| Commit | Date | |
|---|---|---|
| 2008-02-16 22:38:58 | Tree | |
| 2008-02-16 22:37:14 | Tree | |
| 2008-02-16 22:11:03 | Tree | |
| 2008-02-04 06:24:41 | Tree | |
|
[r2575]
by
david_costanzo
Fix bug #1661226; MDARRAY now throw an error when it inputs anything other than a list. |
2008-02-04 03:35:39 | Tree |
|
[r2574]
by
david_costanzo
Fix bug #1661228; MDSETITEM now throws an error when the indexlist input is not a list. |
2008-02-03 23:28:09 | Tree |
|
[r2573]
by
david_costanzo
Make the "clean" target remove 3dmovie.gif. I accidently released this with FMSLogo 6.18.0 because "gmake clean" did not delete it. |
2008-02-03 22:53:56 | Tree |
|
[r2572]
by
david_costanzo
Make tetrads.lgo a little easier to hack by choosing a random item from the :gameshapes array, instead of assuming that there are seven items in the array. This came up during at the Bellevue Boys and Girls Club. A student had correctly removed all shapes execept one from the :gameshapes array, but then the program didn't work because a different part of the code assumed that there were seven elements. Since I want to encourage hacking, I am making the rest of the code more robust. |
2008-02-03 22:13:32 | Tree |
| 2008-01-28 03:14:52 | Tree | |
|
[r2570]
by
david_costanzo
Fix bug #1803793; The string "N/A" for Palette in Status window is now internationalized. |
2008-01-26 21:39:36 | Tree |