Sorry for my ignorance, but I'd like to know what is chunk size? And how foobar determines it's exact size?
I am running WASAP2. And often get this:
"Renderer::InitAudioClient - chunk size not aligned on endpoint buffer size - chunk size = 4096 , endpoint buffer size = 8192"
According to console foobar sets chunk to a different value each time I hit playback even on same tracks. And it seems to vary between 768,1152,4608,4096,8192 for 192kHz stream; 128,384,896,1536,3840 for 96kHz stream and so on... I understand they are all multiplicityes of 32,16,8,4,2 and setting buffer to say 32 would be a good allignment, BUT my hardware can't handle this. What is the best solution?
Moreover I'd like to know should I care of it at all )
Last edit: Anton B 2016-05-24
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Sorry for my ignorance, but I'd like to know what is chunk size? And how foobar determines it's exact size?
I am running WASAP2. And often get this:
"Renderer::InitAudioClient - chunk size not aligned on endpoint buffer size - chunk size = 4096 , endpoint buffer size = 8192"
According to console foobar sets chunk to a different value each time I hit playback even on same tracks. And it seems to vary between 768,1152,4608,4096,8192 for 192kHz stream; 128,384,896,1536,3840 for 96kHz stream and so on... I understand they are all multiplicityes of 32,16,8,4,2 and setting buffer to say 32 would be a good allignment, BUT my hardware can't handle this. What is the best solution?
Moreover I'd like to know should I care of it at all )
Last edit: Anton B 2016-05-24