 +543,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_mining.png" @@ -1046,7 +1046,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_farming.png" @@ -1058,7 +1058,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_mining.png" @@ -1561,7 +1561,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_farming.png" @@ -1573,7 +1573,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_mining.png" @@ -2070,7 +2070,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_farming.png" @@ -2082,7 +2082,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_mining.png" @@ -2585,7 +2585,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_farming.png" @@ -2597,7 +2597,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_mining.png" @@ -3100,7 +3100,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_farming.png" @@ -3112,7 +3112,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_mining.png" @@ -3576,7 +3576,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_farming.png" @@ -4079,7 +4079,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_farming.png" @@ -4091,7 +4091,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_mining.png" @@ -4556,7 +4556,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_farming.png" @@ -5059,7 +5059,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_farming.png" @@ -5071,7 +5071,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_mining.png" @@ -5538,7 +5538,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_farming.png" @@ -6031,7 +6031,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_farming.png" @@ -6043,7 +6043,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_mining.png" @@ -6546,7 +6546,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_farming.png" @@ -6558,7 +6558,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_mining.png" @@ -7061,7 +7061,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_farming.png" @@ -7073,7 +7073,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_mining.png" @@ -7576,7 +7576,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_farming.png" @@ -7588,7 +7588,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_mining.png" @@ -8094,7 +8094,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_farming.png" @@ -8106,7 +8106,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_mining.png" @@ -8568,7 +8568,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_farming.png" @@ -9074,7 +9074,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_farming.png" @@ -9086,7 +9086,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_mining.png" @@ -9593,7 +9593,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_farming.png" @@ -9605,7 +9605,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_mining.png" @@ -10112,7 +10112,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_farming.png" @@ -10124,7 +10124,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_mining.png" @@ -10642,7 +10642,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_farming.png" @@ -10654,7 +10654,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_mining.png" @@ -11157,7 +11157,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_farming.png" @@ -11169,7 +11169,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_mining.png" @@ -11672,7 +11672,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_farming.png" @@ -11684,7 +11684,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_mining.png" @@ -12187,7 +12187,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_farming.png" @@ -12199,7 +12199,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_mining.png" @@ -12702,7 +12702,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_farming.png" @@ -12714,7 +12714,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_mining.png" @@ -13217,7 +13217,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_farming.png" @@ -13229,7 +13229,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_mining.png" @@ -13732,7 +13732,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_farming.png" @@ -13744,7 +13744,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_mining.png" @@ -14247,7 +14247,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_farming.png" @@ -14259,7 +14259,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_mining.png" @@ -14763,7 +14763,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_farming.png" @@ -14775,7 +14775,7 @@ Contains Building "BLD_REPLICATORS" And [ Contains Building "BLD_TRANSFORMER" - OwnerHasTech "PRO_MATENG_REPLIC" + OwnerHasTech "PRO_ENERGY_CONV" ] ] graphic = "icons/focus/replic_mining.png" |
From: <ele...@us...> - 2012-01-25 00:44:15
|
Revision: 4614 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4614&view=rev Author: eleazzaar Date: 2012-01-25 00:44:09 +0000 (Wed, 25 Jan 2012) Log Message: ----------- some new premade ship designs to better match the current realities of part availability. SD_MARK5 through SD_GRAVITATING1 don't show up in the game, but i don't see any relevant errors either. Modified Paths: -------------- trunk/FreeOrion/default/eng_stringtable.txt trunk/FreeOrion/default/premade_ship_designs.txt Modified: trunk/FreeOrion/default/eng_stringtable.txt =================================================================== --- trunk/FreeOrion/default/eng_stringtable.txt 2012-01-25 00:11:09 UTC (rev 4613) +++ trunk/FreeOrion/default/eng_stringtable.txt 2012-01-25 00:44:09 UTC (rev 4614) @@ -180,26 +180,52 @@ SD_MARK1 Mark I - SD_MARK1_DESC -Affordable armed patrol frigate. +Basic mass-driver patrol frigate. SD_MARK2 Mark II - SD_MARK2_DESC -Cruiser with strong defensive and offensive capabilities. +Improved mass-driver patrol frigate. SD_MARK3 Mark III +SD_MARK3_DESC +Advanced mass-driver patrol frigate. -SD_MARK3_DESC -Advanced cruiser with heavy weaponry and armor to do the dirty work. - SD_MARK4 Mark IV +SD_MARK4_DESC +Top-of-the-Line mass-driver patrol frigate. -SD_MARK4_DESC +SD_MARK5 +Mark V +SD_MARK5_DESC +Basic laser patrol frigate. + +SD_MARK6 +Mark VI +SD_MARK6_DESC +Improved laser patrol frigate. + +SD_MARK7 +Mark VII +SD_MARK7_DESC +Advanced laser patrol frigate. + +SD_MARK8 +Mark VIII +SD_MARK8_DESC +Top-of-the-Line laser patrol frigate. + +SD_ROBOTIC1 +Robotic I +SD_ROBOTIC1_DESC +Advanced cruiser with heavy weaponry and armor to do the dirty work. + +SD_GRAVITATING1 +Gravitating I +SD_GRAVITATING1_DESC Massive state-of-art warship armed and protected with the latest technolgy. Priced accordingly. SD_COLONY_SHIP Modified: trunk/FreeOrion/default/premade_ship_designs.txt =================================================================== --- trunk/FreeOrion/default/premade_ship_designs.txt 2012-01-25 00:11:09 UTC (rev 4613) +++ trunk/FreeOrion/default/premade_ship_designs.txt 2012-01-25 00:44:09 UTC (rev 4614) @@ -84,37 +84,109 @@ "SH_DEFENSE_GRID" ] graphic = "misc/generic.png" - model = "guardian" + model = "mark1" ShipDesign name = "SD_MARK3" description = "SD_MARK3_DESC" - hull = "SH_ROBOTIC" + hull = "SH_BASIC_MEDIUM" parts = [ - "DT_OPTICAL_SCANNER" "SR_WEAPON_3" "SR_WEAPON_3" - "SH_DEFLECTOR" + "SH_DEFENSE_GRID" ] graphic = "misc/generic.png" model = "mark1" - + ShipDesign name = "SD_MARK4" description = "SD_MARK4_DESC" - hull = "SH_SELF_GRAVITATING" + hull = "SH_BASIC_MEDIUM" parts = [ - "DT_OPTICAL_SCANNER" "SR_WEAPON_4" "SR_WEAPON_4" - "SR_WEAPON_4" - "SR_WEAPON_4" + "SH_DEFENSE_GRID" + ] + graphic = "misc/generic.png" + model = "mark1" + +ShipDesign + name = "SD_MARK5" + description = "SD_MARK5_DESC" + hull = "SH_BASIC_MEDIUM" + parts = [ + "SR_WEAPON_5" + "SR_WEAPON_5" + "SH_DEFENSE_GRID" + ] + graphic = "misc/generic.png" + model = "mark1" + +ShipDesign + name = "SD_MARK6" + description = "SD_MARK6_DESC" + hull = "SH_BASIC_MEDIUM" + parts = [ + "SR_WEAPON_6" + "SR_WEAPON_6" + "SH_DEFENSE_GRID" + ] + graphic = "misc/generic.png" + model = "mark1" + +ShipDesign + name = "SD_MARK7" + description = "SD_MARK7_DESC" + hull = "SH_BASIC_MEDIUM" + parts = [ + "SR_WEAPON_7" + "SR_WEAPON_7" + "SH_DEFENSE_GRID" + ] + graphic = "misc/generic.png" + model = "mark1" + +ShipDesign + name = "SD_MARK8" + description = "SD_MARK8_DESC" + hull = "SH_BASIC_MEDIUM" + parts = [ + "SR_WEAPON_8" + "SR_WEAPON_8" + "SH_DEFENSE_GRID" + ] + graphic = "misc/generic.png" + model = "mark1" + +ShipDesign + name = "SD_ROBOTIC1" + description = "SD_ROBOTIC1_DESC" + hull = "SH_ROBOTIC" + parts = [ + "DT_OPTICAL_SCANNER" + "SR_WEAPON_5" + "SR_WEAPON_5" "SH_DEFLECTOR" ] graphic = "misc/generic.png" model = "mark1" ShipDesign + name = "SD_GRAVITATING1" + description = "SD_GRAVITATING1_DESC" + hull = "SH_SELF_GRAVITATING" + parts = [ + "DT_OPTICAL_SCANNER" + "SR_WEAPON_9" + "SR_WEAPON_9" + "SR_WEAPON_9" + "SR_WEAPON_9" + "SH_DEFLECTOR" + ] + graphic = "misc/generic.png" + model = "mark1" + +ShipDesign name = "SD_DRAGON_TOOTH" description = "SD_DRAGON_TOOTH_DESC" hull = "SH_XENTRONIUM" |
From: <ele...@us...> - 2012-02-05 00:23:11
|
Revision: 4634 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4634&view=rev Author: eleazzaar Date: 2012-02-05 00:23:05 +0000 (Sun, 05 Feb 2012) Log Message: ----------- applied bigjoe's patch to ' clarifies some tech descriptions, comments out Plasma Torpedo and Antimatter Torpedo, and adds a stacking group to Enclave of the Void building' Modified Paths: -------------- trunk/FreeOrion/default/buildings.txt trunk/FreeOrion/default/eng_stringtable.txt trunk/FreeOrion/default/techs.txt Modified: trunk/FreeOrion/default/buildings.txt =================================================================== --- trunk/FreeOrion/default/buildings.txt 2012-02-04 02:55:15 UTC (rev 4633) +++ trunk/FreeOrion/default/buildings.txt 2012-02-05 00:23:05 UTC (rev 4634) @@ -1126,6 +1126,7 @@ Focus "FOCUS_RESEARCH" ] activation = Source + stackinggroup = "BLD_ENCLAVE_VOID_STACK" effects = SetTargetResearch Value * 1.5 graphic = "" Modified: trunk/FreeOrion/default/eng_stringtable.txt =================================================================== --- trunk/FreeOrion/default/eng_stringtable.txt 2012-02-04 02:55:15 UTC (rev 4633) +++ trunk/FreeOrion/default/eng_stringtable.txt 2012-02-05 00:23:05 UTC (rev 4634) @@ -4399,7 +4399,7 @@ Controlled Gravity Architecture CON_CONTGRAV_ARCH_DESC -'''Increases the resource supply range of all colonies by 1. +'''Increases the max resource supply range of all colonies by 1. By installing a massive null gravity generator at a planet's core, it becomes possible to turn a planet's gravity on or off like a light switch, but in a narrow well. The planet's industry then gains all the benefits of low-G and zero-G, but without the drawbacks. Reverse gravity wells can also be created, making space launches cost practically nothing. @@ -4409,7 +4409,7 @@ Galactic Infrastructure CON_GAL_INFRA_DESC -'''Increases the resource supply range of all colonies by 1. +'''Increases the max resource supply range of all colonies by 1. The consistent and effective transportation of resources over large interstellar distances requires laborious planning, and is complicated by numerous factors such as the presence of space monsters, enemy empires and dangerous interstellar phenomena. By utilizing integrated galactic infrastructure, the fluid deployment of resources between advanced and developing colonies can be achieved, and solutions can be found to particularly troubling logistical problems. @@ -4644,39 +4644,7 @@ This mighty flagship is essentially a miniature sun, and as such is a great source of both fuel and visibility. All accompanying friendly ships completely recover fuel between combat, and all enemy ships in the vicinity receive a penalty to stealth. This hull has eighteen external slots and nine internal slots - a far greater internal capacity than any other hull. Structure is extremely high, but speed and stealth are very low. However, this ship has the ability to enter a star and hide, giving it perfect stealth on the galaxy map when it is in a system with a star of type other than Black Hole or Neutron, and in combat, when it is hiding inside such a star. This ship requires a tremendous amount of energy to construct and must harness energy from particle-antiparticle collisions on the event horizon of a Black Hole in its formation.''' -SHP_ROOT_AGGRESSION -Aggression -SHP_ROOT_AGGRESSION_DESC -'''Allows basic weapons and troop pods.''' -DEF_ROOT_DEFENSE -Self Defense -DEF_ROOT_DEFENSE_DESC -'''Allows planetary garrisons of +5. - -The concept of 'self defense' is at the root of many avenues of technological advance.''' - -DEF_GARRISON_1 -Planetary Garrison 1 -DEF_GARRISON_1_DESC -'''Enables planetary garrison max of +10''' - -DEF_GARRISON_2 -Planetary Garrison 2 -DEF_GARRISON_2_DESC -'''Enables planetary garrison max of +20''' - -DEF_GARRISON_3 -Planetary Garrison 3 -DEF_GARRISON_3_DESC -'''Enables planetary garrison max of +40''' - -DEF_GARRISON_4 -Planetary Garrison 4 -DEF_GARRISON_4_DESC -'''Enables planetary garrison max of +80''' - - ######################################### # Tech Application Names & Descriptions # ######################################### @@ -4772,7 +4740,7 @@ Orbital Construction CON_ORBITAL_CON_DESC -'''Increases the resource supply range of all colonies by 1. +'''Increases the max resource supply range of all colonies by 1. On a planet, there is always a fixed reference direction: "up". Microgravity is effectively isotropic. This single difference has a multitude of consequences for the types of structures that can be built, and which of those forms is the optimal use of space, materials and energy in each environment. As well, the interior configuration of spaces in orbit must be rethought. However, while it is appealing to attempt to completely revolutionize interior design in a paradigm completely independent of the styles used on planet surfaces, the practical use of these spaces will be initial primarily by those who are used to, and adapted for, those planet surfaces. Rather than a complete break from older styles, a gradual transition may be more effective.''' @@ -4982,7 +4950,7 @@ Asteroid Mining PRO_ASTEROID_MINE_DESC -'''Permits use of the Mining focus on Asteroids. +'''Permits use of the Mining focus on asteroid belts. Mineral resource extraction from subplanetoid-sized bodies involves challenges and provides opportunities quite distinct from those of full-fledged planets. Lacking sufficient mass to self-liquify and differentiate, asteroids can provide much easier access to some heavier elements, and lack of a gravity can make extraction for use in space much more efficient. Conversely, the limited size of each source asteroid requires fully portable self-sufficient extraction facilities. As well, the challenges of any microgravity environment must be overcome, requiring redesign of many traditional methods.''' @@ -5055,17 +5023,55 @@ Advanced Planetary Shield. This is not cumulative with Planetary Deflector Shield.''' +DEF_ROOT_DEFENSE +Self Defense + +DEF_ROOT_DEFENSE_DESC +'''Increases max troops on all planets to 5. + +The concept of 'self defense' is at the root of many avenues of technological advance.''' + +DEF_GARRISON_1 +Planetary Garrison 1 + +DEF_GARRISON_1_DESC +Increases max troops on all planets to 10. + +DEF_GARRISON_2 +Planetary Garrison 2 + +DEF_GARRISON_2_DESC +Increases max troops on all planets to 20. + +DEF_GARRISON_3 +Planetary Garrison 3 + +DEF_GARRISON_3_DESC +Increases max troops on all planets to 40. + +DEF_GARRISON_4 +Planetary Garrison 4 + +DEF_GARRISON_4_DESC +Increases max troops on all planets to 80. + +DEF_PLANET_CLOAK +Planetary Cloaking Device + +DEF_PLANET_CLOAK_DESC +By phasing parts a planet in and out of space-time, its stealth can be increased massively. + SHP_FLEET_LOGISTICS Fleet Logistics SHP_FLEET_LOGISTICS_DESC -Unlocks the Logistics focus setting, which increases the Supply meter of planets. +Unlocks the Logistics focus setting, which increases the Supply meter of planets by an amount equal to one half the planet's population. SHP_FLEET_REPAIR Fleet Field Repair SHP_FLEET_REPAIR_DESC -Allows ships within supply range to slowly repair damage. Does not function immediately after battles. +Allows ships within supply range to repair damage at a rate of 1 per turn. Does not function immediately after battles. SHP_REINFORCED_HULL Reinforced Hull @@ -5097,11 +5103,11 @@ The mines have a lifetime of one turn; they are gone by the time combat begins in a system and are replaced in time for the next turn.''' -DEF_PLANET_CLOAK -Planetary Cloaking Device +SHP_ROOT_AGGRESSION +Aggression -DEF_PLANET_CLOAK_DESC -By phasing parts a planet in and out of space-time, its stealth can be increased massively. +SHP_ROOT_AGGRESSION_DESC +Allows basic weapons and troop pods. SHP_WEAPON_2 Mass Driver 2 @@ -5523,19 +5529,19 @@ Advanced Asteroid Mines PRO_ASTEROID_MINE_II_DESC -Experience with operation of initial implementations of asteroid mining techniques allows more refined methods to be devised. The same mining facility produces an additional 10 minerals per turn. +Experience with operation of initial implementations of asteroid mining techniques allows more refined methods to be devised. Raises mining on all asteroid belts with the mining focus by 10. PRO_INDUSTRY_CENTER_II Greater Industrial Center PRO_INDUSTRY_CENTER_II_DESC -Improved centralized management of dispersed industrial activities increases the size of increased industrial output provided. +Improved centralized management of dispersed industrial activities increases the size of increased industrial output provided. The bonus to industry will be double that provided by basic Industrial Centers. PRO_INDUSTRY_CENTER_III Supreme Industrial Center PRO_INDUSTRY_CENTER_III_DESC -Additional experience and facilities improvements further extend the size of industrial output improvement. +Additional experience and facilities improvements further extend the size of industrial output improvement. The bonus to industry will be triple that provided by basic Industrial Centers. PRO_ENVIRO_MINING Environmentally Conscious Mining @@ -5735,7 +5741,7 @@ BLD_MEGALITH_DESC '''The Megalith is an abnormally massive starscraper, kilometers in diameter, and an inspiration to architects empire-wide. -This building sets the owner empire's capital, overriding any existing Imperial Palace. The planet on which it is built receives a +2 bonus to resource supply range, and has all resource meters able to reach target in a single turn. Furthermore, all colonies belonging the empire receive a +1 bonus to resource supply range.''' +This building sets the owner empire's capital, overriding any existing Imperial Palace. The planet on which it is built receives a +2 bonus to max resource supply range, and has all resource meters able to reach target in a single turn. Furthermore, all colonies belonging the empire receive a +1 bonus to max resource supply range.''' BLD_SPACE_ELEVATOR Space Elevator Modified: trunk/FreeOrion/default/techs.txt =================================================================== --- trunk/FreeOrion/default/techs.txt 2012-02-04 02:55:15 UTC (rev 4633) +++ trunk/FreeOrion/default/techs.txt 2012-02-05 00:23:05 UTC (rev 4634) @@ -2827,34 +2827,6 @@ ] Tech - name = "SHP_ANTIMAT_TORP" - description = "SHP_ANTIMAT_TORP_DESC" - short_description = "SHIP_PART_UNLOCK_SHORT_DESC" - techtype = Application - category = "SHIPS_CATEGORY" - researchcost = 320 - researchturns = 1 - prerequisites = "SHP_SPACE_FLUX_DRIVE" - unlock = [ - // Item type = ShipPart name = "LR_ANTIMATTER_TORPEDO" - Item type = Building name = "BLD_SHIPYARD_CON_ENGINE" - ] - -Tech - name = "SHP_PLASMA_TORP" - description = "SHP_PLASMA_TORP_DESC" - short_description = "SHIP_PART_UNLOCK_SHORT_DESC" - techtype = Application - category = "SHIPS_CATEGORY" - researchcost = 2500 - researchturns = 1 - prerequisites = "SHP_TRANSSPACE_DRIVE" - unlock = [ - // Item type = ShipPart name = "LR_PLASMA_TORPEDO" - Item type = Building name = "BLD_SHIPYARD_CON_ADV_ENGINE" - ] - -Tech name = "SHP_CAMO_AST_HULL" description = "SHP_CAMO_AST_HULL_DESC" short_description = "SHIP_HULL_UNLOCK_SHORT_DESC" @@ -3721,4 +3693,32 @@ researchturns = 2 prerequisites = "SHP_MAX_DISRUPT" unlock = Item type = ShipPart name = "LR_SPECTRAL_MISSILE" + +Tech + name = "SHP_ANTIMAT_TORP" + description = "SHP_ANTIMAT_TORP_DESC" + short_description = "SHIP_PART_UNLOCK_SHORT_DESC" + techtype = Application + category = "SHIPS_CATEGORY" + researchcost = 320 + researchturns = 1 + prerequisites = "SHP_SPACE_FLUX_DRIVE" + unlock = [ + // Item type = ShipPart name = "LR_ANTIMATTER_TORPEDO" + Item type = Building name = "BLD_SHIPYARD_CON_ENGINE" + ] + +Tech + name = "SHP_PLASMA_TORP" + description = "SHP_PLASMA_TORP_DESC" + short_description = "SHIP_PART_UNLOCK_SHORT_DESC" + techtype = Application + category = "SHIPS_CATEGORY" + researchcost = 2500 + researchturns = 1 + prerequisites = "SHP_TRANSSPACE_DRIVE" + unlock = [ + // Item type = ShipPart name = "LR_PLASMA_TORPEDO" + Item type = Building name = "BLD_SHIPYARD_CON_ADV_ENGINE" + ] */ |
From: <ele...@us...> - 2012-03-07 03:47:16
|
Revision: 4688 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4688&view=rev Author: eleazzaar Date: 2012-03-07 03:47:09 +0000 (Wed, 07 Mar 2012) Log Message: ----------- More insertion of species details into 'Pedia descriptions. Still incomplete. Also 2 more species icons. Modified Paths: -------------- trunk/FreeOrion/default/eng_stringtable.txt trunk/FreeOrion/default/species.txt Added Paths: ----------- trunk/FreeOrion/default/data/art/icons/species/bipedial-10.png trunk/FreeOrion/default/data/art/icons/species/bipedial-11.png Added: trunk/FreeOrion/default/data/art/icons/species/bipedial-10.png =================================================================== (Binary files differ) Property changes on: trunk/FreeOrion/default/data/art/icons/species/bipedial-10.png ___________________________________________________________________ Added: svn:mime-type + image/png Added: trunk/FreeOrion/default/data/art/icons/species/bipedial-11.png =================================================================== (Binary files differ) Property changes on: trunk/FreeOrion/default/data/art/icons/species/bipedial-11.png ___________________________________________________________________ Added: svn:mime-type + image/png Modified: trunk/FreeOrion/default/eng_stringtable.txt =================================================================== --- trunk/FreeOrion/default/eng_stringtable.txt 2012-03-06 04:46:07 UTC (rev 4687) +++ trunk/FreeOrion/default/eng_stringtable.txt 2012-03-07 03:47:09 UTC (rev 4688) @@ -2570,6 +2570,8 @@ [[AVERAGE_MINING]] [[AVERAGE_INDUSTRY]] [[GREAT_RESEARCH]] + +[[AVERAGE_GROUND_TROOPS]] ''' SP_SCYLIOR @@ -2582,6 +2584,8 @@ [[AVERAGE_MINING]] [[AVERAGE_INDUSTRY]] [[GREAT_RESEARCH]] + +[[AVERAGE_GROUND_TROOPS]] ''' SP_GYISACHE @@ -2594,6 +2598,8 @@ [[AVERAGE_MINING]] [[GREAT_INDUSTRY]] [[GREAT_RESEARCH]] + +[[TERRIBLE_GROUND_TROOPS]] ''' SP_CHATO @@ -2606,23 +2612,27 @@ [[GREAT_MINING]] [[AVERAGE_INDUSTRY]] [[TERRIBLE_RESEARCH]] + +[[AVERAGE_GROUND_TROOPS]] ''' - SP_TRITH Trith SP_TRITH_DESC '''Bereaved xenophobic telepaths. Prefer Radiated planets. +[[ULTIMATE_DETECTION]] +[[GREAT_STEALTH]] + [[AVERAGE_FARMING]] [[AVERAGE_MINING]] [[AVERAGE_INDUSTRY]] [[AVERAGE_RESEARCH]] + +[[AVERAGE_GROUND_TROOPS]] ''' - - SP_HHHOH Hhhoh SP_HHHOH_DESC @@ -2633,6 +2643,8 @@ [[TERRIBLE_MINING]] [[AVERAGE_INDUSTRY]] [[AVERAGE_RESEARCH]] + +[[GREAT_GROUND_TROOPS]] ''' SP_EAXAW @@ -2645,10 +2657,10 @@ [[AVERAGE_MINING]] [[AVERAGE_INDUSTRY]] [[AVERAGE_RESEARCH]] + +[[AVERAGE_GROUND_TROOPS]] ''' - - SP_DERTHREAN Derthrean SP_DERTHREAN_DESC @@ -2659,6 +2671,8 @@ [[AVERAGE_MINING]] [[AVERAGE_INDUSTRY]] [[AVERAGE_RESEARCH]] + +[[AVERAGE_GROUND_TROOPS]] ''' SP_LAENFA @@ -2667,13 +2681,19 @@ '''Sneaky, telepathic, sentient vines. Prefer Ocean Planets. +[[GREAT_DETECTION]] +[[ULTIMATE_STEALTH]] + [[TERRIBLE_FARMING]] [[TERRIBLE_MINING]] [[TERRIBLE_INDUSTRY]] [[TERRIBLE_RESEARCH]] + +[[TERRIBLE_GROUND_TROOPS]] + +[[NO_FOOD_USE]] ''' - SP_TAEGHIRUS T'aeghirus SP_TAEGHIRUS_DESC @@ -2684,6 +2704,8 @@ [[GREAT_MINING]] [[GREAT_INDUSTRY]] [[AVERAGE_RESEARCH]] + +[[TERRIBLE_GROUND_TROOPS]] ''' SP_ETTY @@ -2707,7 +2729,9 @@ [[AVERAGE_FARMING]] [[AVERAGE_MINING]] [[AVERAGE_INDUSTRY]] -[[AVERAGE_RESEARCH]] +[[TERRIBLE_RESEARCH]] + +[[GREAT_GROUND_TROOPS]] ''' @@ -2721,6 +2745,8 @@ [[AVERAGE_MINING]] [[AVERAGE_INDUSTRY]] [[GREAT_RESEARCH]] + +[[AVERAGE_GROUND_TROOPS]] ''' @@ -2734,6 +2760,8 @@ [[NO_MINING]] [[NO_INDUSTRY]] [[AVERAGE_RESEARCH]] + +[[GREAT_GROUND_TROOPS]] ''' SP_GEORGE @@ -2744,8 +2772,10 @@ [[AVERAGE_FARMING]] [[AVERAGE_MINING]] -[[AVERAGE_INDUSTRY]] +[[GREAT_INDUSTRY]] [[TERRIBLE_RESEARCH]] + +[[AVERAGE_GROUND_TROOPS]] ''' SP_PHINNERT @@ -2758,6 +2788,8 @@ [[AVERAGE_MINING]] [[AVERAGE_INDUSTRY]] [[NO_RESEARCH]] + +[[TERRIBLE_GROUND_TROOPS]] ''' SP_EGASSEM @@ -2766,10 +2798,12 @@ '''Super massive, nuclear, lava-dwelling, crystalline amoebas. Prefer Inferno planets. -[[AVERAGE_FARMING]] +[[TERRIBLE_FARMING]] [[AVERAGE_MINING]] [[GREAT_INDUSTRY]] [[AVERAGE_RESEARCH]] + +[[AVERAGE_GROUND_TROOPS]] ''' SP_SSLITH @@ -2782,6 +2816,8 @@ [[AVERAGE_MINING]] [[TERRIBLE_INDUSTRY]] [[AVERAGE_RESEARCH]] + +[[TERRIBLE_GROUND_TROOPS]] ''' SP_FIFTYSEVEN @@ -2795,6 +2831,8 @@ [[NO_INDUSTRY]] [[ULTIMATE_RESEARCH]] +[[TERRIBLE_GROUND_TROOPS]] + Biology: Adult Fifty-Seven are between 10 and 20 m long. The main deviation from the tapering serpentine body are the two resonating domes on the forward dorsal side. Various fins provide fine control. Entirely blind, they rely on smell, hearing, an exquisitely honed pressure sensitivity, and when the need arises bursts of echolocation. Fifty-Seven are omnivores: eating flocks of small flying creatures with the same relish as the floating phytoplankton. Since they remain aloft their entire lives and have no manipulator limbs, the Fifty-Seven have no material technology. @@ -2807,71 +2845,189 @@ Reason for Staying: The Fifty-Seven are in constant contact with most of the rest of their species, participating in a complex fractal 'song' that may also be a way to test complex mathematical hypotheses and/or some sort of social or artistic expression. Leaving the fractal song is apparently extremely unattractive. ''' - SP_SETINON Setinon SP_SETINON_DESC -'''Individualistic sentient microscopic cells +'''Individualistic sentient microscopic cells. +Prefer Ocean planets. +[[ULTIMATE_STEALTH]] + +[[GREAT_FARMING]] +[[TERRIBLE_MINING]] +[[TERRIBLE_INDUSTRY]] +[[AVERAGE_RESEARCH]] + +[[NO_GROUND_TROOPS]] ''' -SP_SILEXIAN -Silexian -SP_SILEXIAN_DESC -'''Gleaming gardener robots, left on their own. - -''' - SP_NYMNMN Nymnmn SP_NYMNMN_DESC '''Planet-wide sapient magnetic waveforms. +Prefer Desert planets. -Can only produce Food or Research.''' +[[GREAT_DETECTION]] +[[GREAT_STEALTH]] +[[TERRIBLE_FARMING]] +[[NO_MINING]] +[[NO_INDUSTRY]] +[[AVERAGE_RESEARCH]] + +[[TERRIBLE_GROUND_TROOPS]] + +[[NO_FOOD_USE]] +''' + + SP_TRENCHERS Trenchers SP_TRENCHERS_DESC -Enigmatic wheeled robots devoted to carving up their planet into the most elaborate curves and spirals. +'''Enigmatic wheeled robots devoted to carving up their planet into the most elaborate curves and spirals. +Prefers Barren planets. +[[NO_FARMING]] +[[AVERAGE_MINING]] +[[NO_INDUSTRY]] +[[NO_RESEARCH]] + +[[TERRIBLE_GROUND_TROOPS]] + +[[NO_FOOD_USE]] +''' + + +SP_RAAAGH +Raaagh +SP_RAAAGH_DESC +'''Highly territorial felinoids. +Prefer Terran planets. + +[[AVERAGE_FARMING]] +[[AVERAGE_MINING]] +[[TERRIBLE_INDUSTRY]] +[[NO_RESEARCH]] + +[[ULTIMATE_GROUND_TROOPS]] + +The Raaagh are 1.5 meter tall stripe-furred bipeds. The body is held leaning forward at 45 degrees, leaving the fanged jaws, and clawed arms free to fight, build or capture prey. Triangular ears and slit pupils give a cat-like appearance. The tiny young hatch from a clutch of a dozen eggs at once. Little care or attention is paid to the young at this stage-- they must survive on their own competing against their siblings for hiding places and stealing food like vermin. After three years usually only one is left, and the surviving young begin to learn to speak. This suddenly activates parental instincts, and the survivor is carefully raised as a member of the Pride. + +Personality: +Extreme territoriality is the Raaagh's most distinctive trait- woven throughout their daily lives and culture. Related to that is a preference for the familiar and known. Curiosity is minimal, which probably explains their stone age technology. + +Homeworld: +The Raaagh homeworld is of the Terran type. Sea and land are more or less evenly spread out, with the largest continent coverly only 4% of planet's surface. The many small continents and large islands encourage a territorial attitude. + +Reason for Staying: +There's not bit of land big enough for an individual Raaagh to live on that hasn't been fought over for centuries. The genetic compulsion of a Raaagh is to guard his territory with his life, and when possible to expand into adjacent land. Abandoning one's territory is inconcievable, and a Raaagh forcibly removed from his territory goes violently insane. +''' + + SP_BEIGEGOO Beige Goo SP_BEIGEGOO_DESC '''Insane, intensely private, planet-engulfing nanite swarm. +Prefers Radiated planets. -Can only produce Food and Industry.''' +[[NO_FARMING]] +[[NO_MINING]] +[[GREAT_INDUSTRY]] +[[NO_RESEARCH]] + +[[GREAT_GROUND_TROOPS]] + +[[NO_FOOD_USE]] +The entire planet is covered in a beige haze of Nanites. It is unknown wheather they were dropped as a weapon, were an out of control experiment, or are a means of extracting resources, but they have been thorough. There's nothing left but the planet's radioactive core. These Nanites are very efficient assemblers, and are eager to do so if provided raw materials. However the Nanites, are extremely protective of the secret of their design-- they self destruct if any are captured or removed from the planet. +''' + +SP_SILEXIAN +Silexian +SP_SILEXIAN_DESC +'''Gleaming gardener robots, left on their own. +Prefer Terran planets. + +[[GREAT_FARMING]] +[[AVERAGE_MINING]] +[[AVERAGE_INDUSTRY]] +[[TERRIBLE_RESEARCH]] + +[[AVERAGE_GROUND_TROOPS]] +''' + SP_KOBUNTURA Kobuntura SP_KOBUNTURA_DESC -Sentient magnetic dust formations with a fascination for building and construction. +'''Sentient magnetic dust formations with a fascination for building and construction. +Prefer Barren planets. +[[TERRIBLE_FARMING]] +[[GREAT_MINING]] +[[GREAT_INDUSTRY]] +[[AVERAGE_RESEARCH]] + +[[TERRIBLE_GROUND_TROOPS]] + +[[NO_FOOD_USE]] +''' + SP_UGMORRS Ugmorrs SP_UGMORRS_DESC -Lava-dwelling yeast piles, which form temporary golems. +'''Lava-dwelling yeast piles, which form temporary golems. +Prefer Inferno planets. +[[TERRIBLE_FARMING]] +[[AVERAGE_MINING]] +[[GREAT_INDUSTRY]] +[[TERRIBLE_RESEARCH]] + +[[GREAT_GROUND_TROOPS]] +''' + SP_GISGUFGTHRIM '''Gis Guf G'thrim''' SP_GISGUFGTHRIM_DESC -Shelled herbivores that live off a singular planets-sized colonial gel. +'''Shelled herbivores that live off a singular planets-sized colonial gel. +Prefer Toxic planets. +[[GREAT_FARMING]] +[[AVERAGE_MINING]] +[[TERRIBLE_INDUSTRY]] +[[GREAT_RESEARCH]] + +[[TERRIBLE_GROUND_TROOPS]] + +Most of the equatorial region of the Gis Guf G'thrim homeworld is covered with a single gelatinous organism known as the amber expanse, that replaces all plant life. The Gis (and many other creatures) live on and feed only on the Amber expanse. The Gis lifecycle is also closely tied to the amber expanse. The expanse itself seems to be immortal, and non-reproducing. Attempts to clone part of it have failed, so it seems the Gis will be unable to leave their world. +''' + SP_HIDDENGARDENER Hidden Gardener SP_HIDDENGARDENER_DESC '''A sapient fungal network that tends it's plant food from beneath. +Prefers Terran planets -Can only produce food. +[[GREAT_STEALTH]] +[[ULTIMATE_FARMING]] +[[NO_MINING]] +[[NO_INDUSTRY]] +[[NO_RESEARCH]] + +[[NO_GROUND_TROOPS]] + The Hidden Gardener is a massive distributed fungal intelligence lying just beneath the surface. Each individual covers many square kms. It's actions and thoughts are slow. Various sensory nodes are scattered about by which it can monitor the weather and the growth of its garden. A Hidden Gardener by means of enzymes, the encapsulation and releases of seeds, and the control of water tends it's garden to produce precisely the rotting plant matter it needs to survive. Fungal type life-forms seldom have much use for brains of any type, but the Gardener's unusual, and thoughtful approach to providing itself with food provides enough additional energy to make it work. Their terran homeworld is an eerily park-like place with plants arranged with unnatural precision, but no other signs of habitation. -The wide ranging, delicate fungi-nets are too large and integrated into the soil to be moved off-planet. And since the hidden gardeners reproduce by 'splitting' into two consciousnesses when a Gardener grows too wide-ranging to have a decent thought-latency, there are no small, young individuals to take off planet.''' +The wide ranging, delicate fungi-nets are too large and integrated into the soil to be moved off-planet. And since the hidden gardeners reproduce by 'splitting' into two consciousnesses when a Gardener grows too wide-ranging to have a decent thought-latency, there are no small, young individuals to take off planet. +''' + SP_ABADDONNIANS Abaddonnians SP_ABADDONNIANS_DESC @@ -6953,7 +7109,7 @@ NO_FOOD_USE -'''doesn't need food''' +'''Doesn't need Food''' NO_FARMING @@ -7017,4 +7173,42 @@ '''Ultimate Research: Research Point production 300%''' +NO_GROUND_TROOPS +'''No Ground Troops''' +TERRIBLE_GROUND_TROOPS +'''Terrible Ground Troops: 1 unit.''' + +AVERAGE_GROUND_TROOPS +'''Average Ground Troops: 5 units.''' + +GREAT_GROUND_TROOPS +'''Great Ground Troops: 20 units.''' + +ULTIMATE_GROUND_TROOPS +'''Ultimate Ground Troops: 50 units.''' + +TERRIBLE_DETECTION +'''Ultimate Detection: -10 malus.''' + +GREAT_DETECTION +'''Great Detection: +25 bonus.''' + +ULTIMATE_DETECTION +'''Ultimate Detection: +50 bonus.''' + +GREAT_STEALTH +'''Great Stealth: +15 bonus.''' + +ULTIMATE_STEALTH +'''Ultimate Stealth: +25 bonus.''' + + + + + + + + + + Modified: trunk/FreeOrion/default/species.txt =================================================================== --- trunk/FreeOrion/default/species.txt 2012-03-06 04:46:07 UTC (rev 4687) +++ trunk/FreeOrion/default/species.txt 2012-03-07 03:47:09 UTC (rev 4688) @@ -24,12 +24,12 @@ [[AVERAGE_MINING]] [[AVERAGE_INDUSTRY]] [[GREAT_RESEARCH]] - - [[ADVANCED_FOCUS_EFFECTS]] - + [[AVERAGE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -59,11 +59,11 @@ [[AVERAGE_INDUSTRY]] [[GREAT_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[AVERAGE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -92,12 +92,12 @@ [[AVERAGE_MINING]] [[GREAT_INDUSTRY]] [[GREAT_RESEARCH]] - - [[ADVANCED_FOCUS_EFFECTS]] - + [[TERRIBLE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -127,11 +127,11 @@ [[AVERAGE_INDUSTRY]] [[TERRIBLE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[AVERAGE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -197,12 +197,12 @@ [[TERRIBLE_MINING]] [[AVERAGE_INDUSTRY]] [[AVERAGE_RESEARCH]] - - [[ADVANCED_FOCUS_EFFECTS]] - + [[GREAT_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -232,11 +232,11 @@ [[AVERAGE_INDUSTRY]] [[AVERAGE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[AVERAGE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -266,11 +266,11 @@ [[AVERAGE_INDUSTRY]] [[AVERAGE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[AVERAGE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -302,12 +302,12 @@ [[TERRIBLE_MINING]] [[TERRIBLE_INDUSTRY]] [[TERRIBLE_RESEARCH]] - - [[ADVANCED_FOCUS_EFFECTS]] - + [[TERRIBLE_GROUND_TROOPS]] [[NO_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -337,11 +337,11 @@ [[GREAT_INDUSTRY]] [[AVERAGE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[TERRIBLE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -371,11 +371,11 @@ [[AVERAGE_INDUSTRY]] [[AVERAGE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[AVERAGE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -403,13 +403,13 @@ [[AVERAGE_FARMING]] [[AVERAGE_MINING]] [[AVERAGE_INDUSTRY]] - [[AVERAGE_RESEARCH]] + [[TERRIBLE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] + [[GREAT_GROUND_TROOPS]] - [[AVERAGE_GROUND_TROOPS]] - [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -440,16 +440,16 @@ ] effectsgroups = [ - [[AVERAGE_FARMING]] + [[TERRIBLE_FARMING]] [[AVERAGE_MINING]] [[AVERAGE_INDUSTRY]] [[GREAT_RESEARCH]] + + [[AVERAGE_GROUND_TROOPS]] + [[STANDARD_FOOD_USE]] + [[ADVANCED_FOCUS_EFFECTS]] - - [[GREAT_GROUND_TROOPS]] - - [[STANDARD_FOOD_USE]] [[STANDARD_HEALTH_AND_POPULATION]] ] [[BARREN_STANDARD_EP]] @@ -470,15 +470,15 @@ effectsgroups = [ [[GREAT_FARMING]] - [[AVERAGE_MINING]] - [[TERRIBLE_INDUSTRY]] + [[NO_MINING]] + [[NO_INDUSTRY]] [[AVERAGE_RESEARCH]] - - [[ADVANCED_FOCUS_EFFECTS]] - + [[GREAT_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] [[SWAMP_STANDARD_EP]] @@ -502,14 +502,14 @@ effectsgroups = [ [[AVERAGE_FARMING]] [[AVERAGE_MINING]] - [[AVERAGE_INDUSTRY]] + [[GREAT_INDUSTRY]] [[TERRIBLE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[AVERAGE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -535,13 +535,13 @@ [[TERRIBLE_FARMING]] [[AVERAGE_MINING]] [[AVERAGE_INDUSTRY]] - [[AVERAGE_RESEARCH]] + [[NO_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[AVERAGE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -565,16 +565,16 @@ ] effectsgroups = [ - [[AVERAGE_FARMING]] + [[TERRIBLE_FARMING]] [[AVERAGE_MINING]] [[GREAT_INDUSTRY]] [[AVERAGE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[AVERAGE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -604,11 +604,11 @@ [[TERRIBLE_INDUSTRY]] [[AVERAGE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[TERRIBLE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -629,15 +629,15 @@ effectsgroups = [ [[TERRIBLE_FARMING]] - [[AVERAGE_MINING]] - [[AVERAGE_INDUSTRY]] + [[NO_MINING]] + [[NO_INDUSTRY]] [[ULTIMATE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[TERRIBLE_GROUND_TROOPS]] - [[STANDARD_FOOD_USE]] + [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -661,16 +661,18 @@ ] effectsgroups = [ - [[AVERAGE_FARMING]] - [[AVERAGE_MINING]] - [[AVERAGE_INDUSTRY]] + [[ULTIMATE_STEALTH]] + + [[GREAT_FARMING]] + [[TERRIBLE_MINING]] + [[TERRIBLE_INDUSTRY]] [[AVERAGE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] + [[NO_GROUND_TROOPS]] - [[AVERAGE_GROUND_TROOPS]] + [[STANDARD_FOOD_USE]] - [[STANDARD_FOOD_USE]] + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -693,15 +695,15 @@ [[GREAT_STEALTH]] [[TERRIBLE_FARMING]] - [[AVERAGE_MINING]] - [[AVERAGE_INDUSTRY]] + [[NO_MINING]] + [[NO_INDUSTRY]] [[AVERAGE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[TERRIBLE_GROUND_TROOPS]] [[NO_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -715,6 +717,33 @@ description = "SP_TRENCHERS_DESC" foci = [ + [[HAS_MINING_FOCUS]] + [[HAS_ADVANCED_FOCI]] + ] + + effectsgroups = [ + [[NO_FARMING]] + [[AVERAGE_MINING]] + [[NO_INDUSTRY]] + [[NO_RESEARCH]] + + [[TERRIBLE_GROUND_TROOPS]] + + [[NO_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] + [[STANDARD_HEALTH_AND_POPULATION]] + ] + + [[BARREN_STANDARD_EP]] + + graphic = "icons/species/robotic-02.png" + +Species + name = "SP_RAAAGH" + description = "SP_RAAAGH_DESC" + + foci = [ [[HAS_FARMING_FOCUS]] [[HAS_MINING_FOCUS]] [[HAS_INDUSTRY_FOCUS]] @@ -725,22 +754,22 @@ effectsgroups = [ [[AVERAGE_FARMING]] [[AVERAGE_MINING]] - [[AVERAGE_INDUSTRY]] - [[AVERAGE_RESEARCH]] + [[TERRIBLE_INDUSTRY]] + [[NO_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] + [[ULTIMATE_GROUND_TROOPS]] - [[AVERAGE_GROUND_TROOPS]] + [[STANDARD_FOOD_USE]] - [[STANDARD_FOOD_USE]] + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] - [[BARREN_STANDARD_EP]] + [[TERRAN_STANDARD_EP]] - graphic = "icons/species/robotic-02.png" + graphic = "icons/species/bipedial-11.png" + - Species name = "SP_BEIGEGOO" description = "SP_BEIGEGOO_DESC" @@ -751,16 +780,16 @@ ] effectsgroups = [ - [[AVERAGE_FARMING]] - [[AVERAGE_MINING]] + [[NO_FARMING]] + [[NO_MINING]] [[GREAT_INDUSTRY]] - [[AVERAGE_RESEARCH]] + [[NO_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[GREAT_GROUND_TROOPS]] [[NO_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -786,13 +815,13 @@ [[GREAT_FARMING]] [[AVERAGE_MINING]] [[AVERAGE_INDUSTRY]] - [[AVERAGE_RESEARCH]] + [[TERRIBLE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[AVERAGE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -814,16 +843,16 @@ ] effectsgroups = [ - [[AVERAGE_FARMING]] - [[AVERAGE_MINING]] + [[TERRIBLE_FARMING]] + [[GREAT_MINING]] [[GREAT_INDUSTRY]] [[AVERAGE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] + [[TERRIBLE_GROUND_TROOPS]] - [[AVERAGE_GROUND_TROOPS]] + [[NO_FOOD_USE]] - [[NO_FOOD_USE]] + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -852,11 +881,11 @@ [[GREAT_INDUSTRY]] [[TERRIBLE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[GREAT_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -884,11 +913,11 @@ [[TERRIBLE_INDUSTRY]] [[GREAT_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[TERRIBLE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -907,16 +936,18 @@ ] effectsgroups = [ + [[GREAT_STEALTH]] + [[ULTIMATE_FARMING]] - [[AVERAGE_MINING]] - [[AVERAGE_INDUSTRY]] - [[AVERAGE_RESEARCH]] + [[NO_MINING]] + [[NO_INDUSTRY]] + [[NO_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] + [[NO_GROUND_TROOPS]] - [[TERRIBLE_GROUND_TROOPS]] + [[STANDARD_FOOD_USE]] - [[STANDARD_FOOD_USE]] + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -1616,6 +1647,10 @@ ] ''' +NO_FARMING +''' +''' + TERRIBLE_FARMING '''EffectsGroup scope = Source @@ -1752,6 +1787,11 @@ effects = SetTargetFarming Value + Target.Population * 1.5 ''' + +NO_MINING +''' +''' + TERRIBLE_MINING '''EffectsGroup scope = Source @@ -1983,6 +2023,9 @@ ] ''' +NO_INDUSTRY +''' +''' TERRIBLE_INDUSTRY '''EffectsGroup @@ -2059,6 +2102,10 @@ ] ''' +NO_RESEARCH +''' +''' + TERRIBLE_RESEARCH '''EffectsGroup scope = Source @@ -2087,6 +2134,9 @@ effects = SetTargetResearch Value + Target.Population * 6 ''' +NO_GROUND_TROOPS +''' ''' + TERRIBLE_GROUND_TROOPS '''EffectsGroup scope = Source @@ -2108,6 +2158,13 @@ effects = SetMaxTroops Value + 20 ''' +ULTIMATE_GROUND_TROOPS +'''EffectsGroup + scope = Source + activation = Not OwnedBy AnyEmpire + effects = SetMaxTroops Value + 50 +''' + TERRIBLE_DETECTION '''EffectsGroup scope = Source @@ -2137,7 +2194,7 @@ ] effects = SetStealth Value + 15 ''' - + ULTIMATE_STEALTH '''EffectsGroup scope = And [ |
From: <ele...@us...> - 2012-03-07 04:10:57
|
Revision: 4689 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4689&view=rev Author: eleazzaar Date: 2012-03-07 04:10:51 +0000 (Wed, 07 Mar 2012) Log Message: ----------- Finished putting picks in species descriptions. Didn't know how close i was to being done. Modified Paths: -------------- trunk/FreeOrion/default/eng_stringtable.txt trunk/FreeOrion/default/species.txt Modified: trunk/FreeOrion/default/eng_stringtable.txt =================================================================== --- trunk/FreeOrion/default/eng_stringtable.txt 2012-03-07 03:47:09 UTC (rev 4688) +++ trunk/FreeOrion/default/eng_stringtable.txt 2012-03-07 04:10:51 UTC (rev 4689) @@ -3031,13 +3031,33 @@ SP_ABADDONNIANS Abaddonnians SP_ABADDONNIANS_DESC -A race of cave dwelling genrally decent folk living in permanent slavery to an overprotective computer they created. +'''A race of cave dwelling genrally decent folk living in permanent slavery to an overprotective computer they created. +Prefers Inferno planets. +[[GREAT_FARMING]] +[[GREAT_MINING]] +[[AVERAGE_INDUSTRY]] +[[TERRIBLE_RESEARCH]] + +[[TERRIBLE_GROUND_TROOPS]] +''' + + SP_ACIREMA Acirema SP_ACIREMA_DESC '''A race with nearly limitless power, that can't survive in this universe. +Prefers Radiated planets. +[[TERRIBLE_FARMING]] +[[AVERAGE_MINING]] +[[GREAT_INDUSTRY]] +[[GREAT_RESEARCH]] + +[[AVERAGE_GROUND_TROOPS]] + +[[NO_FOOD_USE]] + Description An Acirem is a 10-30 m ellipsoidal energy beings with large (30-100m) ''wings''. As they age they tend to accumulate material from around them developing a dusty and eventually rocky appearance (still maintaining the visible energy flows through their body and the gaps). Most Acirema live in a universe where the physical constants are slightly different, and there is only one place where they can get through to our universe, on their "Homeworld" of Portal. However, upon doing that they immediately begin to 'age' differently than in their own universe. Acirema cannot survive more than a few fractions of a galactic cycle in this universe. So an Acirem rarely spends much time before crossing back into their own universe. @@ -3051,18 +3071,35 @@ Reason for staying They can't stay here long enough to actually move to another planet and still survive.''' + +SP_SUPER_TEST +Super Testers +SP_SUPER_TEST_DESC +'''Super Testers are unbalanced and unfair. They are nearly Omniscient. And they thrive on all planets. + +[[GREAT_FARMING]] +[[GREAT_MINING]] +[[GREAT_INDUSTRY]] +[[GREAT_RESEARCH]] + +[[GREAT_GROUND_TROOPS]] +''' + SP_TEST Testing Guinea Pig SP_TEST_DESC -'''Try all your experimental scripting on this guy, he'll appear a lot.''' +'''Try all your experimental scripting on this guy, he'll appear a lot. +[[AVERAGE_FARMING]] +[[AVERAGE_MINING]] +[[AVERAGE_INDUSTRY]] +[[AVERAGE_RESEARCH]] -SP_SUPER_TEST -Super Testers -SP_SUPER_TEST_DESC -'''Super Testers are unbalanced and unfair. They are nearly Omniscient. And they thrive on all planets.''' +[[AVERAGE_GROUND_TROOPS]] +''' + #################### # Specials # #################### Modified: trunk/FreeOrion/default/species.txt =================================================================== --- trunk/FreeOrion/default/species.txt 2012-03-07 03:47:09 UTC (rev 4688) +++ trunk/FreeOrion/default/species.txt 2012-03-07 04:10:51 UTC (rev 4689) @@ -960,7 +960,6 @@ name = "SP_ABADDONNIANS" description = "SP_ABADDONNIANS_DESC" CanProduceShips - CanColonize foci = [ [[HAS_FARMING_FOCUS]] @@ -976,11 +975,11 @@ [[AVERAGE_INDUSTRY]] [[TERRIBLE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[TERRIBLE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -1008,11 +1007,11 @@ [[GREAT_INDUSTRY]] [[GREAT_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[AVERAGE_GROUND_TROOPS]] [[NO_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -1043,16 +1042,16 @@ activation = Source effects = SetDetection Value + 1600 // Near Omniscient Detection - [[AVERAGE_FARMING]] - [[AVERAGE_MINING]] - [[AVERAGE_INDUSTRY]] - [[AVERAGE_RESEARCH]] + [[GREAT_FARMING]] + [[GREAT_MINING]] + [[GREAT_INDUSTRY]] + [[GREAT_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] + [[GREAT_GROUND_TROOPS]] - [[AVERAGE_GROUND_TROOPS]] - [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] environments = [ @@ -1090,11 +1089,11 @@ [[AVERAGE_INDUSTRY]] [[AVERAGE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[AVERAGE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] environments = [ |
From: <ele...@us...> - 2012-03-07 16:53:18
|
Revision: 4691 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4691&view=rev Author: eleazzaar Date: 2012-03-07 16:53:06 +0000 (Wed, 07 Mar 2012) Log Message: ----------- BigJoe's stealth revamp patch. Modified Paths: -------------- trunk/FreeOrion/default/buildings.txt trunk/FreeOrion/default/eng_stringtable.txt trunk/FreeOrion/default/ship_hulls.txt trunk/FreeOrion/default/ship_parts.txt trunk/FreeOrion/default/space_monster_spawn_fleets.txt trunk/FreeOrion/default/space_monsters.txt trunk/FreeOrion/default/specials.txt trunk/FreeOrion/default/species.txt trunk/FreeOrion/default/techs.txt Modified: trunk/FreeOrion/default/buildings.txt =================================================================== --- trunk/FreeOrion/default/buildings.txt 2012-03-07 04:28:28 UTC (rev 4690) +++ trunk/FreeOrion/default/buildings.txt 2012-03-07 16:53:06 UTC (rev 4691) @@ -502,7 +502,7 @@ EffectsGroup scope = WithinDistance 0 Source activation = Source - effects = SetStealth Value - 45 + effects = SetStealth Value - 450 graphic = "icons/building/lighthouse.png" BuildingType @@ -1152,6 +1152,22 @@ buildcost = 1250 buildtime = 5 location = OwnedBy TheEmpire Source.Owner + effectsgroups = + EffectsGroup + scope = And [ + ContainedBy Contains Source + Fleet + OwnedBy TheEmpire Source.Owner + ] + activation = And [ + ContainedBy Contains Building "BLD_STARGATE_ACTIVATOR" + Focus "FOCUS_STARGATE" + ] + effects = MoveTo And [ + Focus "FOCUS_STARGATE" + Contains Building "BLD_STARGATE_BEACON" + OwnedBy TheEmpire Source.Owner + ] graphic = "" BuildingType Modified: trunk/FreeOrion/default/eng_stringtable.txt =================================================================== --- trunk/FreeOrion/default/eng_stringtable.txt 2012-03-07 04:28:28 UTC (rev 4690) +++ trunk/FreeOrion/default/eng_stringtable.txt 2012-03-07 16:53:06 UTC (rev 4691) @@ -380,6 +380,42 @@ SM_JUGGERNAUT_3_DESC A formidable heavy-weight space monster. +SM_CLOUD_1 +Space Cloud + +SM_CLOUD_2 +Space Cloud + +SM_CLOUD_3 +Space Cloud + +SM_ASH_1 +Space Volcano + +SM_ASH_2 +Space Volcano + +SM_ASH_3 +Space Volcano + +SM_DIM_1 +Dimensional Drifter + +SM_DIM_2 +Dimensional Drifter + +SM_DIM_3 +Dimensional Drifter + +SM_VOID_1 +Behemoth of the Void + +SM_VOID_2 +Behemoth of the Void + +SM_VOID_3 +Behemoth of the Void + ############################## # Predefined Starting Fleets # ############################## @@ -3024,7 +3060,7 @@ Their terran homeworld is an eerily park-like place with plants arranged with unnatural precision, but no other signs of habitation. -The wide ranging, delicate fungi-nets are too large and integrated into the soil to be moved off-planet, and since the Hidden Gardeners reproduce by 'splitting' into two consciousnesses when a Gardener grows too wide-ranging to have a decent thought-latency, there are no small, young individuals to take off planet.''' +The wide ranging, delicate fungi-nets are too large and integrated into the soil to be moved off-planet, and since the Hidden Gardeners reproduce by 'splitting' into two consciousnesses when a Gardener grows too wide-ranging to have a decent thought-latency, there are no small, young individuals to take off planet. ''' @@ -3200,6 +3236,7 @@ COMPUTRONIUM_SPECIAL Computronium Moon + COMPUTRONIUM_SPECIAL_DESC ''' All research-focused planets in the system receive a large population-based bonus. @@ -3207,6 +3244,7 @@ COMPUTRONIUM_BROKEN_SPECIAL Damaged Computronium Moon + COMPUTRONIUM_BROKEN_SPECIAL_DESC '''All research-focused planets in the system receive a population-based bonus. @@ -3214,24 +3252,100 @@ ABANDONED_COLONY_SPECIAL Abandoned Colony + ABANDONED_COLONY_SPECIAL_DESC An old abandoned colony. Some of the infrastructure should still be useful. KRAKEN_NEST_SPECIAL Kraken Nest + KRAKEN_NEST_SPECIAL_DESC At some point young kraken will rise from this place. With the proper tech, these mega-fauna could be domesticated. SNOWFLAKE_NEST_SPECIAL Snowflake Nest + SNOWFLAKE_NEST_SPECIAL_DESC At some point young snowflakes will rise from this place. With the proper tech, these mega-fauna could be domesticated. JUGGERNAUT_NEST_SPECIAL Juggernaut Nest + JUGGERNAUT_NEST_SPECIAL_DESC At some point young juggernauts will rise from this place. With the proper tech, these mega-fauna could be domesticated. +CLOUD_COVER_SPECIAL +High Cloud Cover + +CLOUD_COVER_SPECIAL_DESC +This planet has unusually dense cloud cover, increasing its stealth by 50. If the planet is owned by any empire, that empire's technological bonuses and the bonuses of the inhabiting species will be used instead of this bonus. + +CLOUD_COVER_PLUS_SPECIAL +High Cloud Cover + +CLOUD_COVER_PLUS_SPECIAL_DESC +This planet has unusually dense cloud cover, increasing its stealth by 75. If the planet is owned by any empire, that empire's technological bonuses and the bonuses of the inhabiting species will be used instead of this bonus. + +CLOUD_COVER_PLUS_PLUS_SPECIAL +High Cloud Cover + +CLOUD_COVER_PLUS_PLUS_SPECIAL_DESC +This planet has unusually dense cloud cover, increasing its stealth by 100. If the planet is owned by any empire, that empire's technological bonuses and the bonuses of the inhabiting species will be used instead of this bonus. + +VOLCANIC_ASH_SPECIAL +Volcanic Ash + +VOLCANIC_ASH_SPECIAL_DESC +This planet is surrounded by volcanic ash, increasing its stealth by 200. If the planet is owned by any empire, that empire's technological bonuses and the bonuses of the inhabiting species will be used instead of this bonus. + +VOLCANIC_ASH_PLUS_SPECIAL +Volcanic Ash + +VOLCANIC_ASH_PLUS_SPECIAL_DESC +This planet is surrounded by volcanic ash, increasing its stealth by 225. If the planet is owned by any empire, that empire's technological bonuses and the bonuses of the inhabiting species will be used instead of this bonus. + +VOLCANIC_ASH_PLUS_PLUS_SPECIAL +Volcanic Ash + +VOLCANIC_ASH_PLUS_PLUS_SPECIAL_DESC +This planet is surrounded by volcanic ash, increasing its stealth by 250. If the planet is owned by any empire, that empire's technological bonuses and the bonuses of the inhabiting species will be used instead of this bonus. + +DIM_RIFT_SPECIAL +Dimensional Rift + +DIM_RIFT_SPECIAL_DESC +This planet is partially concealed by a dimentional rift, increasing its stealth by 400. If the planet is owned by any empire, that empire's technological bonuses and the bonuses of the inhabiting species will be used instead of this bonus. + +DIM_RIFT_PLUS_SPECIAL +Dimensional Rift + +DIM_RIFT_PLUS_SPECIAL_DESC +This planet is partially concealed by a dimentional rift, increasing its stealth by 425. If the planet is owned by any empire, that empire's technological bonuses and the bonuses of the inhabiting species will be used instead of this bonus. + +DIM_RIFT_PLUS_PLUS_SPECIAL +Dimensional Rift + +DIM_RIFT_PLUS_PLUS_SPECIAL_DESC +This planet is partially concealed by a dimentional rift, increasing its stealth by 450. If the planet is owned by any empire, that empire's technological bonuses and the bonuses of the inhabiting species will be used instead of this bonus. + +VOID_SPECIAL +Void Metamorphisis + +VOID_SPECIAL_DESC +This planet exists partially in this universe and partially in the void, increasing its stealth by 650. If the planet is owned by any empire, that empire's technological bonuses and the bonuses of the inhabiting species will be used instead of this bonus. + +VOID_PLUS_SPECIAL +Void Metamorphisis + +VOID_PLUS_SPECIAL_DESC +This planet exists partially in this universe and partially in the void, increasing its stealth by 675. If the planet is owned by any empire, that empire's technological bonuses and the bonuses of the inhabiting species will be used instead of this bonus. + +VOID_PLUS_PLUS_SPECIAL +Void Metamorphisis + +VOID_PLUS_PLUS_SPECIAL_DESC +This planet exists partially in this universe and partially in the void, increasing its stealth by 700. If the planet is owned by any empire, that empire's technological bonuses and the bonuses of the inhabiting species will be used instead of this bonus. + ####################### # Enumeration values # ####################### @@ -5121,7 +5235,7 @@ Force-Energy Camouflage CON_FRC_ENRG_CAMO_DESC -'''Increases the Stealth of all buildings by 5. +'''Increases the Stealth of all buildings by 50. Ordinary physical structures tend to be both opaque and rigid, being constructed from similarly opaque and rigid natural materials. A force field does not, of necessity, possess these features in any permanent sense, and can be turned on and off or changed from one color to another at will. While most buildings are easily visible from many uus away with a powerful detection apparatus, a force-energy structure - or a regular structure surrounded by a series of camouflage force-fields - would be essentially invisible from great distances.''' @@ -6106,7 +6220,7 @@ Interstellar Lighthouse BLD_LIGHTHOUSE_DESC -Decreases the Stealth of all objects in the same system by 45. This building can be built at an outpost. +Decreases the Stealth of all objects in the same system by 450. This building can be built at an outpost. BLD_HEAVY_MINE_PROCESSOR Heavy Mining Processor @@ -6776,6 +6890,42 @@ SP_DISTORTION_MODULATOR_DESC Distinguishes natural geometric irregularities from enemy ships by manipulating space-time distortions caused by all objects in the vicinity. All objects within 0 uus have max stealth reduced by 20. The effect is non-stacking. +SP_CLOUD_1 +Cloud Generator + +SP_CLOUD_2 +Cloud Generator + +SP_CLOUD_3 +Cloud Generator + +SP_ASH_1 +Ash Generator + +SP_ASH_2 +Ash Generator + +SP_ASH_3 +Ash Generator + +SP_DIM_1 +Dimensional Cleaver + +SP_DIM_2 +Dimensional Cleaver + +SP_DIM_3 +Dimensional Cleaver + +SP_VOID_1 +Void Eruptor + +SP_VOID_2 +Void Eruptor + +SP_VOID_3 +Void Eruptor + ############## # Ship Hulls # ############## @@ -7140,11 +7290,13 @@ SH_JUGGERNAUT_3_BODY_DESC A formidable heavy-weight space monster. +SH_NEBULOUS_BODY +Nebulous Body +SH_NEBULOUS_BODY_DESC +A Nebulous Body - - NO_FOOD_USE '''Doesn't need Food''' @@ -7235,10 +7387,10 @@ '''Ultimate Detection: +50 bonus.''' GREAT_STEALTH -'''Great Stealth: +15 bonus.''' +'''Great Stealth: +25 bonus.''' ULTIMATE_STEALTH -'''Ultimate Stealth: +25 bonus.''' +'''Ultimate Stealth: +50 bonus.''' Modified: trunk/FreeOrion/default/ship_hulls.txt =================================================================== --- trunk/FreeOrion/default/ship_hulls.txt 2012-03-07 04:28:28 UTC (rev 4690) +++ trunk/FreeOrion/default/ship_hulls.txt 2012-03-07 16:53:06 UTC (rev 4691) @@ -20,10 +20,7 @@ OwnedBy TheEmpire Source.Owner ] effectsgroups = - EffectsGroup - scope = Source - activation = Source - effects = SetDetection Value + 30 + [[REGULAR_HULL_DETECTION]] graphic = "hulls_design/xentronium_hull.png" icon = "" @@ -43,10 +40,7 @@ OwnedBy TheEmpire Source.Owner ] effectsgroups = - EffectsGroup - scope = Source - activation = Source - effects = SetDetection Value + 30 + [[REGULAR_HULL_DETECTION]] graphic = "hulls_design/colony_base_hull.png" icon = "" @@ -69,10 +63,7 @@ OwnedBy TheEmpire Source.Owner ] effectsgroups = - EffectsGroup - scope = Source - activation = Source - effects = SetDetection Value + 30 + [[REGULAR_HULL_DETECTION]] graphic = "hulls_design/basic-small-hull.png" icon = "" @@ -96,10 +87,7 @@ OwnedBy TheEmpire Source.Owner ] effectsgroups = - EffectsGroup - scope = Source - activation = Source - effects = SetDetection Value + 30 + [[REGULAR_HULL_DETECTION]] graphic = "hulls_design/basic-medium-hull.png" icon = "" @@ -124,10 +112,7 @@ OwnedBy TheEmpire Source.Owner ] effectsgroups = - EffectsGroup - scope = Source - activation = Source - effects = SetDetection Value + 30 + [[REGULAR_HULL_DETECTION]] graphic = "" icon = "" @@ -172,10 +157,7 @@ activation = Source effects = SetStructure Value + 2 - EffectsGroup - scope = Source - activation = Source - effects = SetDetection Value + 30 + [[REGULAR_HULL_DETECTION]] ] graphic = "hulls_design/robotic_hull.png" icon = "" @@ -218,10 +200,7 @@ activation = Not Stationary effects = SetStealth Value - 30 - EffectsGroup - scope = Source - activation = Source - effects = SetDetection Value + 30 + [[REGULAR_HULL_DETECTION]] ] graphic = "hulls_design/spatial_flux_hull.png" icon = "" @@ -267,10 +246,7 @@ OwnedBy TheEmpire Source.Owner ] effectsgroups = - EffectsGroup - scope = Source - activation = Source - effects = SetDetection Value + 30 + [[REGULAR_HULL_DETECTION]] graphic = "hulls_design/self_gravitating_hull.png" icon = "" @@ -314,10 +290,7 @@ activation = Source effects = SetStructure Target.MaxStructure - EffectsGroup - scope = Source - activation = Source - effects = SetDetection Value + 30 + [[REGULAR_HULL_DETECTION]] ] graphic = "hulls_design/nano_robotic_hull.png" icon = "" @@ -369,10 +342,7 @@ OwnedBy TheEmpire Source.Owner ] effectsgroups = - EffectsGroup - scope = Source - activation = Source - effects = SetDetection Value + 30 + [[REGULAR_HULL_DETECTION]] graphic = "hulls_design/titanic_hull.png" icon = "" @@ -403,10 +373,7 @@ OwnedBy TheEmpire Source.Owner ] effectsgroups = - EffectsGroup - scope = Source - activation = Source - effects = SetDetection Value + 30 + [[REGULAR_HULL_DETECTION]] graphic = "hulls_design/trans_spatial_hull.png" icon = "" @@ -472,10 +439,7 @@ stackinggroup = "FLAGSHIP_EFFECT_LOGISTICS" effects = SetStructure Target.MaxStructure - EffectsGroup - scope = Source - activation = Source - effects = SetDetection Value + 30 + [[REGULAR_HULL_DETECTION]] ] graphic = "hulls_design/lagistics_facilitator_hull.png" icon = "" @@ -516,10 +480,7 @@ activation = ContainedBy Contains Planet type = Asteroids effects = SetStealth Value + 50 - EffectsGroup - scope = Source - activation = Source - effects = SetDetection Value + 30 + [[REGULAR_HULL_DETECTION]] ] graphic = "hulls_design/asteroid_hull.png" icon = "" @@ -556,10 +517,7 @@ activation = ContainedBy Contains Planet type = Asteroids effects = SetStealth Value + 50 - EffectsGroup - scope = Source - activation = Source - effects = SetDetection Value + 30 + [[REGULAR_HULL_DETECTION]] ] graphic = "hulls_design/small_asteroid_hull.png" icon = "" @@ -603,10 +561,7 @@ activation = ContainedBy Contains Planet type = Asteroids effects = SetStealth Value + 50 - EffectsGroup - scope = Source - activation = Source - effects = SetDetection Value + 30 + [[REGULAR_HULL_DETECTION]] ] graphic = "hulls_design/heavy_asteroid_hull.png" icon = "" @@ -645,10 +600,7 @@ activation = ContainedBy Contains Planet type = Asteroids effects = SetStealth Value + 80 - EffectsGroup - scope = Source - activation = Source - effects = SetDetection Value + 30 + [[REGULAR_HULL_DETECTION]] ] graphic = "hulls_design/camouflage_asteroid_hull.png" icon = "" @@ -685,10 +637,7 @@ activation = ContainedBy Contains Planet type = Asteroids effects = SetStealth Value + 80 - EffectsGroup - scope = Source - activation = Source - effects = SetDetection Value + 30 + [[REGULAR_HULL_DETECTION]] ] graphic = "hulls_design/small_camouflage_asteroid_hull.png" icon = "" @@ -746,10 +695,7 @@ activation = ContainedBy Contains Planet type = Asteroids effects = SetStealth Value + 50 - EffectsGroup - scope = Source - activation = Source - effects = SetDetection Value + 30 + [[REGULAR_HULL_DETECTION]] ] graphic = "hulls_design/agregate_asteroid_hull.png" icon = "" @@ -790,10 +736,7 @@ activation = ContainedBy Contains Planet type = Asteroids effects = SetStealth Value + 50 - EffectsGroup - scope = Source - activation = Source - effects = SetDetection Value + 30 + [[REGULAR_HULL_DETECTION]] ] graphic = "hulls_design/mini_asteroid_swarm.png" icon = "" @@ -864,10 +807,7 @@ stackinggroup = "FLAGSHIP_EFFECT_SCATTERED_ASTEROID" effects = SetMaxShield Value + 5 - EffectsGroup - scope = Source - activation = Source - effects = SetDetection Value + 30 + [[REGULAR_HULL_DETECTION]] ] graphic = "hulls_design/scattered_asteroid_hull.png" icon = "" @@ -912,10 +852,7 @@ activation = ContainedBy Contains Planet type = Asteroids effects = SetStealth Value + 50 - EffectsGroup - scope = Source - activation = Source - effects = SetDetection Value + 30 + [[REGULAR_HULL_DETECTION]] ] graphic = "hulls_design/crystalized_asteroid_hull.png" icon = "" @@ -993,10 +930,7 @@ OwnedBy TheEmpire Source.Owner ] effectsgroups = - EffectsGroup - scope = Source - activation = Source - effects = SetDetection Value + 30 + [[REGULAR_HULL_DETECTION]] graphic = "hulls_design/static_multicellular.png" icon = "" @@ -1393,10 +1327,7 @@ Star type = [White Blue BlackHole] ] effectsgroups = - EffectsGroup - scope = Source - activation = Source - effects = SetDetection Value + 30 + [[REGULAR_HULL_DETECTION]] graphic = "hulls_design/compressed_energy_hull.png" icon = "" @@ -1456,10 +1387,7 @@ Star type = [Blue BlackHole] ] effectsgroups = - EffectsGroup - scope = Source - activation = Source - effects = SetDetection Value + 30 + [[REGULAR_HULL_DETECTION]] graphic = "hulls_design/fractal_energy_hull.png" icon = "" @@ -1502,10 +1430,7 @@ Star type = [Blue BlackHole] ] effectsgroups = - EffectsGroup - scope = Source - activation = Source - effects = SetDetection Value + 30 + [[REGULAR_HULL_DETECTION]] graphic = "hulls_design/quantum_energy_hull.png" icon = "" @@ -1595,10 +1520,7 @@ stackinggroup = "FLAGSHIP_EFFECT_SOLAR" effects = SetStealth Value - 20 - EffectsGroup - scope = Source - activation = Source - effects = SetDetection Value + 30 + [[REGULAR_HULL_DETECTION]] ] graphic = "hulls_design/solar_hull.png" icon = "" @@ -2572,10 +2494,8 @@ CreateShip "SM_JUGGERNAUT_2" Source.Owner Destroy ] - EffectsGroup - scope = Source - activation = Source - effects = SetDetection Value + 30 + + [[REGULAR_HULL_DETECTION]] ] graphic = "" icon = "" @@ -2629,10 +2549,8 @@ Destroy ] - EffectsGroup - scope = Source - activation = Source - effects = SetDetection Value + 30 + + [[REGULAR_HULL_DETECTION]] ] graphic = "" icon = "" @@ -2675,12 +2593,61 @@ ] WithinStarlaneJumps 1 Source ] + + [[REGULAR_HULL_DETECTION]] + ] + graphic = "" + icon = "" + +Hull + name = "SH_NEBULOUS_BODY" + description = "SH_NEBULOUS_BODY" + speed = 50 + starlaneSpeed = 100 + fuel = 1 + stealth = 650 + structure = 100 + buildcost = 1 + buildtime = 1 + Unproducible + slots = [ + Slot type = External position = (0.60, 0.45) + Slot type = Internal position = (0.40, 0.55) + ] + location = All + effectsgroups = [ EffectsGroup scope = Source activation = Source - effects = SetDetection Value + 30 - ] + effects = SetFuel Target.MaxFuel + + EffectsGroup + scope = And [ + Contains Source + Fleet + ] + activation = And [ + Stationary + Not OwnedBy AnyEmpire + Random probability = 0.25 + ] + stackinggroup = "MONSTER_FLEET_MOVE_STACK" + effects = SetDestination destination = And [ + System + Not Contains Source + WithinStarlaneJumps 1 Source + Not Contains And [ + Planet + OwnedBy AnyEmpire + ] + ] + ] graphic = "" icon = "" - \ No newline at end of file +REGULAR_HULL_DETECTION +'''EffectsGroup + scope = Source + activation = Source + effects = SetDetection Value + 25 +''' Modified: trunk/FreeOrion/default/ship_parts.txt =================================================================== --- trunk/FreeOrion/default/ship_parts.txt 2012-03-07 04:28:28 UTC (rev 4690) +++ trunk/FreeOrion/default/ship_parts.txt 2012-03-07 16:53:06 UTC (rev 4691) @@ -369,7 +369,7 @@ scope = Source activation = Source stackinggroup = "DETECTION_PART_STACK" - effects = SetDetection Value + 350 + effects = SetDetection Value + 675 graphic = "icons/ship_parts/sensors.png" Part @@ -386,7 +386,7 @@ scope = Source activation = Source stackinggroup = "DETECTION_PART_STACK" - effects = SetDetection Value + 250 + effects = SetDetection Value + 375 graphic = "icons/ship_parts/neutron-scanner.png" Part @@ -403,7 +403,7 @@ scope = Source activation = Source stackinggroup = "DETECTION_PART_STACK" - effects = SetDetection Value + 100 + effects = SetDetection Value + 175 graphic = "icons/ship_parts/active_radar.png" Part @@ -420,7 +420,7 @@ scope = Source activation = Source stackinggroup = "DETECTION_PART_STACK" - effects = SetDetection Value + 30 + effects = SetDetection Value + 25 graphic = "icons/ship_parts/optical_sensors.png" Part @@ -486,7 +486,7 @@ scope = Source activation = Source stackinggroup = "STEALTH_PART_STACK" - effects = SetStealth Value + 15 + effects = SetStealth Value + 650 graphic = "" Part @@ -503,7 +503,7 @@ scope = Source activation = Source stackinggroup = "STEALTH_PART_STACK" - effects = SetStealth Value + 25 + effects = SetStealth Value + 400 graphic = "" Part @@ -520,7 +520,7 @@ scope = Source activation = Source stackinggroup = "STEALTH_PART_STACK" - effects = SetStealth Value + 10 + effects = SetStealth Value + 200 graphic = "" Part @@ -537,7 +537,7 @@ scope = Source activation = Source stackinggroup = "STEALTH_PART_STACK" - effects = SetStealth Value + 5 + effects = SetStealth Value + 50 graphic = "icons/ship_parts/electromagnetic_damper.png" Part @@ -599,9 +599,437 @@ effects = SetStealth Value - 20 graphic = "" +Part + name = "SP_CLOUD_1" + description = "SP_CLOUD_1" + class = Fuel + capacity = 0 + buildcost = 1 + buildtime = 1 + mountableSlotTypes = Internal + location = All + effectsgroups = [ + EffectsGroup + scope = NumberOf 1 And [ + Planet + ContainedBy Contains Source + ] + activation = Random 0.15 + effects = AddSpecial "CLOUD_COVER_SPECIAL" + EffectsGroup + scope = Source + activation = Turn low = 75 + effects = CreateShip "SM_ASH_1" Source.Owner + EffectsGroup + scope = Source + activation = Turn low = 75 + effects = Destroy + ] + graphic = "" +Part + name = "SP_CLOUD_2" + description = "SP_CLOUD_2" + class = Fuel + capacity = 0 + buildcost = 1 + buildtime = 1 + mountableSlotTypes = Internal + location = All + effectsgroups = [ + EffectsGroup + scope = NumberOf 1 And [ + Planet + ContainedBy Contains Source + ] + activation = Random 0.15 + effects = AddSpecial "CLOUD_COVER_PLUS_SPECIAL" + + EffectsGroup + scope = Source + activation = Turn low = 75 + effects = CreateShip "SM_ASH_2" Source.Owner + + EffectsGroup + scope = Source + activation = Turn low = 75 + effects = Destroy + ] + graphic = "" + +Part + name = "SP_CLOUD_3" + description = "SP_CLOUD_3" + class = Fuel + capacity = 0 + buildcost = 1 + buildtime = 1 + mountableSlotTypes = Internal + location = All + effectsgroups = [ + EffectsGroup + scope = NumberOf 1 And [ + Planet + ContainedBy Contains Source + ] + activation = Random 0.15 + effects = AddSpecial "CLOUD_COVER_PLUS_PLUS_SPECIAL" + + EffectsGroup + scope = Source + activation = Turn low = 75 + effects = CreateShip "SM_ASH_3" Source.Owner + + EffectsGroup + scope = Source + activation = Turn low = 75 + effects = Destroy + ] + graphic = "" + +Part + name = "SP_ASH_1" + description = "SP_ASH_1" + class = Fuel + capacity = 0 + buildcost = 1 + buildtime = 1 + mountableSlotTypes = Internal + location = All + effectsgroups = [ + EffectsGroup + scope = NumberOf 1 And [ + Planet + ContainedBy Contains Source + ] + activation = Random 0.15 + effects = AddSpecial "VOLCANIC_ASH_PLUS_SPECIAL" + + EffectsGroup + scope = Source + activation = Turn low = 175 + effects = CreateShip "SM_DIM_1" Source.Owner + + EffectsGroup + scope = Source + activation = Turn low = 175 + effects = Destroy + + EffectsGroup + scope = HasSpecial "CLOUD_COVER_SPECIAL" + activation = And [ + Turn low = 75 high = 126 + Random -(CurrentTurn - 125)/50.0 + ] + effects = [ + RemoveSpecial "CLOUD_COVER_SPECIAL" + AddSpecial "VOLCANIC_ASH_SPECIAL" + ] + ] + graphic = "" + +Part + name = "SP_ASH_2" + description = "SP_ASH_2" + class = Fuel + capacity = 0 + buildcost = 1 + buildtime = 1 + mountableSlotTypes = Internal + location = All + effectsgroups = [ + EffectsGroup + scope = NumberOf 1 And [ + Planet + ContainedBy Contains Source + ] + activation = Random 0.15 + effects = AddSpecial "VOLCANIC_ASH_PLUS_SPECIAL" + + EffectsGroup + scope = Source + activation = Turn low = 175 + effects = CreateShip "SM_DIM_2" Source.Owner + + EffectsGroup + scope = Source + activation = Turn low = 175 + effects = Destroy + + EffectsGroup + scope = HasSpecial "CLOUD_COVER_PLUS_SPECIAL" + activation = And [ + Turn low = 75 high = 126 + Random -(CurrentTurn - 125)/50.0 + ] + effects = [ + RemoveSpecial "CLOUD_COVER_PLUS_SPECIAL" + AddSpecial "VOLCANIC_ASH_PLUS_SPECIAL" + ] + ] + graphic = "" + +Part + name = "SP_ASH_3" + description = "SP_ASH_3" + class = Fuel + capacity = 0 + buildcost = 1 + buildtime = 1 + mountableSlotTypes = Internal + location = All + effectsgroups = [ + EffectsGroup + scope = NumberOf 1 And [ + Planet + ContainedBy Contains Source + ] + activation = Random 0.15 + effects = AddSpecial "VOLCANIC_ASH_PLUS_PLUS_SPECIAL" + + EffectsGroup + scope = Source + activation = Turn low = 175 + effects = CreateShip "SM_DIM_3" Source.Owner + + EffectsGroup + scope = Source + activation = Turn low = 175 + effects = Destroy + + EffectsGroup + scope = HasSpecial "CLOUD_COVER_PLUS_PLUS_SPECIAL" + activation = And [ + Turn low = 75 high = 126 + Random -(CurrentTurn - 125)/50.0 + ] + effects = [ + RemoveSpecial "CLOUD_COVER_PLUS_PLUS_SPECIAL" + AddSpecial "VOLCANIC_ASH_PLUS_PLUS_SPECIAL" + ] + ] + graphic = "" + +Part + name = "SP_DIM_1" + description = "SP_DIM_1" + class = Fuel + capacity = 0 + buildcost = 1 + buildtime = 1 + mountableSlotTypes = Internal + location = All + effectsgroups = [ + EffectsGroup + scope = NumberOf 1 And [ + Planet + ContainedBy Contains Source + ] + activation = Random 0.15 + effects = AddSpecial "DIM_RIFT_SPECIAL" + + EffectsGroup + scope = Source + activation = Turn low = 275 + effects = CreateShip "SM_VOID_1" Source.Owner + + EffectsGroup + scope = Source + activation = Turn low = 275 + effects = Destroy + + EffectsGroup + scope = HasSpecial "VOLCANIC_ASH_SPECIAL" + activation = And [ + Turn low = 175 high = 226 + Random -(CurrentTurn - 225)/50.0 + ] + effects = [ + RemoveSpecial "VOLCANIC_ASH_SPECIAL" + AddSpecial "DIM_RIFT_SPECIAL" + ] + ] + graphic = "" + +Part + name = "SP_DIM_2" + description = "SP_DIM_2" + class = Fuel + capacity = 0 + buildcost = 1 + buildtime = 1 + mountableSlotTypes = Internal + location = All + effectsgroups = [ + EffectsGroup + scope = NumberOf 1 And [ + Planet + ContainedBy Contains Source + ] + activation = Random 0.15 + effects = AddSpecial "DIM_RIFT_PLUS_SPECIAL" + + EffectsGroup + scope = Source + activation = Turn low = 275 + effects = CreateShip "SM_VOID_2" Source.Owner + + EffectsGroup + scope = Source + activation = Turn low = 275 + effects = Destroy + + EffectsGroup + scope = HasSpecial "VOLCANIC_ASH_PLUS_SPECIAL" + activation = And [ + Turn low = 175 high = 226 + Random -(CurrentTurn - 225)/50.0 + ] + effects = [ + RemoveSpecial "VOLCANIC_ASH_PLUS_SPECIAL" + AddSpecial "DIM_RIFT_PLUS_SPECIAL" + ] + ] + graphic = "" + +Part + name = "SP_DIM_3" + description = "SP_DIM_3" + class = Fuel + capacity = 0 + buildcost = 1 + buildtime = 1 + mountableSlotTypes = Internal + location = All + effectsgroups = [ + EffectsGroup + scope = NumberOf 1 And [ + Planet + ContainedBy Contains Source + ] + activation = Random 0.15 + effects = AddSpecial "DIM_RIFT_PLUS_PLUS_SPECIAL" + + EffectsGroup + scope = Source + activation = Turn low = 275 + effects = CreateShip "SM_VOID_3" Source.Owner + + EffectsGroup + scope = Source + activation = Turn low = 275 + effects = Destroy + + EffectsGroup + scope = HasSpecial "VOLCANIC_ASH_PLUS_PLUS_SPECIAL" + activation = And [ + Turn low = 175 high = 226 + Random -(CurrentTurn - 225)/50.0 + ] + effects = [ + RemoveSpecial "VOLCANIC_ASH_PLUS_PLUS_SPECIAL" + AddSpecial "DIM_RIFT_PLUS_PLUS_SPECIAL" + ] + ] + graphic = "" + +Part + name = "SP_VOID_1" + description = "SP_VOID_1" + class = Fuel + capacity = 0 + buildcost = 1 + buildtime = 1 + mountableSlotTypes = Internal + location = All + effectsgroups = [ + EffectsGroup + scope = NumberOf 1 And [ + Planet + ContainedBy Contains Source + ] + activation = Random 0.15 + effects = AddSpecial "VOID_SPECIAL" + + EffectsGroup + scope = HasSpecial "DIM_RIFT_SPECIAL" + activation = And [ + Turn low = 275 high = 326 + Random -(CurrentTurn - 325)/50.0 + ] + effects = [ + RemoveSpecial "DIM_RIFT_SPECIAL" + AddSpecial "VOID_SPECIAL" + ] + ] + graphic = "" + +Part + name = "SP_VOID_2" + description = "SP_VOID_2" + class = Fuel + capacity = 0 + buildcost = 1 + buildtime = 1 + mountableSlotTypes = Internal + location = All + effectsgroups = [ + EffectsGroup + scope = NumberOf 1 And [ + Planet + ContainedBy Contains Source + ] + activation = Random 0.15 + effects = AddSpecial "VOID_PLUS_SPECIAL" + + EffectsGroup + scope = HasSpecial "DIM_RIFT_PLUS_SPECIAL" + activation = And [ + Turn low = 275 high = 326 + Random -(CurrentTurn - 325)/50.0 + ] + effects = [ + RemoveSpecial "DIM_RIFT_PLUS_SPECIAL" + AddSpecial "VOID_PLUS_SPECIAL" + ] + ] + graphic = "" + +Part + name = "SP_VOID_3" + description = "SP_VOID_3" + class = Fuel + capacity = 0 + buildcost = 1 + buildtime = 1 + mountableSlotTypes = Internal + location = All + effectsgroups = [ + EffectsGroup + scope = NumberOf 1 And [ + Planet + ContainedBy Contains Source + ] + activation = Random 0.15 + effects = AddSpecial "VOID_PLUS_PLUS_SPECIAL" + + EffectsGroup + scope = HasSpecial "DIM_RIFT_PLUS_PLUS_SPECIAL" + activation = And [ + Turn low = 275 high = 326 + Random -(CurrentTurn - 325)/50.0 + ] + effects = [ + RemoveSpecial "DIM_RIFT_PLUS_PLUS_SPECIAL" + AddSpecial "VOID_PLUS_PLUS_SPECIAL" + ] + ] + graphic = "" + + + /* ------ TEMPORARILY REMOVED WEAPONS @@ -958,4 +1386,5 @@ OwnedBy TheEmpire Source.Owner ] graphic = "" -*/ \ No newline at end of file +*/ + Modified: trunk/FreeOrion/default/space_monster_spawn_fleets.txt =================================================================== --- trunk/FreeOrion/default/space_monster_spawn_fleets.txt 2012-03-07 04:28:28 UTC (rev 4690) +++ trunk/FreeOrion/default/space_monster_spawn_fleets.txt 2012-03-07 16:53:06 UTC (rev 4691) @@ -140,3 +140,49 @@ OwnedBy AnyEmpire ] ] + +MonsterFleet + name = "SM_CLOUD_1" + ships = [ + "SM_CLOUD_1" + ] + spawnrate = 3.0 + spawnlimit = 2 + location = And [ + Not Contains Monster + Not WithinStarlaneJumps 4 Contains And [ + Planet + OwnedBy AnyEmpire + ] + ] + +MonsterFleet + name = "SM_CLOUD_2" + ships = [ + "SM_CLOUD_2" + ] + spawnrate = 3.0 + spawnlimit = 2 + location = And [ + Not Contains Monster + Not WithinStarlaneJumps 4 Contains And [ + Planet + OwnedBy AnyEmpire + ] + ] + +MonsterFleet + name = "SM_CLOUD_3" + ships = [ + "SM_CLOUD_3" + ] + spawnrate = 3.0 + spawnlimit = 2 + location = And [ + Not Contains Monster + Not WithinStarlaneJumps 4 Contains And [ + Planet + OwnedBy AnyEmpire + ] + ] + Modified: trunk/FreeOrion/default/space_monsters.txt =================================================================== --- trunk/FreeOrion/default/space_monsters.txt 2012-03-07 04:28:28 UTC (rev 4690) +++ trunk/FreeOrion/default/space_monsters.txt 2012-03-07 16:53:06 UTC (rev 4691) @@ -249,3 +249,136 @@ ] icon = "icons/monsters/juggernaut-3.png" model = "seed" + +ShipDesign + name = "SM_CLOUD_1" + description = "SM_CLOUD_1_DESC" + hull = "SH_NEBULOUS_BODY" + parts = [ + "SR_WEAPON_13" + "SP_CLOUD_1" + ] + icon = "" + model = "seed" + +ShipDesign + name = "SM_CLOUD_2" + description = "SM_CLOUD_2_DESC" + hull = "SH_NEBULOUS_BODY" + parts = [ + "SR_WEAPON_13" + "SP_CLOUD_2" + ] + icon = "" + model = "seed" + +ShipDesign + name = "SM_CLOUD_3" + description = "SM_CLOUD_3_DESC" + hull = "SH_NEBULOUS_BODY" + parts = [ + "SR_WEAPON_13" + "SP_CLOUD_3" + ] + icon = "" + model = "seed" + +ShipDesign + name = "SM_ASH_1" + description = "SM_ASH_1_DESC" + hull = "SH_NEBULOUS_BODY" + parts = [ + "SR_WEAPON_13" + "SP_ASH_1" + ] + icon = "" + model = "seed" + +ShipDesign + name = "SM_ASH_2" + description = "SM_ASH_2_DESC" + hull = "SH_NEBULOUS_BODY" + parts = [ + "SR_WEAPON_13" + "SP_ASH_2" + ] + icon = "" + model = "seed" + +ShipDesign + name = "SM_ASH_3" + description = "SM_ASH_3_DESC" + hull = "SH_NEBULOUS_BODY" + parts = [ + "SR_WEAPON_13" + "SP_ASH_3" + ] + icon = "" + model = "seed" + +ShipDesign + name = "SM_DIM_1" + description = "SM_DIM_1_DESC" + hull = "SH_NEBULOUS_BODY" + parts = [ + "SR_WEAPON_13" + "SP_DIM_1" + ] + icon = "" + model = "seed" + +ShipDesign + name = "SM_DIM_2" + description = "SM_DIM_2_DESC" + hull = "SH_NEBULOUS_BODY" + parts = [ + "SR_WEAPON_13" + "SP_DIM_2" + ] + icon = "" + model = "seed" + +ShipDesign + name = "SM_DIM_3" + description = "SM_DIM_3_DESC" + hull = "SH_NEBULOUS_BODY" + parts = [ + "SR_WEAPON_13" + "SP_DIM_3" + ] + icon = "" + model = "seed" + +ShipDesign + name = "SM_VOID_1" + description = "SM_VOID_1_DESC" + hull = "SH_NEBULOUS_BODY" + parts = [ + "SR_WEAPON_13" + "SP_VOID_1" + ] + icon = "" + model = "seed" + +ShipDesign + name = "SM_VOID_2" + description = "SM_VOID_2_DESC" + hull = "SH_NEBULOUS_BODY" + parts = [ + "SR_WEAPON_13" + "SP_VOID_2" + ] + icon = "" + model = "seed" + +ShipDesign + name = "SM_VOID_3" + description = "SM_VOID_3_DESC" + hull = "SH_NEBULOUS_BODY" + parts = [ + "SR_WEAPON_13" + "SP_VOID_3" + ] + icon = "" + model = "seed" + Modified: trunk/FreeOrion/default/specials.txt =================================================================== --- trunk/FreeOrion/default/specials.txt 2012-03-07 04:28:28 UTC (rev 4690) +++ trunk/FreeOrion/default/specials.txt 2012-03-07 16:53:06 UTC (rev 4691) @@ -915,3 +915,619 @@ ] graphic = "icons/specials_huge/juggernaut-nest.png" + +Special + name = "CLOUD_COVER_SPECIAL" + description = "CLOUD_COVER_SPECIAL_DESC" + spawnrate = 0.0 + spawnlimit = 0 + location = And [ + Planet + Not Homeworld + ] + effectsgroups = [ + [[STEALTH_BOOST_LOW]] + + EffectsGroup + scope = And [ + Contains Source + System + ] + activation = Not ContainedBy Contains Or [ + HasSpecial "CLOUD_COVER_PLUS_SPECIAL" + HasSpecial "CLOUD_COVER_PLUS_PLUS_SPECIAL" + HasSpecial "VOLCANIC_ASH_SPECIAL" + HasSpecial "VOLCANIC_ASH_PLUS_SPECIAL" + HasSpecial "VOLCANIC_ASH_PLUS_PLUS_SPECIAL" + HasSpecial "DIM_RIFT_SPECIAL" + HasSpecial "DIM_RIFT_PLUS_SPECIAL" + HasSpecial "DIM_RIFT_PLUS_PLUS_SPECIAL" + HasSpecial "VOID_SPECIAL" + HasSpecial "VOID_PLUS_SPECIAL" + HasSpecial "VOID_PLUS_PLUS_SPECIAL" + ] + effects = AddSpecial "CLOUD_COVER_SPECIAL" + ] + graphic = "" + +Special + name = "CLOUD_COVER_PLUS_SPECIAL" + description = "CLOUD_COVER_PLUS_SPECIAL_DESC" + spawnrate = 0.0 + spawnlimit = 0 + location = And [ + Planet + Not Homeworld + ] + effectsgroups = [ + [[STEALTH_BOOST_LOW]] + [[STEALTH_BOOST_PLUS]] + + EffectsGroup + scope = And [ + Contains Source + System + ] + activation = Not ContainedBy Contains Or [ + HasSpecial "CLOUD_COVER_PLUS_PLUS_SPECIAL" + HasSpecial "VOLCANIC_ASH_SPECIAL" + HasSpecial "VOLCANIC_ASH_PLUS_SPECIAL" + HasSpecial "VOLCANIC_ASH_PLUS_PLUS_SPECIAL" + HasSpecial "DIM_RIFT_SPECIAL" + HasSpecial "DIM_RIFT_PLUS_SPECIAL" + HasSpecial "DIM_RIFT_PLUS_PLUS_SPECIAL" + HasSpecial "VOID_SPECIAL" + HasSpecial "VOID_PLUS_SPECIAL" + HasSpecial "VOID_PLUS_PLUS_SPECIAL" + ] + effects = AddSpecial "CLOUD_COVER_PLUS_SPECIAL" + + [[REMOVE_CLOUD_COVER]] + ] + graphic = "" + +Special + name = "CLOUD_COVER_PLUS_PLUS_SPECIAL" + description = "CLOUD_COVER_PLUS_PLUS_SPECIAL_DESC" + spawnrate = 0.0 + spawnlimit = 0 + location = And [ + Planet + Not Homeworld + ] + effectsgroups = [ + [[STEALTH_BOOST_LOW]] + [[STEALTH_BOOST_PLUS]] + [[STEALTH_BOOST_PLUS]] + + EffectsGroup + scope = And [ + Contains Source + System + ] + activation = Not ContainedBy Contains Or [ + HasSpecial "VOLCANIC_ASH_SPECIAL" + HasSpecial "VOLCANIC_ASH_PLUS_SPECIAL" + HasSpecial "VOLCANIC_ASH_PLUS_PLUS_SPECIAL" + HasSpecial "DIM_RIFT_SPECIAL" + HasSpecial "DIM_RIFT_PLUS_SPECIAL" + HasSpecial "DIM_RIFT_PLUS_PLUS_SPECIAL" + HasSpecial "VOID_SPECIAL" + HasSpecial "VOID_PLUS_SPECIAL" + HasSpecial "VOID_PLUS_PLUS_SPECIAL" + ] + effects = AddSpecial "CLOUD_COVER_PLUS_PLUS_SPECIAL" + + [[REMOVE_CLOUD_COVER]] + [[REMOVE_CLOUD_COVER_PLUS]] + ] + graphic = "" + +Special + name = "VOLCANIC_ASH_SPECIAL" + description = "VOLCANIC_ASH_SPECIAL_DESC" + spawnrate = 0.0 + spawnlimit = 0 + location = And [ + Planet + Not Homeworld + ] + effectsgroups = [ + [[STEALTH_BOOST_MEDIUM]] + + EffectsGroup + scope = And [ + Contains Source + System + ] + activation = Not ContainedBy Contains Or [ + HasSpecial "VOLCANIC_ASH_PLUS_SPECIAL" + HasSpecial "VOLCANIC_ASH_PLUS_PLUS_SPECIAL" + HasSpecial "DIM_RIFT_SPECIAL" + HasSpecial "DIM_RIFT_PLUS_SPECIAL" + HasSpecial "DIM_RIFT_PLUS_PLUS_SPECIAL" + HasSpecial "VOID_SPECIAL" + HasSpecial "VOID_PLUS_SPECIAL" + HasSpecial "VOID_PLUS_PLUS_SPECIAL" + ] + effects = AddSpecial "VOLCANIC_ASH_SPECIAL" + + [[REMOVE_ALL_CLOUD_COVER]] + ] + graphic = "" + +Special + name = "VOLCANIC_ASH_PLUS_SPECIAL" + description = "VOLCANIC_ASH_PLUS_SPECIAL_DESC" + spawnrate = 0.0 + spawnlimit = 0 + location = And [ + Planet + Not Homeworld + ] + effectsgroups = [ + [[STEALTH_BOOST_MEDIUM]] + [[STEALTH_BOOST_PLUS]] + + EffectsGroup + scope = And [ + Contains Source + System + ] + activation = Not ContainedBy Contains Or [ + HasSpecial "VOLCANIC_ASH_PLUS_PLUS_SPECIAL" + HasSpecial "DIM_RIFT_SPECIAL" + HasSpecial "DIM_RIFT_PLUS_SPECIAL" + HasSpecial "DIM_RIFT_PLUS_PLUS_SPECIAL" + HasSpecial "VOID_SPECIAL" + HasSpecial "VOID_PLUS_SPECIAL" + HasSpecial "VOID_PLUS_PLUS_SPECIAL" + ] + effects = AddSpecial "VOLCANIC_ASH_PLUS_SPECIAL" + + [[REMOVE_ALL_CLOUD_COVER]] + [[REMOVE_ASH]] + ] + graphic = "" + +Special + name = "VOLCANIC_ASH_PLUS_PLUS_SPECIAL" + description = "VOLCANIC_ASH_PLUS_PLUS_SPECIAL_DESC" + spawnrate = 0.0 + spawnlimit = 0 + location = And [ + Planet + Not Homeworld + ] + effectsgroups = [ + [[STEALTH_BOOST_MEDIUM]] + [[STEALTH_BOOST_PLUS]] + [[STEALTH_BOOST_PLUS]] + + EffectsGroup + scope = And [ + Contains Source + System + ] + activation = Not ContainedBy Contains Or [ + HasSpecial "DIM_RIFT_SPECIAL" + HasSpecial "DIM_RIFT_PLUS_SPECIAL" + HasSpecial "DIM_RIFT_PLUS_PLUS_SPECIAL" + HasSpecial "VOID_SPECIAL" + HasSpecial "VOID_PLUS_SPECIAL" + HasSpecial "VOID_PLUS_PLUS_SPECIAL" + ] + effects = AddSpecial "VOLCANIC_ASH_PLUS_PLUS_SPECIAL" + + [[REMOVE_ALL_CLOUD_COVER]] + [[REMOVE_ASH]] + [[REMOVE_ASH_PLUS]] + ] + graphic = "" + +Special + name = "DIM_RIFT_SPECIAL" + description = "DIM_RIFT_SPECIAL_DESC" + spawnrate = 0.0 + spawnlimit = 0 + location = And [ + Planet + Not Homeworld + ] + effectsgroups = [ + [[STEALTH_BOOST_HIGH]] + + EffectsGroup + scope = And [ + Contains Source + System + ] + activation = Not ContainedBy Contains Or [ + HasSpecial "DIM_RIFT_PLUS_SPECIAL" + HasSpecial "DIM_RIFT_PLUS_PLUS_SPECIAL" + HasSpecial "VOID_SPECIAL" + HasSpecial "VOID_PLUS_SPECIAL" + HasSpecial "VOID_PLUS_PLUS_SPECIAL" + ] + effects = AddSpecial "CLOUD_COVER_SPECIAL" + + [[REMOVE_ALL_CLOUD_COVER]] + [[REMOVE_ALL_ASH]] + ] + graphic = "" + +Special + name = "DIM_RIFT_PLUS_SPECIAL" + description = "DIM_RIFT_PLUS_SPECIAL_DESC" + spawnrate = 0.0 + spawnlimit = 0 + location = And [ + Planet + Not Homeworld + ] + effectsgroups = [ + [[STEALTH_BOOST_HIGH]] + [[STEALTH_BOOST_PLUS]] + + EffectsGroup + scope = And [ + Contains Source + System + ] + activation = Not ContainedBy Contains Or [ + HasSpecial "DIM_RIFT_PLUS_PLUS_SPECIAL" + HasSpecial "VOID_SPECIAL" + HasSpecial "VOID_PLUS_SPECIAL" + HasSpecial "VOID_PLUS_PLUS_SPECIAL" + ] + effects = AddSpecial "DIM_RIFT_SPECIAL" + + [[REMOVE_ALL_CLOUD_COVER]] + [[REMOVE_ALL_ASH]] + [[REMOVE_DIM]] + ] + graphic = "" + +Special + name = "DIM_RIFT_PLUS_PLUS_SPECIAL" + description = "DIM_RIFT_PLUS_PLUS_SPECIAL_DESC" + spawnrate = 0.0 + spawnlimit = 0 + location = And [ + Planet + Not Homeworld + ] + effectsgroups = [ + [[STEALTH_BOOST_HIGH]] + [[STEALTH_BOOST_PLUS]] + [[STEALTH_BOOST_PLUS]] + + EffectsGroup + scope = And [ + Contains Source + System + ] + activation = Not ContainedBy Contains Or [ + HasSpecial "VOID_SPECIAL" + HasSpecial "VOID_PLUS_SPECIAL" + HasSpecial "VOID_PLUS_PLUS_SPECIAL" + ] + effects = AddSpecial "DIM_RIFT_PLUS_PLUS_SPECIAL" + + [[REMOVE_ALL_CLOUD_COVER]] + [[REMOVE_ALL_ASH]] + [[REMOVE_DIM]] + [[REMOVE_DIM_PLUS]] + ] + graphic = "" + +Special + name = "VOID_SPECIAL" + description = "VOID_SPECIAL_DESC" + spawnrate = 0.0 + spawnlimit = 0 + location = And [ + Planet + Not Homeworld + ] + effectsgroups = [ + [[STEALTH_BOOST_ULTIMATE]] + + EffectsGroup + scope = And [ + Contains Source + System + ] + activation = Not ContainedBy Contains Or [ + HasSpecial "VOID_PLUS_SPECIAL" + HasSpecial "VOID_PLUS_PLUS_SPECIAL" + ] + effects = AddSpecial "VOID_SPECIAL" + + [[REMOVE_ALL_CLOUD_COVER]] + [[REMOVE_ALL_ASH]] + [[REMOVE_ALL_DIM]] + ] + graphic = "" + +Special + name = "VOID_PLUS_SPECIAL" + description = "VOID_PLUS_SPECIAL_DESC" + spawnrate = 0.0 + spawnlimit = 0 + location = And [ + Planet + Not Homeworld + ] + effectsgroups = [ + [[STEALTH_BOOST_ULTIMATE]] + [[STEALTH_BOOST_PLUS]] + + EffectsGroup + scope = And [ + Contains Source + System + ] + activation = Not ContainedBy Contains HasSpecial "VOID_PLUS_PLUS_SPECIAL" + effects = AddSpecial "VOID_PLUS_SPECIAL" + + [[REMOVE_ALL_CLOUD_COVER]] + [[REMOVE_ALL_ASH]] + [[REMOVE_ALL_DIM]] + [[REMOVE_VOID]] + ] + graphic = "" + +Special + name = "VOID_PLUS_PLUS_SPECIAL" + description = "VOID_PLUS_PLUS_SPECIAL_DESC" + spawnrate = 0.0 + spawnlimit = 0 + location = And [ + Planet + Not Homeworld + ] + effectsgroups = [ + [[STEALTH_BOOST_ULTIMATE]] + [[STEALTH_BOOST_PLUS]] + [[STEALTH_BOOST_PLUS]] + + EffectsGroup + scope = And [ + Contains Source + System + ] + activation = Source + effects = AddSpecial "VOID_PLUS_PLUS_SPECIAL" + + [[REMOVE_ALL_CLOUD_COVER]] + [[REMOVE_ALL_ASH]] + [[REMOVE_ALL_DIM]] + [[REMOVE_VOID]] + [[REMOVE_VOID_PLUS]] + ] + graphic = "" + + +STEALTH_BOOST_LOW +'''EffectsGroup + scope = Source + activation = Not OwnedBy AnyEmpire + effects = SetStealth Value + 50 +''' + +STEALTH_BOOST_MEDIUM +'''EffectsGroup + scope = Source + activation = Not OwnedBy AnyEmpire + effects = SetStealth Value + 200 +''' + +STEALTH_BOOST_HIGH +'''EffectsGroup + scope = Source + activation = Not OwnedBy AnyEmpire + effects = SetStealth Value + 400 +''' + +STEALTH_BOOST_ULTIMATE +'''EffectsGroup + scope = Source + activation = Not OwnedBy AnyEmpire + effects = SetStealth Value + 650 +''' + +STEALTH_BOOST_PLUS +'''EffectsGroup + scope = Source + activation = Not OwnedBy AnyEmpire + effects = SetStealth Value + 25 +''' + +REMOVE_ALL_CLOUD_COVER +'''[[REMOVE_CLOUD_COVER]] +[[REMOVE_CLOUD_COVER_PLUS]] +[[REMOVE_CLOUD_COVER_PLUS_PLUS]] +''' + +REMOVE_CLOUD_COVER +'''EffectsGroup + scope = Source + activation = Source + effects = RemoveSpecial "CLOUD_COVER_SPECIAL" + + EffectsGroup + scope = And [ + Contains Source + System + ] + activation = Source + effects = RemoveSpecial "CLOUD_COVER_SPECIAL" +''' + +REMOVE_CLOUD_COVER_PLUS +'''EffectsGroup + scope = Source + activation = Source + effects = RemoveSpecial "CLOUD_COVER_PLUS_SPECIAL" + + EffectsGroup + scope = And [ + Contains Source + System + ] + activation = Source + effects = RemoveSpecial "CLOUD_COVER_PLUS_SPECIAL" +''' + +REMOVE_CLOUD_COVER_PLUS_PLUS +'''EffectsGroup + scope = Source + activation = Source + effects = RemoveSpecial "CLOUD_COVER_PLUS_PLUS_SPECIAL" + + EffectsGroup + scope = And [ + Contains Source + System + ] + activation = Source + effects = RemoveSpecial "CLOUD_COVER_PLUS_PLUS_SPECIAL" +''' + + +REMOVE_ALL_ASH +'''[[REMOVE_ASH]] +[[REMOVE_ASH_PLUS]] +[[REMOVE_ASH_PLUS_PLUS]] +''' + +REMOVE_ASH +'''EffectsGroup + scope = Source + activation = Source + effects = RemoveSpecial "VOLCANIC_ASH_SPECIAL" + + EffectsGroup + scope = And [ + Contains Source + System + ] + activation = Source + effects = RemoveSpecial "VOLCANIC_ASH_SPECIAL" +''' + +REMOVE_ASH_PLUS +'''EffectsGroup + scope = Source + activation = Source + effects = RemoveSpecial "VOLCANIC_ASH_PLUS_SPECIAL" + + EffectsGroup + scope = And [ + Contains Source + System + ] + activation = Source + effects = RemoveSpecial "VOLCANIC_ASH_PLUS_SPECIAL" +''' + +REMOVE_ASH_PLUS_PLUS +'''EffectsGroup + scope = Source + activation = Source + effects = RemoveSpecial "VOLCANIC_ASH_PLUS_PLUS_SPECIAL" + + EffectsGroup + scope = And [ + Contains Source + System + ] + activation = Source + effects = RemoveSpecial "VOLCANIC_ASH_PLUS_PLUS_SPECIAL" +''' + +REMOVE_ALL_DIM +'''[[REMOVE_DIM]] +[[REMOVE_DIM_PLUS]] +[[REMOVE_DIM_PLUS_PLUS]] +''' + +REMOVE_DIM +'''EffectsGroup + scope = Source + activation = Source + effects = RemoveSpecial "DIM_RIFT_SPECIAL" + + EffectsGroup + scope = And [ + Contains Source + System + ] + activation = Source + effects = RemoveSpecial "DIM_RIFT_SPECIAL" +''' + + +REMOVE_DIM_PLUS +'''EffectsGroup + scope = Source + activation = Source + effects = RemoveSpecial "DIM_RIFT_PLUS_SPECIAL" + + EffectsGroup + scope = And [ + Contains Source + System + ] + activation = Source + effects = RemoveSpecial "DIM_RIFT_PLUS_SPECIAL" +''' + + +REMOVE_DIM_PLUS_PLUS +'''EffectsGroup + scope = Source + activation = Source + effects = RemoveSpecial "DIM_RIFT_PLUS_PLUS_SPECIAL" + + EffectsGroup + scope = And [ + Contains Source + System + ] + activation = Source + effects = RemoveSpecial "DIM_RIFT_PLUS_PLUS_SPECIAL" +''' + +REMOVE_VOID +'''EffectsGroup + scope = Source + activation = Source + effects = RemoveSpecial "VOID_SPECIAL" + + EffectsGroup + scope = And [ + Contains Source + System + ] + activation = Source + effects = RemoveSpecial "VOID_SPECIAL" +''' + +REMOVE_VOID_PLUS +'''EffectsGroup + scope = Source + activation = Source + effects = RemoveSpecial "VOID_PLUS_SPECIAL" + + EffectsGroup + scope = And [ + Contains Source + System + ] + activation = Source + effects = RemoveSpecial "VOID_PLUS_SPECIAL" +''' + + Modified: trunk/FreeOrion/default/species.txt =================================================================== --- trunk/FreeOrion/default/species.txt 2012-03-07 04:28:28 UTC (rev 4690) +++ trunk/FreeOrion/default/species.txt 2012-03-07 16:53:06 UTC (rev 4691) @@ -1533,7 +1533,7 @@ ''' EffectsGroup scope = Source activation = Focus "FOCUS_STEALTH" - effects = SetStealth Value + 20 + effects = SetStealth Value + 1000 EffectsGroup scope = And [ @@ -2191,7 +2191,7 @@ OwnedBy TheEmpire Source.Owner Planet ] - effects = SetStealth Value + 15 + effects = SetStealth Value + 25 ''' ULTIMATE_STEALTH @@ -2200,7 +2200,7 @@ OwnedBy TheEmpire Source.Owner Planet ] - effects = SetStealth Value + 25 + effects = SetStealth Value + 50 ''' Modified: trunk/FreeOrion/default/techs.txt =================================================================== --- trunk/FreeOrion/default/techs.txt 2012-03-07 04:28:28 UTC (rev 4690) +++ trunk/FreeOrion/default/techs.txt 2012-03-07 16:53:06 UTC (rev 4691) @@ -2300,7 +2300,7 @@ OwnedBy TheEmpire Source.Owner Building ] - effects = SetStealth Value + 5 + effects = SetStealth Value + 50 Tech name = "CON_PLANET_DRIVE" @@ -3137,7 +3137,7 @@ category = "SHIPS_CATEGORY" researchcost = 240 researchturns = 1 - prerequisites = "SHP_NAVIGATION" + // prerequisites = "SHP_NAVIGATION" unlock = Item type = ShipPart name = "DT_ACTIVE_RADAR" effectsgroups = EffectsGroup @@ -3149,7 +3149,7 @@ Not OwnerHasTech "SHP_NEUTRON_SCANNER" Not OwnerHasTech "SHP_SENSORS" ] - effects = SetDetection Value + 100 + effects = SetDetection Value + 200 Tech name = "SHP_DEUTERIUM_TANK" @@ -3204,7 +3204,7 @@ Not OwnerHasTech "SHP_DIM_CLOAK" Not OwnerHasTech "SHP_PHASING_CLOAK" ] - effects = SetStealth Value + 5 + effects = SetStealth Value + 50 Tech @@ -3215,7 +3215,7 @@ category = "SHIPS_CATEGORY" researchcost = 360 researchturns = 2 - prerequisites = "SHP_INTSTEL_LOG" + // prerequisites = "SHP_INTSTEL_LOG" unlock = Item type = ShipPart name = "DT_NEUTRON_SCANNER" effectsgroups = EffectsGroup @@ -3224,7 +3224,7 @@ Planet ] activation = Not OwnerHasTech "SHP_SENSORS" - effects = SetDetection Value + 200 + effects = SetDetection Value + 400 Tech name = "SHP_BASIC_DAM_CONT" @@ -3362,7 +3362,7 @@ Not OwnerHasTech "SHP_DIM_CLOAK" Not OwnerHasTech "SHP_PHASING_CLOAK" ] - effects = SetStealth Value + 10 + effects = SetStealth Value + 200 Tech name = "SHP_DIM_CLOAK" @@ -3385,7 +3385,7 @@ ] ] activation = Not OwnerHasTech "SHP_PHASING_CLOAK" - effects = SetStealth Value + 15 + effects = SetStealth Value + 400 Tech name = "DEF_HI_ENRG_FOCUS" @@ -3463,7 +3463,7 @@ Building ] ] - effects = SetStealth Value + 5 + effects = SetStealth Value + 650 Tech name = "SHP_SENSORS" @@ -3473,7 +3473,7 @@ ... [truncated message content] |
From: <bi...@us...> - 2012-03-07 21:26:13
|
Revision: 4693 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4693&view=rev Author: bigjoe5 Date: 2012-03-07 21:26:05 +0000 (Wed, 07 Mar 2012) Log Message: ----------- Removed needlessly similar stealth specials Modified Paths: -------------- trunk/FreeOrion/default/eng_stringtable.txt trunk/FreeOrion/default/ship_parts.txt trunk/FreeOrion/default/space_monster_spawn_fleets.txt trunk/FreeOrion/default/space_monsters.txt trunk/FreeOrion/default/specials.txt trunk/FreeOrion/default/species.txt trunk/FreeOrion/default/starting_buildings.txt trunk/FreeOrion/default/techs.txt Modified: trunk/FreeOrion/default/eng_stringtable.txt =================================================================== --- trunk/FreeOrion/default/eng_stringtable.txt 2012-03-07 17:06:36 UTC (rev 4692) +++ trunk/FreeOrion/default/eng_stringtable.txt 2012-03-07 21:26:05 UTC (rev 4693) @@ -380,42 +380,26 @@ SM_JUGGERNAUT_3_DESC A formidable heavy-weight space monster. -SM_CLOUD_1 +SM_CLOUD Space Cloud +SM_CLOUD_DESC +A nebulous creature that adds stealth to random planets. -SM_CLOUD_2 -Space Cloud - -SM_CLOUD_3 -Space Cloud - -SM_ASH_1 +SM_ASH Space Volcano +SM_ASH_DESC +A nebulous creature that adds stealth to random planets. -SM_ASH_2 -Space Volcano - -SM_ASH_3 -Space Volcano - -SM_DIM_1 +SM_DIM Dimensional Drifter +SM_DIM_DESC +A nebulous creature that adds stealth to random planets. -SM_DIM_2 -Dimensional Drifter - -SM_DIM_3 -Dimensional Drifter - -SM_VOID_1 +SM_VOID Behemoth of the Void +SM_VOID_DESC +A nebulous creature that adds stealth to random planets. -SM_VOID_2 -Behemoth of the Void - -SM_VOID_3 -Behemoth of the Void - ############################## # Predefined Starting Fleets # ############################## @@ -3060,8 +3044,7 @@ Their terran homeworld is an eerily park-like place with plants arranged with unnatural precision, but no other signs of habitation. -The wide ranging, delicate fungi-nets are too large and integrated into the soil to be moved off-planet, and since the Hidden Gardeners reproduce by 'splitting' into two consciousnesses when a Gardener grows too wide-ranging to have a decent thought-latency, there are no small, young individuals to take off planet. -''' +The wide ranging, delicate fungi-nets are too large and integrated into the soil to be moved off-planet, and since the Hidden Gardeners reproduce by 'splitting' into two consciousnesses when a Gardener grows too wide-ranging to have a decent thought-latency, there are no small, young individuals to take off planet.''' SP_ABADDONNIANS @@ -3236,7 +3219,6 @@ COMPUTRONIUM_SPECIAL Computronium Moon - COMPUTRONIUM_SPECIAL_DESC ''' All research-focused planets in the system receive a large population-based bonus. @@ -3244,7 +3226,6 @@ COMPUTRONIUM_BROKEN_SPECIAL Damaged Computronium Moon - COMPUTRONIUM_BROKEN_SPECIAL_DESC '''All research-focused planets in the system receive a population-based bonus. @@ -3252,98 +3233,42 @@ ABANDONED_COLONY_SPECIAL Abandoned Colony - ABANDONED_COLONY_SPECIAL_DESC An old abandoned colony. Some of the infrastructure should still be useful. KRAKEN_NEST_SPECIAL Kraken Nest - KRAKEN_NEST_SPECIAL_DESC At some point young kraken will rise from this place. With the proper tech, these mega-fauna could be domesticated. SNOWFLAKE_NEST_SPECIAL Snowflake Nest - SNOWFLAKE_NEST_SPECIAL_DESC At some point young snowflakes will rise from this place. With the proper tech, these mega-fauna could be domesticated. JUGGERNAUT_NEST_SPECIAL Juggernaut Nest - JUGGERNAUT_NEST_SPECIAL_DESC At some point young juggernauts will rise from this place. With the proper tech, these mega-fauna could be domesticated. CLOUD_COVER_SPECIAL High Cloud Cover - CLOUD_COVER_SPECIAL_DESC -This planet has unusually dense cloud cover, increasing its stealth by 50. If the planet is owned by any empire, that empire's technological bonuses and the bonuses of the inhabiting species will be used instead of this bonus. - -CLOUD_COVER_PLUS_SPECIAL -High Cloud Cover - -CLOUD_COVER_PLUS_SPECIAL_DESC -This planet has unusually dense cloud cover, increasing its stealth by 75. If the planet is owned by any empire, that empire's technological bonuses and the bonuses of the inhabiting species will be used instead of this bonus. - -CLOUD_COVER_PLUS_PLUS_SPECIAL -High Cloud Cover - -CLOUD_COVER_PLUS_PLUS_SPECIAL_DESC This planet has unusually dense cloud cover, increasing its stealth by 100. If the planet is owned by any empire, that empire's technological bonuses and the bonuses of the inhabiting species will be used instead of this bonus. VOLCANIC_ASH_SPECIAL Volcanic Ash - VOLCANIC_ASH_SPECIAL_DESC -This planet is surrounded by volcanic ash, increasing its stealth by 200. If the planet is owned by any empire, that empire's technological bonuses and the bonuses of the inhabiting species will be used instead of this bonus. - -VOLCANIC_ASH_PLUS_SPECIAL -Volcanic Ash - -VOLCANIC_ASH_PLUS_SPECIAL_DESC -This planet is surrounded by volcanic ash, increasing its stealth by 225. If the planet is owned by any empire, that empire's technological bonuses and the bonuses of the inhabiting species will be used instead of this bonus. - -VOLCANIC_ASH_PLUS_PLUS_SPECIAL -Volcanic Ash - -VOLCANIC_ASH_PLUS_PLUS_SPECIAL_DESC This planet is surrounded by volcanic ash, increasing its stealth by 250. If the planet is owned by any empire, that empire's technological bonuses and the bonuses of the inhabiting species will be used instead of this bonus. DIM_RIFT_SPECIAL Dimensional Rift - DIM_RIFT_SPECIAL_DESC -This planet is partially concealed by a dimentional rift, increasing its stealth by 400. If the planet is owned by any empire, that empire's technological bonuses and the bonuses of the inhabiting species will be used instead of this bonus. - -DIM_RIFT_PLUS_SPECIAL -Dimensional Rift - -DIM_RIFT_PLUS_SPECIAL_DESC -This planet is partially concealed by a dimentional rift, increasing its stealth by 425. If the planet is owned by any empire, that empire's technological bonuses and the bonuses of the inhabiting species will be used instead of this bonus. - -DIM_RIFT_PLUS_PLUS_SPECIAL -Dimensional Rift - -DIM_RIFT_PLUS_PLUS_SPECIAL_DESC This planet is partially concealed by a dimentional rift, increasing its stealth by 450. If the planet is owned by any empire, that empire's technological bonuses and the bonuses of the inhabiting species will be used instead of this bonus. VOID_SPECIAL Void Metamorphisis - VOID_SPECIAL_DESC -This planet exists partially in this universe and partially in the void, increasing its stealth by 650. If the planet is owned by any empire, that empire's technological bonuses and the bonuses of the inhabiting species will be used instead of this bonus. - -VOID_PLUS_SPECIAL -Void Metamorphisis - -VOID_PLUS_SPECIAL_DESC -This planet exists partially in this universe and partially in the void, increasing its stealth by 675. If the planet is owned by any empire, that empire's technological bonuses and the bonuses of the inhabiting species will be used instead of this bonus. - -VOID_PLUS_PLUS_SPECIAL -Void Metamorphisis - -VOID_PLUS_PLUS_SPECIAL_DESC This planet exists partially in this universe and partially in the void, increasing its stealth by 700. If the planet is owned by any empire, that empire's technological bonuses and the bonuses of the inhabiting species will be used instead of this bonus. ####################### @@ -6890,42 +6815,18 @@ SP_DISTORTION_MODULATOR_DESC Distinguishes natural geometric irregularities from enemy ships by manipulating space-time distortions caused by all objects in the vicinity. All objects within 0 uus have max stealth reduced by 20. The effect is non-stacking. -SP_CLOUD_1 +SP_CLOUD Cloud Generator -SP_CLOUD_2 -Cloud Generator - -SP_CLOUD_3 -Cloud Generator - -SP_ASH_1 +SP_ASH Ash Generator -SP_ASH_2 -Ash Generator - -SP_ASH_3 -Ash Generator - -SP_DIM_1 +SP_DIM Dimensional Cleaver -SP_DIM_2 -Dimensional Cleaver - -SP_DIM_3 -Dimensional Cleaver - -SP_VOID_1 +SP_VOID Void Eruptor -SP_VOID_2 -Void Eruptor - -SP_VOID_3 -Void Eruptor - ############## # Ship Hulls # ############## @@ -7292,10 +7193,11 @@ SH_NEBULOUS_BODY Nebulous Body -SH_NEBULOUS_BODY_DESC -A Nebulous Body +################# +# Species Picks # +################# NO_FOOD_USE '''Doesn't need Food''' @@ -7387,10 +7289,10 @@ '''Ultimate Detection: +50 bonus.''' GREAT_STEALTH -'''Great Stealth: +25 bonus.''' +'''Great Stealth: +15 bonus.''' ULTIMATE_STEALTH -'''Ultimate Stealth: +50 bonus.''' +'''Ultimate Stealth: +25 bonus.''' Modified: trunk/FreeOrion/default/ship_parts.txt =================================================================== --- trunk/FreeOrion/default/ship_parts.txt 2012-03-07 17:06:36 UTC (rev 4692) +++ trunk/FreeOrion/default/ship_parts.txt 2012-03-07 21:26:05 UTC (rev 4693) @@ -600,8 +600,8 @@ graphic = "" Part - name = "SP_CLOUD_1" - description = "SP_CLOUD_1" + name = "SP_CLOUD" + description = "SP_CLOUD" class = Fuel capacity = 0 buildcost = 1 @@ -619,19 +619,19 @@ EffectsGroup scope = Source - activation = Turn low = 75 - effects = CreateShip "SM_ASH_1" Source.Owner + activation = Number low = 1 OwnerHasTech "SHP_ABSORPTION_FIELD" + effects = CreateShip "SM_ASH" Source.Owner EffectsGroup scope = Source - activation = Turn low = 75 + activation = Number low = 1 OwnerHasTech "SHP_ABSORPTION_FIELD" effects = Destroy ] graphic = "" Part - name = "SP_CLOUD_2" - description = "SP_CLOUD_2" + name = "SP_ASH" + description = "SP_ASH" class = Fuel capacity = 0 buildcost = 1 @@ -645,84 +645,21 @@ ContainedBy Contains Source ] activation = Random 0.15 - effects = AddSpecial "CLOUD_COVER_PLUS_SPECIAL" - - EffectsGroup - scope = Source - activation = Turn low = 75 - effects = CreateShip "SM_ASH_2" Source.Owner - - EffectsGroup - scope = Source - activation = Turn low = 75 - effects = Destroy - ] - graphic = "" - -Part - name = "SP_CLOUD_3" - description = "SP_CLOUD_3" - class = Fuel - capacity = 0 - buildcost = 1 - buildtime = 1 - mountableSlotTypes = Internal - location = All - effectsgroups = [ - EffectsGroup - scope = NumberOf 1 And [ - Planet - ContainedBy Contains Source - ] - activation = Random 0.15 - effects = AddSpecial "CLOUD_COVER_PLUS_PLUS_SPECIAL" - - EffectsGroup - scope = Source - activation = Turn low = 75 - effects = CreateShip "SM_ASH_3" Source.Owner - - EffectsGroup - scope = Source - activation = Turn low = 75 - effects = Destroy - ] - graphic = "" - -Part - name = "SP_ASH_1" - description = "SP_ASH_1" - class = Fuel - capacity = 0 - buildcost = 1 - buildtime = 1 - mountableSlotTypes = Internal - location = All - effectsgroups = [ - EffectsGroup - scope = NumberOf 1 And [ - Planet - ContainedBy Contains Source - ] - activation = Random 0.15 effects = AddSpecial "VOLCANIC_ASH_PLUS_SPECIAL" EffectsGroup scope = Source - activation = Turn low = 175 - effects = CreateShip "SM_DIM_1" Source.Owner + activation = Number low = 1 OwnerHasTech "SHP_DIM_CLOAK" + effects = CreateShip "SM_DIM" Source.Owner EffectsGroup scope = Source - activation = Turn low = 175 + activation = Number low = 1 OwnerHasTech "SHP_DIM_CLOAK" effects = Destroy EffectsGroup scope = HasSpecial "CLOUD_COVER_SPECIAL" - activation = And [ - Turn low = 75 high = 126 - Random -(CurrentTurn - 125)/50.0 - ] + activation = Source effects = [ RemoveSpecial "CLOUD_COVER_SPECIAL" AddSpecial "VOLCANIC_ASH_SPECIAL" @@ -731,8 +668,8 @@ graphic = "" Part - name = "SP_ASH_2" - description = "SP_ASH_2" + name = "SP_DIM" + description = "SP_DIM" class = Fuel capacity = 0 buildcost = 1 @@ -746,157 +683,39 @@ ContainedBy Contains Source ] activation = Random 0.15 - effects = AddSpecial "VOLCANIC_ASH_PLUS_SPECIAL" - - EffectsGroup - scope = Source - activation = Turn low = 175 - effects = CreateShip "SM_DIM_2" Source.Owner - - EffectsGroup - scope = Source - activation = Turn low = 175 - effects = Destroy - - EffectsGroup - scope = HasSpecial "CLOUD_COVER_PLUS_SPECIAL" - activation = And [ - Turn low = 75 high = 126 - Random -(CurrentTurn - 125)/50.0 - ] - effects = [ - RemoveSpecial "CLOUD_COVER_PLUS_SPECIAL" - AddSpecial "VOLCANIC_ASH_PLUS_SPECIAL" - ] - ] - graphic = "" - -Part - name = "SP_ASH_3" - description = "SP_ASH_3" - class = Fuel - capacity = 0 - buildcost = 1 - buildtime = 1 - mountableSlotTypes = Internal - location = All - effectsgroups = [ - EffectsGroup - scope = NumberOf 1 And [ - Planet - ContainedBy Contains Source - ] - activation = Random 0.15 - effects = AddSpecial "VOLCANIC_ASH_PLUS_PLUS_SPECIAL" - - EffectsGroup - scope = Source - activation = Turn low = 175 - effects = CreateShip "SM_DIM_3" Source.Owner - - EffectsGroup - scope = Source - activation = Turn low = 175 - effects = Destroy - - EffectsGroup - scope = HasSpecial "CLOUD_COVER_PLUS_PLUS_SPECIAL" - activation = And [ - Turn low = 75 high = 126 - Random -(CurrentTurn - 125)/50.0 - ] - effects = [ - RemoveSpecial "CLOUD_COVER_PLUS_PLUS_SPECIAL" - AddSpecial "VOLCANIC_ASH_PLUS_PLUS_SPECIAL" - ] - ] - graphic = "" - -Part - name = "SP_DIM_1" - description = "SP_DIM_1" - class = Fuel - capacity = 0 - buildcost = 1 - buildtime = 1 - mountableSlotTypes = Internal - location = All - effectsgroups = [ - EffectsGroup - scope = NumberOf 1 And [ - Planet - ContainedBy Contains Source - ] - activation = Random 0.15 effects = AddSpecial "DIM_RIFT_SPECIAL" EffectsGroup scope = Source - activation = Turn low = 275 - effects = CreateShip "SM_VOID_1" Source.Owner + activation = Number low = 1 OwnerHasTech "SHP_PHASING_CLOAK" + effects = CreateShip "SM_VOID" Source.Owner EffectsGroup scope = Source - activation = Turn low = 275 + activation = Number low = 1 OwnerHasTech "SHP_PHASING_CLOAK" effects = Destroy EffectsGroup scope = HasSpecial "VOLCANIC_ASH_SPECIAL" - activation = And [ - Turn low = 175 high = 226 - Random -(CurrentTurn - 225)/50.0 - ] + activation = Source effects = [ RemoveSpecial "VOLCANIC_ASH_SPECIAL" AddSpecial "DIM_RIFT_SPECIAL" ] - ] - graphic = "" -Part - name = "SP_DIM_2" - description = "SP_DIM_2" - class = Fuel - capacity = 0 - buildcost = 1 - buildtime = 1 - mountableSlotTypes = Internal - location = All - effectsgroups = [ EffectsGroup - scope = NumberOf 1 And [ - Planet - ContainedBy Contains Source - ] - activation = Random 0.15 - effects = AddSpecial "DIM_RIFT_PLUS_SPECIAL" - - EffectsGroup - scope = Source - activation = Turn low = 275 - effects = CreateShip "SM_VOID_2" Source.Owner - - EffectsGroup - scope = Source - activation = Turn low = 275 - effects = Destroy - - EffectsGroup - scope = HasSpecial "VOLCANIC_ASH_PLUS_SPECIAL" - activation = And [ - Turn low = 175 high = 226 - Random -(CurrentTurn - 225)/50.0 - ] + scope = HasSpecial "CLOUD_COVER_SPECIAL" + activation = Source effects = [ - RemoveSpecial "VOLCANIC_ASH_PLUS_SPECIAL" - AddSpecial "DIM_RIFT_PLUS_SPECIAL" + RemoveSpecial "CLOUD_COVER_SPECIAL" + AddSpecial "DIM_RIFT_SPECIAL" ] ] graphic = "" Part - name = "SP_DIM_3" - description = "SP_DIM_3" + name = "SP_VOID" + description = "SP_VOID" class = Fuel capacity = 0 buildcost = 1 @@ -910,120 +729,30 @@ ContainedBy Contains Source ] activation = Random 0.15 - effects = AddSpecial "DIM_RIFT_PLUS_PLUS_SPECIAL" - - EffectsGroup - scope = Source - activation = Turn low = 275 - effects = CreateShip "SM_VOID_3" Source.Owner - - EffectsGroup - scope = Source - activation = Turn low = 275 - effects = Destroy - - EffectsGroup - scope = HasSpecial "VOLCANIC_ASH_PLUS_PLUS_SPECIAL" - activation = And [ - Turn low = 175 high = 226 - Random -(CurrentTurn - 225)/50.0 - ] - effects = [ - RemoveSpecial "VOLCANIC_ASH_PLUS_PLUS_SPECIAL" - AddSpecial "DIM_RIFT_PLUS_PLUS_SPECIAL" - ] - ] - graphic = "" - -Part - name = "SP_VOID_1" - description = "SP_VOID_1" - class = Fuel - capacity = 0 - buildcost = 1 - buildtime = 1 - mountableSlotTypes = Internal - location = All - effectsgroups = [ - EffectsGroup - scope = NumberOf 1 And [ - Planet - ContainedBy Contains Source - ] - activation = Random 0.15 effects = AddSpecial "VOID_SPECIAL" EffectsGroup scope = HasSpecial "DIM_RIFT_SPECIAL" - activation = And [ - Turn low = 275 high = 326 - Random -(CurrentTurn - 325)/50.0 - ] + activation = Source effects = [ RemoveSpecial "DIM_RIFT_SPECIAL" AddSpecial "VOID_SPECIAL" ] - ] - graphic = "" -Part - name = "SP_VOID_2" - description = "SP_VOID_2" - class = Fuel - capacity = 0 - buildcost = 1 - buildtime = 1 - mountableSlotTypes = Internal - location = All - effectsgroups = [ EffectsGroup - scope = NumberOf 1 And [ - Planet - ContainedBy Contains Source - ] - activation = Random 0.15 - effects = AddSpecial "VOID_PLUS_SPECIAL" - - EffectsGroup - scope = HasSpecial "DIM_RIFT_PLUS_SPECIAL" - activation = And [ - Turn low = 275 high = 326 - Random -(CurrentTurn - 325)/50.0 - ] + scope = HasSpecial "VOLCANIC_ASH_SPECIAL" + activation = Source effects = [ - RemoveSpecial "DIM_RIFT_PLUS_SPECIAL" - AddSpecial "VOID_PLUS_SPECIAL" + RemoveSpecial "VOLCANIC_ASH_SPECIAL" + AddSpecial "VOID_SPECIAL" ] - ] - graphic = "" -Part - name = "SP_VOID_3" - description = "SP_VOID_3" - class = Fuel - capacity = 0 - buildcost = 1 - buildtime = 1 - mountableSlotTypes = Internal - location = All - effectsgroups = [ EffectsGroup - scope = NumberOf 1 And [ - Planet - ContainedBy Contains Source - ] - activation = Random 0.15 - effects = AddSpecial "VOID_PLUS_PLUS_SPECIAL" - - EffectsGroup - scope = HasSpecial "DIM_RIFT_PLUS_PLUS_SPECIAL" - activation = And [ - Turn low = 275 high = 326 - Random -(CurrentTurn - 325)/50.0 - ] + scope = HasSpecial "CLOUD_COVER_SPECIAL" + activation = Source effects = [ - RemoveSpecial "DIM_RIFT_PLUS_PLUS_SPECIAL" - AddSpecial "VOID_PLUS_PLUS_SPECIAL" + RemoveSpecial "CLOUD_COVER_SPECIAL" + AddSpecial "VOID_SPECIAL" ] ] graphic = "" @@ -1386,5 +1115,4 @@ OwnedBy TheEmpire Source.Owner ] graphic = "" -*/ - +*/ \ No newline at end of file Modified: trunk/FreeOrion/default/space_monster_spawn_fleets.txt =================================================================== --- trunk/FreeOrion/default/space_monster_spawn_fleets.txt 2012-03-07 17:06:36 UTC (rev 4692) +++ trunk/FreeOrion/default/space_monster_spawn_fleets.txt 2012-03-07 21:26:05 UTC (rev 4693) @@ -142,9 +142,9 @@ ] MonsterFleet - name = "SM_CLOUD_1" + name = "SM_CLOUD" ships = [ - "SM_CLOUD_1" + "SM_CLOUD" ] spawnrate = 3.0 spawnlimit = 2 @@ -155,34 +155,3 @@ OwnedBy AnyEmpire ] ] - -MonsterFleet - name = "SM_CLOUD_2" - ships = [ - "SM_CLOUD_2" - ] - spawnrate = 3.0 - spawnlimit = 2 - location = And [ - Not Contains Monster - Not WithinStarlaneJumps 4 Contains And [ - Planet - OwnedBy AnyEmpire - ] - ] - -MonsterFleet - name = "SM_CLOUD_3" - ships = [ - "SM_CLOUD_3" - ] - spawnrate = 3.0 - spawnlimit = 2 - location = And [ - Not Contains Monster - Not WithinStarlaneJumps 4 Contains And [ - Planet - OwnedBy AnyEmpire - ] - ] - Modified: trunk/FreeOrion/default/space_monsters.txt =================================================================== --- trunk/FreeOrion/default/space_monsters.txt 2012-03-07 17:06:36 UTC (rev 4692) +++ trunk/FreeOrion/default/space_monsters.txt 2012-03-07 21:26:05 UTC (rev 4693) @@ -251,134 +251,45 @@ model = "seed" ShipDesign - name = "SM_CLOUD_1" - description = "SM_CLOUD_1_DESC" + name = "SM_CLOUD" + description = "SM_CLOUD_DESC" hull = "SH_NEBULOUS_BODY" parts = [ "SR_WEAPON_13" - "SP_CLOUD_1" + "SP_CLOUD" ] icon = "" model = "seed" ShipDesign - name = "SM_CLOUD_2" - description = "SM_CLOUD_2_DESC" + name = "SM_ASH" + description = "SM_ASH_DESC" hull = "SH_NEBULOUS_BODY" parts = [ "SR_WEAPON_13" - "SP_CLOUD_2" + "SP_ASH" ] icon = "" model = "seed" ShipDesign - name = "SM_CLOUD_3" - description = "SM_CLOUD_3_DESC" + name = "SM_DIM" + description = "SM_DIM_DESC" hull = "SH_NEBULOUS_BODY" parts = [ "SR_WEAPON_13" - "SP_CLOUD_3" + "SP_DIM" ] icon = "" model = "seed" ShipDesign - name = "SM_ASH_1" - description = "SM_ASH_1_DESC" + name = "SM_VOID" + description = "SM_VOID_DESC" hull = "SH_NEBULOUS_BODY" parts = [ "SR_WEAPON_13" - "SP_ASH_1" + "SP_VOID" ] icon = "" model = "seed" - -ShipDesign - name = "SM_ASH_2" - description = "SM_ASH_2_DESC" - hull = "SH_NEBULOUS_BODY" - parts = [ - "SR_WEAPON_13" - "SP_ASH_2" - ] - icon = "" - model = "seed" - -ShipDesign - name = "SM_ASH_3" - description = "SM_ASH_3_DESC" - hull = "SH_NEBULOUS_BODY" - parts = [ - "SR_WEAPON_13" - "SP_ASH_3" - ] - icon = "" - model = "seed" - -ShipDesign - name = "SM_DIM_1" - description = "SM_DIM_1_DESC" - hull = "SH_NEBULOUS_BODY" - parts = [ - "SR_WEAPON_13" - "SP_DIM_1" - ] - icon = "" - model = "seed" - -ShipDesign - name = "SM_DIM_2" - description = "SM_DIM_2_DESC" - hull = "SH_NEBULOUS_BODY" - parts = [ - "SR_WEAPON_13" - "SP_DIM_2" - ] - icon = "" - model = "seed" - -ShipDesign - name = "SM_DIM_3" - description = "SM_DIM_3_DESC" - hull = "SH_NEBULOUS_BODY" - parts = [ - "SR_WEAPON_13" - "SP_DIM_3" - ] - icon = "" - model = "seed" - -ShipDesign - name = "SM_VOID_1" - description = "SM_VOID_1_DESC" - hull = "SH_NEBULOUS_BODY" - parts = [ - "SR_WEAPON_13" - "SP_VOID_1" - ] - icon = "" - model = "seed" - -ShipDesign - name = "SM_VOID_2" - description = "SM_VOID_2_DESC" - hull = "SH_NEBULOUS_BODY" - parts = [ - "SR_WEAPON_13" - "SP_VOID_2" - ] - icon = "" - model = "seed" - -ShipDesign - name = "SM_VOID_3" - description = "SM_VOID_3_DESC" - hull = "SH_NEBULOUS_BODY" - parts = [ - "SR_WEAPON_13" - "SP_VOID_3" - ] - icon = "" - model = "seed" - Modified: trunk/FreeOrion/default/specials.txt =================================================================== --- trunk/FreeOrion/default/specials.txt 2012-03-07 17:06:36 UTC (rev 4692) +++ trunk/FreeOrion/default/specials.txt 2012-03-07 21:26:05 UTC (rev 4693) @@ -927,6 +927,7 @@ ] effectsgroups = [ [[STEALTH_BOOST_LOW]] + [[STEALTH_BOOST_PLUS_PLUS]] EffectsGroup scope = And [ @@ -934,96 +935,15 @@ System ] activation = Not ContainedBy Contains Or [ - HasSpecial "CLOUD_COVER_PLUS_SPECIAL" - HasSpecial "CLOUD_COVER_PLUS_PLUS_SPECIAL" HasSpecial "VOLCANIC_ASH_SPECIAL" - HasSpecial "VOLCANIC_ASH_PLUS_SPECIAL" - HasSpecial "VOLCANIC_ASH_PLUS_PLUS_SPECIAL" HasSpecial "DIM_RIFT_SPECIAL" - HasSpecial "DIM_RIFT_PLUS_SPECIAL" - HasSpecial "DIM_RIFT_PLUS_PLUS_SPECIAL" HasSpecial "VOID_SPECIAL" - HasSpecial "VOID_PLUS_SPECIAL" - HasSpecial "VOID_PLUS_PLUS_SPECIAL" ] effects = AddSpecial "CLOUD_COVER_SPECIAL" ] graphic = "" Special - name = "CLOUD_COVER_PLUS_SPECIAL" - description = "CLOUD_COVER_PLUS_SPECIAL_DESC" - spawnrate = 0.0 - spawnlimit = 0 - location = And [ - Planet - Not Homeworld - ] - effectsgroups = [ - [[STEALTH_BOOST_LOW]] - [[STEALTH_BOOST_PLUS]] - - EffectsGroup - scope = And [ - Contains Source - System - ] - activation = Not ContainedBy Contains Or [ - HasSpecial "CLOUD_COVER_PLUS_PLUS_SPECIAL" - HasSpecial "VOLCANIC_ASH_SPECIAL" - HasSpecial "VOLCANIC_ASH_PLUS_SPECIAL" - HasSpecial "VOLCANIC_ASH_PLUS_PLUS_SPECIAL" - HasSpecial "DIM_RIFT_SPECIAL" - HasSpecial "DIM_RIFT_PLUS_SPECIAL" - HasSpecial "DIM_RIFT_PLUS_PLUS_SPECIAL" - HasSpecial "VOID_SPECIAL" - HasSpecial "VOID_PLUS_SPECIAL" - HasSpecial "VOID_PLUS_PLUS_SPECIAL" - ] - effects = AddSpecial "CLOUD_COVER_PLUS_SPECIAL" - - [[REMOVE_CLOUD_COVER]] - ] - graphic = "" - -Special - name = "CLOUD_COVER_PLUS_PLUS_SPECIAL" - description = "CLOUD_COVER_PLUS_PLUS_SPECIAL_DESC" - spawnrate = 0.0 - spawnlimit = 0 - location = And [ - Planet - Not Homeworld - ] - effectsgroups = [ - [[STEALTH_BOOST_LOW]] - [[STEALTH_BOOST_PLUS]] - [[STEALTH_BOOST_PLUS]] - - EffectsGroup - scope = And [ - Contains Source - System - ] - activation = Not ContainedBy Contains Or [ - HasSpecial "VOLCANIC_ASH_SPECIAL" - HasSpecial "VOLCANIC_ASH_PLUS_SPECIAL" - HasSpecial "VOLCANIC_ASH_PLUS_PLUS_SPECIAL" - HasSpecial "DIM_RIFT_SPECIAL" - HasSpecial "DIM_RIFT_PLUS_SPECIAL" - HasSpecial "DIM_RIFT_PLUS_PLUS_SPECIAL" - HasSpecial "VOID_SPECIAL" - HasSpecial "VOID_PLUS_SPECIAL" - HasSpecial "VOID_PLUS_PLUS_SPECIAL" - ] - effects = AddSpecial "CLOUD_COVER_PLUS_PLUS_SPECIAL" - - [[REMOVE_CLOUD_COVER]] - [[REMOVE_CLOUD_COVER_PLUS]] - ] - graphic = "" - -Special name = "VOLCANIC_ASH_SPECIAL" description = "VOLCANIC_ASH_SPECIAL_DESC" spawnrate = 0.0 @@ -1034,6 +954,7 @@ ] effectsgroups = [ [[STEALTH_BOOST_MEDIUM]] + [[STEALTH_BOOST_PLUS_PLUS]] EffectsGroup scope = And [ @@ -1041,91 +962,16 @@ System ] activation = Not ContainedBy Contains Or [ - HasSpecial "VOLCANIC_ASH_PLUS_SPECIAL" - HasSpecial "VOLCANIC_ASH_PLUS_PLUS_SPECIAL" HasSpecial "DIM_RIFT_SPECIAL" - HasSpecial "DIM_RIFT_PLUS_SPECIAL" - HasSpecial "DIM_RIFT_PLUS_PLUS_SPECIAL" HasSpecial "VOID_SPECIAL" - HasSpecial "VOID_PLUS_SPECIAL" - HasSpecial "VOID_PLUS_PLUS_SPECIAL" ] effects = AddSpecial "VOLCANIC_ASH_SPECIAL" - [[REMOVE_ALL_CLOUD_COVER]] + [[REMOVE_CLOUD_COVER]] ] graphic = "" Special - name = "VOLCANIC_ASH_PLUS_SPECIAL" - description = "VOLCANIC_ASH_PLUS_SPECIAL_DESC" - spawnrate = 0.0 - spawnlimit = 0 - location = And [ - Planet - Not Homeworld - ] - effectsgroups = [ - [[STEALTH_BOOST_MEDIUM]] - [[STEALTH_BOOST_PLUS]] - - EffectsGroup - scope = And [ - Contains Source - System - ] - activation = Not ContainedBy Contains Or [ - HasSpecial "VOLCANIC_ASH_PLUS_PLUS_SPECIAL" - HasSpecial "DIM_RIFT_SPECIAL" - HasSpecial "DIM_RIFT_PLUS_SPECIAL" - HasSpecial "DIM_RIFT_PLUS_PLUS_SPECIAL" - HasSpecial "VOID_SPECIAL" - HasSpecial "VOID_PLUS_SPECIAL" - HasSpecial "VOID_PLUS_PLUS_SPECIAL" - ] - effects = AddSpecial "VOLCANIC_ASH_PLUS_SPECIAL" - - [[REMOVE_ALL_CLOUD_COVER]] - [[REMOVE_ASH]] - ] - graphic = "" - -Special - name = "VOLCANIC_ASH_PLUS_PLUS_SPECIAL" - description = "VOLCANIC_ASH_PLUS_PLUS_SPECIAL_DESC" - spawnrate = 0.0 - spawnlimit = 0 - location = And [ - Planet - Not Homeworld - ] - effectsgroups = [ - [[STEALTH_BOOST_MEDIUM]] - [[STEALTH_BOOST_PLUS]] - [[STEALTH_BOOST_PLUS]] - - EffectsGroup - scope = And [ - Contains Source - System - ] - activation = Not ContainedBy Contains Or [ - HasSpecial "DIM_RIFT_SPECIAL" - HasSpecial "DIM_RIFT_PLUS_SPECIAL" - HasSpecial "DIM_RIFT_PLUS_PLUS_SPECIAL" - HasSpecial "VOID_SPECIAL" - HasSpecial "VOID_PLUS_SPECIAL" - HasSpecial "VOID_PLUS_PLUS_SPECIAL" - ] - effects = AddSpecial "VOLCANIC_ASH_PLUS_PLUS_SPECIAL" - - [[REMOVE_ALL_CLOUD_COVER]] - [[REMOVE_ASH]] - [[REMOVE_ASH_PLUS]] - ] - graphic = "" - -Special name = "DIM_RIFT_SPECIAL" description = "DIM_RIFT_SPECIAL_DESC" spawnrate = 0.0 @@ -1136,92 +982,22 @@ ] effectsgroups = [ [[STEALTH_BOOST_HIGH]] + [[STEALTH_BOOST_PLUS_PLUS]] EffectsGroup scope = And [ Contains Source System ] - activation = Not ContainedBy Contains Or [ - HasSpecial "DIM_RIFT_PLUS_SPECIAL" - HasSpecial "DIM_RIFT_PLUS_PLUS_SPECIAL" - HasSpecial "VOID_SPECIAL" - HasSpecial "VOID_PLUS_SPECIAL" - HasSpecial "VOID_PLUS_PLUS_SPECIAL" - ] - effects = AddSpecial "CLOUD_COVER_SPECIAL" - - [[REMOVE_ALL_CLOUD_COVER]] - [[REMOVE_ALL_ASH]] - ] - graphic = "" - -Special - name = "DIM_RIFT_PLUS_SPECIAL" - description = "DIM_RIFT_PLUS_SPECIAL_DESC" - spawnrate = 0.0 - spawnlimit = 0 - location = And [ - Planet - Not Homeworld - ] - effectsgroups = [ - [[STEALTH_BOOST_HIGH]] - [[STEALTH_BOOST_PLUS]] - - EffectsGroup - scope = And [ - Contains Source - System - ] - activation = Not ContainedBy Contains Or [ - HasSpecial "DIM_RIFT_PLUS_PLUS_SPECIAL" - HasSpecial "VOID_SPECIAL" - HasSpecial "VOID_PLUS_SPECIAL" - HasSpecial "VOID_PLUS_PLUS_SPECIAL" - ] + activation = Not ContainedBy Contains HasSpecial "VOID_SPECIAL" effects = AddSpecial "DIM_RIFT_SPECIAL" - [[REMOVE_ALL_CLOUD_COVER]] - [[REMOVE_ALL_ASH]] - [[REMOVE_DIM]] + [[REMOVE_CLOUD_COVER]] + [[REMOVE_ASH]] ] graphic = "" Special - name = "DIM_RIFT_PLUS_PLUS_SPECIAL" - description = "DIM_RIFT_PLUS_PLUS_SPECIAL_DESC" - spawnrate = 0.0 - spawnlimit = 0 - location = And [ - Planet - Not Homeworld - ] - effectsgroups = [ - [[STEALTH_BOOST_HIGH]] - [[STEALTH_BOOST_PLUS]] - [[STEALTH_BOOST_PLUS]] - - EffectsGroup - scope = And [ - Contains Source - System - ] - activation = Not ContainedBy Contains Or [ - HasSpecial "VOID_SPECIAL" - HasSpecial "VOID_PLUS_SPECIAL" - HasSpecial "VOID_PLUS_PLUS_SPECIAL" - ] - effects = AddSpecial "DIM_RIFT_PLUS_PLUS_SPECIAL" - - [[REMOVE_ALL_CLOUD_COVER]] - [[REMOVE_ALL_ASH]] - [[REMOVE_DIM]] - [[REMOVE_DIM_PLUS]] - ] - graphic = "" - -Special name = "VOID_SPECIAL" description = "VOID_SPECIAL_DESC" spawnrate = 0.0 @@ -1232,83 +1008,23 @@ ] effectsgroups = [ [[STEALTH_BOOST_ULTIMATE]] + [[STEALTH_BOOST_PLUS_PLUS]] EffectsGroup scope = And [ Contains Source System ] - activation = Not ContainedBy Contains Or [ - HasSpecial "VOID_PLUS_SPECIAL" - HasSpecial "VOID_PLUS_PLUS_SPECIAL" - ] + activation = Source effects = AddSpecial "VOID_SPECIAL" - [[REMOVE_ALL_CLOUD_COVER]] - [[REMOVE_ALL_ASH]] - [[REMOVE_ALL_DIM]] + [[REMOVE_CLOUD_COVER]] + [[REMOVE_ASH]] + [[REMOVE_DIM]] ] graphic = "" -Special - name = "VOID_PLUS_SPECIAL" - description = "VOID_PLUS_SPECIAL_DESC" - spawnrate = 0.0 - spawnlimit = 0 - location = And [ - Planet - Not Homeworld - ] - effectsgroups = [ - [[STEALTH_BOOST_ULTIMATE]] - [[STEALTH_BOOST_PLUS]] - EffectsGroup - scope = And [ - Contains Source - System - ] - activation = Not ContainedBy Contains HasSpecial "VOID_PLUS_PLUS_SPECIAL" - effects = AddSpecial "VOID_PLUS_SPECIAL" - - [[REMOVE_ALL_CLOUD_COVER]] - [[REMOVE_ALL_ASH]] - [[REMOVE_ALL_DIM]] - [[REMOVE_VOID]] - ] - graphic = "" - -Special - name = "VOID_PLUS_PLUS_SPECIAL" - description = "VOID_PLUS_PLUS_SPECIAL_DESC" - spawnrate = 0.0 - spawnlimit = 0 - location = And [ - Planet - Not Homeworld - ] - effectsgroups = [ - [[STEALTH_BOOST_ULTIMATE]] - [[STEALTH_BOOST_PLUS]] - [[STEALTH_BOOST_PLUS]] - - EffectsGroup - scope = And [ - Contains Source - System - ] - activation = Source - effects = AddSpecial "VOID_PLUS_PLUS_SPECIAL" - - [[REMOVE_ALL_CLOUD_COVER]] - [[REMOVE_ALL_ASH]] - [[REMOVE_ALL_DIM]] - [[REMOVE_VOID]] - [[REMOVE_VOID_PLUS]] - ] - graphic = "" - - STEALTH_BOOST_LOW '''EffectsGroup scope = Source @@ -1337,19 +1053,14 @@ effects = SetStealth Value + 650 ''' -STEALTH_BOOST_PLUS +STEALTH_BOOST_PLUS_PLUS '''EffectsGroup scope = Source activation = Not OwnedBy AnyEmpire - effects = SetStealth Value + 25 + stackinggroup = "SPECIES_STEALTH_STACK" + effects = SetStealth Value + 50 ''' -REMOVE_ALL_CLOUD_COVER -'''[[REMOVE_CLOUD_COVER]] -[[REMOVE_CLOUD_COVER_PLUS]] -[[REMOVE_CLOUD_COVER_PLUS_PLUS]] -''' - REMOVE_CLOUD_COVER '''EffectsGroup scope = Source @@ -1365,43 +1076,6 @@ effects = RemoveSpecial "CLOUD_COVER_SPECIAL" ''' -REMOVE_CLOUD_COVER_PLUS -'''EffectsGroup - scope = Source - activation = Source - effects = RemoveSpecial "CLOUD_COVER_PLUS_SPECIAL" - - EffectsGroup - scope = And [ - Contains Source - System - ] - activation = Source - effects = RemoveSpecial "CLOUD_COVER_PLUS_SPECIAL" -''' - -REMOVE_CLOUD_COVER_PLUS_PLUS -'''EffectsGroup - scope = Source - activation = Source - effects = RemoveSpecial "CLOUD_COVER_PLUS_PLUS_SPECIAL" - - EffectsGroup - scope = And [ - Contains Source - System - ] - activation = Source - effects = RemoveSpecial "CLOUD_COVER_PLUS_PLUS_SPECIAL" -''' - - -REMOVE_ALL_ASH -'''[[REMOVE_ASH]] -[[REMOVE_ASH_PLUS]] -[[REMOVE_ASH_PLUS_PLUS]] -''' - REMOVE_ASH '''EffectsGroup scope = Source @@ -1417,42 +1091,6 @@ effects = RemoveSpecial "VOLCANIC_ASH_SPECIAL" ''' -REMOVE_ASH_PLUS -'''EffectsGroup - scope = Source - activation = Source - effects = RemoveSpecial "VOLCANIC_ASH_PLUS_SPECIAL" - - EffectsGroup - scope = And [ - Contains Source - System - ] - activation = Source - effects = RemoveSpecial "VOLCANIC_ASH_PLUS_SPECIAL" -''' - -REMOVE_ASH_PLUS_PLUS -'''EffectsGroup - scope = Source - activation = Source - effects = RemoveSpecial "VOLCANIC_ASH_PLUS_PLUS_SPECIAL" - - EffectsGroup - scope = And [ - Contains Source - System - ] - activation = Source - effects = RemoveSpecial "VOLCANIC_ASH_PLUS_PLUS_SPECIAL" -''' - -REMOVE_ALL_DIM -'''[[REMOVE_DIM]] -[[REMOVE_DIM_PLUS]] -[[REMOVE_DIM_PLUS_PLUS]] -''' - REMOVE_DIM '''EffectsGroup scope = Source @@ -1468,38 +1106,6 @@ effects = RemoveSpecial "DIM_RIFT_SPECIAL" ''' - -REMOVE_DIM_PLUS -'''EffectsGroup - scope = Source - activation = Source - effects = RemoveSpecial "DIM_RIFT_PLUS_SPECIAL" - - EffectsGroup - scope = And [ - Contains Source - System - ] - activation = Source - effects = RemoveSpecial "DIM_RIFT_PLUS_SPECIAL" -''' - - -REMOVE_DIM_PLUS_PLUS -'''EffectsGroup - scope = Source - activation = Source - effects = RemoveSpecial "DIM_RIFT_PLUS_PLUS_SPECIAL" - - EffectsGroup - scope = And [ - Contains Source - System - ] - activation = Source - effects = RemoveSpecial "DIM_RIFT_PLUS_PLUS_SPECIAL" -''' - REMOVE_VOID '''EffectsGroup scope = Source @@ -1513,21 +1119,4 @@ ] activation = Source effects = RemoveSpecial "VOID_SPECIAL" -''' - -REMOVE_VOID_PLUS -'''EffectsGroup - scope = Source - activation = Source - effects = RemoveSpecial "VOID_PLUS_SPECIAL" - - EffectsGroup - scope = And [ - Contains Source - System - ] - activation = Source - effects = RemoveSpecial "VOID_PLUS_SPECIAL" -''' - - +''' \ No newline at end of file Modified: trunk/FreeOrion/default/species.txt =================================================================== --- trunk/FreeOrion/default/species.txt 2012-03-07 17:06:36 UTC (rev 4692) +++ trunk/FreeOrion/default/species.txt 2012-03-07 21:26:05 UTC (rev 4693) @@ -24,12 +24,12 @@ [[AVERAGE_MINING]] [[AVERAGE_INDUSTRY]] [[GREAT_RESEARCH]] - + + [[ADVANCED_FOCUS_EFFECTS]] + [[AVERAGE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] - - [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -59,11 +59,11 @@ [[AVERAGE_INDUSTRY]] [[GREAT_RESEARCH]] + [[ADVANCED_FOCUS_EFFECTS]] + [[AVERAGE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] - - [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -92,12 +92,12 @@ [[AVERAGE_MINING]] [[GREAT_INDUSTRY]] [[GREAT_RESEARCH]] - + + [[ADVANCED_FOCUS_EFFECTS]] + [[TERRIBLE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] - - [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -127,11 +127,11 @@ [[AVERAGE_INDUSTRY]] [[TERRIBLE_RESEARCH]] + [[ADVANCED_FOCUS_EFFECTS]] + [[AVERAGE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] - - [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -197,12 +197,12 @@ [[TERRIBLE_MINING]] [[AVERAGE_INDUSTRY]] [[AVERAGE_RESEARCH]] - + + [[ADVANCED_FOCUS_EFFECTS]] + [[GREAT_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] - - [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -232,11 +232,11 @@ [[AVERAGE_INDUSTRY]] [[AVERAGE_RESEARCH]] + [[ADVANCED_FOCUS_EFFECTS]] + [[AVERAGE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] - - [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -266,11 +266,11 @@ [[AVERAGE_INDUSTRY]] [[AVERAGE_RESEARCH]] + [[ADVANCED_FOCUS_EFFECTS]] + [[AVERAGE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] - - [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -302,12 +302,12 @@ [[TERRIBLE_MINING]] [[TERRIBLE_INDUSTRY]] [[TERRIBLE_RESEARCH]] - + + [[ADVANCED_FOCUS_EFFECTS]] + [[TERRIBLE_GROUND_TROOPS]] [[NO_FOOD_USE]] - - [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -337,11 +337,11 @@ [[GREAT_INDUSTRY]] [[AVERAGE_RESEARCH]] + [[ADVANCED_FOCUS_EFFECTS]] + [[TERRIBLE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] - - [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -371,11 +371,11 @@ [[AVERAGE_INDUSTRY]] [[AVERAGE_RESEARCH]] + [[ADVANCED_FOCUS_EFFECTS]] + [[AVERAGE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] - - [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -403,13 +403,13 @@ [[AVERAGE_FARMING]] [[AVERAGE_MINING]] [[AVERAGE_INDUSTRY]] - [[TERRIBLE_RESEARCH]] + [[AVERAGE_RESEARCH]] - [[GREAT_GROUND_TROOPS]] + [[ADVANCED_FOCUS_EFFECTS]] + [[AVERAGE_GROUND_TROOPS]] + [[STANDARD_FOOD_USE]] - - [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -440,16 +440,16 @@ ] effectsgroups = [ - [[TERRIBLE_FARMING]] + [[AVERAGE_FARMING]] [[AVERAGE_MINING]] [[AVERAGE_INDUSTRY]] [[GREAT_RESEARCH]] - - [[AVERAGE_GROUND_TROOPS]] - [[STANDARD_FOOD_USE]] - [[ADVANCED_FOCUS_EFFECTS]] + + [[GREAT_GROUND_TROOPS]] + + [[STANDARD_FOOD_USE]] [[STANDARD_HEALTH_AND_POPULATION]] ] [[BARREN_STANDARD_EP]] @@ -470,15 +470,15 @@ effectsgroups = [ [[GREAT_FARMING]] - [[NO_MINING]] - [[NO_INDUSTRY]] + [[AVERAGE_MINING]] + [[TERRIBLE_INDUSTRY]] [[AVERAGE_RESEARCH]] - + + [[ADVANCED_FOCUS_EFFECTS]] + [[GREAT_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] - - [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] [[SWAMP_STANDARD_EP]] @@ -502,14 +502,14 @@ effectsgroups = [ [[AVERAGE_FARMING]] [[AVERAGE_MINING]] - [[GREAT_INDUSTRY]] + [[AVERAGE_INDUSTRY]] [[TERRIBLE_RESEARCH]] + [[ADVANCED_FOCUS_EFFECTS]] + [[AVERAGE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] - - [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -535,13 +535,13 @@ [[TERRIBLE_FARMING]] [[AVERAGE_MINING]] [[AVERAGE_INDUSTRY]] - [[NO_RESEARCH]] + [[AVERAGE_RESEARCH]] + [[ADVANCED_FOCUS_EFFECTS]] + [[AVERAGE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] - - [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -565,16 +565,16 @@ ] effectsgroups = [ - [[TERRIBLE_FARMING]] + [[AVERAGE_FARMING]] [[AVERAGE_MINING]] [[GREAT_INDUSTRY]] [[AVERAGE_RESEARCH]] + [[ADVANCED_FOCUS_EFFECTS]] + [[AVERAGE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] - - [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -604,11 +604,11 @@ [[TERRIBLE_INDUSTRY]] [[AVERAGE_RESEARCH]] + [[ADVANCED_FOCUS_EFFECTS]] + [[TERRIBLE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] - - [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -629,15 +629,15 @@ effectsgroups = [ [[TERRIBLE_FARMING]] - [[NO_MINING]] - [[NO_INDUSTRY]] + [[AVERAGE_MINING]] + [[AVERAGE_INDUSTRY]] [[ULTIMATE_RESEARCH]] + [[ADVANCED_FOCUS_EFFECTS]] + [[TERRIBLE_GROUND_TROOPS]] - [[STANDARD_FOOD_USE]] - - [[ADVANCED_FOCUS_EFFECTS]] + [[STANDARD_FOOD_USE]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -661,18 +661,16 @@ ] effectsgroups = [ - [[ULTIMATE_STEALTH]] - - [[GREAT_FARMING]] - [[TERRIBLE_MINING]] - [[TERRIBLE_INDUSTRY]] + [[AVERAGE_FARMING]] + [[AVERAGE_MINING]] + [[AVERAGE_INDUSTRY]] [[AVERAGE_RESEARCH]] - [[NO_GROUND_TROOPS]] + [[ADVANCED_FOCUS_EFFECTS]] - [[STANDARD_FOOD_USE]] + [[AVERAGE_GROUND_TROOPS]] - [[ADVANCED_FOCUS_EFFECTS]] + [[STANDARD_FOOD_USE]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -695,15 +693,15 @@ [[GREAT_STEALTH]] [[TERRIBLE_FARMING]] - [[NO_MINING]] - [[NO_INDUSTRY]] + [[AVERAGE_MINING]] + [[AVERAGE_INDUSTRY]] [[AVERAGE_RESEARCH]] + [[ADVANCED_FOCUS_EFFECTS]] + [[TERRIBLE_GROUND_TROOPS]] [[NO_FOOD_USE]] - - [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -717,33 +715,6 @@ description = "SP_TRENCHERS_DESC" foci = [ - [[HAS_MINING_FOCUS]] - [[HAS_ADVANCED_FOCI]] - ] - - effectsgroups = [ - [[NO_FARMING]] - [[AVERAGE_MINING]] - [[NO_INDUSTRY]] - [[NO_RESEARCH]] - - [[TERRIBLE_GROUND_TROOPS]] - - [[NO_FOOD_USE]] - - [[ADVANCED_FOCUS_EFFECTS]] - [[STANDARD_HEALTH_AND_POPULATION]] - ] - - [[BARREN_STANDARD_EP]] - - graphic = "icons/species/robotic-02.png" - -Species - name = "SP_RAAAGH" - description = "SP_RAAAGH_DESC" - - foci = [ [[HAS_FARMING_FOCUS]] [[HAS_MINING_FOCUS]] [[HAS_INDUSTRY_FOCUS]] @@ -754,22 +725,22 @@ effectsgroups = [ [[AVERAGE_FARMING]] [[AVERAGE_MINING]] - [[TERRIBLE_INDUSTRY]] - [[NO_RESEARCH]] + [[AVERAGE_INDUSTRY]] + [[AVERAGE_RESEARCH]] - [[ULTIMATE_GROUND_TROOPS]] + [[ADVANCED_FOCUS_EFFECTS]] - [[STANDARD_FOOD_USE]] + [[AVERAGE_GROUND_TROOPS]] - [[ADVANCED_FOCUS_EFFECTS]] + [[STANDARD_FOOD_USE]] [[STANDARD_HEALTH_AND_POPULATION]] ] - [[TERRAN_STANDARD_EP]] + [[BARREN_STANDARD_EP]] - graphic = "icons/species/bipedial-11.png" - + graphic = "icons/species/robotic-02.png" + Species name = "SP_BEIGEGOO" description = "SP_BEIGEGOO_DESC" @@ -780,16 +751,16 @@ ] effectsgroups = [ - [[NO_FARMING]] - [[NO_MINING]] + [[AVERAGE_FARMING]] + [[AVERAGE_MINING]] [[GREAT_INDUSTRY]] - [[NO_RESEARCH]] + [[AVERAGE_RESEARCH]] + [[ADVANCED_FOCUS_EFFECTS]] + [[GREAT_GROUND_TROOPS]] [[NO_FOOD_USE]] - - [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -815,13 +786,13 @@ [[GREAT_FARMING]] [[AVERAGE_MINING]] [[AVERAGE_INDUSTRY]] - [[TERRIBLE_RESEARCH]] + [[AVERAGE_RESEARCH]] + [[ADVANCED_FOCUS_EFFECTS]] + [[AVERAGE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] - - [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -843,16 +814,16 @@ ] effectsgroups = [ - [[TERRIBLE_FARMING]] - [[GREAT_MINING]] + [[AVERAGE_FARMING]] + [[AVERAGE_MINING]] [[GREAT_INDUSTRY]] [[AVERAGE_RESEARCH]] - [[TERRIBLE_GROUND_TROOPS]] + [[ADVANCED_FOCUS_EFFECTS]] - [[NO_FOOD_USE]] + [[AVERAGE_GROUND_TROOPS]] - [[ADVANCED_FOCUS_EFFECTS]] + [[NO_FOOD_USE]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -881,11 +852,11 @@ [[GREAT_INDUSTRY]] [[TERRIBLE_RESEARCH]] + [[ADVANCED_FOCUS_EFFECTS]] + [[GREAT_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] - - [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -913,11 +884,11 @@ [[TERRIBLE_INDUSTRY]] [[GREAT_RESEARCH]] + [[ADVANCED_FOCUS_EFFECTS]] + [[TERRIBLE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] - - [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -936,18 +907,16 @@ ] effectsgroups = [ - [[GREAT_STEALTH]] - [[ULTIMATE_FARMING]] - [[NO_MINING]] - [[NO_INDUSTRY]] - [[NO_RESEARCH]] + [[AVERAGE_MINING]] + [[AVERAGE_INDUSTRY]] + [[AVERAGE_RESEARCH]] - [[NO_GROUND_TROOPS]] + [[ADVANCED_FOCUS_EFFECTS]] - [[STANDARD_FOOD_USE]] + [[TERRIBLE_GROUND_TROOPS]] - [[ADVANCED_FOCUS_EFFECTS]] + [[STANDARD_FOOD_USE]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -960,6 +929,7 @@ name = "SP_ABADDONNIANS" description = "SP_ABADDONNIANS_DESC" CanProduceShips + CanColonize foci = [ [[HAS_FARMING_FOCUS]] @@ -975,11 +945,11 @@ [[AVERAGE_INDUSTRY]] [[TERRIBLE_RESEARCH]] + [[ADVANCED_FOCUS_EFFECTS]] + [[TERRIBLE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] - - [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -1007,11 +977,11 @@ [[GREAT_INDUSTRY]] [[GREAT_RESEARCH]] + [[ADVANCED_FOCUS_EFFECTS]] + [[AVERAGE_GROUND_TROOPS]] [[NO_FOOD_USE]] - - [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -1020,7 +990,7 @@ graphic = "icons/species/acirema.png" -/* + Species name = "SP_SUPER_TEST" description = "SP_SUPER_TEST_DESC" @@ -1042,16 +1012,16 @@ activation = Source effects = SetDetection Value + 1600 // Near Omniscient Detection - [[GREAT_FARMING]] - [[GREAT_MINING]] - [[GREAT_INDUSTRY]] - [[GREAT_RESEARCH]] + [[AVERAGE_FARMING]] + [[AVERAGE_MINING]] + [[AVERAGE_INDUSTRY]] + [[AVERAGE_RESEARCH]] - [[GREAT_GROUND_TROOPS]] + [[ADVANCED_FOCUS_EFFECTS]] - [[STANDARD_FOOD_USE]] + [[AVERAGE_GROUND_TROOPS]] - [[ADVANCED_FOCUS_EFFECTS]] + [[STANDARD_FOOD_USE]] [[STANDARD_HEALTH_AND_POPULATION]] ] environments = [ @@ -1089,11 +1059,11 @@ [[AVERAGE_INDUSTRY]] [[AVERAGE_RESEARCH]] + [[ADVANCED_FOCUS_EFFECTS]] + [[AVERAGE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] - - [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] environments = [ @@ -1111,9 +1081,9 @@ ] graphic = "icons/species/amorphous-03.png" -*/ + //#######################################################\\ //#### ####\\ //#### M A C R O S ####\\ @@ -1646,10 +1616,6 @@ ] ''' -NO_FARMING -''' -''' - TERRIBLE_FARMING '''EffectsGroup scope = Source @@ -1786,11 +1752,6 @@ effects = SetTargetFarming Value + Target.Population * 1.5 ''' - -NO_MINING -''' -''' - TERRIBLE_MINING '''EffectsGroup scope = Source @@ -2022,9 +1983,6 @@ ] ''' -NO_INDUSTRY -''' -''' TERRIBLE_INDUSTRY '''EffectsGroup @@ -2101,10 +2059,6 @@ ] ''' -NO_RESEARCH -''' -''' - TERRIBLE_RESEARCH '''EffectsGroup scope = Source @@ -2133,9 +2087,6 @@ effects = SetTargetResearch Value + Target.Population * 6 ''' -NO_GROUND_TROOPS -''' ''' - TERRIBLE_GROUND_TROOPS '''EffectsGroup scope = Source @@ -2157,13 +2108,6 @@ effects = SetMaxTroops Value + 20 ''' -ULTIMATE_GROUND_TROOPS -'''EffectsGroup - scope = Source - activation = Not OwnedBy AnyEmpire - effects = SetMaxTroops Value + 50 -''' - TERRIBLE_DETECTION '''EffectsGroup scope = Source @@ -2187,20 +2131,14 @@ GREAT_STEALTH '''EffectsGroup - scope = And [ - OwnedBy TheEmpire Source.Owner - Planet - ] + scope = Source + stackinggroup = "SPECIES_STEALTH_STACK" effects = SetStealth Value + 25 ''' - + ULTIMATE_STEALTH '''EffectsGroup - scope = And [ - OwnedBy TheEmpire Source.Owner - Planet - ] + scope = Source + stackinggroup = "SPECIES_STEALTH_STACK" effects = SetStealth Value + 50 ''' - - Modified: trunk/FreeOrion/default/starting_buildings.txt =================================================================== --- trunk/FreeOrion/default/starting_buildings.txt 2012-03-07 17:06:36 UTC (rev 4692) +++ trunk/FreeOrion/default/starting_buildings.txt 2012-03-07 21:26:05 UTC (rev 4693) @@ -1,4 +1,4 @@ "BLD_SHIPYARD_BASE" "BLD_SHIPYARD_ORBITAL_DRYDOCK" "BLD_CULTURE_ARCHIVES" -"BLD_IMPERIAL_PALACE" +"BLD_IMPERIAL_PALACE" \ No newline at end of file Modified: trunk/FreeOrion/default/techs.txt =================================================================== --- trunk/FreeOrion/default/techs.txt 2012-03-07 17:06:36 UTC (rev 4692) +++ trunk/FreeOrion/default/techs.txt 2012-03-07 21:26:05 UTC (rev 4693) @@ -3137,7 +3137,7 @@ category = "SHIPS_CATEGORY" researchcost = 240 researchturns = 1 - // prerequisites = "SHP_NAVIGATION" + prerequisites = "SHP_NAVIGATION" unlock = Item type = ShipPart name = "DT_ACTIVE_RADAR" effectsgroups = EffectsGroup @@ -3215,7 +3215,7 @@ category = "SHIPS_CATEGORY" researchcost = 360 researchturns = 2 - // prerequisites = "SHP_INTSTEL_LOG" + prerequisites = "SHP_INTSTEL_LOG" unlock = Item type = ShipPart name = "DT_NEUTRON_SCANNER" effectsgroups = EffectsGroup @@ -3473,7 +3473,7 @@ category = "SHIPS_CATEGORY" researchcost = 750 researchturns = 3 - // prerequisites = "SHP_ADV_NAVIGATION" + prerequisites = "SHP_ADV_NAVIGATION" unlock = Item type = ShipPart name = "DT_SENSORS" effectsgroups = EffectsGroup |
From: <bi...@us...> - 2012-03-07 21:36:57
|
Revision: 4694 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4694&view=rev Author: bigjoe5 Date: 2012-03-07 21:36:51 +0000 (Wed, 07 Mar 2012) Log Message: ----------- Fixed accidental encoding change in text files from previous commits Modified Paths: -------------- trunk/FreeOrion/default/buildings.txt trunk/FreeOrion/default/eng_stringtable.txt trunk/FreeOrion/default/ship_hulls.txt trunk/FreeOrion/default/ship_parts.txt trunk/FreeOrion/default/space_monster_spawn_fleets.txt trunk/FreeOrion/default/space_monsters.txt trunk/FreeOrion/default/specials.txt trunk/FreeOrion/default/species.txt trunk/FreeOrion/default/techs.txt Modified: trunk/FreeOrion/default/buildings.txt =================================================================== --- trunk/FreeOrion/default/buildings.txt 2012-03-07 21:26:05 UTC (rev 4693) +++ trunk/FreeOrion/default/buildings.txt 2012-03-07 21:36:51 UTC (rev 4694) @@ -1,4 +1,4 @@ - + BuildingType name = "BLD_CULTURE_ARCHIVES" description = "BLD_CULTURE_ARCHIVES_DESC" Modified: trunk/FreeOrion/default/eng_stringtable.txt =================================================================== --- trunk/FreeOrion/default/eng_stringtable.txt 2012-03-07 21:26:05 UTC (rev 4693) +++ trunk/FreeOrion/default/eng_stringtable.txt 2012-03-07 21:36:51 UTC (rev 4694) @@ -1,4 +1,4 @@ -English +English #This is the English String Table file for FreeOrion #Translate this file to other languages. Modified: trunk/FreeOrion/default/ship_hulls.txt =================================================================== --- trunk/FreeOrion/default/ship_hulls.txt 2012-03-07 21:26:05 UTC (rev 4693) +++ trunk/FreeOrion/default/ship_hulls.txt 2012-03-07 21:36:51 UTC (rev 4694) @@ -1,4 +1,4 @@ -Hull +Hull name = "SH_XENTRONIUM" description = "SH_XENTRONIUM_DESC" speed = 50 Modified: trunk/FreeOrion/default/ship_parts.txt =================================================================== --- trunk/FreeOrion/default/ship_parts.txt 2012-03-07 21:26:05 UTC (rev 4693) +++ trunk/FreeOrion/default/ship_parts.txt 2012-03-07 21:36:51 UTC (rev 4694) @@ -1,4 +1,4 @@ - + Part name = "GT_TROOP_POD" description = "GT_TROOP_POD_DESC" Modified: trunk/FreeOrion/default/space_monster_spawn_fleets.txt =================================================================== --- trunk/FreeOrion/default/space_monster_spawn_fleets.txt 2012-03-07 21:26:05 UTC (rev 4693) +++ trunk/FreeOrion/default/space_monster_spawn_fleets.txt 2012-03-07 21:36:51 UTC (rev 4694) @@ -1,4 +1,4 @@ -MonsterFleet +MonsterFleet name = "SM_KRILL_1" ships = [ "SM_KRILL_1" Modified: trunk/FreeOrion/default/space_monsters.txt =================================================================== --- trunk/FreeOrion/default/space_monsters.txt 2012-03-07 21:26:05 UTC (rev 4693) +++ trunk/FreeOrion/default/space_monsters.txt 2012-03-07 21:36:51 UTC (rev 4694) @@ -1,4 +1,4 @@ -ShipDesign +ShipDesign name = "SM_KRILL_1" description = "SM_KRILL_1_DESC" hull = "SH_KRILL_1_BODY" Modified: trunk/FreeOrion/default/specials.txt =================================================================== --- trunk/FreeOrion/default/specials.txt 2012-03-07 21:26:05 UTC (rev 4693) +++ trunk/FreeOrion/default/specials.txt 2012-03-07 21:36:51 UTC (rev 4694) @@ -1,4 +1,4 @@ -Special +Special name = "ECCENTRIC_ORBIT_SPECIAL" description = "ECCENTRIC_ORBIT_SPECIAL_DESC" spawnrate = 1.0 Modified: trunk/FreeOrion/default/species.txt =================================================================== --- trunk/FreeOrion/default/species.txt 2012-03-07 21:26:05 UTC (rev 4693) +++ trunk/FreeOrion/default/species.txt 2012-03-07 21:36:51 UTC (rev 4694) @@ -1,4 +1,4 @@ -//#######################################################\\ +//#######################################################\\ //#### ####\\ //#### P L A Y A B L E S P E C I E S ####\\ //#### ####\\ Modified: trunk/FreeOrion/default/techs.txt =================================================================== --- trunk/FreeOrion/default/techs.txt 2012-03-07 21:26:05 UTC (rev 4693) +++ trunk/FreeOrion/default/techs.txt 2012-03-07 21:36:51 UTC (rev 4694) @@ -1,4 +1,4 @@ -Category +Category name = "LEARNING_CATEGORY" graphic = "learning.png" colour = (54, 202, 229) |
From: <ele...@us...> - 2012-03-09 04:35:42
|
Revision: 4702 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4702&view=rev Author: eleazzaar Date: 2012-03-09 04:35:35 +0000 (Fri, 09 Mar 2012) Log Message: ----------- gave free weapon techs to 'aggressive' species. Modified Paths: -------------- trunk/FreeOrion/default/eng_stringtable.txt trunk/FreeOrion/default/species.txt Modified: trunk/FreeOrion/default/eng_stringtable.txt =================================================================== --- trunk/FreeOrion/default/eng_stringtable.txt 2012-03-08 20:17:39 UTC (rev 4701) +++ trunk/FreeOrion/default/eng_stringtable.txt 2012-03-09 04:35:35 UTC (rev 4702) @@ -2664,6 +2664,7 @@ [[AVERAGE_INDUSTRY]] [[AVERAGE_RESEARCH]] +[[GREAT_WEAPONS]] [[GREAT_GROUND_TROOPS]] ''' @@ -2678,6 +2679,7 @@ [[AVERAGE_INDUSTRY]] [[AVERAGE_RESEARCH]] +[[ULTIMATE_WEAPONS]] [[AVERAGE_GROUND_TROOPS]] ''' @@ -2751,6 +2753,7 @@ [[AVERAGE_INDUSTRY]] [[TERRIBLE_RESEARCH]] +[[GREAT_WEAPONS]] [[GREAT_GROUND_TROOPS]] ''' @@ -2837,6 +2840,7 @@ [[TERRIBLE_INDUSTRY]] [[AVERAGE_RESEARCH]] +[[GREAT_WEAPONS]] [[TERRIBLE_GROUND_TROOPS]] ''' @@ -7295,7 +7299,11 @@ ULTIMATE_STEALTH '''Ultimate Stealth: +25 bonus.''' +GREAT_WEAPONS +'''Starts with Mass Driver 3.''' +ULTIMATE_WEAPONS +'''Starts with Mass Driver 4.''' @@ -7303,4 +7311,3 @@ - Modified: trunk/FreeOrion/default/species.txt =================================================================== --- trunk/FreeOrion/default/species.txt 2012-03-08 20:17:39 UTC (rev 4701) +++ trunk/FreeOrion/default/species.txt 2012-03-09 04:35:35 UTC (rev 4702) @@ -24,12 +24,12 @@ [[AVERAGE_MINING]] [[AVERAGE_INDUSTRY]] [[GREAT_RESEARCH]] - - [[ADVANCED_FOCUS_EFFECTS]] - + [[AVERAGE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -59,11 +59,11 @@ [[AVERAGE_INDUSTRY]] [[GREAT_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[AVERAGE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -92,12 +92,12 @@ [[AVERAGE_MINING]] [[GREAT_INDUSTRY]] [[GREAT_RESEARCH]] - - [[ADVANCED_FOCUS_EFFECTS]] - + [[TERRIBLE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -127,11 +127,11 @@ [[AVERAGE_INDUSTRY]] [[TERRIBLE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[AVERAGE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -198,11 +198,12 @@ [[AVERAGE_INDUSTRY]] [[AVERAGE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - + [[GREAT_WEAPONS]] [[GREAT_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -232,11 +233,12 @@ [[AVERAGE_INDUSTRY]] [[AVERAGE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - + [[ULTIMATE_WEAPONS]] [[AVERAGE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -266,11 +268,11 @@ [[AVERAGE_INDUSTRY]] [[AVERAGE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[AVERAGE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -302,12 +304,12 @@ [[TERRIBLE_MINING]] [[TERRIBLE_INDUSTRY]] [[TERRIBLE_RESEARCH]] - - [[ADVANCED_FOCUS_EFFECTS]] - + [[TERRIBLE_GROUND_TROOPS]] [[NO_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -337,11 +339,11 @@ [[GREAT_INDUSTRY]] [[AVERAGE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[TERRIBLE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -371,11 +373,11 @@ [[AVERAGE_INDUSTRY]] [[AVERAGE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[AVERAGE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -403,13 +405,14 @@ [[AVERAGE_FARMING]] [[AVERAGE_MINING]] [[AVERAGE_INDUSTRY]] - [[AVERAGE_RESEARCH]] + [[TERRIBLE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] + [[GREAT_WEAPONS]] + [[GREAT_GROUND_TROOPS]] - [[AVERAGE_GROUND_TROOPS]] - [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -440,16 +443,16 @@ ] effectsgroups = [ - [[AVERAGE_FARMING]] + [[TERRIBLE_FARMING]] [[AVERAGE_MINING]] [[AVERAGE_INDUSTRY]] [[GREAT_RESEARCH]] + + [[AVERAGE_GROUND_TROOPS]] + [[STANDARD_FOOD_USE]] + [[ADVANCED_FOCUS_EFFECTS]] - - [[GREAT_GROUND_TROOPS]] - - [[STANDARD_FOOD_USE]] [[STANDARD_HEALTH_AND_POPULATION]] ] [[BARREN_STANDARD_EP]] @@ -470,15 +473,15 @@ effectsgroups = [ [[GREAT_FARMING]] - [[AVERAGE_MINING]] - [[TERRIBLE_INDUSTRY]] + [[NO_MINING]] + [[NO_INDUSTRY]] [[AVERAGE_RESEARCH]] - - [[ADVANCED_FOCUS_EFFECTS]] - + [[GREAT_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] [[SWAMP_STANDARD_EP]] @@ -502,14 +505,14 @@ effectsgroups = [ [[AVERAGE_FARMING]] [[AVERAGE_MINING]] - [[AVERAGE_INDUSTRY]] + [[GREAT_INDUSTRY]] [[TERRIBLE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[AVERAGE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -535,13 +538,13 @@ [[TERRIBLE_FARMING]] [[AVERAGE_MINING]] [[AVERAGE_INDUSTRY]] - [[AVERAGE_RESEARCH]] + [[NO_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[AVERAGE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -565,16 +568,16 @@ ] effectsgroups = [ - [[AVERAGE_FARMING]] + [[TERRIBLE_FARMING]] [[AVERAGE_MINING]] [[GREAT_INDUSTRY]] [[AVERAGE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[AVERAGE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -604,11 +607,12 @@ [[TERRIBLE_INDUSTRY]] [[AVERAGE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - + [[GREAT_WEAPONS]] [[TERRIBLE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -629,15 +633,15 @@ effectsgroups = [ [[TERRIBLE_FARMING]] - [[AVERAGE_MINING]] - [[AVERAGE_INDUSTRY]] + [[NO_MINING]] + [[NO_INDUSTRY]] [[ULTIMATE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[TERRIBLE_GROUND_TROOPS]] - [[STANDARD_FOOD_USE]] + [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -661,16 +665,18 @@ ] effectsgroups = [ - [[AVERAGE_FARMING]] - [[AVERAGE_MINING]] - [[AVERAGE_INDUSTRY]] + [[ULTIMATE_STEALTH]] + + [[GREAT_FARMING]] + [[TERRIBLE_MINING]] + [[TERRIBLE_INDUSTRY]] [[AVERAGE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] + [[NO_GROUND_TROOPS]] - [[AVERAGE_GROUND_TROOPS]] + [[STANDARD_FOOD_USE]] - [[STANDARD_FOOD_USE]] + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -693,15 +699,15 @@ [[GREAT_STEALTH]] [[TERRIBLE_FARMING]] - [[AVERAGE_MINING]] - [[AVERAGE_INDUSTRY]] + [[NO_MINING]] + [[NO_INDUSTRY]] [[AVERAGE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[TERRIBLE_GROUND_TROOPS]] [[NO_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -715,6 +721,33 @@ description = "SP_TRENCHERS_DESC" foci = [ + [[HAS_MINING_FOCUS]] + [[HAS_ADVANCED_FOCI]] + ] + + effectsgroups = [ + [[NO_FARMING]] + [[AVERAGE_MINING]] + [[NO_INDUSTRY]] + [[NO_RESEARCH]] + + [[TERRIBLE_GROUND_TROOPS]] + + [[NO_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] + [[STANDARD_HEALTH_AND_POPULATION]] + ] + + [[BARREN_STANDARD_EP]] + + graphic = "icons/species/robotic-02.png" + +Species + name = "SP_RAAAGH" + description = "SP_RAAAGH_DESC" + + foci = [ [[HAS_FARMING_FOCUS]] [[HAS_MINING_FOCUS]] [[HAS_INDUSTRY_FOCUS]] @@ -725,22 +758,22 @@ effectsgroups = [ [[AVERAGE_FARMING]] [[AVERAGE_MINING]] - [[AVERAGE_INDUSTRY]] - [[AVERAGE_RESEARCH]] + [[TERRIBLE_INDUSTRY]] + [[NO_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] + [[ULTIMATE_GROUND_TROOPS]] - [[AVERAGE_GROUND_TROOPS]] + [[STANDARD_FOOD_USE]] - [[STANDARD_FOOD_USE]] + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] - [[BARREN_STANDARD_EP]] + [[TERRAN_STANDARD_EP]] - graphic = "icons/species/robotic-02.png" + graphic = "icons/species/bipedial-11.png" + - Species name = "SP_BEIGEGOO" description = "SP_BEIGEGOO_DESC" @@ -751,16 +784,16 @@ ] effectsgroups = [ - [[AVERAGE_FARMING]] - [[AVERAGE_MINING]] + [[NO_FARMING]] + [[NO_MINING]] [[GREAT_INDUSTRY]] - [[AVERAGE_RESEARCH]] + [[NO_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[GREAT_GROUND_TROOPS]] [[NO_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -786,13 +819,13 @@ [[GREAT_FARMING]] [[AVERAGE_MINING]] [[AVERAGE_INDUSTRY]] - [[AVERAGE_RESEARCH]] + [[TERRIBLE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[AVERAGE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -814,16 +847,16 @@ ] effectsgroups = [ - [[AVERAGE_FARMING]] - [[AVERAGE_MINING]] + [[TERRIBLE_FARMING]] + [[GREAT_MINING]] [[GREAT_INDUSTRY]] [[AVERAGE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] + [[TERRIBLE_GROUND_TROOPS]] - [[AVERAGE_GROUND_TROOPS]] + [[NO_FOOD_USE]] - [[NO_FOOD_USE]] + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -852,11 +885,11 @@ [[GREAT_INDUSTRY]] [[TERRIBLE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[GREAT_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -884,11 +917,11 @@ [[TERRIBLE_INDUSTRY]] [[GREAT_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[TERRIBLE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -907,16 +940,18 @@ ] effectsgroups = [ + [[GREAT_STEALTH]] + [[ULTIMATE_FARMING]] - [[AVERAGE_MINING]] - [[AVERAGE_INDUSTRY]] - [[AVERAGE_RESEARCH]] + [[NO_MINING]] + [[NO_INDUSTRY]] + [[NO_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] + [[NO_GROUND_TROOPS]] - [[TERRIBLE_GROUND_TROOPS]] + [[STANDARD_FOOD_USE]] - [[STANDARD_FOOD_USE]] + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -929,7 +964,6 @@ name = "SP_ABADDONNIANS" description = "SP_ABADDONNIANS_DESC" CanProduceShips - CanColonize foci = [ [[HAS_FARMING_FOCUS]] @@ -945,11 +979,11 @@ [[AVERAGE_INDUSTRY]] [[TERRIBLE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[TERRIBLE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -977,11 +1011,11 @@ [[GREAT_INDUSTRY]] [[GREAT_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[AVERAGE_GROUND_TROOPS]] [[NO_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] @@ -990,7 +1024,7 @@ graphic = "icons/species/acirema.png" - +/* Species name = "SP_SUPER_TEST" description = "SP_SUPER_TEST_DESC" @@ -1012,16 +1046,16 @@ activation = Source effects = SetDetection Value + 1600 // Near Omniscient Detection - [[AVERAGE_FARMING]] - [[AVERAGE_MINING]] - [[AVERAGE_INDUSTRY]] - [[AVERAGE_RESEARCH]] + [[GREAT_FARMING]] + [[GREAT_MINING]] + [[GREAT_INDUSTRY]] + [[GREAT_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] + [[GREAT_GROUND_TROOPS]] - [[AVERAGE_GROUND_TROOPS]] + [[STANDARD_FOOD_USE]] - [[STANDARD_FOOD_USE]] + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] environments = [ @@ -1059,11 +1093,11 @@ [[AVERAGE_INDUSTRY]] [[AVERAGE_RESEARCH]] - [[ADVANCED_FOCUS_EFFECTS]] - [[AVERAGE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] + + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] environments = [ @@ -1081,9 +1115,9 @@ ] graphic = "icons/species/amorphous-03.png" +*/ - //#######################################################\\ //#### ####\\ //#### M A C R O S ####\\ @@ -1616,6 +1650,10 @@ ] ''' +NO_FARMING +''' +''' + TERRIBLE_FARMING '''EffectsGroup scope = Source @@ -1752,6 +1790,11 @@ effects = SetTargetFarming Value + Target.Population * 1.5 ''' + +NO_MINING +''' +''' + TERRIBLE_MINING '''EffectsGroup scope = Source @@ -1983,6 +2026,9 @@ ] ''' +NO_INDUSTRY +''' +''' TERRIBLE_INDUSTRY '''EffectsGroup @@ -2059,6 +2105,10 @@ ] ''' +NO_RESEARCH +''' +''' + TERRIBLE_RESEARCH '''EffectsGroup scope = Source @@ -2087,6 +2137,9 @@ effects = SetTargetResearch Value + Target.Population * 6 ''' +NO_GROUND_TROOPS +''' ''' + TERRIBLE_GROUND_TROOPS '''EffectsGroup scope = Source @@ -2108,6 +2161,13 @@ effects = SetMaxTroops Value + 20 ''' +ULTIMATE_GROUND_TROOPS +'''EffectsGroup + scope = Source + activation = Not OwnedBy AnyEmpire + effects = SetMaxTroops Value + 50 +''' + TERRIBLE_DETECTION '''EffectsGroup scope = Source @@ -2134,11 +2194,6 @@ scope = Source stackinggroup = "SPECIES_STEALTH_STACK" effects = SetStealth Value + 25 - - EffectsGroup - scope = Source - GiveEmpireTech name = "CON_FRC_ENRG_CAMO" - ''' ULTIMATE_STEALTH @@ -2146,9 +2201,18 @@ scope = Source stackinggroup = "SPECIES_STEALTH_STACK" effects = SetStealth Value + 50 - - EffectsGroup - scope = Source - GiveEmpireTech name = "CON_FRC_ENRG_CAMO" ''' +GREAT_WEAPONS +'''EffectsGroup + scope = Source + activation = Turn high = 1 + GiveEmpireTech name = "SHP_WEAPON_3" +''' + +ULTIMATE_WEAPONS +'''EffectsGroup + scope = Source + activation = Turn high = 1 + GiveEmpireTech name = "SHP_WEAPON_4" +''' \ No newline at end of file |
From: <bi...@us...> - 2012-03-10 00:07:26
|
Revision: 4703 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4703&view=rev Author: bigjoe5 Date: 2012-03-10 00:07:19 +0000 (Sat, 10 Mar 2012) Log Message: ----------- -Implemented "master-slave" configuration for stealth specials -Changed empire stealth techs to use specials -Added some temprorary programmer art for the stealth specials Modified Paths: -------------- trunk/FreeOrion/default/eng_stringtable.txt trunk/FreeOrion/default/ship_parts.txt trunk/FreeOrion/default/specials.txt trunk/FreeOrion/default/techs.txt Modified: trunk/FreeOrion/default/eng_stringtable.txt =================================================================== --- trunk/FreeOrion/default/eng_stringtable.txt 2012-03-09 04:35:35 UTC (rev 4702) +++ trunk/FreeOrion/default/eng_stringtable.txt 2012-03-10 00:07:19 UTC (rev 4703) @@ -3255,24 +3255,49 @@ JUGGERNAUT_NEST_SPECIAL_DESC At some point young juggernauts will rise from this place. With the proper tech, these mega-fauna could be domesticated. -CLOUD_COVER_SPECIAL +CLOUD_COVER_MASTER_SPECIAL +Cloud Spawns +CLOUD_COVER_MASTER_SPECIAL_DESC +This planet is populated with aerial creatures that emit humidity, causing high cloud cover. Later in their lifecycle, they will burrow into the ground, causing high amounts of volcanic activity. + +CLOUD_COVER_SLAVE_SPECIAL High Cloud Cover -CLOUD_COVER_SPECIAL_DESC -This planet has unusually dense cloud cover, increasing its stealth by 100. If the planet is owned by any empire, that empire's technological bonuses and the bonuses of the inhabiting species will be used instead of this bonus. +CLOUD_COVER_SLAVE_SPECIAL_DESC +This planet has unusually dense cloud cover, increasing its stealth. -VOLCANIC_ASH_SPECIAL +VOLCANIC_ASH_MASTER_SPECIAL +Hidden Burrowers +VOLCANIC_ASH_MASTER_SPECIAL_DESC +This planet has monsters burrowing around in its core causing high volcanic activity. These burrowers are undergoing metamorphasis and will transform into creatures capable of tearing a dimensional rift in the fabric of space later in their lifecycle. + +VOLCANIC_ACTIVITY_SPECIAL +High Volcanic Activity +VOLCANIC_ACTIVITY_SPECIAL_DESC +This planet has high levels of volcanic activity, adding volcanic ash, reducing target health by 5, and cutting farming in half. + +VOLCANIC_ASH_SLAVE_SPECIAL Volcanic Ash -VOLCANIC_ASH_SPECIAL_DESC -This planet is surrounded by volcanic ash, increasing its stealth by 250. If the planet is owned by any empire, that empire's technological bonuses and the bonuses of the inhabiting species will be used instead of this bonus. +VOLCANIC_ASH_SLAVE_SPECIAL_DESC +This planet is surrounded by volcanic ash, increasing its stealth. -DIM_RIFT_SPECIAL +DIM_RIFT_MASTER_SPECIAL +Dimensional Burrowers +DIM_RIFT_MASTER_SPECIAL_DESC +This planet has monsters burrowing around in its core causing dimensional tears in and around the planet and reducing target health by 20. Later on, these monsters will mature and bigin dragging the planet into the void. + +DIM_RIFT_SLAVE_SPECIAL Dimensional Rift -DIM_RIFT_SPECIAL_DESC -This planet is partially concealed by a dimentional rift, increasing its stealth by 450. If the planet is owned by any empire, that empire's technological bonuses and the bonuses of the inhabiting species will be used instead of this bonus. +DIM_RIFT_SLAVE_SPECIAL_DESC +This planet is partially concealed by a dimensional rift, increasing its stealth. -VOID_SPECIAL +VOID_MASTER_SPECIAL +Void Monsters +VOID_MASTER_SPECIAL_DESC +Monsters inside the core of this planet are dragging it into the void. There should perhaps be some impending doom associated with this special. + +VOID_SLAVE_SPECIAL Void Metamorphisis -VOID_SPECIAL_DESC +VOID_SLAVE_SPECIAL_DESC This planet exists partially in this universe and partially in the void, increasing its stealth by 700. If the planet is owned by any empire, that empire's technological bonuses and the bonuses of the inhabiting species will be used instead of this bonus. @@ -7294,10 +7319,10 @@ '''Ultimate Detection: +50 bonus.''' GREAT_STEALTH -'''Great Stealth: +15 bonus.''' +'''Great Stealth: +25 bonus.''' ULTIMATE_STEALTH -'''Ultimate Stealth: +25 bonus.''' +'''Ultimate Stealth: +50 bonus.''' GREAT_WEAPONS '''Starts with Mass Driver 3.''' Modified: trunk/FreeOrion/default/ship_parts.txt =================================================================== --- trunk/FreeOrion/default/ship_parts.txt 2012-03-09 04:35:35 UTC (rev 4702) +++ trunk/FreeOrion/default/ship_parts.txt 2012-03-10 00:07:19 UTC (rev 4703) @@ -615,17 +615,31 @@ ContainedBy Contains Source ] activation = Random 0.15 - effects = AddSpecial "CLOUD_COVER_SPECIAL" + effects = AddSpecial "CLOUD_COVER_MASTER_SPECIAL" EffectsGroup scope = Source activation = Number low = 1 OwnerHasTech "SHP_ABSORPTION_FIELD" - effects = CreateShip "SM_ASH" Source.Owner + effects = [ + CreateShip "SM_ASH" Source.Owner + Destroy + ] EffectsGroup scope = Source - activation = Number low = 1 OwnerHasTech "SHP_ABSORPTION_FIELD" - effects = Destroy + activation = Number low = 1 OwnerHasTech "SHP_DIM_CLOAK" + effects = [ + CreateShip "SM_DIM" Source.Owner + Destroy + ] + + EffectsGroup + scope = Source + activation = Number low = 1 OwnerHasTech "SHP_PHASING_CLOAK" + effects = [ + CreateShip "SM_VOID" Source.Owner + Destroy + ] ] graphic = "" @@ -645,24 +659,30 @@ ContainedBy Contains Source ] activation = Random 0.15 - effects = AddSpecial "VOLCANIC_ASH_PLUS_SPECIAL" + effects = AddSpecial "VOLCANIC_ASH_MASTER_SPECIAL" EffectsGroup scope = Source activation = Number low = 1 OwnerHasTech "SHP_DIM_CLOAK" - effects = CreateShip "SM_DIM" Source.Owner + effects = [ + CreateShip "SM_DIM" Source.Owner + Destroy + ] EffectsGroup scope = Source - activation = Number low = 1 OwnerHasTech "SHP_DIM_CLOAK" - effects = Destroy + activation = Number low = 1 OwnerHasTech "SHP_PHASING_CLOAK" + effects = [ + CreateShip "SM_VOID" Source.Owner + Destroy + ] EffectsGroup - scope = HasSpecial "CLOUD_COVER_SPECIAL" + scope = HasSpecial "CLOUD_COVER_MASTER_SPECIAL" activation = Source effects = [ - RemoveSpecial "CLOUD_COVER_SPECIAL" - AddSpecial "VOLCANIC_ASH_SPECIAL" + RemoveSpecial "CLOUD_COVER_MASTER_SPECIAL" + AddSpecial "VOLCANIC_ASH_MASTER_SPECIAL" ] ] graphic = "" @@ -683,32 +703,30 @@ ContainedBy Contains Source ] activation = Random 0.15 - effects = AddSpecial "DIM_RIFT_SPECIAL" + effects = AddSpecial "DIM_RIFT_MASTER_SPECIAL" EffectsGroup scope = Source activation = Number low = 1 OwnerHasTech "SHP_PHASING_CLOAK" - effects = CreateShip "SM_VOID" Source.Owner + effects = [ + CreateShip "SM_VOID" Source.Owner + Destroy + ] EffectsGroup - scope = Source - activation = Number low = 1 OwnerHasTech "SHP_PHASING_CLOAK" - effects = Destroy - - EffectsGroup - scope = HasSpecial "VOLCANIC_ASH_SPECIAL" + scope = HasSpecial "VOLCANIC_ASH_MASTER_SPECIAL" activation = Source effects = [ - RemoveSpecial "VOLCANIC_ASH_SPECIAL" - AddSpecial "DIM_RIFT_SPECIAL" + RemoveSpecial "VOLCANIC_ASH_MASTER_SPECIAL" + AddSpecial "DIM_RIFT_MASTER_SPECIAL" ] EffectsGroup - scope = HasSpecial "CLOUD_COVER_SPECIAL" + scope = HasSpecial "CLOUD_COVER_MASTER_SPECIAL" activation = Source effects = [ - RemoveSpecial "CLOUD_COVER_SPECIAL" - AddSpecial "DIM_RIFT_SPECIAL" + RemoveSpecial "CLOUD_COVER_MASTER_SPECIAL" + AddSpecial "DIM_RIFT_MASTER_SPECIAL" ] ] graphic = "" @@ -729,30 +747,30 @@ ContainedBy Contains Source ] activation = Random 0.15 - effects = AddSpecial "VOID_SPECIAL" + effects = AddSpecial "VOID_MASTER_SPECIAL" EffectsGroup - scope = HasSpecial "DIM_RIFT_SPECIAL" + scope = HasSpecial "DIM_RIFT_MASTER_SPECIAL" activation = Source effects = [ - RemoveSpecial "DIM_RIFT_SPECIAL" - AddSpecial "VOID_SPECIAL" + RemoveSpecial "DIM_RIFT_MASTER_SPECIAL" + AddSpecial "VOID_MASTER_SPECIAL" ] EffectsGroup - scope = HasSpecial "VOLCANIC_ASH_SPECIAL" + scope = HasSpecial "VOLCANIC_ASH_MASTER_SPECIAL" activation = Source effects = [ - RemoveSpecial "VOLCANIC_ASH_SPECIAL" - AddSpecial "VOID_SPECIAL" + RemoveSpecial "VOLCANIC_ASH_MASTER_SPECIAL" + AddSpecial "VOID_MASTER_SPECIAL" ] EffectsGroup - scope = HasSpecial "CLOUD_COVER_SPECIAL" + scope = HasSpecial "CLOUD_COVER_MASTER_SPECIAL" activation = Source effects = [ - RemoveSpecial "CLOUD_COVER_SPECIAL" - AddSpecial "VOID_SPECIAL" + RemoveSpecial "CLOUD_COVER_MASTER_SPECIAL" + AddSpecial "VOID_MASTER_SPECIAL" ] ] graphic = "" Modified: trunk/FreeOrion/default/specials.txt =================================================================== --- trunk/FreeOrion/default/specials.txt 2012-03-09 04:35:35 UTC (rev 4702) +++ trunk/FreeOrion/default/specials.txt 2012-03-10 00:07:19 UTC (rev 4703) @@ -917,206 +917,285 @@ graphic = "icons/specials_huge/juggernaut-nest.png" Special - name = "CLOUD_COVER_SPECIAL" - description = "CLOUD_COVER_SPECIAL_DESC" - spawnrate = 0.0 - spawnlimit = 0 - location = And [ - Planet - Not Homeworld + name = "CLOUD_COVER_MASTER_SPECIAL" + description = "CLOUD_COVER_MASTER_SPECIAL_DESC" + effectsgroups = [ + [[STEALTH_BOOST_PLUS_PLUS]] + [[SYSTEM_STEALTH_PLUS_PLUS]] + + EffectsGroup + scope = Source + stackinggroup = "STEALTH_SPECIAL_MASTER_STACK" + effects = AddSpecial "CLOUD_COVER_SLAVE_SPECIAL" ] + graphic = "icons/specials_huge/cloud_cover.png" + +Special + name = "CLOUD_COVER_SLAVE_SPECIAL" + description = "CLOUD_COVER_SLAVE_SPECIAL_DESC" effectsgroups = [ [[STEALTH_BOOST_LOW]] - [[STEALTH_BOOST_PLUS_PLUS]] EffectsGroup + scope = Source + activation = Not Or [ + HasSpecial "CLOUD_COVER_MASTER_SPECIAL" + OwnerHasTech "SHP_EM_DAMPER" + ] + effects = RemoveSpecial "CLOUD_COVER_SLAVE_SPECIAL" + + EffectsGroup scope = And [ Contains Source System ] activation = Not ContainedBy Contains Or [ - HasSpecial "VOLCANIC_ASH_SPECIAL" - HasSpecial "DIM_RIFT_SPECIAL" - HasSpecial "VOID_SPECIAL" + HasSpecial "VOLCANIC_ASH_SLAVE_SPECIAL" + HasSpecial "DIM_RIFT_SLAVE_SPECIAL" + HasSpecial "VOID_SLAVE_SPECIAL" ] - effects = AddSpecial "CLOUD_COVER_SPECIAL" + stackinggroup = "TECH_STEALTH_STACK" + effects = SetStealth Value + [[LOW_STEALTH]] ] - graphic = "" + graphic = "icons/specials_huge/cloud_cover.png" Special - name = "VOLCANIC_ASH_SPECIAL" - description = "VOLCANIC_ASH_SPECIAL_DESC" - spawnrate = 0.0 - spawnlimit = 0 - location = And [ - Planet - Not Homeworld + name = "VOLCANIC_ASH_MASTER_SPECIAL" + description = "VOLCANIC_ASH_MASTER_SPECIAL_DESC" + effectsgroups = [ + [[STEALTH_BOOST_PLUS_PLUS]] + [[SYSTEM_STEALTH_PLUS_PLUS]] + + EffectsGroup + scope = Source + stackinggroup = "STEALTH_SPECIAL_MASTER_STACK" + effects = AddSpecial "VOLCANIC_ACTIVITY_SPECIAL" + + [[REMOVE_CLOUD_COVER]] ] + graphic = "icons/specials_huge/volcanic_ash.png" + +Special + name = "VOLCANIC_ACTIVITY_SPECIAL" + description = "VOLCANIC_ACTIVITY_SPECIAL" effectsgroups = [ + EffectsGroup + scope = Source + effects = [ + AddSpecial "VOLCANIC_ASH_SLAVE_SPECIAL" + SetTargetHealth Value - 5 + SetTargetFarming Value / 2 + ] + + EffectsGroup + scope = Source + activation = Not HasSpecial "VOLCANIC_ASH_MASTER_SPECIAL" + effects = RemoveSpecial "VOLCANIC_ACTIVITY_SPECIAL" + ] + graphic = "icons/specials_huge/volcanic_ash.png" + +Special + name = "VOLCANIC_ASH_SLAVE_SPECIAL" + description = "VOLCANIC_ASH_SLAVE_SPECIAL_DESC" + effectsgroups = [ [[STEALTH_BOOST_MEDIUM]] - [[STEALTH_BOOST_PLUS_PLUS]] EffectsGroup + scope = Source + activation = Not Or [ + HasSpecial "VOLCANIC_ACTIVITY_SPECIAL" + OwnerHasTech "SHP_ABSORPTION_FIELD" + ] + effects = RemoveSpecial "VOLCANIC_ASH_SLAVE_SPECIAL" + + EffectsGroup scope = And [ Contains Source System ] activation = Not ContainedBy Contains Or [ - HasSpecial "DIM_RIFT_SPECIAL" - HasSpecial "VOID_SPECIAL" + HasSpecial "DIM_RIFT_SLAVE_SPECIAL" + HasSpecial "VOID_SLAVE_SPECIAL" ] - effects = AddSpecial "VOLCANIC_ASH_SPECIAL" + stackinggroup = "TECH_STEALTH_STACK" + effects = SetStealth Value + [[MEDIUM_STEALTH]] + ] + graphic = "icons/specials_huge/volcanic_ash.png" +Special + name = "DIM_RIFT_MASTER_SPECIAL" + description = "DIM_RIFT_MASTER_SPECIAL_DESC" + effectsgroups = [ + [[STEALTH_BOOST_PLUS_PLUS]] + [[SYSTEM_STEALTH_PLUS_PLUS]] + + EffectsGroup + scope = Source + stackinggroup = "STEALTH_SPECIAL_MASTER_STACK" + effects = [ + AddSpecial "DIM_RIFT_SLAVE_SPECIAL" + SetTargetHealth Value - 20 + ] + [[REMOVE_CLOUD_COVER]] + [[REMOVE_ASH]] ] - graphic = "" + graphic = "icons/specials_huge/dim_rift.png" Special - name = "DIM_RIFT_SPECIAL" - description = "DIM_RIFT_SPECIAL_DESC" - spawnrate = 0.0 - spawnlimit = 0 - location = And [ - Planet - Not Homeworld - ] + name = "DIM_RIFT_SLAVE_SPECIAL" + description = "DIM_RIFT_SLAVE_SPECIAL_DESC" effectsgroups = [ [[STEALTH_BOOST_HIGH]] - [[STEALTH_BOOST_PLUS_PLUS]] EffectsGroup + scope = Source + activation = Not Or [ + HasSpecial "DIM_RIFT_MASTER_SPECIAL" + OwnerHasTech "SHP_DIM_CLOAK" + ] + effects = RemoveSpecial "DIM_RIFT_SLAVE_SPECIAL" + + EffectsGroup scope = And [ Contains Source System ] - activation = Not ContainedBy Contains HasSpecial "VOID_SPECIAL" - effects = AddSpecial "DIM_RIFT_SPECIAL" + activation = Not ContainedBy Contains HasSpecial "VOID_SLAVE_SPECIAL" + effects = SetStealth Value + [[HIGH_STEALTH]] + ] + graphic = "icons/specials_huge/dim_rift.png" +Special + name = "VOID_MASTER_SPECIAL" + description = "VOID_MASTER_SPECIAL_DESC" + effectsgroups = [ + [[STEALTH_BOOST_PLUS_PLUS]] + [[SYSTEM_STEALTH_PLUS_PLUS]] + + EffectsGroup + scope = Source + stackinggroup = "STEALTH_SPECIAL_MASTER_STACK" + effects = AddSpecial "VOID_SLAVE_SPECIAL" + [[REMOVE_CLOUD_COVER]] [[REMOVE_ASH]] + [[REMOVE_DIM]] ] - graphic = "" + graphic = "icons/specials_huge/void.png" Special - name = "VOID_SPECIAL" - description = "VOID_SPECIAL_DESC" - spawnrate = 0.0 - spawnlimit = 0 - location = And [ - Planet - Not Homeworld - ] + name = "VOID_SLAVE_SPECIAL" + description = "VOID_SLAVE_SPECIAL_DESC" effectsgroups = [ [[STEALTH_BOOST_ULTIMATE]] - [[STEALTH_BOOST_PLUS_PLUS]] EffectsGroup + scope = Source + activation = And [ + Not HasSpecial "VOID_MASTER_SPECIAL" + Not OwnerHasTech "SHP_PHASING_CLOAK" + ] + effects = RemoveSpecial "VOID_SLAVE_SPECIAL" + + EffectsGroup scope = And [ Contains Source System ] - activation = Source - effects = AddSpecial "VOID_SPECIAL" - - [[REMOVE_CLOUD_COVER]] - [[REMOVE_ASH]] - [[REMOVE_DIM]] + stackinggroup = "TECH_STEALTH_STACK" + effects = SetStealth Value + [[ULTIMATE_STEALTH]] ] - graphic = "" + graphic = "icons/specials_huge/void.png" STEALTH_BOOST_LOW '''EffectsGroup scope = Source - activation = Not OwnedBy AnyEmpire - effects = SetStealth Value + 50 + stackinggroup = "TECH_STEALTH_STACK" + effects = SetStealth Value + [[LOW_STEALTH]] ''' STEALTH_BOOST_MEDIUM '''EffectsGroup scope = Source - activation = Not OwnedBy AnyEmpire - effects = SetStealth Value + 200 + stackinggroup = "TECH_STEALTH_STACK" + effects = SetStealth Value + [[MEDIUM_STEALTH]] ''' STEALTH_BOOST_HIGH '''EffectsGroup scope = Source - activation = Not OwnedBy AnyEmpire - effects = SetStealth Value + 400 + stackinggroup = "TECH_STEALTH_STACK" + effects = SetStealth Value + [[HIGH_STEALTH]] ''' STEALTH_BOOST_ULTIMATE '''EffectsGroup scope = Source - activation = Not OwnedBy AnyEmpire - effects = SetStealth Value + 650 + stackinggroup = "TECH_STEALTH_STACK" + effects = SetStealth Value + [[ULTIMATE_STEALTH]] ''' STEALTH_BOOST_PLUS_PLUS '''EffectsGroup scope = Source - activation = Not OwnedBy AnyEmpire stackinggroup = "SPECIES_STEALTH_STACK" - effects = SetStealth Value + 50 + effects = SetStealth Value + [[PLUS_PLUS_STEALTH]] ''' +SYSTEM_STEALTH_PLUS_PLUS +'''EffectsGroup + scope = And [ + Contains Source + System + ] + stackinggroup = "SPECIES_STEALTH_STACK" + effects = SetStealth Value + [[PLUS_PLUS_STEALTH]] +''' + +LOW_STEALTH +'''50''' + +MEDIUM_STEALTH +'''200''' + +HIGH_STEALTH +'''400''' + +ULTIMATE_STEALTH +'''650''' + +PLUS_STEALTH +'''25''' + +PLUS_PLUS_STEALTH +'''[[PLUS_STEALTH]] + [[PLUS_STEALTH]]''' + REMOVE_CLOUD_COVER '''EffectsGroup scope = Source activation = Source - effects = RemoveSpecial "CLOUD_COVER_SPECIAL" - - EffectsGroup - scope = And [ - Contains Source - System - ] - activation = Source - effects = RemoveSpecial "CLOUD_COVER_SPECIAL" + effects = RemoveSpecial "CLOUD_COVER_MASTER_SPECIAL" ''' REMOVE_ASH '''EffectsGroup scope = Source activation = Source - effects = RemoveSpecial "VOLCANIC_ASH_SPECIAL" - - EffectsGroup - scope = And [ - Contains Source - System - ] - activation = Source - effects = RemoveSpecial "VOLCANIC_ASH_SPECIAL" + effects = RemoveSpecial "VOLCANIC_ASH_MASTER_SPECIAL" ''' REMOVE_DIM '''EffectsGroup scope = Source activation = Source - effects = RemoveSpecial "DIM_RIFT_SPECIAL" - - EffectsGroup - scope = And [ - Contains Source - System - ] - activation = Source - effects = RemoveSpecial "DIM_RIFT_SPECIAL" + effects = RemoveSpecial "DIM_RIFT_MASTER_SPECIAL" ''' REMOVE_VOID '''EffectsGroup scope = Source activation = Source - effects = RemoveSpecial "VOID_SPECIAL" - - EffectsGroup - scope = And [ - Contains Source - System - ] - activation = Source - effects = RemoveSpecial "VOID_SPECIAL" + effects = RemoveSpecial "VOID_MASTER_SPECIAL" ''' \ No newline at end of file Modified: trunk/FreeOrion/default/techs.txt =================================================================== --- trunk/FreeOrion/default/techs.txt 2012-03-09 04:35:35 UTC (rev 4702) +++ trunk/FreeOrion/default/techs.txt 2012-03-10 00:07:19 UTC (rev 4703) @@ -3196,7 +3196,6 @@ Or [ Planet System - Building ] ] activation = And [ @@ -3204,7 +3203,7 @@ Not OwnerHasTech "SHP_DIM_CLOAK" Not OwnerHasTech "SHP_PHASING_CLOAK" ] - effects = SetStealth Value + 50 + effects = AddSpecial "CLOUD_COVER_SLAVE_SPECIAL" Tech @@ -3355,14 +3354,16 @@ Or [ Planet System - Building ] ] activation = And [ Not OwnerHasTech "SHP_DIM_CLOAK" Not OwnerHasTech "SHP_PHASING_CLOAK" ] - effects = SetStealth Value + 200 + effects = [ + AddSpecial "VOLCANIC_ASH_SLAVE_SPECIAL" + RemoveSpecial "CLOUD_COVER_SLAVE_SPECIAL" + ] Tech name = "SHP_DIM_CLOAK" @@ -3381,11 +3382,14 @@ Or [ Planet System - Building ] ] activation = Not OwnerHasTech "SHP_PHASING_CLOAK" - effects = SetStealth Value + 400 + effects = [ + AddSpecial "DIM_RIFT_SLAVE_SPECIAL" + RemoveSpecial "VOLCANIC_ASH_SLAVE_SPECIAL" + RemoveSpecial "CLOUD_COVER_SLAVE_SPECIAL" + ] Tech name = "DEF_HI_ENRG_FOCUS" @@ -3460,10 +3464,14 @@ Or [ Planet System - Building ] ] - effects = SetStealth Value + 650 + effects = [ + AddSpecial "VOID_SLAVE_SPECIAL" + RemoveSpecial "DIM_RIFT_SLAVE_SPECIAL" + RemoveSpecial "VOLCANIC_ASH_SLAVE_SPECIAL" + RemoveSpecial "CLOUD_COVER_SLAVE_SPECIAL" + ] Tech name = "SHP_SENSORS" |
From: <ele...@us...> - 2012-03-11 17:17:00
|
Revision: 4711 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4711&view=rev Author: eleazzaar Date: 2012-03-11 17:16:53 +0000 (Sun, 11 Mar 2012) Log Message: ----------- Species tweaks: Made George playable, demoted Etty. Other tweaks to make minor species generally weaker, but more can now colonize. Modified Paths: -------------- trunk/FreeOrion/default/eng_stringtable.txt trunk/FreeOrion/default/species.txt Modified: trunk/FreeOrion/default/eng_stringtable.txt =================================================================== --- trunk/FreeOrion/default/eng_stringtable.txt 2012-03-11 16:05:09 UTC (rev 4710) +++ trunk/FreeOrion/default/eng_stringtable.txt 2012-03-11 17:16:53 UTC (rev 4711) @@ -2640,7 +2640,7 @@ Trith SP_TRITH_DESC '''Bereaved xenophobic telepaths. -Prefer Radiated planets. +Prefer Desert planets. [[ULTIMATE_DETECTION]] [[GREAT_STEALTH]] @@ -2730,18 +2730,7 @@ [[TERRIBLE_GROUND_TROOPS]] ''' -SP_ETTY -Etty -SP_ETTY_DESC -'''Cybernetic plants. -Prefer Desert planets. -[[AVERAGE_FARMING]] -[[AVERAGE_MINING]] -[[AVERAGE_INDUSTRY]] -[[AVERAGE_RESEARCH]] -''' - SP_MUURSH Muursh SP_MUURSH_DESC @@ -2758,6 +2747,21 @@ ''' +SP_GEORGE +George +SP_GEORGE_DESC +'''A single, childish Telepathic entity consisting of tons of centipedeoids. +Prefers Tundra planets. + +[[AVERAGE_FARMING]] +[[AVERAGE_MINING]] +[[ULTIMATE_INDUSTRY]] +[[TERRIBLE_RESEARCH]] + +[[AVERAGE_GROUND_TROOPS]] +''' + + SP_CRAY Cray SP_CRAY_DESC @@ -2766,13 +2770,32 @@ [[TERRIBLE_FARMING]] [[AVERAGE_MINING]] -[[AVERAGE_INDUSTRY]] +[[TERRIBLE_INDUSTRY]] [[GREAT_RESEARCH]] [[AVERAGE_GROUND_TROOPS]] + +[[NO_FOOD_USE]] ''' +SP_ETTY +Etty +SP_ETTY_DESC +'''Cybernetic plants. +Prefer Desert planets. + +[[AVERAGE_FARMING]] +[[TERRIBLE_MINING]] +[[AVERAGE_INDUSTRY]] +[[NO_RESEARCH]] + +[[AVERAGE_GROUND_TROOPS]] + +[[TERRIBLE_DETECTION]] +''' + + SP_CYNOS Cynos SP_CYNOS_DESC @@ -2787,20 +2810,6 @@ [[GREAT_GROUND_TROOPS]] ''' -SP_GEORGE -George -SP_GEORGE_DESC -'''A single, childish Telepathic entity consisting of tons of centipedeoids. -Prefers Tundra planets. - -[[AVERAGE_FARMING]] -[[AVERAGE_MINING]] -[[GREAT_INDUSTRY]] -[[TERRIBLE_RESEARCH]] - -[[AVERAGE_GROUND_TROOPS]] -''' - SP_PHINNERT Phinnert SP_PHINNERT_DESC @@ -2824,7 +2833,7 @@ [[TERRIBLE_FARMING]] [[AVERAGE_MINING]] [[GREAT_INDUSTRY]] -[[AVERAGE_RESEARCH]] +[[TERRIBLE_RESEARCH]] [[AVERAGE_GROUND_TROOPS]] ''' @@ -2840,7 +2849,6 @@ [[TERRIBLE_INDUSTRY]] [[AVERAGE_RESEARCH]] -[[GREAT_WEAPONS]] [[TERRIBLE_GROUND_TROOPS]] ''' @@ -2974,7 +2982,7 @@ [[GREAT_FARMING]] [[AVERAGE_MINING]] -[[AVERAGE_INDUSTRY]] +[[NO_INDUSTRY]] [[TERRIBLE_RESEARCH]] [[AVERAGE_GROUND_TROOPS]] @@ -3009,6 +3017,8 @@ [[TERRIBLE_RESEARCH]] [[GREAT_GROUND_TROOPS]] + +[[NO_FOOD_USE]] ''' SP_GISGUFGTHRIM @@ -3057,7 +3067,7 @@ '''A race of cave dwelling genrally decent folk living in permanent slavery to an overprotective computer they created. Prefers Inferno planets. -[[GREAT_FARMING]] +[[AVERAGE_FARMING]] [[GREAT_MINING]] [[AVERAGE_INDUSTRY]] [[TERRIBLE_RESEARCH]] @@ -4070,6 +4080,9 @@ EFFECT_GATEWAY_VOID_DESTROY The %buildingtype% at %planet% destroyed the %fleet% fleet. +EFFECT_SCAVENGE_MINERALS +Twenty minerals were scavenged from an abandoned hulk at %system%. + # Conditions DESC_ALL Modified: trunk/FreeOrion/default/species.txt =================================================================== --- trunk/FreeOrion/default/species.txt 2012-03-11 16:05:09 UTC (rev 4710) +++ trunk/FreeOrion/default/species.txt 2012-03-11 17:16:53 UTC (rev 4711) @@ -172,7 +172,7 @@ [[STANDARD_HEALTH_AND_POPULATION]] ] - [[TUNDRA_STANDARD_EP]] + [[DESERT_STANDARD_EP]] graphic = "icons/species/trith.png" @@ -352,9 +352,9 @@ graphic = "icons/species/t-aeghirus.png" -Species - name = "SP_ETTY" - description = "SP_ETTY_DESC" +pecies + name = "SP_MUURSH" + description = "SP_MUURSH_DESC" Playable CanProduceShips CanColonize @@ -371,9 +371,10 @@ [[AVERAGE_FARMING]] [[AVERAGE_MINING]] [[AVERAGE_INDUSTRY]] - [[AVERAGE_RESEARCH]] + [[TERRIBLE_RESEARCH]] - [[AVERAGE_GROUND_TROOPS]] + [[GREAT_WEAPONS]] + [[GREAT_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] @@ -383,15 +384,15 @@ [[DESERT_STANDARD_EP]] - graphic = "icons/species/flora-04.png" + graphic = "icons/species/quadruped-02.png" Species - name = "SP_MUURSH" - description = "SP_MUURSH_DESC" + name = "SP_GEORGE" + description = "SP_GEORGE_DESC" Playable + CanColonize CanProduceShips - CanColonize foci = [ [[HAS_FARMING_FOCUS]] @@ -404,21 +405,20 @@ effectsgroups = [ [[AVERAGE_FARMING]] [[AVERAGE_MINING]] - [[AVERAGE_INDUSTRY]] + [[ULTIMATE_INDUSTRY]] [[TERRIBLE_RESEARCH]] - [[GREAT_WEAPONS]] - [[GREAT_GROUND_TROOPS]] + [[AVERAGE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] - + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] - [[DESERT_STANDARD_EP]] + [[TUNDRA_STANDARD_EP]] - graphic = "icons/species/quadruped-02.png" + graphic = "icons/species/george.png" //#######################################################\\ @@ -445,12 +445,12 @@ effectsgroups = [ [[TERRIBLE_FARMING]] [[AVERAGE_MINING]] - [[AVERAGE_INDUSTRY]] + [[TERRIBLE_INDUSTRY]] [[GREAT_RESEARCH]] [[AVERAGE_GROUND_TROOPS]] - [[STANDARD_FOOD_USE]] + [[NO_FOOD_USE]] [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] @@ -461,64 +461,66 @@ Species - name = "SP_CYNOS" - description = "SP_CYNOS_DESC" + name = "SP_ETTY" + description = "SP_ETTY_DESC" CanProduceShips + CanColonize foci = [ [[HAS_FARMING_FOCUS]] - [[HAS_RESEARCH_FOCUS]] + [[HAS_MINING_FOCUS]] + [[HAS_INDUSTRY_FOCUS]] [[HAS_ADVANCED_FOCI]] ] effectsgroups = [ - [[GREAT_FARMING]] - [[NO_MINING]] - [[NO_INDUSTRY]] - [[AVERAGE_RESEARCH]] - - [[GREAT_GROUND_TROOPS]] + [[AVERAGE_FARMING]] + [[TERRIBLE_MINING]] + [[AVERAGE_INDUSTRY]] + [[NO_RESEARCH]] + [[AVERAGE_GROUND_TROOPS]] + + [[TERRIBLE_DETECTION]] + [[STANDARD_FOOD_USE]] - + [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] - [[SWAMP_STANDARD_EP]] - graphic = "icons/species/cynos.png" + [[DESERT_STANDARD_EP]] + + graphic = "icons/species/flora-04.png" -Species - name = "SP_GEORGE" - description = "SP_GEORGE_DESC" +SSpecies + name = "SP_CYNOS" + description = "SP_CYNOS_DESC" CanProduceShips foci = [ [[HAS_FARMING_FOCUS]] - [[HAS_MINING_FOCUS]] - [[HAS_INDUSTRY_FOCUS]] [[HAS_RESEARCH_FOCUS]] [[HAS_ADVANCED_FOCI]] ] effectsgroups = [ - [[AVERAGE_FARMING]] - [[AVERAGE_MINING]] - [[GREAT_INDUSTRY]] - [[TERRIBLE_RESEARCH]] + [[GREAT_FARMING]] + [[NO_MINING]] + [[NO_INDUSTRY]] + [[AVERAGE_RESEARCH]] + + [[GREAT_GROUND_TROOPS]] - [[AVERAGE_GROUND_TROOPS]] - [[STANDARD_FOOD_USE]] [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] + [[SWAMP_STANDARD_EP]] - [[TUNDRA_STANDARD_EP]] - - graphic = "icons/species/george.png" + graphic = "icons/species/cynos.png" Species @@ -571,7 +573,7 @@ [[TERRIBLE_FARMING]] [[AVERAGE_MINING]] [[GREAT_INDUSTRY]] - [[AVERAGE_RESEARCH]] + [[TERRIBLE_RESEARCH]] [[AVERAGE_GROUND_TROOPS]] @@ -607,7 +609,6 @@ [[TERRIBLE_INDUSTRY]] [[AVERAGE_RESEARCH]] - [[GREAT_WEAPONS]] [[TERRIBLE_GROUND_TROOPS]] [[STANDARD_FOOD_USE]] @@ -818,7 +819,7 @@ effectsgroups = [ [[GREAT_FARMING]] [[AVERAGE_MINING]] - [[AVERAGE_INDUSTRY]] + [[NO_INDUSTRY]] [[TERRIBLE_RESEARCH]] [[AVERAGE_GROUND_TROOPS]] @@ -887,7 +888,7 @@ [[GREAT_GROUND_TROOPS]] - [[STANDARD_FOOD_USE]] + [[NO_FOOD_USE]] [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] @@ -963,6 +964,7 @@ Species name = "SP_ABADDONNIANS" description = "SP_ABADDONNIANS_DESC" + CanColonize CanProduceShips foci = [ @@ -974,7 +976,7 @@ ] effectsgroups = [ - [[GREAT_FARMING]] + [[AVERAGE_FARMING]] [[GREAT_MINING]] [[AVERAGE_INDUSTRY]] [[TERRIBLE_RESEARCH]] |
From: <geo...@us...> - 2012-03-11 20:17:56
|
Revision: 4713 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4713&view=rev Author: geoffthemedio Date: 2012-03-11 20:17:50 +0000 (Sun, 11 Mar 2012) Log Message: ----------- Fixed some problems in species.txt that were breaking parsing. Modified Paths: -------------- trunk/FreeOrion/default/eng_stringtable.txt trunk/FreeOrion/default/species.txt Modified: trunk/FreeOrion/default/eng_stringtable.txt =================================================================== --- trunk/FreeOrion/default/eng_stringtable.txt 2012-03-11 20:02:47 UTC (rev 4712) +++ trunk/FreeOrion/default/eng_stringtable.txt 2012-03-11 20:17:50 UTC (rev 4713) @@ -289,24 +289,21 @@ SM_TREE Dyson Forest - SM_TREE_DESC '''A Dyson Forest is made up of numerous space-born "trees" with filamentous branches. The trees multiply and align themselves in a bubble at the proper distance around their host star. Dyson Forests are a hazard to navigation, and as time passes, the forest expands and becomes harder to eradicate. At intervals they may send out a seed through the star-lanes to colonize other stars.''' + SM_SEED Dyson Seed - SM_SEED_DESC Dyson Forests intermittently produce a star-lane capable seed, sent away to found a new forest around other stars. SM_FLOATER Floater - SM_FLOATER_DESC Gas-filled bulbous sac drifting through space. SM_DRAGON Vacuum Dragon - SM_DRAGON_DESC Terrifying giant monster that prowls space for prey. @@ -6485,8 +6482,7 @@ Strength: %1% PART_DESC_DIRECT_FIRE_STATS -'''Attack Damage: %1% -''' +'''Attack Damage: %1%''' ## TEMPORARILY HIDDEN # Rate of Fire: %2% shots/turn Modified: trunk/FreeOrion/default/species.txt =================================================================== --- trunk/FreeOrion/default/species.txt 2012-03-11 20:02:47 UTC (rev 4712) +++ trunk/FreeOrion/default/species.txt 2012-03-11 20:17:50 UTC (rev 4713) @@ -352,7 +352,7 @@ graphic = "icons/species/t-aeghirus.png" -pecies +Species name = "SP_MUURSH" description = "SP_MUURSH_DESC" Playable @@ -386,13 +386,12 @@ graphic = "icons/species/quadruped-02.png" - Species name = "SP_GEORGE" description = "SP_GEORGE_DESC" Playable - CanColonize CanProduceShips + CanColonize foci = [ [[HAS_FARMING_FOCUS]] @@ -405,7 +404,7 @@ effectsgroups = [ [[AVERAGE_FARMING]] [[AVERAGE_MINING]] - [[ULTIMATE_INDUSTRY]] + [[GREAT_INDUSTRY]] [[TERRIBLE_RESEARCH]] [[AVERAGE_GROUND_TROOPS]] @@ -494,7 +493,7 @@ graphic = "icons/species/flora-04.png" -SSpecies +Species name = "SP_CYNOS" description = "SP_CYNOS_DESC" CanProduceShips @@ -518,6 +517,7 @@ [[ADVANCED_FOCUS_EFFECTS]] [[STANDARD_HEALTH_AND_POPULATION]] ] + [[SWAMP_STANDARD_EP]] graphic = "icons/species/cynos.png" @@ -964,8 +964,8 @@ Species name = "SP_ABADDONNIANS" description = "SP_ABADDONNIANS_DESC" - CanColonize CanProduceShips + CanColonize foci = [ [[HAS_FARMING_FOCUS]] @@ -1025,8 +1025,6 @@ graphic = "icons/species/acirema.png" - -/* Species name = "SP_SUPER_TEST" description = "SP_SUPER_TEST_DESC" @@ -1075,6 +1073,7 @@ ] graphic = "icons/species/other-04.png" +/* Species name = "SP_TEST" description = "SP_TEST_DESC" |
From: <geo...@us...> - 2012-03-12 01:54:21
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Revision: 4720 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4720&view=rev Author: geoffthemedio Date: 2012-03-12 01:54:15 +0000 (Mon, 12 Mar 2012) Log Message: ----------- Added some test / example effects setting textures / overlay textures, and some demo programmer art that they use: weird purple lines planet texture, an impact crater planet texture, and an overlay texture for systems. All these effects are added to the Cultural Archives building to make seeing them easier. Modified Paths: -------------- trunk/FreeOrion/default/buildings.txt Added Paths: ----------- trunk/FreeOrion/default/data/art/planets/damage/impact.png trunk/FreeOrion/default/data/art/planets/purple_lines.png Modified: trunk/FreeOrion/default/buildings.txt =================================================================== --- trunk/FreeOrion/default/buildings.txt 2012-03-12 01:37:04 UTC (rev 4719) +++ trunk/FreeOrion/default/buildings.txt 2012-03-12 01:54:15 UTC (rev 4720) @@ -5,7 +5,7 @@ buildcost = 2000 buildtime = 200 location = Not All - effectsgroups = + effectsgroups = [ EffectsGroup scope = And [ Planet @@ -19,6 +19,28 @@ SetTargetIndustry Value + Target.Population * 1.0 SetMaxTroops Value + 5 ] + EffectsGroup + scope = And [ + System + Contains Source + ] + effects = SetOverlayTexture name = "stars/nova-boom3.png" size = 100 + EffectsGroup + scope = And [ + Planet + ContainedBy Contains Source + ] + effects = SetTexture name = "planets/purple_lines.png" + EffectsGroup + scope = And [ + Planet + ContainedBy Contains And [ + Planet + Planet type = Asteroids + ] + ] + effects = SetTexture name = "planets/damage/impact.png" + ] graphic = "icons/building/archive.png" BuildingType Added: trunk/FreeOrion/default/data/art/planets/damage/impact.png =================================================================== (Binary files differ) Property changes on: trunk/FreeOrion/default/data/art/planets/damage/impact.png ___________________________________________________________________ Added: svn:mime-type + application/octet-stream Added: trunk/FreeOrion/default/data/art/planets/purple_lines.png =================================================================== (Binary files differ) Property changes on: trunk/FreeOrion/default/data/art/planets/purple_lines.png ___________________________________________________________________ Added: svn:mime-type + application/octet-stream |
From: <ele...@us...> - 2012-03-13 15:15:00
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Revision: 4724 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4724&view=rev Author: eleazzaar Date: 2012-03-13 15:14:49 +0000 (Tue, 13 Mar 2012) Log Message: ----------- added non-functional, but non-error-causing Scavenge minerals special. If you think you can make it work, please do so. Modified Paths: -------------- trunk/FreeOrion/default/eng_stringtable.txt trunk/FreeOrion/default/specials.txt Modified: trunk/FreeOrion/default/eng_stringtable.txt =================================================================== --- trunk/FreeOrion/default/eng_stringtable.txt 2012-03-13 14:47:15 UTC (rev 4723) +++ trunk/FreeOrion/default/eng_stringtable.txt 2012-03-13 15:14:49 UTC (rev 4724) @@ -3307,7 +3307,13 @@ VOID_SLAVE_SPECIAL_DESC This planet exists partially in this universe and partially in the void, increasing its stealth by 700. If the planet is owned by any empire, that empire's technological bonuses and the bonuses of the inhabiting species will be used instead of this bonus. +SCAVENGE_MINERALS_SPECIAL +Scavenge Minerals +SCAVENGE_MINERALS_SPECIAL_DESC +Abanonded, blasted ships from an ancient war are now useless, but resources can be scavanged to boost the mineral stockpile. + + ####################### # Enumeration values # ####################### Modified: trunk/FreeOrion/default/specials.txt =================================================================== --- trunk/FreeOrion/default/specials.txt 2012-03-13 14:47:15 UTC (rev 4723) +++ trunk/FreeOrion/default/specials.txt 2012-03-13 15:14:49 UTC (rev 4724) @@ -1109,6 +1109,40 @@ graphic = "icons/specials_huge/void.png" +Special + name = "SCAVENGE_MINERALS_SPECIAL" + description = "SCAVENGE_MINERALS_SPECIAL_DESC" + spawnrate = 5.0 + spawnlimit = 9999 + location = And [ + Planet + Not ContainedBy Contains Homeworld + ] + EffectsGroup + scope = And [ + Planet + Ship + ] + activation = ContainedBy And [ + System + Contains And [ + Ship + OwnedBy AnyEmpire + ] + ] + effects = [ + SetEmpireMineralStockpile value = Value + 20 + RemoveSpecial "SCAVENGE_MINERALS_SPECIAL" + GenerateSitRepMessage + message = "EFFECT_SCAVENGE_MINERALS" + parameters = [ + tag = "system" data = Source.ID + ] + ] + graphic = "icons/specials_huge/abandoned-colony.png" + + + STEALTH_BOOST_LOW '''EffectsGroup scope = Source |
From: <ele...@us...> - 2012-03-13 22:13:36
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Revision: 4726 http://freeorion.svn.sourceforge.net/freeorion/revision/?rev=4726&view=rev Author: eleazzaar Date: 2012-03-13 22:13:29 +0000 (Tue, 13 Mar 2012) Log Message: ----------- Functional Scavenge minerals special by BigJoe, renamed to 'Derelict'. Modified Paths: -------------- trunk/FreeOrion/default/eng_stringtable.txt trunk/FreeOrion/default/specials.txt Modified: trunk/FreeOrion/default/eng_stringtable.txt =================================================================== --- trunk/FreeOrion/default/eng_stringtable.txt 2012-03-13 21:39:15 UTC (rev 4725) +++ trunk/FreeOrion/default/eng_stringtable.txt 2012-03-13 22:13:29 UTC (rev 4726) @@ -3307,10 +3307,10 @@ VOID_SLAVE_SPECIAL_DESC This planet exists partially in this universe and partially in the void, increasing its stealth by 700. If the planet is owned by any empire, that empire's technological bonuses and the bonuses of the inhabiting species will be used instead of this bonus. -SCAVENGE_MINERALS_SPECIAL -Scavenge Minerals -SCAVENGE_MINERALS_SPECIAL_DESC -Abanonded, blasted ships from an ancient war are now useless, but resources can be scavanged to boost the mineral stockpile. +DERELICT_SPECIAL +Derelict +DERELICT_SPECIAL_DESC +An anchient, derelict ship from an unknown species. Who knows what it could reveal... @@ -4083,7 +4083,7 @@ EFFECT_GATEWAY_VOID_DESTROY The %buildingtype% at %planet% destroyed the %fleet% fleet. -EFFECT_SCAVENGE_MINERALS +EFFECT_DERELICT_MINERALS Twenty minerals were scavenged from an abandoned hulk at %system%. # Conditions Modified: trunk/FreeOrion/default/specials.txt =================================================================== --- trunk/FreeOrion/default/specials.txt 2012-03-13 21:39:15 UTC (rev 4725) +++ trunk/FreeOrion/default/specials.txt 2012-03-13 22:13:29 UTC (rev 4726) @@ -1110,39 +1110,51 @@ Special - name = "SCAVENGE_MINERALS_SPECIAL" - description = "SCAVENGE_MINERALS_SPECIAL_DESC" + name = "DERELICT_SPECIAL" + description = "DERELICT_SPECIAL_DESC" spawnrate = 5.0 spawnlimit = 9999 location = And [ Planet Not ContainedBy Contains Homeworld ] - EffectsGroup - scope = And [ - Planet - Ship - ] - activation = ContainedBy And [ - System - Contains And [ + effectsgroups = [ + EffectsGroup + scope = NumberOf 1 And [ Ship + ContainedBy Contains Source OwnedBy AnyEmpire ] - ] - effects = [ - SetEmpireMineralStockpile value = Value + 20 - RemoveSpecial "SCAVENGE_MINERALS_SPECIAL" - GenerateSitRepMessage - message = "EFFECT_SCAVENGE_MINERALS" - parameters = [ - tag = "system" data = Source.ID + activation = ContainedBy And [ + System + Contains And [ + Ship + OwnedBy AnyEmpire ] - ] + ] + effects = [ + SetEmpireMineralStockpile value = Value + 20 + GenerateSitRepMessage + message = "EFFECT_DERELICT_MINERALS" + parameters = [ + tag = "system" data = Source.ID + ] + ] + + EffectsGroup + scope = Source + activation = ContainedBy And [ + System + Contains And [ + Ship + OwnedBy AnyEmpire + ] + ] + effects = RemoveSpecial "DERELICT_SPECIAL" + ] graphic = "icons/specials_huge/abandoned-colony.png" - - + STEALTH_BOOST_LOW '''EffectsGroup scope = Source |