From: fluzz <fl...@us...> - 2016-04-02 15:16:45
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This is an automated email from the git hooks/post-receive script. It was generated because a ref change was pushed to the repository containing the project "freedroidRPG". The annotated tag, 0.16.1 has been created at f9f7b94073dbae0ea8cd0cd515055e4b5e971bc4 (tag) tagging 1d0866a2239a2e4cb9c5293e71c71861f3b5a4d1 (commit) replaces 0.16 tagged by fluzz on Sat Apr 2 17:13:01 2016 +0200 - Log ----------------------------------------------------------------- This is FreedroidRPG 0.16.1 Gino Ingras (1): Clean up and update the README file. Jesusaves (4): Some dialog typo fixes. If you do Novice arena twice, you go straight to Champion. Hide node1 on MiniFactory. Lua game_date() implementation. Returns ingame date (duration of play fluzz (17): Refer to libsdl-ttf2 instead of libsdl-ttf1.2 in the list of Add gettext Rules-others files into the tarball distribution, to enable Add Spanish (es) lingua. Update translations and add Spanish translations. Initialize the lang when no config file is found. Use Lua long literals when saving strings in a Lua file (savegame, for Improve Freedesktop compliance: Update translations and add Italian. Display a 'big message' when Tux finds the Town's secret exit door. Improve the interaction with the 'number selection in range' widget. Picking an item from inventory to hold it in hand, and right-clicking Multi-platform specification of the windres tool's pathname. Introduction of a framework for savegame converters, and use it to Refactor load_save_game() for better sequence of code. Change the "How to build on Windows" section of INSTALL.freedroidRPG, Update translations. This is FreedroidRPG 0.16.1 ----------------------------------------------------------------------- hooks/post-receive -- freedroidRPG |