I just detected that this was discussed by John Fay and Micah Richert
last week too!
They talk about a possible
"GLUT_USE_SHAREDLISTS" and the OS inconsistency in GLUT_USE_CURRENT_CONTEXT, please see:
Am Mittwoch, 10. Januar 2007 14:49 schrieb FSG DV Johannes Falk:
Some state like "GLUT_SHARE_DISPLAY_LISTS" would be great!
I think that this would be a misnomer. If I understand the current state of
affairs correctly, not only display lists, but texture objects and buffer
objects are shared between contexts then, too. IIRC the corresponding MSDN
documentation is wrong in this respect and all those resources are shared on