Paolo,
 
    Have you heard of PUI?  It is a C++ graphical user interface library that is based on OpenGL and can use "freeglut" as one of its windowing systems
 
    Besides that, no, I don't know of any projects afoot to port "freeglut" to C++.  I would be interested in such a thing, though, and would like to help.
 

John F. Fay
Technical Fellow, Jacobs/Sverdrup TEAS Group
850-729-6330
john.fay@eglin.af.mil
 

 


From: freeglut-developer-admin@lists.sourceforge.net [mailto:freeglut-developer-admin@lists.sourceforge.net] On Behalf Of Paolo Angeli
Sent: Friday, April 14, 2006 5:03 PM
To: freeglut-developer@lists.sourceforge.net
Subject: [Freeglut-developer] C++ Freeglut

Dear sirs

 

I’m going to develop yet another GUI framework for openGL. At present time I’ve based the framework on freeglut.

Is there a project that has ported, is going to porting or will port freeglut in C++.

The idea is to create a hierarchy of objects that inherits from a common abstract base class that exposes methods as interface and then create specialized classes for the different OS’es avoiding the mix of win/unix code using #ifdefs in the source file.

 

If none project is going on in this direction, is there someone that should be interested in making this kind of porting?

 

Kind regards