From: SourceForge.net <no...@so...> - 2005-12-24 17:02:53
|
Bugs item #1389636, was opened at 2005-12-24 09:02 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: v0.3 Status: Open Resolution: None Priority: 5 Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: Game Suddenly Closes in Windows Initial Comment: Actually it's in v0.31; I've had problems with this bug since v0.2 when I first found this project, and it's gotten better, but the game still closes down suddenly for no reason in Windows XP. It's driving me nuttier now, I think, because I get further in the game. I have yet to meet an AI, lol. Thanks guys, The Commentator ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 |
From: SourceForge.net <no...@so...> - 2005-12-24 18:22:26
|
Bugs item #1389636, was opened at 2005-12-24 09:02 Message generated for change (Comment added) made by geoffthemedio You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: v0.3 Status: Open Resolution: None Priority: 5 Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: Game Suddenly Closes in Windows Initial Comment: Actually it's in v0.31; I've had problems with this bug since v0.2 when I first found this project, and it's gotten better, but the game still closes down suddenly for no reason in Windows XP. It's driving me nuttier now, I think, because I get further in the game. I have yet to meet an AI, lol. Thanks guys, The Commentator ---------------------------------------------------------------------- >Comment By: Geoff Topping (geoffthemedio) Date: 2005-12-24 10:22 Message: Logged In: YES user_id=913462 Is there an error message when this happens, either in-game or from Windows? Does the game just crash completely and disappear, or does the game you're currently playing end and you're booted back to the title/splash screen? Can you reproduce the crashes by reloading autosaves from recent turns? (make sure autosave is on in the options). Does the crash happen consistently after a certain number of turns, or perhaps after doing something in particular in the game (always after exploring a new system, researching / building something, getting enough RP or PP to start something new on their respective queues, colonizing, splitting a fleet / merging a fleet, building a new ship / fleet)? Does the crash happening suddenly during your turn, or while the server is processing a turn? If during your turn, is it spontaneous, or always after you click on something or open a particular screen? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 |
From: SourceForge.net <no...@so...> - 2005-12-24 19:34:57
|
Bugs item #1389636, was opened at 2005-12-24 17:02 Message generated for change (Comment added) made by the_commentator You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: v0.3 Status: Open Resolution: None Priority: 5 Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: Game Suddenly Closes in Windows Initial Comment: Actually it's in v0.31; I've had problems with this bug since v0.2 when I first found this project, and it's gotten better, but the game still closes down suddenly for no reason in Windows XP. It's driving me nuttier now, I think, because I get further in the game. I have yet to meet an AI, lol. Thanks guys, The Commentator ---------------------------------------------------------------------- Comment By: The_Commentator (the_commentator) Date: 2005-12-24 19:34 Message: Logged In: YES user_id=1412074 Lol, I guess I should've been more specific. Okay: 1. The game completely disappears--first the game itself, then the background DOS window. 2. Do you mean "does it crash around the same turn after you load an autosave", then no. I've managed to get up to Turn 45 when the last crash occured and I have been relying on saves and autosaves to put me nearly back to where I started. Usually after which I can continue on for a time. Could it be time based? It MIGHT BE! It seems to be somewhat variable, but I'd say every 20 minutes or so. It happened a lot more frequently in v. 0.2 [shorter interval?]. 3. The crash does not result from any action [so far] that I've done. I haven't built any Mark ships yet, I'm sticking to colony and scout till I discover another empire. 4. Usually happens right after it changes over to the next turn...it seems to be done, I'm just about to make my next fleet movement or check on a building status (haven't had time to click anything yet) and all of a sudden the game window disappears--leaving me with a condition known only as "Sudden Deprival of Strategy Game Syndrome" or SDSGS. :D --The_Commentator ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2005-12-24 18:22 Message: Logged In: YES user_id=913462 Is there an error message when this happens, either in-game or from Windows? Does the game just crash completely and disappear, or does the game you're currently playing end and you're booted back to the title/splash screen? Can you reproduce the crashes by reloading autosaves from recent turns? (make sure autosave is on in the options). Does the crash happen consistently after a certain number of turns, or perhaps after doing something in particular in the game (always after exploring a new system, researching / building something, getting enough RP or PP to start something new on their respective queues, colonizing, splitting a fleet / merging a fleet, building a new ship / fleet)? Does the crash happening suddenly during your turn, or while the server is processing a turn? If during your turn, is it spontaneous, or always after you click on something or open a particular screen? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 |
From: SourceForge.net <no...@so...> - 2005-12-31 05:51:55
|
Bugs item #1389636, was opened at 2005-12-24 11:02 Message generated for change (Comment added) made by tzlaine You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: v0.3 Status: Open Resolution: None >Priority: 1 Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: Game Suddenly Closes in Windows Initial Comment: Actually it's in v0.31; I've had problems with this bug since v0.2 when I first found this project, and it's gotten better, but the game still closes down suddenly for no reason in Windows XP. It's driving me nuttier now, I think, because I get further in the game. I have yet to meet an AI, lol. Thanks guys, The Commentator ---------------------------------------------------------------------- >Comment By: Zach Laine (tzlaine) Date: 2005-12-30 23:51 Message: Logged In: YES user_id=729903 I really don't know what to say about this one. Without something more to go on, I don't see a way to fix this. Right now, all I basically have is "sometimes there are problems when I don't do anything." ---------------------------------------------------------------------- Comment By: The_Commentator (the_commentator) Date: 2005-12-24 13:34 Message: Logged In: YES user_id=1412074 Lol, I guess I should've been more specific. Okay: 1. The game completely disappears--first the game itself, then the background DOS window. 2. Do you mean "does it crash around the same turn after you load an autosave", then no. I've managed to get up to Turn 45 when the last crash occured and I have been relying on saves and autosaves to put me nearly back to where I started. Usually after which I can continue on for a time. Could it be time based? It MIGHT BE! It seems to be somewhat variable, but I'd say every 20 minutes or so. It happened a lot more frequently in v. 0.2 [shorter interval?]. 3. The crash does not result from any action [so far] that I've done. I haven't built any Mark ships yet, I'm sticking to colony and scout till I discover another empire. 4. Usually happens right after it changes over to the next turn...it seems to be done, I'm just about to make my next fleet movement or check on a building status (haven't had time to click anything yet) and all of a sudden the game window disappears--leaving me with a condition known only as "Sudden Deprival of Strategy Game Syndrome" or SDSGS. :D --The_Commentator ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2005-12-24 12:22 Message: Logged In: YES user_id=913462 Is there an error message when this happens, either in-game or from Windows? Does the game just crash completely and disappear, or does the game you're currently playing end and you're booted back to the title/splash screen? Can you reproduce the crashes by reloading autosaves from recent turns? (make sure autosave is on in the options). Does the crash happen consistently after a certain number of turns, or perhaps after doing something in particular in the game (always after exploring a new system, researching / building something, getting enough RP or PP to start something new on their respective queues, colonizing, splitting a fleet / merging a fleet, building a new ship / fleet)? Does the crash happening suddenly during your turn, or while the server is processing a turn? If during your turn, is it spontaneous, or always after you click on something or open a particular screen? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 |
From: SourceForge.net <no...@so...> - 2006-01-01 21:46:13
|
Bugs item #1389636, was opened at 2005-12-24 18:02 Message generated for change (Comment added) made by liberaladam You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: v0.3 Status: Open Resolution: None Priority: 1 Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: Game Suddenly Closes in Windows Initial Comment: Actually it's in v0.31; I've had problems with this bug since v0.2 when I first found this project, and it's gotten better, but the game still closes down suddenly for no reason in Windows XP. It's driving me nuttier now, I think, because I get further in the game. I have yet to meet an AI, lol. Thanks guys, The Commentator ---------------------------------------------------------------------- Comment By: liberal (liberaladam) Date: 2006-01-01 22:46 Message: Logged In: YES user_id=1417026 the game hangs during "downloading state data". the reason you haven't met an AI might be that they're currently not doing anything at all. i've found two opponents so far which haven't even sent out their first scout. connection? or maybe ai isn't implemented yet? =p i'll be in touch. loading the autosaves makes it possible to continue gameplay, it doesn't seem to hang at a specific turn. the game closes with an "abnormal program termination" if i remember correctly. ---------------------------------------------------------------------- Comment By: Zach Laine (tzlaine) Date: 2005-12-31 06:51 Message: Logged In: YES user_id=729903 I really don't know what to say about this one. Without something more to go on, I don't see a way to fix this. Right now, all I basically have is "sometimes there are problems when I don't do anything." ---------------------------------------------------------------------- Comment By: The_Commentator (the_commentator) Date: 2005-12-24 20:34 Message: Logged In: YES user_id=1412074 Lol, I guess I should've been more specific. Okay: 1. The game completely disappears--first the game itself, then the background DOS window. 2. Do you mean "does it crash around the same turn after you load an autosave", then no. I've managed to get up to Turn 45 when the last crash occured and I have been relying on saves and autosaves to put me nearly back to where I started. Usually after which I can continue on for a time. Could it be time based? It MIGHT BE! It seems to be somewhat variable, but I'd say every 20 minutes or so. It happened a lot more frequently in v. 0.2 [shorter interval?]. 3. The crash does not result from any action [so far] that I've done. I haven't built any Mark ships yet, I'm sticking to colony and scout till I discover another empire. 4. Usually happens right after it changes over to the next turn...it seems to be done, I'm just about to make my next fleet movement or check on a building status (haven't had time to click anything yet) and all of a sudden the game window disappears--leaving me with a condition known only as "Sudden Deprival of Strategy Game Syndrome" or SDSGS. :D --The_Commentator ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2005-12-24 19:22 Message: Logged In: YES user_id=913462 Is there an error message when this happens, either in-game or from Windows? Does the game just crash completely and disappear, or does the game you're currently playing end and you're booted back to the title/splash screen? Can you reproduce the crashes by reloading autosaves from recent turns? (make sure autosave is on in the options). Does the crash happen consistently after a certain number of turns, or perhaps after doing something in particular in the game (always after exploring a new system, researching / building something, getting enough RP or PP to start something new on their respective queues, colonizing, splitting a fleet / merging a fleet, building a new ship / fleet)? Does the crash happening suddenly during your turn, or while the server is processing a turn? If during your turn, is it spontaneous, or always after you click on something or open a particular screen? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 |
From: SourceForge.net <no...@so...> - 2006-01-10 01:32:55
|
Bugs item #1389636, was opened at 2005-12-24 09:02 Message generated for change (Comment added) made by nobody You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: v0.3 Status: Open Resolution: None Priority: 1 Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: Game Suddenly Closes in Windows Initial Comment: Actually it's in v0.31; I've had problems with this bug since v0.2 when I first found this project, and it's gotten better, but the game still closes down suddenly for no reason in Windows XP. It's driving me nuttier now, I think, because I get further in the game. I have yet to meet an AI, lol. Thanks guys, The Commentator ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-09 17:32 Message: Logged In: NO Yeah me too. And i set it to autosave every two turns and it doesn't happen! i think maybe its the AI who crash it, because i havent met one either! ---------------------------------------------------------------------- Comment By: liberal (liberaladam) Date: 2006-01-01 13:46 Message: Logged In: YES user_id=1417026 the game hangs during "downloading state data". the reason you haven't met an AI might be that they're currently not doing anything at all. i've found two opponents so far which haven't even sent out their first scout. connection? or maybe ai isn't implemented yet? =p i'll be in touch. loading the autosaves makes it possible to continue gameplay, it doesn't seem to hang at a specific turn. the game closes with an "abnormal program termination" if i remember correctly. ---------------------------------------------------------------------- Comment By: Zach Laine (tzlaine) Date: 2005-12-30 21:51 Message: Logged In: YES user_id=729903 I really don't know what to say about this one. Without something more to go on, I don't see a way to fix this. Right now, all I basically have is "sometimes there are problems when I don't do anything." ---------------------------------------------------------------------- Comment By: The_Commentator (the_commentator) Date: 2005-12-24 11:34 Message: Logged In: YES user_id=1412074 Lol, I guess I should've been more specific. Okay: 1. The game completely disappears--first the game itself, then the background DOS window. 2. Do you mean "does it crash around the same turn after you load an autosave", then no. I've managed to get up to Turn 45 when the last crash occured and I have been relying on saves and autosaves to put me nearly back to where I started. Usually after which I can continue on for a time. Could it be time based? It MIGHT BE! It seems to be somewhat variable, but I'd say every 20 minutes or so. It happened a lot more frequently in v. 0.2 [shorter interval?]. 3. The crash does not result from any action [so far] that I've done. I haven't built any Mark ships yet, I'm sticking to colony and scout till I discover another empire. 4. Usually happens right after it changes over to the next turn...it seems to be done, I'm just about to make my next fleet movement or check on a building status (haven't had time to click anything yet) and all of a sudden the game window disappears--leaving me with a condition known only as "Sudden Deprival of Strategy Game Syndrome" or SDSGS. :D --The_Commentator ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2005-12-24 10:22 Message: Logged In: YES user_id=913462 Is there an error message when this happens, either in-game or from Windows? Does the game just crash completely and disappear, or does the game you're currently playing end and you're booted back to the title/splash screen? Can you reproduce the crashes by reloading autosaves from recent turns? (make sure autosave is on in the options). Does the crash happen consistently after a certain number of turns, or perhaps after doing something in particular in the game (always after exploring a new system, researching / building something, getting enough RP or PP to start something new on their respective queues, colonizing, splitting a fleet / merging a fleet, building a new ship / fleet)? Does the crash happening suddenly during your turn, or while the server is processing a turn? If during your turn, is it spontaneous, or always after you click on something or open a particular screen? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 |
From: SourceForge.net <no...@so...> - 2006-01-10 14:40:20
|
Bugs item #1389636, was opened at 2005-12-24 18:02 Message generated for change (Comment added) made by dennis You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: v0.3 Status: Open Resolution: None Priority: 1 Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: Game Suddenly Closes in Windows Initial Comment: Actually it's in v0.31; I've had problems with this bug since v0.2 when I first found this project, and it's gotten better, but the game still closes down suddenly for no reason in Windows XP. It's driving me nuttier now, I think, because I get further in the game. I have yet to meet an AI, lol. Thanks guys, The Commentator ---------------------------------------------------------------------- >Comment By: Dennis Brakhane (dennis) Date: 2006-01-10 15:40 Message: Logged In: YES user_id=26932 > i think maybe its the AI who crash it, > because i havent met one either! I think we can rule this one out, as there is no AI yet. @liberaladam: If the game hangs at "downloading state data", it must be after "AI" has already skipped its move. ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-10 02:32 Message: Logged In: NO Yeah me too. And i set it to autosave every two turns and it doesn't happen! i think maybe its the AI who crash it, because i havent met one either! ---------------------------------------------------------------------- Comment By: liberal (liberaladam) Date: 2006-01-01 22:46 Message: Logged In: YES user_id=1417026 the game hangs during "downloading state data". the reason you haven't met an AI might be that they're currently not doing anything at all. i've found two opponents so far which haven't even sent out their first scout. connection? or maybe ai isn't implemented yet? =p i'll be in touch. loading the autosaves makes it possible to continue gameplay, it doesn't seem to hang at a specific turn. the game closes with an "abnormal program termination" if i remember correctly. ---------------------------------------------------------------------- Comment By: Zach Laine (tzlaine) Date: 2005-12-31 06:51 Message: Logged In: YES user_id=729903 I really don't know what to say about this one. Without something more to go on, I don't see a way to fix this. Right now, all I basically have is "sometimes there are problems when I don't do anything." ---------------------------------------------------------------------- Comment By: The_Commentator (the_commentator) Date: 2005-12-24 20:34 Message: Logged In: YES user_id=1412074 Lol, I guess I should've been more specific. Okay: 1. The game completely disappears--first the game itself, then the background DOS window. 2. Do you mean "does it crash around the same turn after you load an autosave", then no. I've managed to get up to Turn 45 when the last crash occured and I have been relying on saves and autosaves to put me nearly back to where I started. Usually after which I can continue on for a time. Could it be time based? It MIGHT BE! It seems to be somewhat variable, but I'd say every 20 minutes or so. It happened a lot more frequently in v. 0.2 [shorter interval?]. 3. The crash does not result from any action [so far] that I've done. I haven't built any Mark ships yet, I'm sticking to colony and scout till I discover another empire. 4. Usually happens right after it changes over to the next turn...it seems to be done, I'm just about to make my next fleet movement or check on a building status (haven't had time to click anything yet) and all of a sudden the game window disappears--leaving me with a condition known only as "Sudden Deprival of Strategy Game Syndrome" or SDSGS. :D --The_Commentator ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2005-12-24 19:22 Message: Logged In: YES user_id=913462 Is there an error message when this happens, either in-game or from Windows? Does the game just crash completely and disappear, or does the game you're currently playing end and you're booted back to the title/splash screen? Can you reproduce the crashes by reloading autosaves from recent turns? (make sure autosave is on in the options). Does the crash happen consistently after a certain number of turns, or perhaps after doing something in particular in the game (always after exploring a new system, researching / building something, getting enough RP or PP to start something new on their respective queues, colonizing, splitting a fleet / merging a fleet, building a new ship / fleet)? Does the crash happening suddenly during your turn, or while the server is processing a turn? If during your turn, is it spontaneous, or always after you click on something or open a particular screen? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 |
From: SourceForge.net <no...@so...> - 2006-01-10 20:50:31
|
Bugs item #1389636, was opened at 2005-12-24 09:02 Message generated for change (Comment added) made by geoffthemedio You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: v0.3 Status: Open Resolution: None Priority: 1 Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: Game Suddenly Closes in Windows Initial Comment: Actually it's in v0.31; I've had problems with this bug since v0.2 when I first found this project, and it's gotten better, but the game still closes down suddenly for no reason in Windows XP. It's driving me nuttier now, I think, because I get further in the game. I have yet to meet an AI, lol. Thanks guys, The Commentator ---------------------------------------------------------------------- >Comment By: Geoff Topping (geoffthemedio) Date: 2006-01-10 12:50 Message: Logged In: YES user_id=913462 > And i set it to autosave every two turns and it > doesn't happen! You mean the autosaves aren't made? Are you sure you enabled autosaves? I believe this is a separate UI widget from setting the save frequency. ---------------------------------------------------------------------- Comment By: Dennis Brakhane (dennis) Date: 2006-01-10 06:40 Message: Logged In: YES user_id=26932 > i think maybe its the AI who crash it, > because i havent met one either! I think we can rule this one out, as there is no AI yet. @liberaladam: If the game hangs at "downloading state data", it must be after "AI" has already skipped its move. ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-09 17:32 Message: Logged In: NO Yeah me too. And i set it to autosave every two turns and it doesn't happen! i think maybe its the AI who crash it, because i havent met one either! ---------------------------------------------------------------------- Comment By: liberal (liberaladam) Date: 2006-01-01 13:46 Message: Logged In: YES user_id=1417026 the game hangs during "downloading state data". the reason you haven't met an AI might be that they're currently not doing anything at all. i've found two opponents so far which haven't even sent out their first scout. connection? or maybe ai isn't implemented yet? =p i'll be in touch. loading the autosaves makes it possible to continue gameplay, it doesn't seem to hang at a specific turn. the game closes with an "abnormal program termination" if i remember correctly. ---------------------------------------------------------------------- Comment By: Zach Laine (tzlaine) Date: 2005-12-30 21:51 Message: Logged In: YES user_id=729903 I really don't know what to say about this one. Without something more to go on, I don't see a way to fix this. Right now, all I basically have is "sometimes there are problems when I don't do anything." ---------------------------------------------------------------------- Comment By: The_Commentator (the_commentator) Date: 2005-12-24 11:34 Message: Logged In: YES user_id=1412074 Lol, I guess I should've been more specific. Okay: 1. The game completely disappears--first the game itself, then the background DOS window. 2. Do you mean "does it crash around the same turn after you load an autosave", then no. I've managed to get up to Turn 45 when the last crash occured and I have been relying on saves and autosaves to put me nearly back to where I started. Usually after which I can continue on for a time. Could it be time based? It MIGHT BE! It seems to be somewhat variable, but I'd say every 20 minutes or so. It happened a lot more frequently in v. 0.2 [shorter interval?]. 3. The crash does not result from any action [so far] that I've done. I haven't built any Mark ships yet, I'm sticking to colony and scout till I discover another empire. 4. Usually happens right after it changes over to the next turn...it seems to be done, I'm just about to make my next fleet movement or check on a building status (haven't had time to click anything yet) and all of a sudden the game window disappears--leaving me with a condition known only as "Sudden Deprival of Strategy Game Syndrome" or SDSGS. :D --The_Commentator ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2005-12-24 10:22 Message: Logged In: YES user_id=913462 Is there an error message when this happens, either in-game or from Windows? Does the game just crash completely and disappear, or does the game you're currently playing end and you're booted back to the title/splash screen? Can you reproduce the crashes by reloading autosaves from recent turns? (make sure autosave is on in the options). Does the crash happen consistently after a certain number of turns, or perhaps after doing something in particular in the game (always after exploring a new system, researching / building something, getting enough RP or PP to start something new on their respective queues, colonizing, splitting a fleet / merging a fleet, building a new ship / fleet)? Does the crash happening suddenly during your turn, or while the server is processing a turn? If during your turn, is it spontaneous, or always after you click on something or open a particular screen? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 |
From: SourceForge.net <no...@so...> - 2006-01-11 02:24:37
|
Bugs item #1389636, was opened at 2005-12-24 09:02 Message generated for change (Comment added) made by nobody You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: v0.3 Status: Open Resolution: None Priority: 1 Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: Game Suddenly Closes in Windows Initial Comment: Actually it's in v0.31; I've had problems with this bug since v0.2 when I first found this project, and it's gotten better, but the game still closes down suddenly for no reason in Windows XP. It's driving me nuttier now, I think, because I get further in the game. I have yet to meet an AI, lol. Thanks guys, The Commentator ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-10 18:24 Message: Logged In: NO I downloaded the game and installed it recently, and the same thing happens to me. The game plays for a while, then at some (seemingly) arbitrary turn, the game will close right after the new turn is generated. There is a dialog box that says "Abnormal Program Termination". I'm using Windows 2000, not Windows XP, but I don't think that makes much of a difference. ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2006-01-10 12:50 Message: Logged In: YES user_id=913462 > And i set it to autosave every two turns and it > doesn't happen! You mean the autosaves aren't made? Are you sure you enabled autosaves? I believe this is a separate UI widget from setting the save frequency. ---------------------------------------------------------------------- Comment By: Dennis Brakhane (dennis) Date: 2006-01-10 06:40 Message: Logged In: YES user_id=26932 > i think maybe its the AI who crash it, > because i havent met one either! I think we can rule this one out, as there is no AI yet. @liberaladam: If the game hangs at "downloading state data", it must be after "AI" has already skipped its move. ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-09 17:32 Message: Logged In: NO Yeah me too. And i set it to autosave every two turns and it doesn't happen! i think maybe its the AI who crash it, because i havent met one either! ---------------------------------------------------------------------- Comment By: liberal (liberaladam) Date: 2006-01-01 13:46 Message: Logged In: YES user_id=1417026 the game hangs during "downloading state data". the reason you haven't met an AI might be that they're currently not doing anything at all. i've found two opponents so far which haven't even sent out their first scout. connection? or maybe ai isn't implemented yet? =p i'll be in touch. loading the autosaves makes it possible to continue gameplay, it doesn't seem to hang at a specific turn. the game closes with an "abnormal program termination" if i remember correctly. ---------------------------------------------------------------------- Comment By: Zach Laine (tzlaine) Date: 2005-12-30 21:51 Message: Logged In: YES user_id=729903 I really don't know what to say about this one. Without something more to go on, I don't see a way to fix this. Right now, all I basically have is "sometimes there are problems when I don't do anything." ---------------------------------------------------------------------- Comment By: The_Commentator (the_commentator) Date: 2005-12-24 11:34 Message: Logged In: YES user_id=1412074 Lol, I guess I should've been more specific. Okay: 1. The game completely disappears--first the game itself, then the background DOS window. 2. Do you mean "does it crash around the same turn after you load an autosave", then no. I've managed to get up to Turn 45 when the last crash occured and I have been relying on saves and autosaves to put me nearly back to where I started. Usually after which I can continue on for a time. Could it be time based? It MIGHT BE! It seems to be somewhat variable, but I'd say every 20 minutes or so. It happened a lot more frequently in v. 0.2 [shorter interval?]. 3. The crash does not result from any action [so far] that I've done. I haven't built any Mark ships yet, I'm sticking to colony and scout till I discover another empire. 4. Usually happens right after it changes over to the next turn...it seems to be done, I'm just about to make my next fleet movement or check on a building status (haven't had time to click anything yet) and all of a sudden the game window disappears--leaving me with a condition known only as "Sudden Deprival of Strategy Game Syndrome" or SDSGS. :D --The_Commentator ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2005-12-24 10:22 Message: Logged In: YES user_id=913462 Is there an error message when this happens, either in-game or from Windows? Does the game just crash completely and disappear, or does the game you're currently playing end and you're booted back to the title/splash screen? Can you reproduce the crashes by reloading autosaves from recent turns? (make sure autosave is on in the options). Does the crash happen consistently after a certain number of turns, or perhaps after doing something in particular in the game (always after exploring a new system, researching / building something, getting enough RP or PP to start something new on their respective queues, colonizing, splitting a fleet / merging a fleet, building a new ship / fleet)? Does the crash happening suddenly during your turn, or while the server is processing a turn? If during your turn, is it spontaneous, or always after you click on something or open a particular screen? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 |
From: SourceForge.net <no...@so...> - 2006-01-11 17:15:42
|
Bugs item #1389636, was opened at 2005-12-24 18:02 Message generated for change (Comment added) made by dennis You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: v0.3 Status: Open Resolution: None Priority: 1 Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: Game Suddenly Closes in Windows Initial Comment: Actually it's in v0.31; I've had problems with this bug since v0.2 when I first found this project, and it's gotten better, but the game still closes down suddenly for no reason in Windows XP. It's driving me nuttier now, I think, because I get further in the game. I have yet to meet an AI, lol. Thanks guys, The Commentator ---------------------------------------------------------------------- >Comment By: Dennis Brakhane (dennis) Date: 2006-01-11 18:15 Message: Logged In: YES user_id=26932 Without a savegame that will result in this behaviour, there is not much we can do, I'm afraid. So, if anyone has a savegame and/or instructions what to do to get FO to crash, please report it ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-11 03:24 Message: Logged In: NO I downloaded the game and installed it recently, and the same thing happens to me. The game plays for a while, then at some (seemingly) arbitrary turn, the game will close right after the new turn is generated. There is a dialog box that says "Abnormal Program Termination". I'm using Windows 2000, not Windows XP, but I don't think that makes much of a difference. ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2006-01-10 21:50 Message: Logged In: YES user_id=913462 > And i set it to autosave every two turns and it > doesn't happen! You mean the autosaves aren't made? Are you sure you enabled autosaves? I believe this is a separate UI widget from setting the save frequency. ---------------------------------------------------------------------- Comment By: Dennis Brakhane (dennis) Date: 2006-01-10 15:40 Message: Logged In: YES user_id=26932 > i think maybe its the AI who crash it, > because i havent met one either! I think we can rule this one out, as there is no AI yet. @liberaladam: If the game hangs at "downloading state data", it must be after "AI" has already skipped its move. ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-10 02:32 Message: Logged In: NO Yeah me too. And i set it to autosave every two turns and it doesn't happen! i think maybe its the AI who crash it, because i havent met one either! ---------------------------------------------------------------------- Comment By: liberal (liberaladam) Date: 2006-01-01 22:46 Message: Logged In: YES user_id=1417026 the game hangs during "downloading state data". the reason you haven't met an AI might be that they're currently not doing anything at all. i've found two opponents so far which haven't even sent out their first scout. connection? or maybe ai isn't implemented yet? =p i'll be in touch. loading the autosaves makes it possible to continue gameplay, it doesn't seem to hang at a specific turn. the game closes with an "abnormal program termination" if i remember correctly. ---------------------------------------------------------------------- Comment By: Zach Laine (tzlaine) Date: 2005-12-31 06:51 Message: Logged In: YES user_id=729903 I really don't know what to say about this one. Without something more to go on, I don't see a way to fix this. Right now, all I basically have is "sometimes there are problems when I don't do anything." ---------------------------------------------------------------------- Comment By: The_Commentator (the_commentator) Date: 2005-12-24 20:34 Message: Logged In: YES user_id=1412074 Lol, I guess I should've been more specific. Okay: 1. The game completely disappears--first the game itself, then the background DOS window. 2. Do you mean "does it crash around the same turn after you load an autosave", then no. I've managed to get up to Turn 45 when the last crash occured and I have been relying on saves and autosaves to put me nearly back to where I started. Usually after which I can continue on for a time. Could it be time based? It MIGHT BE! It seems to be somewhat variable, but I'd say every 20 minutes or so. It happened a lot more frequently in v. 0.2 [shorter interval?]. 3. The crash does not result from any action [so far] that I've done. I haven't built any Mark ships yet, I'm sticking to colony and scout till I discover another empire. 4. Usually happens right after it changes over to the next turn...it seems to be done, I'm just about to make my next fleet movement or check on a building status (haven't had time to click anything yet) and all of a sudden the game window disappears--leaving me with a condition known only as "Sudden Deprival of Strategy Game Syndrome" or SDSGS. :D --The_Commentator ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2005-12-24 19:22 Message: Logged In: YES user_id=913462 Is there an error message when this happens, either in-game or from Windows? Does the game just crash completely and disappear, or does the game you're currently playing end and you're booted back to the title/splash screen? Can you reproduce the crashes by reloading autosaves from recent turns? (make sure autosave is on in the options). Does the crash happen consistently after a certain number of turns, or perhaps after doing something in particular in the game (always after exploring a new system, researching / building something, getting enough RP or PP to start something new on their respective queues, colonizing, splitting a fleet / merging a fleet, building a new ship / fleet)? Does the crash happening suddenly during your turn, or while the server is processing a turn? If during your turn, is it spontaneous, or always after you click on something or open a particular screen? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 |
From: SourceForge.net <no...@so...> - 2006-01-12 02:12:43
|
Bugs item #1389636, was opened at 2005-12-24 09:02 Message generated for change (Comment added) made by geoffthemedio You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: v0.3 Status: Open Resolution: None Priority: 1 Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: Game Suddenly Closes in Windows Initial Comment: Actually it's in v0.31; I've had problems with this bug since v0.2 when I first found this project, and it's gotten better, but the game still closes down suddenly for no reason in Windows XP. It's driving me nuttier now, I think, because I get further in the game. I have yet to meet an AI, lol. Thanks guys, The Commentator ---------------------------------------------------------------------- >Comment By: Geoff Topping (geoffthemedio) Date: 2006-01-11 18:12 Message: Logged In: YES user_id=913462 It seems reasonable to assume at this point that this isn't a bug that can be replicated from a save game, so a request for one misses the point. What should happen, IMO, is that the next release ships with client AND server DEBUG logging enabled, so that if people get random crashes like this, there's some record of what was going on when a crash happens, so people have something to report for random crash bugs such as this. AFAIK, enabling server logging will require editing the server code to actually inhereit the config file logging level, or hard-coding the level DEBUG. ---------------------------------------------------------------------- Comment By: Dennis Brakhane (dennis) Date: 2006-01-11 09:15 Message: Logged In: YES user_id=26932 Without a savegame that will result in this behaviour, there is not much we can do, I'm afraid. So, if anyone has a savegame and/or instructions what to do to get FO to crash, please report it ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-10 18:24 Message: Logged In: NO I downloaded the game and installed it recently, and the same thing happens to me. The game plays for a while, then at some (seemingly) arbitrary turn, the game will close right after the new turn is generated. There is a dialog box that says "Abnormal Program Termination". I'm using Windows 2000, not Windows XP, but I don't think that makes much of a difference. ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2006-01-10 12:50 Message: Logged In: YES user_id=913462 > And i set it to autosave every two turns and it > doesn't happen! You mean the autosaves aren't made? Are you sure you enabled autosaves? I believe this is a separate UI widget from setting the save frequency. ---------------------------------------------------------------------- Comment By: Dennis Brakhane (dennis) Date: 2006-01-10 06:40 Message: Logged In: YES user_id=26932 > i think maybe its the AI who crash it, > because i havent met one either! I think we can rule this one out, as there is no AI yet. @liberaladam: If the game hangs at "downloading state data", it must be after "AI" has already skipped its move. ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-09 17:32 Message: Logged In: NO Yeah me too. And i set it to autosave every two turns and it doesn't happen! i think maybe its the AI who crash it, because i havent met one either! ---------------------------------------------------------------------- Comment By: liberal (liberaladam) Date: 2006-01-01 13:46 Message: Logged In: YES user_id=1417026 the game hangs during "downloading state data". the reason you haven't met an AI might be that they're currently not doing anything at all. i've found two opponents so far which haven't even sent out their first scout. connection? or maybe ai isn't implemented yet? =p i'll be in touch. loading the autosaves makes it possible to continue gameplay, it doesn't seem to hang at a specific turn. the game closes with an "abnormal program termination" if i remember correctly. ---------------------------------------------------------------------- Comment By: Zach Laine (tzlaine) Date: 2005-12-30 21:51 Message: Logged In: YES user_id=729903 I really don't know what to say about this one. Without something more to go on, I don't see a way to fix this. Right now, all I basically have is "sometimes there are problems when I don't do anything." ---------------------------------------------------------------------- Comment By: The_Commentator (the_commentator) Date: 2005-12-24 11:34 Message: Logged In: YES user_id=1412074 Lol, I guess I should've been more specific. Okay: 1. The game completely disappears--first the game itself, then the background DOS window. 2. Do you mean "does it crash around the same turn after you load an autosave", then no. I've managed to get up to Turn 45 when the last crash occured and I have been relying on saves and autosaves to put me nearly back to where I started. Usually after which I can continue on for a time. Could it be time based? It MIGHT BE! It seems to be somewhat variable, but I'd say every 20 minutes or so. It happened a lot more frequently in v. 0.2 [shorter interval?]. 3. The crash does not result from any action [so far] that I've done. I haven't built any Mark ships yet, I'm sticking to colony and scout till I discover another empire. 4. Usually happens right after it changes over to the next turn...it seems to be done, I'm just about to make my next fleet movement or check on a building status (haven't had time to click anything yet) and all of a sudden the game window disappears--leaving me with a condition known only as "Sudden Deprival of Strategy Game Syndrome" or SDSGS. :D --The_Commentator ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2005-12-24 10:22 Message: Logged In: YES user_id=913462 Is there an error message when this happens, either in-game or from Windows? Does the game just crash completely and disappear, or does the game you're currently playing end and you're booted back to the title/splash screen? Can you reproduce the crashes by reloading autosaves from recent turns? (make sure autosave is on in the options). Does the crash happen consistently after a certain number of turns, or perhaps after doing something in particular in the game (always after exploring a new system, researching / building something, getting enough RP or PP to start something new on their respective queues, colonizing, splitting a fleet / merging a fleet, building a new ship / fleet)? Does the crash happening suddenly during your turn, or while the server is processing a turn? If during your turn, is it spontaneous, or always after you click on something or open a particular screen? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 |
From: SourceForge.net <no...@so...> - 2006-01-13 00:17:51
|
Bugs item #1389636, was opened at 2005-12-24 11:02 Message generated for change (Settings changed) made by tzlaine You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: v0.3 Status: Open Resolution: None >Priority: 7 Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: Game Suddenly Closes in Windows Initial Comment: Actually it's in v0.31; I've had problems with this bug since v0.2 when I first found this project, and it's gotten better, but the game still closes down suddenly for no reason in Windows XP. It's driving me nuttier now, I think, because I get further in the game. I have yet to meet an AI, lol. Thanks guys, The Commentator ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2006-01-11 20:12 Message: Logged In: YES user_id=913462 It seems reasonable to assume at this point that this isn't a bug that can be replicated from a save game, so a request for one misses the point. What should happen, IMO, is that the next release ships with client AND server DEBUG logging enabled, so that if people get random crashes like this, there's some record of what was going on when a crash happens, so people have something to report for random crash bugs such as this. AFAIK, enabling server logging will require editing the server code to actually inhereit the config file logging level, or hard-coding the level DEBUG. ---------------------------------------------------------------------- Comment By: Dennis Brakhane (dennis) Date: 2006-01-11 11:15 Message: Logged In: YES user_id=26932 Without a savegame that will result in this behaviour, there is not much we can do, I'm afraid. So, if anyone has a savegame and/or instructions what to do to get FO to crash, please report it ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-10 20:24 Message: Logged In: NO I downloaded the game and installed it recently, and the same thing happens to me. The game plays for a while, then at some (seemingly) arbitrary turn, the game will close right after the new turn is generated. There is a dialog box that says "Abnormal Program Termination". I'm using Windows 2000, not Windows XP, but I don't think that makes much of a difference. ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2006-01-10 14:50 Message: Logged In: YES user_id=913462 > And i set it to autosave every two turns and it > doesn't happen! You mean the autosaves aren't made? Are you sure you enabled autosaves? I believe this is a separate UI widget from setting the save frequency. ---------------------------------------------------------------------- Comment By: Dennis Brakhane (dennis) Date: 2006-01-10 08:40 Message: Logged In: YES user_id=26932 > i think maybe its the AI who crash it, > because i havent met one either! I think we can rule this one out, as there is no AI yet. @liberaladam: If the game hangs at "downloading state data", it must be after "AI" has already skipped its move. ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-09 19:32 Message: Logged In: NO Yeah me too. And i set it to autosave every two turns and it doesn't happen! i think maybe its the AI who crash it, because i havent met one either! ---------------------------------------------------------------------- Comment By: liberal (liberaladam) Date: 2006-01-01 15:46 Message: Logged In: YES user_id=1417026 the game hangs during "downloading state data". the reason you haven't met an AI might be that they're currently not doing anything at all. i've found two opponents so far which haven't even sent out their first scout. connection? or maybe ai isn't implemented yet? =p i'll be in touch. loading the autosaves makes it possible to continue gameplay, it doesn't seem to hang at a specific turn. the game closes with an "abnormal program termination" if i remember correctly. ---------------------------------------------------------------------- Comment By: Zach Laine (tzlaine) Date: 2005-12-30 23:51 Message: Logged In: YES user_id=729903 I really don't know what to say about this one. Without something more to go on, I don't see a way to fix this. Right now, all I basically have is "sometimes there are problems when I don't do anything." ---------------------------------------------------------------------- Comment By: The_Commentator (the_commentator) Date: 2005-12-24 13:34 Message: Logged In: YES user_id=1412074 Lol, I guess I should've been more specific. Okay: 1. The game completely disappears--first the game itself, then the background DOS window. 2. Do you mean "does it crash around the same turn after you load an autosave", then no. I've managed to get up to Turn 45 when the last crash occured and I have been relying on saves and autosaves to put me nearly back to where I started. Usually after which I can continue on for a time. Could it be time based? It MIGHT BE! It seems to be somewhat variable, but I'd say every 20 minutes or so. It happened a lot more frequently in v. 0.2 [shorter interval?]. 3. The crash does not result from any action [so far] that I've done. I haven't built any Mark ships yet, I'm sticking to colony and scout till I discover another empire. 4. Usually happens right after it changes over to the next turn...it seems to be done, I'm just about to make my next fleet movement or check on a building status (haven't had time to click anything yet) and all of a sudden the game window disappears--leaving me with a condition known only as "Sudden Deprival of Strategy Game Syndrome" or SDSGS. :D --The_Commentator ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2005-12-24 12:22 Message: Logged In: YES user_id=913462 Is there an error message when this happens, either in-game or from Windows? Does the game just crash completely and disappear, or does the game you're currently playing end and you're booted back to the title/splash screen? Can you reproduce the crashes by reloading autosaves from recent turns? (make sure autosave is on in the options). Does the crash happen consistently after a certain number of turns, or perhaps after doing something in particular in the game (always after exploring a new system, researching / building something, getting enough RP or PP to start something new on their respective queues, colonizing, splitting a fleet / merging a fleet, building a new ship / fleet)? Does the crash happening suddenly during your turn, or while the server is processing a turn? If during your turn, is it spontaneous, or always after you click on something or open a particular screen? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 |
From: SourceForge.net <no...@so...> - 2006-01-13 00:27:23
|
Bugs item #1389636, was opened at 2005-12-24 11:02 Message generated for change (Comment added) made by tzlaine You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: v0.3 Status: Open Resolution: None Priority: 7 Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: Game Suddenly Closes in Windows Initial Comment: Actually it's in v0.31; I've had problems with this bug since v0.2 when I first found this project, and it's gotten better, but the game still closes down suddenly for no reason in Windows XP. It's driving me nuttier now, I think, because I get further in the game. I have yet to meet an AI, lol. Thanks guys, The Commentator ---------------------------------------------------------------------- >Comment By: Zach Laine (tzlaine) Date: 2006-01-12 18:27 Message: Logged In: YES user_id=729903 Can someone who is experiencing this problem please do the following? Right after the game crashes, before you clear away the "Abnormal Program Termination" dialog, please hit Ctrl-Alt-Del, and look in the Processes tab of the Windows Task Manager for programs called freeorion, freeoriond, and freeorionca. These are the main app, the server, and the AIs, respectively. Let me know how many of each you see, if any. ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2006-01-11 20:12 Message: Logged In: YES user_id=913462 It seems reasonable to assume at this point that this isn't a bug that can be replicated from a save game, so a request for one misses the point. What should happen, IMO, is that the next release ships with client AND server DEBUG logging enabled, so that if people get random crashes like this, there's some record of what was going on when a crash happens, so people have something to report for random crash bugs such as this. AFAIK, enabling server logging will require editing the server code to actually inhereit the config file logging level, or hard-coding the level DEBUG. ---------------------------------------------------------------------- Comment By: Dennis Brakhane (dennis) Date: 2006-01-11 11:15 Message: Logged In: YES user_id=26932 Without a savegame that will result in this behaviour, there is not much we can do, I'm afraid. So, if anyone has a savegame and/or instructions what to do to get FO to crash, please report it ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-10 20:24 Message: Logged In: NO I downloaded the game and installed it recently, and the same thing happens to me. The game plays for a while, then at some (seemingly) arbitrary turn, the game will close right after the new turn is generated. There is a dialog box that says "Abnormal Program Termination". I'm using Windows 2000, not Windows XP, but I don't think that makes much of a difference. ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2006-01-10 14:50 Message: Logged In: YES user_id=913462 > And i set it to autosave every two turns and it > doesn't happen! You mean the autosaves aren't made? Are you sure you enabled autosaves? I believe this is a separate UI widget from setting the save frequency. ---------------------------------------------------------------------- Comment By: Dennis Brakhane (dennis) Date: 2006-01-10 08:40 Message: Logged In: YES user_id=26932 > i think maybe its the AI who crash it, > because i havent met one either! I think we can rule this one out, as there is no AI yet. @liberaladam: If the game hangs at "downloading state data", it must be after "AI" has already skipped its move. ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-09 19:32 Message: Logged In: NO Yeah me too. And i set it to autosave every two turns and it doesn't happen! i think maybe its the AI who crash it, because i havent met one either! ---------------------------------------------------------------------- Comment By: liberal (liberaladam) Date: 2006-01-01 15:46 Message: Logged In: YES user_id=1417026 the game hangs during "downloading state data". the reason you haven't met an AI might be that they're currently not doing anything at all. i've found two opponents so far which haven't even sent out their first scout. connection? or maybe ai isn't implemented yet? =p i'll be in touch. loading the autosaves makes it possible to continue gameplay, it doesn't seem to hang at a specific turn. the game closes with an "abnormal program termination" if i remember correctly. ---------------------------------------------------------------------- Comment By: Zach Laine (tzlaine) Date: 2005-12-30 23:51 Message: Logged In: YES user_id=729903 I really don't know what to say about this one. Without something more to go on, I don't see a way to fix this. Right now, all I basically have is "sometimes there are problems when I don't do anything." ---------------------------------------------------------------------- Comment By: The_Commentator (the_commentator) Date: 2005-12-24 13:34 Message: Logged In: YES user_id=1412074 Lol, I guess I should've been more specific. Okay: 1. The game completely disappears--first the game itself, then the background DOS window. 2. Do you mean "does it crash around the same turn after you load an autosave", then no. I've managed to get up to Turn 45 when the last crash occured and I have been relying on saves and autosaves to put me nearly back to where I started. Usually after which I can continue on for a time. Could it be time based? It MIGHT BE! It seems to be somewhat variable, but I'd say every 20 minutes or so. It happened a lot more frequently in v. 0.2 [shorter interval?]. 3. The crash does not result from any action [so far] that I've done. I haven't built any Mark ships yet, I'm sticking to colony and scout till I discover another empire. 4. Usually happens right after it changes over to the next turn...it seems to be done, I'm just about to make my next fleet movement or check on a building status (haven't had time to click anything yet) and all of a sudden the game window disappears--leaving me with a condition known only as "Sudden Deprival of Strategy Game Syndrome" or SDSGS. :D --The_Commentator ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2005-12-24 12:22 Message: Logged In: YES user_id=913462 Is there an error message when this happens, either in-game or from Windows? Does the game just crash completely and disappear, or does the game you're currently playing end and you're booted back to the title/splash screen? Can you reproduce the crashes by reloading autosaves from recent turns? (make sure autosave is on in the options). Does the crash happen consistently after a certain number of turns, or perhaps after doing something in particular in the game (always after exploring a new system, researching / building something, getting enough RP or PP to start something new on their respective queues, colonizing, splitting a fleet / merging a fleet, building a new ship / fleet)? Does the crash happening suddenly during your turn, or while the server is processing a turn? If during your turn, is it spontaneous, or always after you click on something or open a particular screen? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 |
From: SourceForge.net <no...@so...> - 2006-01-14 23:34:42
|
Bugs item #1389636, was opened at 2005-12-24 09:02 Message generated for change (Comment added) made by nobody You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: v0.3 Status: Open Resolution: None Priority: 7 Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: Game Suddenly Closes in Windows Initial Comment: Actually it's in v0.31; I've had problems with this bug since v0.2 when I first found this project, and it's gotten better, but the game still closes down suddenly for no reason in Windows XP. It's driving me nuttier now, I think, because I get further in the game. I have yet to meet an AI, lol. Thanks guys, The Commentator ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-14 15:34 Message: Logged In: NO Done. Looking at the Task Manager, I saw one freeorion.exe running, one freeoriond.exe running, and four (4) freeorionca.exe's running. Also, I captured the error message this time. Here's the full text: "Microsoft Visual C++ Runtime Library [window title] Runtime Error! Program: C\Program Files\FreeOrion\freeorion.exe This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information." Hope that helps. ---------------------------------------------------------------------- Comment By: Zach Laine (tzlaine) Date: 2006-01-12 16:27 Message: Logged In: YES user_id=729903 Can someone who is experiencing this problem please do the following? Right after the game crashes, before you clear away the "Abnormal Program Termination" dialog, please hit Ctrl-Alt-Del, and look in the Processes tab of the Windows Task Manager for programs called freeorion, freeoriond, and freeorionca. These are the main app, the server, and the AIs, respectively. Let me know how many of each you see, if any. ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2006-01-11 18:12 Message: Logged In: YES user_id=913462 It seems reasonable to assume at this point that this isn't a bug that can be replicated from a save game, so a request for one misses the point. What should happen, IMO, is that the next release ships with client AND server DEBUG logging enabled, so that if people get random crashes like this, there's some record of what was going on when a crash happens, so people have something to report for random crash bugs such as this. AFAIK, enabling server logging will require editing the server code to actually inhereit the config file logging level, or hard-coding the level DEBUG. ---------------------------------------------------------------------- Comment By: Dennis Brakhane (dennis) Date: 2006-01-11 09:15 Message: Logged In: YES user_id=26932 Without a savegame that will result in this behaviour, there is not much we can do, I'm afraid. So, if anyone has a savegame and/or instructions what to do to get FO to crash, please report it ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-10 18:24 Message: Logged In: NO I downloaded the game and installed it recently, and the same thing happens to me. The game plays for a while, then at some (seemingly) arbitrary turn, the game will close right after the new turn is generated. There is a dialog box that says "Abnormal Program Termination". I'm using Windows 2000, not Windows XP, but I don't think that makes much of a difference. ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2006-01-10 12:50 Message: Logged In: YES user_id=913462 > And i set it to autosave every two turns and it > doesn't happen! You mean the autosaves aren't made? Are you sure you enabled autosaves? I believe this is a separate UI widget from setting the save frequency. ---------------------------------------------------------------------- Comment By: Dennis Brakhane (dennis) Date: 2006-01-10 06:40 Message: Logged In: YES user_id=26932 > i think maybe its the AI who crash it, > because i havent met one either! I think we can rule this one out, as there is no AI yet. @liberaladam: If the game hangs at "downloading state data", it must be after "AI" has already skipped its move. ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-09 17:32 Message: Logged In: NO Yeah me too. And i set it to autosave every two turns and it doesn't happen! i think maybe its the AI who crash it, because i havent met one either! ---------------------------------------------------------------------- Comment By: liberal (liberaladam) Date: 2006-01-01 13:46 Message: Logged In: YES user_id=1417026 the game hangs during "downloading state data". the reason you haven't met an AI might be that they're currently not doing anything at all. i've found two opponents so far which haven't even sent out their first scout. connection? or maybe ai isn't implemented yet? =p i'll be in touch. loading the autosaves makes it possible to continue gameplay, it doesn't seem to hang at a specific turn. the game closes with an "abnormal program termination" if i remember correctly. ---------------------------------------------------------------------- Comment By: Zach Laine (tzlaine) Date: 2005-12-30 21:51 Message: Logged In: YES user_id=729903 I really don't know what to say about this one. Without something more to go on, I don't see a way to fix this. Right now, all I basically have is "sometimes there are problems when I don't do anything." ---------------------------------------------------------------------- Comment By: The_Commentator (the_commentator) Date: 2005-12-24 11:34 Message: Logged In: YES user_id=1412074 Lol, I guess I should've been more specific. Okay: 1. The game completely disappears--first the game itself, then the background DOS window. 2. Do you mean "does it crash around the same turn after you load an autosave", then no. I've managed to get up to Turn 45 when the last crash occured and I have been relying on saves and autosaves to put me nearly back to where I started. Usually after which I can continue on for a time. Could it be time based? It MIGHT BE! It seems to be somewhat variable, but I'd say every 20 minutes or so. It happened a lot more frequently in v. 0.2 [shorter interval?]. 3. The crash does not result from any action [so far] that I've done. I haven't built any Mark ships yet, I'm sticking to colony and scout till I discover another empire. 4. Usually happens right after it changes over to the next turn...it seems to be done, I'm just about to make my next fleet movement or check on a building status (haven't had time to click anything yet) and all of a sudden the game window disappears--leaving me with a condition known only as "Sudden Deprival of Strategy Game Syndrome" or SDSGS. :D --The_Commentator ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2005-12-24 10:22 Message: Logged In: YES user_id=913462 Is there an error message when this happens, either in-game or from Windows? Does the game just crash completely and disappear, or does the game you're currently playing end and you're booted back to the title/splash screen? Can you reproduce the crashes by reloading autosaves from recent turns? (make sure autosave is on in the options). Does the crash happen consistently after a certain number of turns, or perhaps after doing something in particular in the game (always after exploring a new system, researching / building something, getting enough RP or PP to start something new on their respective queues, colonizing, splitting a fleet / merging a fleet, building a new ship / fleet)? Does the crash happening suddenly during your turn, or while the server is processing a turn? If during your turn, is it spontaneous, or always after you click on something or open a particular screen? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 |
From: SourceForge.net <no...@so...> - 2006-01-14 23:41:04
|
Bugs item #1389636, was opened at 2005-12-24 18:02 Message generated for change (Comment added) made by dennis You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: v0.3 Status: Open Resolution: None Priority: 7 Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: Game Suddenly Closes in Windows Initial Comment: Actually it's in v0.31; I've had problems with this bug since v0.2 when I first found this project, and it's gotten better, but the game still closes down suddenly for no reason in Windows XP. It's driving me nuttier now, I think, because I get further in the game. I have yet to meet an AI, lol. Thanks guys, The Commentator ---------------------------------------------------------------------- >Comment By: Dennis Brakhane (dennis) Date: 2006-01-15 00:40 Message: Logged In: YES user_id=26932 To me "Runtime Error" looks like a exception was thrown. My first guess would be boost.filesystem (it's very picky about filenames) Just my 2 cents. ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-15 00:34 Message: Logged In: NO Done. Looking at the Task Manager, I saw one freeorion.exe running, one freeoriond.exe running, and four (4) freeorionca.exe's running. Also, I captured the error message this time. Here's the full text: "Microsoft Visual C++ Runtime Library [window title] Runtime Error! Program: C\Program Files\FreeOrion\freeorion.exe This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information." Hope that helps. ---------------------------------------------------------------------- Comment By: Zach Laine (tzlaine) Date: 2006-01-13 01:27 Message: Logged In: YES user_id=729903 Can someone who is experiencing this problem please do the following? Right after the game crashes, before you clear away the "Abnormal Program Termination" dialog, please hit Ctrl-Alt-Del, and look in the Processes tab of the Windows Task Manager for programs called freeorion, freeoriond, and freeorionca. These are the main app, the server, and the AIs, respectively. Let me know how many of each you see, if any. ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2006-01-12 03:12 Message: Logged In: YES user_id=913462 It seems reasonable to assume at this point that this isn't a bug that can be replicated from a save game, so a request for one misses the point. What should happen, IMO, is that the next release ships with client AND server DEBUG logging enabled, so that if people get random crashes like this, there's some record of what was going on when a crash happens, so people have something to report for random crash bugs such as this. AFAIK, enabling server logging will require editing the server code to actually inhereit the config file logging level, or hard-coding the level DEBUG. ---------------------------------------------------------------------- Comment By: Dennis Brakhane (dennis) Date: 2006-01-11 18:15 Message: Logged In: YES user_id=26932 Without a savegame that will result in this behaviour, there is not much we can do, I'm afraid. So, if anyone has a savegame and/or instructions what to do to get FO to crash, please report it ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-11 03:24 Message: Logged In: NO I downloaded the game and installed it recently, and the same thing happens to me. The game plays for a while, then at some (seemingly) arbitrary turn, the game will close right after the new turn is generated. There is a dialog box that says "Abnormal Program Termination". I'm using Windows 2000, not Windows XP, but I don't think that makes much of a difference. ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2006-01-10 21:50 Message: Logged In: YES user_id=913462 > And i set it to autosave every two turns and it > doesn't happen! You mean the autosaves aren't made? Are you sure you enabled autosaves? I believe this is a separate UI widget from setting the save frequency. ---------------------------------------------------------------------- Comment By: Dennis Brakhane (dennis) Date: 2006-01-10 15:40 Message: Logged In: YES user_id=26932 > i think maybe its the AI who crash it, > because i havent met one either! I think we can rule this one out, as there is no AI yet. @liberaladam: If the game hangs at "downloading state data", it must be after "AI" has already skipped its move. ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-10 02:32 Message: Logged In: NO Yeah me too. And i set it to autosave every two turns and it doesn't happen! i think maybe its the AI who crash it, because i havent met one either! ---------------------------------------------------------------------- Comment By: liberal (liberaladam) Date: 2006-01-01 22:46 Message: Logged In: YES user_id=1417026 the game hangs during "downloading state data". the reason you haven't met an AI might be that they're currently not doing anything at all. i've found two opponents so far which haven't even sent out their first scout. connection? or maybe ai isn't implemented yet? =p i'll be in touch. loading the autosaves makes it possible to continue gameplay, it doesn't seem to hang at a specific turn. the game closes with an "abnormal program termination" if i remember correctly. ---------------------------------------------------------------------- Comment By: Zach Laine (tzlaine) Date: 2005-12-31 06:51 Message: Logged In: YES user_id=729903 I really don't know what to say about this one. Without something more to go on, I don't see a way to fix this. Right now, all I basically have is "sometimes there are problems when I don't do anything." ---------------------------------------------------------------------- Comment By: The_Commentator (the_commentator) Date: 2005-12-24 20:34 Message: Logged In: YES user_id=1412074 Lol, I guess I should've been more specific. Okay: 1. The game completely disappears--first the game itself, then the background DOS window. 2. Do you mean "does it crash around the same turn after you load an autosave", then no. I've managed to get up to Turn 45 when the last crash occured and I have been relying on saves and autosaves to put me nearly back to where I started. Usually after which I can continue on for a time. Could it be time based? It MIGHT BE! It seems to be somewhat variable, but I'd say every 20 minutes or so. It happened a lot more frequently in v. 0.2 [shorter interval?]. 3. The crash does not result from any action [so far] that I've done. I haven't built any Mark ships yet, I'm sticking to colony and scout till I discover another empire. 4. Usually happens right after it changes over to the next turn...it seems to be done, I'm just about to make my next fleet movement or check on a building status (haven't had time to click anything yet) and all of a sudden the game window disappears--leaving me with a condition known only as "Sudden Deprival of Strategy Game Syndrome" or SDSGS. :D --The_Commentator ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2005-12-24 19:22 Message: Logged In: YES user_id=913462 Is there an error message when this happens, either in-game or from Windows? Does the game just crash completely and disappear, or does the game you're currently playing end and you're booted back to the title/splash screen? Can you reproduce the crashes by reloading autosaves from recent turns? (make sure autosave is on in the options). Does the crash happen consistently after a certain number of turns, or perhaps after doing something in particular in the game (always after exploring a new system, researching / building something, getting enough RP or PP to start something new on their respective queues, colonizing, splitting a fleet / merging a fleet, building a new ship / fleet)? Does the crash happening suddenly during your turn, or while the server is processing a turn? If during your turn, is it spontaneous, or always after you click on something or open a particular screen? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 |
From: SourceForge.net <no...@so...> - 2006-01-16 16:17:01
|
Bugs item #1389636, was opened at 2005-12-24 09:02 Message generated for change (Comment added) made by nobody You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: v0.3 Status: Open Resolution: None Priority: 7 Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: Game Suddenly Closes in Windows Initial Comment: Actually it's in v0.31; I've had problems with this bug since v0.2 when I first found this project, and it's gotten better, but the game still closes down suddenly for no reason in Windows XP. It's driving me nuttier now, I think, because I get further in the game. I have yet to meet an AI, lol. Thanks guys, The Commentator ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-16 08:12 Message: Logged In: NO i also found out that when the game crashes, if you DON'T press "ok" in the runtime-error box, but simply tab back into the game, you can continue to play without getting bothered any more. not that i thought that one would help =p ---------------------------------------------------------------------- Comment By: Dennis Brakhane (dennis) Date: 2006-01-14 15:40 Message: Logged In: YES user_id=26932 To me "Runtime Error" looks like a exception was thrown. My first guess would be boost.filesystem (it's very picky about filenames) Just my 2 cents. ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-14 15:34 Message: Logged In: NO Done. Looking at the Task Manager, I saw one freeorion.exe running, one freeoriond.exe running, and four (4) freeorionca.exe's running. Also, I captured the error message this time. Here's the full text: "Microsoft Visual C++ Runtime Library [window title] Runtime Error! Program: C\Program Files\FreeOrion\freeorion.exe This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information." Hope that helps. ---------------------------------------------------------------------- Comment By: Zach Laine (tzlaine) Date: 2006-01-12 16:27 Message: Logged In: YES user_id=729903 Can someone who is experiencing this problem please do the following? Right after the game crashes, before you clear away the "Abnormal Program Termination" dialog, please hit Ctrl-Alt-Del, and look in the Processes tab of the Windows Task Manager for programs called freeorion, freeoriond, and freeorionca. These are the main app, the server, and the AIs, respectively. Let me know how many of each you see, if any. ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2006-01-11 18:12 Message: Logged In: YES user_id=913462 It seems reasonable to assume at this point that this isn't a bug that can be replicated from a save game, so a request for one misses the point. What should happen, IMO, is that the next release ships with client AND server DEBUG logging enabled, so that if people get random crashes like this, there's some record of what was going on when a crash happens, so people have something to report for random crash bugs such as this. AFAIK, enabling server logging will require editing the server code to actually inhereit the config file logging level, or hard-coding the level DEBUG. ---------------------------------------------------------------------- Comment By: Dennis Brakhane (dennis) Date: 2006-01-11 09:15 Message: Logged In: YES user_id=26932 Without a savegame that will result in this behaviour, there is not much we can do, I'm afraid. So, if anyone has a savegame and/or instructions what to do to get FO to crash, please report it ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-10 18:24 Message: Logged In: NO I downloaded the game and installed it recently, and the same thing happens to me. The game plays for a while, then at some (seemingly) arbitrary turn, the game will close right after the new turn is generated. There is a dialog box that says "Abnormal Program Termination". I'm using Windows 2000, not Windows XP, but I don't think that makes much of a difference. ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2006-01-10 12:50 Message: Logged In: YES user_id=913462 > And i set it to autosave every two turns and it > doesn't happen! You mean the autosaves aren't made? Are you sure you enabled autosaves? I believe this is a separate UI widget from setting the save frequency. ---------------------------------------------------------------------- Comment By: Dennis Brakhane (dennis) Date: 2006-01-10 06:40 Message: Logged In: YES user_id=26932 > i think maybe its the AI who crash it, > because i havent met one either! I think we can rule this one out, as there is no AI yet. @liberaladam: If the game hangs at "downloading state data", it must be after "AI" has already skipped its move. ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-09 17:32 Message: Logged In: NO Yeah me too. And i set it to autosave every two turns and it doesn't happen! i think maybe its the AI who crash it, because i havent met one either! ---------------------------------------------------------------------- Comment By: liberal (liberaladam) Date: 2006-01-01 13:46 Message: Logged In: YES user_id=1417026 the game hangs during "downloading state data". the reason you haven't met an AI might be that they're currently not doing anything at all. i've found two opponents so far which haven't even sent out their first scout. connection? or maybe ai isn't implemented yet? =p i'll be in touch. loading the autosaves makes it possible to continue gameplay, it doesn't seem to hang at a specific turn. the game closes with an "abnormal program termination" if i remember correctly. ---------------------------------------------------------------------- Comment By: Zach Laine (tzlaine) Date: 2005-12-30 21:51 Message: Logged In: YES user_id=729903 I really don't know what to say about this one. Without something more to go on, I don't see a way to fix this. Right now, all I basically have is "sometimes there are problems when I don't do anything." ---------------------------------------------------------------------- Comment By: The_Commentator (the_commentator) Date: 2005-12-24 11:34 Message: Logged In: YES user_id=1412074 Lol, I guess I should've been more specific. Okay: 1. The game completely disappears--first the game itself, then the background DOS window. 2. Do you mean "does it crash around the same turn after you load an autosave", then no. I've managed to get up to Turn 45 when the last crash occured and I have been relying on saves and autosaves to put me nearly back to where I started. Usually after which I can continue on for a time. Could it be time based? It MIGHT BE! It seems to be somewhat variable, but I'd say every 20 minutes or so. It happened a lot more frequently in v. 0.2 [shorter interval?]. 3. The crash does not result from any action [so far] that I've done. I haven't built any Mark ships yet, I'm sticking to colony and scout till I discover another empire. 4. Usually happens right after it changes over to the next turn...it seems to be done, I'm just about to make my next fleet movement or check on a building status (haven't had time to click anything yet) and all of a sudden the game window disappears--leaving me with a condition known only as "Sudden Deprival of Strategy Game Syndrome" or SDSGS. :D --The_Commentator ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2005-12-24 10:22 Message: Logged In: YES user_id=913462 Is there an error message when this happens, either in-game or from Windows? Does the game just crash completely and disappear, or does the game you're currently playing end and you're booted back to the title/splash screen? Can you reproduce the crashes by reloading autosaves from recent turns? (make sure autosave is on in the options). Does the crash happen consistently after a certain number of turns, or perhaps after doing something in particular in the game (always after exploring a new system, researching / building something, getting enough RP or PP to start something new on their respective queues, colonizing, splitting a fleet / merging a fleet, building a new ship / fleet)? Does the crash happening suddenly during your turn, or while the server is processing a turn? If during your turn, is it spontaneous, or always after you click on something or open a particular screen? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 |
From: SourceForge.net <no...@so...> - 2006-01-16 22:23:47
|
Bugs item #1389636, was opened at 2005-12-24 09:02 Message generated for change (Comment added) made by geoffthemedio You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: v0.3 Status: Open Resolution: None Priority: 7 Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: Game Suddenly Closes in Windows Initial Comment: Actually it's in v0.31; I've had problems with this bug since v0.2 when I first found this project, and it's gotten better, but the game still closes down suddenly for no reason in Windows XP. It's driving me nuttier now, I think, because I get further in the game. I have yet to meet an AI, lol. Thanks guys, The Commentator ---------------------------------------------------------------------- >Comment By: Geoff Topping (geoffthemedio) Date: 2006-01-16 14:23 Message: Logged In: YES user_id=913462 This might be related to 1293506 http://sourceforge.net/tracker/index.php?func=detail&aid=1293506&group_id=75752&atid=544942 ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-16 08:12 Message: Logged In: NO i also found out that when the game crashes, if you DON'T press "ok" in the runtime-error box, but simply tab back into the game, you can continue to play without getting bothered any more. not that i thought that one would help =p ---------------------------------------------------------------------- Comment By: Dennis Brakhane (dennis) Date: 2006-01-14 15:40 Message: Logged In: YES user_id=26932 To me "Runtime Error" looks like a exception was thrown. My first guess would be boost.filesystem (it's very picky about filenames) Just my 2 cents. ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-14 15:34 Message: Logged In: NO Done. Looking at the Task Manager, I saw one freeorion.exe running, one freeoriond.exe running, and four (4) freeorionca.exe's running. Also, I captured the error message this time. Here's the full text: "Microsoft Visual C++ Runtime Library [window title] Runtime Error! Program: C\Program Files\FreeOrion\freeorion.exe This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information." Hope that helps. ---------------------------------------------------------------------- Comment By: Zach Laine (tzlaine) Date: 2006-01-12 16:27 Message: Logged In: YES user_id=729903 Can someone who is experiencing this problem please do the following? Right after the game crashes, before you clear away the "Abnormal Program Termination" dialog, please hit Ctrl-Alt-Del, and look in the Processes tab of the Windows Task Manager for programs called freeorion, freeoriond, and freeorionca. These are the main app, the server, and the AIs, respectively. Let me know how many of each you see, if any. ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2006-01-11 18:12 Message: Logged In: YES user_id=913462 It seems reasonable to assume at this point that this isn't a bug that can be replicated from a save game, so a request for one misses the point. What should happen, IMO, is that the next release ships with client AND server DEBUG logging enabled, so that if people get random crashes like this, there's some record of what was going on when a crash happens, so people have something to report for random crash bugs such as this. AFAIK, enabling server logging will require editing the server code to actually inhereit the config file logging level, or hard-coding the level DEBUG. ---------------------------------------------------------------------- Comment By: Dennis Brakhane (dennis) Date: 2006-01-11 09:15 Message: Logged In: YES user_id=26932 Without a savegame that will result in this behaviour, there is not much we can do, I'm afraid. So, if anyone has a savegame and/or instructions what to do to get FO to crash, please report it ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-10 18:24 Message: Logged In: NO I downloaded the game and installed it recently, and the same thing happens to me. The game plays for a while, then at some (seemingly) arbitrary turn, the game will close right after the new turn is generated. There is a dialog box that says "Abnormal Program Termination". I'm using Windows 2000, not Windows XP, but I don't think that makes much of a difference. ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2006-01-10 12:50 Message: Logged In: YES user_id=913462 > And i set it to autosave every two turns and it > doesn't happen! You mean the autosaves aren't made? Are you sure you enabled autosaves? I believe this is a separate UI widget from setting the save frequency. ---------------------------------------------------------------------- Comment By: Dennis Brakhane (dennis) Date: 2006-01-10 06:40 Message: Logged In: YES user_id=26932 > i think maybe its the AI who crash it, > because i havent met one either! I think we can rule this one out, as there is no AI yet. @liberaladam: If the game hangs at "downloading state data", it must be after "AI" has already skipped its move. ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-09 17:32 Message: Logged In: NO Yeah me too. And i set it to autosave every two turns and it doesn't happen! i think maybe its the AI who crash it, because i havent met one either! ---------------------------------------------------------------------- Comment By: liberal (liberaladam) Date: 2006-01-01 13:46 Message: Logged In: YES user_id=1417026 the game hangs during "downloading state data". the reason you haven't met an AI might be that they're currently not doing anything at all. i've found two opponents so far which haven't even sent out their first scout. connection? or maybe ai isn't implemented yet? =p i'll be in touch. loading the autosaves makes it possible to continue gameplay, it doesn't seem to hang at a specific turn. the game closes with an "abnormal program termination" if i remember correctly. ---------------------------------------------------------------------- Comment By: Zach Laine (tzlaine) Date: 2005-12-30 21:51 Message: Logged In: YES user_id=729903 I really don't know what to say about this one. Without something more to go on, I don't see a way to fix this. Right now, all I basically have is "sometimes there are problems when I don't do anything." ---------------------------------------------------------------------- Comment By: The_Commentator (the_commentator) Date: 2005-12-24 11:34 Message: Logged In: YES user_id=1412074 Lol, I guess I should've been more specific. Okay: 1. The game completely disappears--first the game itself, then the background DOS window. 2. Do you mean "does it crash around the same turn after you load an autosave", then no. I've managed to get up to Turn 45 when the last crash occured and I have been relying on saves and autosaves to put me nearly back to where I started. Usually after which I can continue on for a time. Could it be time based? It MIGHT BE! It seems to be somewhat variable, but I'd say every 20 minutes or so. It happened a lot more frequently in v. 0.2 [shorter interval?]. 3. The crash does not result from any action [so far] that I've done. I haven't built any Mark ships yet, I'm sticking to colony and scout till I discover another empire. 4. Usually happens right after it changes over to the next turn...it seems to be done, I'm just about to make my next fleet movement or check on a building status (haven't had time to click anything yet) and all of a sudden the game window disappears--leaving me with a condition known only as "Sudden Deprival of Strategy Game Syndrome" or SDSGS. :D --The_Commentator ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2005-12-24 10:22 Message: Logged In: YES user_id=913462 Is there an error message when this happens, either in-game or from Windows? Does the game just crash completely and disappear, or does the game you're currently playing end and you're booted back to the title/splash screen? Can you reproduce the crashes by reloading autosaves from recent turns? (make sure autosave is on in the options). Does the crash happen consistently after a certain number of turns, or perhaps after doing something in particular in the game (always after exploring a new system, researching / building something, getting enough RP or PP to start something new on their respective queues, colonizing, splitting a fleet / merging a fleet, building a new ship / fleet)? Does the crash happening suddenly during your turn, or while the server is processing a turn? If during your turn, is it spontaneous, or always after you click on something or open a particular screen? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 |
From: SourceForge.net <no...@so...> - 2006-01-25 04:16:29
|
Bugs item #1389636, was opened at 2005-12-24 09:02 Message generated for change (Comment added) made by nobody You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: v0.3 Status: Open Resolution: None Priority: 7 Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: Game Suddenly Closes in Windows Initial Comment: Actually it's in v0.31; I've had problems with this bug since v0.2 when I first found this project, and it's gotten better, but the game still closes down suddenly for no reason in Windows XP. It's driving me nuttier now, I think, because I get further in the game. I have yet to meet an AI, lol. Thanks guys, The Commentator ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-24 20:16 Message: Logged In: NO "This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information." When I get that message it goes away after a half second or so. Anyways. After much testing I've identified several things that seem to make the game crash(at random) more often. 3: Large universe 2: Owning lots of Planets 1: Putting lots of stuff in the queues(both research and production queues) Oddly spawning a universe with a large number of planets doesn't seem to have had any major effect on things. However a 500 star universe crashed much more often than a 100 star universe. Having lots of planets certainly seems to have at least contributed as well. But the Main cause seems to be putting pages of stuff in the queues. I found that I can go 70+ turns with no crashes if I don't put much stuff in the queues, but as soon as I load up the queues the game starts to crash every few turns. The weird thing is that there seems to be no real pattern to the crashes... ----Marhawkman ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2006-01-16 14:23 Message: Logged In: YES user_id=913462 This might be related to 1293506 http://sourceforge.net/tracker/index.php?func=detail&aid=1293506&group_id=75752&atid=544942 ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-16 08:12 Message: Logged In: NO i also found out that when the game crashes, if you DON'T press "ok" in the runtime-error box, but simply tab back into the game, you can continue to play without getting bothered any more. not that i thought that one would help =p ---------------------------------------------------------------------- Comment By: Dennis Brakhane (dennis) Date: 2006-01-14 15:40 Message: Logged In: YES user_id=26932 To me "Runtime Error" looks like a exception was thrown. My first guess would be boost.filesystem (it's very picky about filenames) Just my 2 cents. ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-14 15:34 Message: Logged In: NO Done. Looking at the Task Manager, I saw one freeorion.exe running, one freeoriond.exe running, and four (4) freeorionca.exe's running. Also, I captured the error message this time. Here's the full text: "Microsoft Visual C++ Runtime Library [window title] Runtime Error! Program: C\Program Files\FreeOrion\freeorion.exe This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information." Hope that helps. ---------------------------------------------------------------------- Comment By: Zach Laine (tzlaine) Date: 2006-01-12 16:27 Message: Logged In: YES user_id=729903 Can someone who is experiencing this problem please do the following? Right after the game crashes, before you clear away the "Abnormal Program Termination" dialog, please hit Ctrl-Alt-Del, and look in the Processes tab of the Windows Task Manager for programs called freeorion, freeoriond, and freeorionca. These are the main app, the server, and the AIs, respectively. Let me know how many of each you see, if any. ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2006-01-11 18:12 Message: Logged In: YES user_id=913462 It seems reasonable to assume at this point that this isn't a bug that can be replicated from a save game, so a request for one misses the point. What should happen, IMO, is that the next release ships with client AND server DEBUG logging enabled, so that if people get random crashes like this, there's some record of what was going on when a crash happens, so people have something to report for random crash bugs such as this. AFAIK, enabling server logging will require editing the server code to actually inhereit the config file logging level, or hard-coding the level DEBUG. ---------------------------------------------------------------------- Comment By: Dennis Brakhane (dennis) Date: 2006-01-11 09:15 Message: Logged In: YES user_id=26932 Without a savegame that will result in this behaviour, there is not much we can do, I'm afraid. So, if anyone has a savegame and/or instructions what to do to get FO to crash, please report it ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-10 18:24 Message: Logged In: NO I downloaded the game and installed it recently, and the same thing happens to me. The game plays for a while, then at some (seemingly) arbitrary turn, the game will close right after the new turn is generated. There is a dialog box that says "Abnormal Program Termination". I'm using Windows 2000, not Windows XP, but I don't think that makes much of a difference. ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2006-01-10 12:50 Message: Logged In: YES user_id=913462 > And i set it to autosave every two turns and it > doesn't happen! You mean the autosaves aren't made? Are you sure you enabled autosaves? I believe this is a separate UI widget from setting the save frequency. ---------------------------------------------------------------------- Comment By: Dennis Brakhane (dennis) Date: 2006-01-10 06:40 Message: Logged In: YES user_id=26932 > i think maybe its the AI who crash it, > because i havent met one either! I think we can rule this one out, as there is no AI yet. @liberaladam: If the game hangs at "downloading state data", it must be after "AI" has already skipped its move. ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-09 17:32 Message: Logged In: NO Yeah me too. And i set it to autosave every two turns and it doesn't happen! i think maybe its the AI who crash it, because i havent met one either! ---------------------------------------------------------------------- Comment By: liberal (liberaladam) Date: 2006-01-01 13:46 Message: Logged In: YES user_id=1417026 the game hangs during "downloading state data". the reason you haven't met an AI might be that they're currently not doing anything at all. i've found two opponents so far which haven't even sent out their first scout. connection? or maybe ai isn't implemented yet? =p i'll be in touch. loading the autosaves makes it possible to continue gameplay, it doesn't seem to hang at a specific turn. the game closes with an "abnormal program termination" if i remember correctly. ---------------------------------------------------------------------- Comment By: Zach Laine (tzlaine) Date: 2005-12-30 21:51 Message: Logged In: YES user_id=729903 I really don't know what to say about this one. Without something more to go on, I don't see a way to fix this. Right now, all I basically have is "sometimes there are problems when I don't do anything." ---------------------------------------------------------------------- Comment By: The_Commentator (the_commentator) Date: 2005-12-24 11:34 Message: Logged In: YES user_id=1412074 Lol, I guess I should've been more specific. Okay: 1. The game completely disappears--first the game itself, then the background DOS window. 2. Do you mean "does it crash around the same turn after you load an autosave", then no. I've managed to get up to Turn 45 when the last crash occured and I have been relying on saves and autosaves to put me nearly back to where I started. Usually after which I can continue on for a time. Could it be time based? It MIGHT BE! It seems to be somewhat variable, but I'd say every 20 minutes or so. It happened a lot more frequently in v. 0.2 [shorter interval?]. 3. The crash does not result from any action [so far] that I've done. I haven't built any Mark ships yet, I'm sticking to colony and scout till I discover another empire. 4. Usually happens right after it changes over to the next turn...it seems to be done, I'm just about to make my next fleet movement or check on a building status (haven't had time to click anything yet) and all of a sudden the game window disappears--leaving me with a condition known only as "Sudden Deprival of Strategy Game Syndrome" or SDSGS. :D --The_Commentator ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2005-12-24 10:22 Message: Logged In: YES user_id=913462 Is there an error message when this happens, either in-game or from Windows? Does the game just crash completely and disappear, or does the game you're currently playing end and you're booted back to the title/splash screen? Can you reproduce the crashes by reloading autosaves from recent turns? (make sure autosave is on in the options). Does the crash happen consistently after a certain number of turns, or perhaps after doing something in particular in the game (always after exploring a new system, researching / building something, getting enough RP or PP to start something new on their respective queues, colonizing, splitting a fleet / merging a fleet, building a new ship / fleet)? Does the crash happening suddenly during your turn, or while the server is processing a turn? If during your turn, is it spontaneous, or always after you click on something or open a particular screen? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 |
From: SourceForge.net <no...@so...> - 2006-02-06 07:10:17
|
Bugs item #1389636, was opened at 2005-12-24 11:02 Message generated for change (Comment added) made by tzlaine You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: v0.3 >Status: Closed >Resolution: Fixed Priority: 7 Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: Game Suddenly Closes in Windows Initial Comment: Actually it's in v0.31; I've had problems with this bug since v0.2 when I first found this project, and it's gotten better, but the game still closes down suddenly for no reason in Windows XP. It's driving me nuttier now, I think, because I get further in the game. I have yet to meet an AI, lol. Thanks guys, The Commentator ---------------------------------------------------------------------- >Comment By: Zach Laine (tzlaine) Date: 2006-02-06 01:10 Message: Logged In: YES user_id=729903 This should be fixed in RC2. ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-24 22:16 Message: Logged In: NO "This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information." When I get that message it goes away after a half second or so. Anyways. After much testing I've identified several things that seem to make the game crash(at random) more often. 3: Large universe 2: Owning lots of Planets 1: Putting lots of stuff in the queues(both research and production queues) Oddly spawning a universe with a large number of planets doesn't seem to have had any major effect on things. However a 500 star universe crashed much more often than a 100 star universe. Having lots of planets certainly seems to have at least contributed as well. But the Main cause seems to be putting pages of stuff in the queues. I found that I can go 70+ turns with no crashes if I don't put much stuff in the queues, but as soon as I load up the queues the game starts to crash every few turns. The weird thing is that there seems to be no real pattern to the crashes... ----Marhawkman ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2006-01-16 16:23 Message: Logged In: YES user_id=913462 This might be related to 1293506 http://sourceforge.net/tracker/index.php?func=detail&aid=1293506&group_id=75752&atid=544942 ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-16 10:12 Message: Logged In: NO i also found out that when the game crashes, if you DON'T press "ok" in the runtime-error box, but simply tab back into the game, you can continue to play without getting bothered any more. not that i thought that one would help =p ---------------------------------------------------------------------- Comment By: Dennis Brakhane (dennis) Date: 2006-01-14 17:40 Message: Logged In: YES user_id=26932 To me "Runtime Error" looks like a exception was thrown. My first guess would be boost.filesystem (it's very picky about filenames) Just my 2 cents. ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-14 17:34 Message: Logged In: NO Done. Looking at the Task Manager, I saw one freeorion.exe running, one freeoriond.exe running, and four (4) freeorionca.exe's running. Also, I captured the error message this time. Here's the full text: "Microsoft Visual C++ Runtime Library [window title] Runtime Error! Program: C\Program Files\FreeOrion\freeorion.exe This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information." Hope that helps. ---------------------------------------------------------------------- Comment By: Zach Laine (tzlaine) Date: 2006-01-12 18:27 Message: Logged In: YES user_id=729903 Can someone who is experiencing this problem please do the following? Right after the game crashes, before you clear away the "Abnormal Program Termination" dialog, please hit Ctrl-Alt-Del, and look in the Processes tab of the Windows Task Manager for programs called freeorion, freeoriond, and freeorionca. These are the main app, the server, and the AIs, respectively. Let me know how many of each you see, if any. ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2006-01-11 20:12 Message: Logged In: YES user_id=913462 It seems reasonable to assume at this point that this isn't a bug that can be replicated from a save game, so a request for one misses the point. What should happen, IMO, is that the next release ships with client AND server DEBUG logging enabled, so that if people get random crashes like this, there's some record of what was going on when a crash happens, so people have something to report for random crash bugs such as this. AFAIK, enabling server logging will require editing the server code to actually inhereit the config file logging level, or hard-coding the level DEBUG. ---------------------------------------------------------------------- Comment By: Dennis Brakhane (dennis) Date: 2006-01-11 11:15 Message: Logged In: YES user_id=26932 Without a savegame that will result in this behaviour, there is not much we can do, I'm afraid. So, if anyone has a savegame and/or instructions what to do to get FO to crash, please report it ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-10 20:24 Message: Logged In: NO I downloaded the game and installed it recently, and the same thing happens to me. The game plays for a while, then at some (seemingly) arbitrary turn, the game will close right after the new turn is generated. There is a dialog box that says "Abnormal Program Termination". I'm using Windows 2000, not Windows XP, but I don't think that makes much of a difference. ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2006-01-10 14:50 Message: Logged In: YES user_id=913462 > And i set it to autosave every two turns and it > doesn't happen! You mean the autosaves aren't made? Are you sure you enabled autosaves? I believe this is a separate UI widget from setting the save frequency. ---------------------------------------------------------------------- Comment By: Dennis Brakhane (dennis) Date: 2006-01-10 08:40 Message: Logged In: YES user_id=26932 > i think maybe its the AI who crash it, > because i havent met one either! I think we can rule this one out, as there is no AI yet. @liberaladam: If the game hangs at "downloading state data", it must be after "AI" has already skipped its move. ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2006-01-09 19:32 Message: Logged In: NO Yeah me too. And i set it to autosave every two turns and it doesn't happen! i think maybe its the AI who crash it, because i havent met one either! ---------------------------------------------------------------------- Comment By: liberal (liberaladam) Date: 2006-01-01 15:46 Message: Logged In: YES user_id=1417026 the game hangs during "downloading state data". the reason you haven't met an AI might be that they're currently not doing anything at all. i've found two opponents so far which haven't even sent out their first scout. connection? or maybe ai isn't implemented yet? =p i'll be in touch. loading the autosaves makes it possible to continue gameplay, it doesn't seem to hang at a specific turn. the game closes with an "abnormal program termination" if i remember correctly. ---------------------------------------------------------------------- Comment By: Zach Laine (tzlaine) Date: 2005-12-30 23:51 Message: Logged In: YES user_id=729903 I really don't know what to say about this one. Without something more to go on, I don't see a way to fix this. Right now, all I basically have is "sometimes there are problems when I don't do anything." ---------------------------------------------------------------------- Comment By: The_Commentator (the_commentator) Date: 2005-12-24 13:34 Message: Logged In: YES user_id=1412074 Lol, I guess I should've been more specific. Okay: 1. The game completely disappears--first the game itself, then the background DOS window. 2. Do you mean "does it crash around the same turn after you load an autosave", then no. I've managed to get up to Turn 45 when the last crash occured and I have been relying on saves and autosaves to put me nearly back to where I started. Usually after which I can continue on for a time. Could it be time based? It MIGHT BE! It seems to be somewhat variable, but I'd say every 20 minutes or so. It happened a lot more frequently in v. 0.2 [shorter interval?]. 3. The crash does not result from any action [so far] that I've done. I haven't built any Mark ships yet, I'm sticking to colony and scout till I discover another empire. 4. Usually happens right after it changes over to the next turn...it seems to be done, I'm just about to make my next fleet movement or check on a building status (haven't had time to click anything yet) and all of a sudden the game window disappears--leaving me with a condition known only as "Sudden Deprival of Strategy Game Syndrome" or SDSGS. :D --The_Commentator ---------------------------------------------------------------------- Comment By: Geoff Topping (geoffthemedio) Date: 2005-12-24 12:22 Message: Logged In: YES user_id=913462 Is there an error message when this happens, either in-game or from Windows? Does the game just crash completely and disappear, or does the game you're currently playing end and you're booted back to the title/splash screen? Can you reproduce the crashes by reloading autosaves from recent turns? (make sure autosave is on in the options). Does the crash happen consistently after a certain number of turns, or perhaps after doing something in particular in the game (always after exploring a new system, researching / building something, getting enough RP or PP to start something new on their respective queues, colonizing, splitting a fleet / merging a fleet, building a new ship / fleet)? Does the crash happening suddenly during your turn, or while the server is processing a turn? If during your turn, is it spontaneous, or always after you click on something or open a particular screen? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=1389636&group_id=75752 |