That CEL should be brighter
Actually, could you help me identify each of the 16 bits in that CEL? I tried many things but couldn't identify G correctly. Here's what seemed most likely
R = red
G = green
B = blue
H = high bit
L = low bit
0 = The bit that's always zero!
Also. Is this supposed to be big endian or little endian?
actually there are many formats of CEL -- let me give you some links :
the datapath of the CEL engine:
the pixel decoder (for formats look here):
the pixel processor:
all this comes from here:
Here is the root of all docs:
Yeah, unfortunately we're only previewing flat CEL's. I'm hoping this will be enough to view the boot image somewhere in launchme, where I'm just assuming this happens.
I see you have those dev docs on a website! Cool. Can I start linking to it? It makes online convo's easier if I can just send a link to someone.
just hold-on to link to this site yet -- i'll provide you with 3do-scene permalink tomorrow. That will be permanent place :)
You may have noticed a slight amount of traffic on those old links ;)
Are there some permanent links available?
Log in to post a comment.
Sign up for the SourceForge newsletter:
You seem to have CSS turned off.
Please don't fill out this field.