From: Sven Panne <Sven.P<anne@ae...> - 2004-12-27 19:12:45
first of all thanks for a great SW! A really free alternative to GLUT
was desperately needed, especially given the very limited original main
I've been watching the freeglut development for some time now, and it
seems that although there are a dozen developers, nothing really happens
in the last few months. The last release is over a year old and there
are lots of small buglets in the tracker, most of which could either
be closed immediately or be fixed with tiny effort. Some people even
asked if this project is still alive, and I can understand their doubts.
I'd like to offer some help here, basically joining as a developer,
fixing some buglets and bringing the tracker more up-to-date. I still
don't understand the exact workflow between OpenGLUT and freeglut, so
I could keep the fixes in sync there, too, if this is wanted, but
currently my priority would be freeglut.
To my person: I've been developing SW for more than 2 decades now, doing
compiler and Java stuff for a living. As a private hobby I've been
contributing to the Haskell community (http://haskell.org/) since the
mid-90s, furthermore I've got a strong interest in computer graphics.
Therefore, a few years ago, I've developed Haskell bindings for OpenGL
and GLUT, see http://haskell.org/HOpenGL/ (the pages definitely need
an overhaul :-}, a bleeding edge API description is available at
http://haskell.org/HOpenGL/newAPI/. The GLUT binding is the main reason
that I'm very interested in freeglut, perhaps I'll extend it later to
cover some OpenGLUT features. I've submitted a few patches to several
SF projects already, e.g. including a few tiny ones for Mesa.
I'd be happy to help,
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