Graphics corruption - Intel graphics driver

Help
2011-10-01
2013-05-23
  • Nobody/Anonymous

    Hi,

    I checked the modules section and also adapted the grub settings to use i915.modeset but this did not improve anything. Since other OpenGL games seem to run fine (e.g. ioquake3), I don't have a clue why foobillardplus shows this issue. Running the game from command line I get the following output when starting up the game:

    ...
    extension_cubemap_ARB=1
    extension_multitexture_ARB=1
    extension_combine_ARB: 1
    extension_dot3_ARB: 1
    extension_vp_ARB: 1
    extension_ts_NV=0
    extension_rc_NV=0
    extension_vp_NV=1
    options_multisample: 1
    Anisotropic Filter 1.
    

    Maybe this can give a hint.
    Regards,
    Felix

     
  • Holger Schäkel

    Holger Schäkel - 2011-10-03

    Hi,

    I've searched and searched, but can't find a mistake inside the source-code. Before I open a bug for this chipset. All the linuxer with foobillard++ problems on GM45 Chipsets (Arch-Linux) uses the mesa-lib 7.11. The mesa team says, that this is a development release…….

    Is it possible to test the program with a mesa-lib prior 7.11 (e.g. Mesa 7.10.3)?

    Greetings

    Holger

     
  • Nobody/Anonymous

    Using kernel option i915.powersave=0 did also not work.

     
  • Holger Schäkel

    Holger Schäkel - 2011-10-05

    Hello Felix,

    to test the program for this Intel-Chipset I have to use a system with an Intel GM45. Now, I've only systems with GM55 and GM945 and Chipsets with an 3150 Media-Accelerator from Intel. No system with an GM45.

    I'm searching for it…….. Please wait

     
  • Nobody/Anonymous

    Hi Holger,

    if I may help you somehow, just let me know.

    Regards,
    Felix

     
  • Holger Schäkel

    Holger Schäkel - 2011-11-10

    Hello Felix,

    I'm very unhappy. But I can't find/get a system with an Intel GM45. I want to solve the GM45 issues, but I need a system with this chipset to do the work. Foobillard++ is Open Source and I earn no money or something similar with it and so I don't want to buy a new system only to solve problems for this chipset.

    Please be patient. If I can get a system with an GM45 I will do the work.

    Regards

    Holger

     
  • Nobody/Anonymous

    Also nvidia 9600GS has graphics corruption. The balls are not well rendered.

     
  • Nobody/Anonymous

     
  • Holger Schäkel

    Holger Schäkel - 2012-02-12

    What for an Operating system?

    Hit ESC/Reflections/Rendering and there default or spheremap. Solve this the problem?

     
  • Nobody/Anonymous

    Holger, I was having the same problem, what you said solved it.

     
  • Nobody/Anonymous

    The image in post 5 is likely caused by using the "free" graphics driver for whatever card is in use. I had that for a couple of NVidia cards when using the "nouveau" driver (with Mageia 2). When I switched to the "nvidia" driver the table was rendered correctly. May be worth trying if you see an image like that and have the option of a commercial driver available for use for your card

     
  • Nobody/Anonymous

    I had dodgy ball rendering similar to that pictured in post 11. I am running the nvidia proprietry driver. Thankfully, changing Reflections/Rendering as described solved my problem.
    I say thankfully, but I've spent far too many hours playing the original foobillard than I'd care to admit when I really should've been doing far more productive things!!
    It's a fab game.. my thanx to the developer!!

     
  • Nobody/Anonymous

    ..also.. that music proper freaked my out when I first fired up the game!!
    I was like "where the hell's that freaky whispering coming from??"
    Thought my computer was haunted!!

     

Get latest updates about Open Source Projects, Conferences and News.

Sign up for the SourceForge newsletter:





No, thanks