| Commit | Date | |
|---|---|---|
|
[r5868]
by
david_costanzo
Improve the performance of turtlepaste by getting all pixels from the screen at once, instead of pixel-by-pixel. |
2022-01-17 03:02:54 | Tree |
|
[r5867]
by
david_costanzo
Change the background for BITMAPTURTLE.SMOKETEST to reach into the corners. |
2022-01-17 03:01:11 | Tree |
|
[r5866]
by
david_costanzo
Cache a value instead of recomputing it. |
2022-01-16 04:49:56 | Tree |
| 2022-01-15 01:38:33 | Tree | |
|
[r5864]
by
david_costanzo
Avoid multiple calls to GetScreenHorizontalScrollPosition/GetScreenVerticalScrollPosition |
2022-01-15 01:36:45 | Tree |
|
[r5863]
by
david_costanzo
Don't use a back buffer was used when drawing regular turtles. It doesn't make sense to use a back buffer when drawing normal turtles, as there is other logic to draw them directly to the screen as the turtle is moved, bypassing any back buffer. |
2022-01-14 04:05:46 | Tree |
|
[r5862]
by
david_costanzo
Add missing header files to fix build breaks when compiling without a precompiled header. |
2022-01-13 05:53:19 | Tree |
| 2022-01-12 05:04:02 | Tree | |
|
[r5860]
by
david_costanzo
Update expected test results based on second 8.3.0 test pass (after fixing a test bug in dll.lgo) |
2022-01-12 04:37:22 | Tree |
| 2022-01-11 05:30:17 | Tree |