#552 colony/outpost does not get built if enemies in system, instead strange state

Latest Subversion

I've noticed this twice--say that you have a colony or outpost ship in a system together with an enemy of some kind (I think it was a monster both times I encountered it). If you click "colonize", then next turn the game will be in a wierd state:
1. The colonies will not be created
2. The colony/outpost ships will still be there, but with a flag over their graphic
You can still control and move around the ships, you just can't colonize anymore, so they are basically useless.

I'm not sure what the original intended behavior was (i.e., is the user supposed to be able to colonize when there is an enemy in the system, or is this supposed to be disallowed?), but what happens currently seems like it's probably a glitch.


  • Geoff Topping

    Geoff Topping - 2014-01-26

    Should be fixed in SVN.

  • Geoff Topping

    Geoff Topping - 2014-01-26
    • status: open --> closed-fixed
    • Group: v0.4.3 --> Latest Subversion

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