#63 X11 special keys added: SHIFT, CTRL, ALT

closed
nobody
Patch (5)
5
2014-05-04
2009-07-20
Anonymous
No

There were not possible the catch a standalone shift, ctrl or alt key. Only the glutGetModifiers() allows it only in the input callback. In an OpenGL game, that is reasonable cliam to handle a special key without any other key is pressed. Patch is attached.

I do not know, if this patch is applicable or suitable, but i think it is a good reading what I needed.

Discussion

  • John F. Fay

    John F. Fay - 2010-01-04

    Added to SVN revision [867] on 1/3/10

     
  • John F. Fay

    John F. Fay - 2010-01-04
    • status: open --> closed
     

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