I'm just playtesting, as usual, The original Col playing on American map, Explorer,
I took some tobacco in trade from Cherokee Village on Florida and sailed to the Arravak capital on Haiti, where I sold some trade goods and... what do you know, as one of their primary needs the arravak capital named... Tobacco!
It seems, that in Free Col Natives want ONLY finished goods and sell ONLY raw materials, which, while largely true to the original, should not be excusive. This example also makes logical sense, as the Arravaks have no access to lands where Tobaco can be grown.
P.S. Maybe the capital has something to do with wanting raw materials (They offered Coats for sale).
Log in to post a comment.