Can't load a game saved in 10.2.
Can't debug a no detail problem.
Hmmm, I'm not even a programmer and I can duplicate that: start a new game, save it, exit the program and then try to load it-doesn't work for me either.
Still can't save the settings for the difficulty screen and it ignores the numbers I put in.
Units get "lost" when they are only 1-2 spaces away (sometimes further away) from their intended destination-nothing blocking the pathway.
Kudos for fixing it so that it only takes away the surplus rather than setting it at 20 every time.
> start a new game, save it, exit the program and then try to load it-doesn't work for me either
OK, thanks for that. However this does not happen for me (we make few promises about the amount of testing that goes into a FreeCol release, but start-save-reload is probably pretty safe). So what is different? The best place to look now would be in the log file (usually called FreeCol.log). If it contains a crash message, well `thar's yer problem'. A bug report with the log file attached or the crash message posted here would be the way to make progress.
>Can't load a game saved in 10.2.
Can you add a data field to the prisoners that says how many turns it has to serve?
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