| Commit | Date | |
|---|---|---|
|
[r4729]
by
david_costanzo
Translate the documentation for the LISTBOX* procedures into Spanish. |
2019-01-21 01:18:53 | Tree |
|
[r4728]
by
david_costanzo
Undo the previous fix for Bug #518. Bug #518 was that NUL glyphs would appear when typing Greek or Russian. |
2019-01-20 23:52:06 | Tree |
|
[r4727]
by
david_costanzo
Combine the ANSI Chinese/Greek/Russian tests into a single file. |
2019-01-20 23:20:18 | Tree |
|
[r4726]
by
david_costanzo
Fix Bug #523 The two-input form of KEYBOARDON once again outputs the correct code from KEYBOARDVALUE for non-Latin characters when called from the "keyup" instruction list. This was accomplished by refactoring the logic which gets the keycode to be called from both WM_KEYUP and WM_KEYDOWN. |
2019-01-20 23:02:26 | Tree |
|
[r4725]
by
david_costanzo
Fix Bug #525; FMSLogo now suggests the system language as the default script for a font. This fixes a problem where non-Latin users would have to configure their fonts specially to be able to type non-Latin characters (assuming they could figure out why they were typing gibberish). It also fixes a problem where LABEL would draw gibberish on the screen until SETLABELFONT was called appropriately (again, assuming someone knew the magic number to pass SETLABELFONT). This change also replaces a few magic numbers with their symbolic names for a font's default. |
2019-01-20 22:51:44 | Tree |
|
[r4724]
by
david_costanzo
Fix Bug #522; Patch wxWidgets to use the ANSI keycode as-is when handling WM_CHAR events Note that this is a change to the wxWidgets library, not to FMSLogo. The problem was that it was trying to take an ANSI character code, thinking it was Unicode, and then converting it to ANSI. When this invitably failed for non-Latin characters, wxWidgets would default to 0, which manifested itself as [NUL] when typing into the editor. Since the key code is already ANSI, there's no reason try to convert it to ANSI. This revision also updates the change I had made to ScintillaWX.cpp to instead match the change which the wxWidgets developers made when I reported the problem to them. Now that the characters can't ever be over 255, it's safe to use the mainline change. |
2019-01-20 15:25:54 | Tree |
| 2019-01-19 02:49:49 | Tree | |
| 2019-01-16 02:13:20 | Tree | |
| 2019-01-13 15:30:05 | Tree | |
|
[r4720]
by
david_costanzo
Translate the documentation for the DIALOG commands into Spanish. |
2019-01-13 15:24:23 | Tree |