The problem:
When you need to develop a game, you often need to write a lot of code that is common for many games.
There are many game engines out there, with a lot of nice features. With a pro, it often follows a con: The game engines that have many features can easily be perceived as complex. For games where simplicity is heavier weighted, you don’t want a heavy game engine because the complexity will increase the work load in development phase.
The solution:
By using our simple game engine, you can save much time in your development process. Compared to other free game engines out there, we think that our game engine is easy to use.
Developers that need a game engine will benefit from seeing examples of usage. Our game is an example on how to use the game engine, and a good proof that the game engine actually works.
The license:
Fly or Die is open source and free. It is guaranteed to remain free through its GNU GPLv3 (http://www.gnu.org/licenses/gpl.html) license. This means that you can download the complete source code and change it and distribute it as much as you like (providing only that you yourself do so with the same license).