| Commit | Date | |
|---|---|---|
| 2010-12-27 16:44:53 | Tree | |
| 2010-12-26 19:22:14 | Tree | |
|
[r3045]
by
david_costanzo
Fix a buffer overrun when configuring the file which the screensaver uses. Also add some logic to write whatever text was destined for the commander's recall box to the screen. In addition to being a more complete implementation of Logo, this is an inexpensive way of printing out when errors happen, which is very helpful when debugging. |
2010-12-26 19:21:25 | Tree |
| 2010-12-26 15:02:33 | Tree | |
| 2010-12-21 18:15:02 | Tree | |
|
[r3042]
by
david_costanzo
Fix a bug where if the screensaver exited while the Logo program was still running, the process would never terminate. |
2010-12-21 18:14:08 | Tree |
| 2010-12-21 18:12:46 | Tree | |
| 2010-12-21 18:09:42 | Tree | |
|
[r3039]
by
david_costanzo
Fix bug #3116414 - update sample code for BITMAPTURTLE not to use the clipboard to prevent confusion (suggested by Bruce Mardle) |
2010-11-25 23:56:08 | Tree |
|
[r3038]
by
david_costanzo
Remove dead link to logogames.org. Update outdated link to Asteroid Miner. |
2010-11-25 23:14:41 | Tree |