From: Jo E. S. <jo...@on...> - 2024-12-15 23:22:49
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The build before this commit works: https://github.com/freemint/freemint/commit/81fb50786aa0aaf939733c0e5005e648a12de84f Jo Even On Sun, 15 Dec 2024 23:12:01 +0100, "Miro Kropáček" <mir...@gm...> wrote: >> Hi Jo, >> >> I'm currently away from my Atari gear but I remember having the same >> experience -- a couple of months ago I wiped my old FreeMiNT setup and to >> my surprise, I haven't been able to get a stable networking setup since >> then. >> >> Not that I tried very hard. But I did try changing to the very same litchi >> version I had been using for so long and imagine my surprise when it didn't >> work either. >> >> So I'm wondering whether there was something changed in gluestik.prg or in >> some network code in the last few months. >> >> I'll try to take a closer look on Monday but feel free to bisect the >> failing build from the snapshots download in the meantime. >> >> Dňa ne 15. 12. 2024, 22:44 Jo Even Skarstein via Freemint-discuss < >> fre...@li...> napísal(a): >> >> > I've recently made a small game >> > (https://www.atari-forum.com/viewtopic.php?t=44483) that use the STiK >> > API. The rather old gluestik.prg I had appeared to be a debug version, >> > so I tried gluestik from the latest snapshot. Unfortunately there seems >> > to be a problem with this, any application that tries to initialise the >> > STiK API crashes immediately. In addition to my own game I have tried >> > Litchi and Troll, which both use the STiK resolver. They all crash with >> > a bus error. >> > >> > Jo Even >> > >> > >> > _______________________________________________ >> > Freemint-discuss mailing list >> > Fre...@li... >> > https://lists.sourceforge.net/lists/listinfo/freemint-discuss >> > |