Transformation and attached FX are now object hero_# friendly.
*Note: Character_InitAllTransformations() and Character_InitAllEffects() should
now be called from OnPostInit() rather than OnPrecacheObjects()
The transformation bug that caused the transforming character to be lost when your team was at max capacity has been resolved.
The Attached Character Effects Tutorial v1.0.0 was released.
The Advance Character Transformation Tutorial v1.0.0 was released.
Character Powerup and Transformation Tutorial v1.0.0 was released. The Advance Character Transformation Tutorial is almost finished.