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Starting Server Development

It is a bit slow getting started but I'm making my first steps to generate the code to run the back end server for this game. I've settled on Java for the client and now python for the server. I plan on having the server use the socketserver python3 class to handle the TCP portion of this and then maintain the world. The world will be stored to disk as a 2d array. The game will be rendered using 3d objects but the users will actually move in 2d. This is a little bit simple compared to some MMO's but after seeing how games like Terraria have made 2d fun I think it is a good idea. In the long run it will simplify pvp balance when we get there. I can't count the number of times I've heard players complain about the bridge/warlock tricks in WoW. For sure I want to have LOS and teleport skills in this game but that was a huge area of contention the developers had no real answer to. As always this is being developed in the open, if you want to contribute, even along game design. Drop a line. I plan to get an IRC channel running soon.

Posted by greg_silverstein 2013-07-14

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