I have made a patch to GG, which simply returns -1 if the texture we are
trying to access (a pointer) does not exist.
It also prints a trace message so we will know when the error happens.
This will "fix" the crashes we are currently experiencing, but is not a
It should be applied from the src directory. (patch -i patch.diff)
Thomas Brix Larsen <killar@...>
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