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From: <diz...@us...> - 2007-07-17 16:00:07
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Revision: 59
http://fortress.svn.sourceforge.net/fortress/?rev=59&view=rev
Author: dizzutch
Date: 2007-07-17 08:59:59 -0700 (Tue, 17 Jul 2007)
Log Message:
-----------
-Added logo to preloadimages
-Starting implementing options menu
Modified Paths:
--------------
trunk/client/src/net/sourceforge/fortress/app.t
trunk/client/src/net/sourceforge/fortress/game.t
trunk/client/src/net/sourceforge/fortress/preloadimages.t
Modified: trunk/client/src/net/sourceforge/fortress/app.t
===================================================================
(Binary files differ)
Modified: trunk/client/src/net/sourceforge/fortress/game.t
===================================================================
--- trunk/client/src/net/sourceforge/fortress/game.t 2007-07-17 13:48:19 UTC (rev 58)
+++ trunk/client/src/net/sourceforge/fortress/game.t 2007-07-17 15:59:59 UTC (rev 59)
@@ -3,6 +3,8 @@
<vexi xmlns:ui="vexi://ui" xmlns:layout="vexi.layout" xmlns:widget="vexi.widget"
xmlns="net.sourceforge.fortress">
<preloadimages />
+ static.invertmouse = false;
+ static.showgrid = true;
<ui:box orient="vertical">
<panel id="top" padding="10" vshrink="true">
<shadowtext text="Fortress Prototype v2" />
@@ -21,14 +23,16 @@
<minimap id="minimap" />
</layout:border>
<ui:box orient="vertical" vshrink="true">
- <ui:box height="10" />
+ <!--
+ <ui:box height="10" />
<widget:check id="gridon" cursor="hand" focusable="false" selected="true">
<shadowtext text="Toggle Grid" />
</widget:check>
<ui:box height="10" />
<widget:check id="invert" cursor="hand" focusable="false" selected="false">
<shadowtext text="Invert Mouse" />
- </widget:check>
+ </widget:check>
+ -->
</ui:box>
<layout:border border="#ffcc00" depth="1" shrink="true">
<ui:box width="100" height="100" />
@@ -39,9 +43,9 @@
//// Map / Sidebar Interaction ////////////////////////////////
- $gridon.selected ++= function(v) { cascade = v; $map.gridon = v; }
- $invert.selected ++= function(v) { cascade = v; $map.invert = v; }
-
+ static.showgrid ++= function(v) { cascade = v; $map.gridon = v; }
+ static.invertmouse ++= function(v) { cascade = v; $map.invert = v; }
+
//// Panel Layout /////////////////////////////////////////////
$top.height ++= function(v)
Modified: trunk/client/src/net/sourceforge/fortress/preloadimages.t
===================================================================
(Binary files differ)
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