| Commit | Date | |
|---|---|---|
| 2009-08-22 02:15:51 | Tree | |
| 2009-08-22 02:11:04 | Tree | |
|
[r2938]
by
david_costanzo
Note that the triangle turtle can be replaced with a rotating bitmap and that the editor supports some syntax coloring. |
2009-08-22 01:08:51 | Tree |
|
[r2937]
by
david_costanzo
Fix some syntax coloring problem when braces, backets, or parens are preceeded by a backslash. |
2009-08-16 01:21:20 | Tree |
| 2009-08-15 23:15:45 | Tree | |
| 2009-08-03 14:57:42 | Tree | |
|
[r2934]
by
david_costanzo
Add a bitmap that resembles a turtle that is to be used in place of the triangle in a Sri Lankan school system. |
2009-08-03 00:56:29 | Tree |
|
[r2933]
by
david_costanzo
Add some tests for trying grow a bitmap with BITFIT to something that is larger than it could reasonably allocate. |
2009-08-03 00:54:19 | Tree |
|
[r2932]
by
david_costanzo
Used integral math, instead of floating point math, when interpolating RGB values, since the domain is so limited. This results in a small (1%) speed improvement. |
2009-08-02 22:59:58 | Tree |
|
[r2931]
by
david_costanzo
Bypass the bilinear interpolation for sprite rendering if all adjacent pixels are identical. This yeilds a 10% speed gain when drawing squirals and circles. |
2009-08-02 22:16:48 | Tree |