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#24 Map bug

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nobody
None
5
2008-07-01
2008-07-01
Anonymous
No

One wall in the second room on MAP02 has bad... Don't know maybe that's bad texture. The wall looks like parallaxing sky in duke3d.

Using Skulltag v0.97d - SVN revision 1266 - SDL version
(Linux version).

In other ports (PRBoom, Legacy Doom, jDoom, ZDoom and GZDoom) I can see the same bug.

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