Freecol 0.10.7 hangs when I finish the turn on this game.
To reproduce: just end the turn, there is no need to do anything.
This is a duplicate of BR#2523, which is fixed in trunk. In the saved game you have a caravel with a goto order that is sending it to Europe via tile (31,39), however that tile contains a Dutch caravel. In 0.10.7 the goto order handling can hang with your unit continually trying to get to that tile and failing because of the other unit. The work around here is simply to move that unit to Europe by some other method.
Thanks for the report. It was useful because while I was checking it with trunk it showed up a serialization bug which is now fixed in git.9ff9f71.
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