Bram,

        No ... you shouldn't have to switch to another GLUT variant to enable AA.  First you have to tell me what "enable AA" means ... then I have to go to the code and figure out how to do it ... then we put it into "freeglut".

John F. Fay
Technical Fellow, Jacobs/Sverdrup TEAS Group
850-729-6330
john.fay@eglin.af.mil
 
-----Original Message-----
From: freeglut-developer-admin@lists.sourceforge.net [mailto:freeglut-developer-admin@lists.sourceforge.net] On Behalf Of Bram Stolk

Sent: Friday, May 19, 2006 4:19 AM
To: freeglut-developer@lists.sourceforge.net
Subject: [Freeglut-developer] GLUT_MULTISAMPLE

Hi,


I do not see any effect when passing GLUT_MULTISAMPLE to the
glutInitDisplayMode() function.
If I use nvidia_settings, and force the AA, the multisample does work.

Inspecting the freeglut source code revealed that GLUT_MULTISAMPLE is actually ignored.
The bit is set in the state variable, but it is never used.

Do I need to switch to another glut variant if I want to enable AA?

glxinfo shows that I have support for:
  GLX_ARB_multisample
  GL_ARB_multisample

Thanks,

   Bram


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