When the mission #10 "Build at least 15 irrigations on Mars" appears, I'm not really ready for it (I'm used to play on hard maps ;) and I lose much time either clearing vegetation, either looking and moving to naturally cleared plain tiles... so I have to build the Irrigations on any tiles for the mission and later I'll have to destroy them when my colonies will get more developed. This is not really an efficient way to work...
So I suggest you implement a new mission: "Clear at least 8 tiles" and order it in the very first missions.
This would give an easy and early resource to export (Lumber).
This would help preparing the mission #10 (Irrigations).
This would help developing quickly the colonisation by preparing the ground (I assume this is the missions' real objective ;)
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That's a very good idea :) I will try to implement it.
Though it is more difficult to add new missions to the game now, since many things like A.I. players or automated engineers depend on it.
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FM Suggestion
Hi Arikande!
I have a suggestion to do about the missions.
When the mission #10 "Build at least 15 irrigations on Mars" appears, I'm not really ready for it (I'm used to play on hard maps ;) and I lose much time either clearing vegetation, either looking and moving to naturally cleared plain tiles... so I have to build the Irrigations on any tiles for the mission and later I'll have to destroy them when my colonies will get more developed. This is not really an efficient way to work...
So I suggest you implement a new mission: "Clear at least 8 tiles" and order it in the very first missions.
That's a very good idea :) I will try to implement it.
Though it is more difficult to add new missions to the game now, since many things like A.I. players or automated engineers depend on it.
I added a feature request for it
https://sourceforge.net/p/freemars/feature-requests/89/