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File Date Author Commit
 .deps 2007-07-12 vputz [r1] initial import
 flynnedit 2007-07-12 vputz [r1] initial import
 linux 2007-07-18 vputz [r2] Added yak4 stuff; compiles but still segfaults;...
 mutable 2007-07-12 vputz [r1] initial import
 permanent 2007-07-12 vputz [r1] initial import
 win32 2007-07-12 vputz [r1] initial import
 yak4 2007-07-18 vputz [r2] Added yak4 stuff; compiles but still segfaults;...
 ARIAL.TTF 2007-07-12 vputz [r1] initial import
 AUTHORS 2007-07-12 vputz [r1] initial import
 COPYING 2007-07-12 vputz [r1] initial import
 ChangeLog 2007-07-12 vputz [r1] initial import
 INSTALL 2007-07-12 vputz [r1] initial import
 Makefile 2007-07-12 vputz [r1] initial import
 Makefile.am 2007-07-12 vputz [r1] initial import
 Makefile.in 2007-07-12 vputz [r1] initial import
 NEWS 2007-07-12 vputz [r1] initial import
 README 2007-07-12 vputz [r1] initial import
 StdAfx.cpp 2007-07-12 vputz [r1] initial import
 TAGS 2007-07-12 vputz [r1] initial import
 aclocal.m4 2007-07-12 vputz [r1] initial import
 actor_embellishment.h 2007-07-12 vputz [r1] initial import
 alive_state.cpp 2007-07-12 vputz [r1] initial import
 alive_state.h 2007-07-12 vputz [r1] initial import
 all_game_messages_menu.cpp 2007-07-18 vputz [r2] Added yak4 stuff; compiles but still segfaults;...
 all_game_messages_menu.h 2007-07-12 vputz [r1] initial import
 armor_embellishment.cpp 2007-07-12 vputz [r1] initial import
 armor_embellishment.h 2007-07-12 vputz [r1] initial import
 armor_embellishment_remnant.cpp 2007-07-12 vputz [r1] initial import
 armor_embellishment_remnant.h 2007-07-12 vputz [r1] initial import
 background_map.cpp 2007-07-12 vputz [r1] initial import
 background_map.h 2007-07-12 vputz [r1] initial import
 blown_square.h 2007-07-12 vputz [r1] initial import
 blown_square_list.cpp 2007-07-12 vputz [r1] initial import
 blown_square_list.h 2007-07-12 vputz [r1] initial import
 cccc.htm 2007-07-12 vputz [r1] initial import
 cccc_mem.ext 2007-07-12 vputz [r1] initial import
 cccc_mod.ext 2007-07-12 vputz [r1] initial import
 cccc_use.ext 2007-07-12 vputz [r1] initial import
 climbing_state.cpp 2007-07-12 vputz [r1] initial import
 climbing_state.h 2007-07-12 vputz [r1] initial import
 code2html 2007-07-12 vputz [r1] initial import
 color_translation_table.cpp 2007-07-12 vputz [r1] initial import
 color_translation_table.h 2007-07-12 vputz [r1] initial import
 command_module.cpp 2007-07-12 vputz [r1] initial import
 command_module.h 2007-07-12 vputz [r1] initial import
 compare_palettes.cpp 2007-07-12 vputz [r1] initial import
 compare_palettes.h 2007-07-12 vputz [r1] initial import
 config.status 2007-07-12 vputz [r1] initial import
 configure 2007-07-12 vputz [r1] initial import
 configure.in 2007-07-12 vputz [r1] initial import
 controls.cfg 2007-07-12 vputz [r1] initial import
 creation_state.cpp 2007-07-12 vputz [r1] initial import
 creation_state.h 2007-07-12 vputz [r1] initial import
 demo_game_session.cpp 2007-07-12 vputz [r1] initial import
 demo_game_session.h 2007-07-12 vputz [r1] initial import
 depcomp 2007-07-12 vputz [r1] initial import
 device_menu.cpp 2007-07-12 vputz [r1] initial import
 device_menu.h 2007-07-12 vputz [r1] initial import
 dug_brick_actor.cpp 2007-07-12 vputz [r1] initial import
 dug_brick_actor.h 2007-07-12 vputz [r1] initial import
 error_message.cpp 2007-07-12 vputz [r1] initial import
 error_message.h 2007-07-12 vputz [r1] initial import
 explosion.cpp 2007-07-12 vputz [r1] initial import
 explosion.h 2007-07-12 vputz [r1] initial import
 falling_state.cpp 2007-07-12 vputz [r1] initial import
 falling_state.h 2007-07-12 vputz [r1] initial import
 fastest_runners_state.cpp 2007-07-12 vputz [r1] initial import
 fastest_runners_state.h 2007-07-12 vputz [r1] initial import
 file-replace 2007-07-12 vputz [r1] initial import
 file_find.h 2007-07-12 vputz [r1] initial import
 flynn_controller.cpp 2007-07-12 vputz [r1] initial import
 flynn_controller.h 2007-07-18 vputz [r2] Added yak4 stuff; compiles but still segfaults;...
 flynn_create_timer.cpp 2007-07-12 vputz [r1] initial import
 flynn_create_timer.h 2007-07-12 vputz [r1] initial import
 flynn_debug_layer.cpp 2007-07-18 vputz [r2] Added yak4 stuff; compiles but still segfaults;...
 flynn_debug_layer.h 2007-07-12 vputz [r1] initial import
 flynn_demo.cpp 2007-07-12 vputz [r1] initial import
 flynn_demo.h 2007-07-12 vputz [r1] initial import
 flynn_font.cpp 2007-07-18 vputz [r2] Added yak4 stuff; compiles but still segfaults;...
 flynn_font.h 2007-07-12 vputz [r1] initial import
 flynn_game_messages.cpp 2007-07-12 vputz [r1] initial import
 flynn_game_messages.h 2007-07-12 vputz [r1] initial import
 flynn_game_session.cpp 2007-07-12 vputz [r1] initial import
 flynn_game_session.h 2007-07-12 vputz [r1] initial import
 flynn_game_session_codes.h 2007-07-12 vputz [r1] initial import
 flynn_initial_conditions.cpp 2007-07-12 vputz [r1] initial import
 flynn_initial_conditions.h 2007-07-12 vputz [r1] initial import
 flynn_items.cpp 2007-07-12 vputz [r1] initial import
 flynn_items.h 2007-07-12 vputz [r1] initial import
 flynn_jukebox.cpp 2007-07-12 vputz [r1] initial import
 flynn_jukebox.h 2007-07-12 vputz [r1] initial import
 flynn_level.cpp 2007-07-12 vputz [r1] initial import
 flynn_level.h 2007-07-12 vputz [r1] initial import
 flynn_level_base.h 2007-07-12 vputz [r1] initial import
 flynn_level_observer_codes.h 2007-07-12 vputz [r1] initial import
 flynn_level_session.cpp 2007-07-12 vputz [r1] initial import
 flynn_level_session.h 2007-07-12 vputz [r1] initial import
 flynn_level_session_after_level_state.cpp 2007-07-18 vputz [r2] Added yak4 stuff; compiles but still segfaults;...
 flynn_level_session_after_level_state.h 2007-07-12 vputz [r1] initial import
 flynn_level_session_base.h 2007-07-12 vputz [r1] initial import
 flynn_level_session_before_level_state.cpp 2007-07-12 vputz [r1] initial import
 flynn_level_session_before_level_state.h 2007-07-12 vputz [r1] initial import
 flynn_level_session_codes.h 2007-07-12 vputz [r1] initial import
 flynn_level_session_in_level_state.cpp 2007-07-12 vputz [r1] initial import
 flynn_level_session_in_level_state.h 2007-07-12 vputz [r1] initial import
 flynn_level_session_state.cpp 2007-07-12 vputz [r1] initial import
 flynn_level_session_state.h 2007-07-12 vputz [r1] initial import
 flynn_lure.cpp 2007-07-12 vputz [r1] initial import
 flynn_lure.h 2007-07-12 vputz [r1] initial import
 flynn_object_factory.cpp 2007-07-12 vputz [r1] initial import
 flynn_object_factory.h 2007-07-12 vputz [r1] initial import
 flynn_object_factory_base.h 2007-07-12 vputz [r1] initial import
 flynn_objects.cpp 2007-07-12 vputz [r1] initial import
 flynn_objects.h 2007-07-12 vputz [r1] initial import
 flynn_paths.cpp 2007-07-12 vputz [r1] initial import
 flynn_paths.h 2007-07-12 vputz [r1] initial import
 flynn_player.cpp 2007-07-12 vputz [r1] initial import
 flynn_player.h 2007-07-12 vputz [r1] initial import
 flynn_progress_meter.cpp 2007-07-18 vputz [r2] Added yak4 stuff; compiles but still segfaults;...
 flynn_progress_meter.h 2007-07-12 vputz [r1] initial import
 flynn_snapshot.cpp 2007-07-12 vputz [r1] initial import
 flynn_snapshot.h 2007-07-12 vputz [r1] initial import
 flynn_states.cpp 2007-07-12 vputz [r1] initial import
 flynn_states.h 2007-07-12 vputz [r1] initial import
 flynn_terrain.h 2007-07-12 vputz [r1] initial import
 flynn_vertical_text_dialog.cpp 2007-07-12 vputz [r1] initial import
 flynn_vertical_text_dialog.h 2007-07-12 vputz [r1] initial import
 flynnmisc.yar 2007-07-12 vputz [r1] initial import
 flynnmisc.zip 2007-07-12 vputz [r1] initial import
 formats.txt 2007-07-12 vputz [r1] initial import
 game_menu.cpp 2007-07-12 vputz [r1] initial import
 game_menu.h 2007-07-12 vputz [r1] initial import
 game_message_menu.cpp 2007-07-12 vputz [r1] initial import
 game_message_menu.h 2007-07-12 vputz [r1] initial import
 get_runners_name.cpp 2007-07-18 vputz [r2] Added yak4 stuff; compiles but still segfaults;...
 get_runners_name.h 2007-07-12 vputz [r1] initial import
 get_starting_conditions.cpp 2007-07-12 vputz [r1] initial import
 get_starting_conditions.h 2007-07-12 vputz [r1] initial import
 in_game_menu.cpp 2007-07-12 vputz [r1] initial import
 in_game_menu.h 2007-07-12 vputz [r1] initial import
 in_game_state.cpp 2007-07-12 vputz [r1] initial import
 in_game_state.h 2007-07-12 vputz [r1] initial import
 init_guid.cpp 2007-07-12 vputz [r1] initial import
 install-sh 2007-07-12 vputz [r1] initial import
 killer.cpp 2007-07-12 vputz [r1] initial import
 killer.h 2007-07-12 vputz [r1] initial import
 killer_movement.cpp 2007-07-12 vputz [r1] initial import
 killer_movement.h 2007-07-12 vputz [r1] initial import
 killer_states.cpp 2007-07-12 vputz [r1] initial import
 killer_states.h 2007-07-12 vputz [r1] initial import
 language_menu.cpp 2007-07-12 vputz [r1] initial import
 language_menu.h 2007-07-12 vputz [r1] initial import
 layers_menu.cpp 2007-07-12 vputz [r1] initial import
 layers_menu.h 2007-07-12 vputz [r1] initial import
 levelset_selection_dialog.cpp 2007-07-12 vputz [r1] initial import
 levelset_selection_dialog.h 2007-07-12 vputz [r1] initial import
 linear_mover.cpp 2007-07-12 vputz [r1] initial import
 linear_mover.h 2007-07-12 vputz [r1] initial import
 linking_map.cpp 2007-07-12 vputz [r1] initial import
 linking_map.h 2007-07-12 vputz [r1] initial import
 logo_state.cpp 2007-07-12 vputz [r1] initial import
 logo_state.h 2007-07-12 vputz [r1] initial import
 map_selection_dialog.cpp 2007-07-12 vputz [r1] initial import
 map_selection_dialog.h 2007-07-12 vputz [r1] initial import
 map_selection_from_current_levelset_dialog.cpp 2007-07-12 vputz [r1] initial import
 map_selection_from_current_levelset_dialog.h 2007-07-12 vputz [r1] initial import
 map_selection_from_directory_dialog.cpp 2007-07-12 vputz [r1] initial import
 map_selection_from_directory_dialog.h 2007-07-12 vputz [r1] initial import
 master_control.cpp 2007-07-12 vputz [r1] initial import
 master_control.h 2007-07-12 vputz [r1] initial import
 menu_state.cpp 2007-07-12 vputz [r1] initial import
 menu_state.h 2007-07-12 vputz [r1] initial import
 message_screens.cpp 2007-07-12 vputz [r1] initial import
 message_screens.h 2007-07-12 vputz [r1] initial import
 missing 2007-07-12 vputz [r1] initial import
 mkinstalldirs 2007-07-12 vputz [r1] initial import
 moving_state.cpp 2007-07-12 vputz [r1] initial import
 moving_state.h 2007-07-12 vputz [r1] initial import
 multi_level_game_session.cpp 2007-07-12 vputz [r1] initial import
 multi_level_game_session.h 2007-07-12 vputz [r1] initial import
 null_state.cpp 2007-07-12 vputz [r1] initial import
 null_state.h 2007-07-12 vputz [r1] initial import
 options.yrs 2007-07-18 vputz [r2] Added yak4 stuff; compiles but still segfaults;...
 options_menu.cpp 2007-07-12 vputz [r1] initial import
 options_menu.h 2007-07-12 vputz [r1] initial import
 order_info_state.cpp 2007-07-12 vputz [r1] initial import
 order_info_state.h 2007-07-12 vputz [r1] initial import
 owned_bitmap_actor.cpp 2007-07-12 vputz [r1] initial import
 owned_bitmap_actor.h 2007-07-12 vputz [r1] initial import
 parallax_set.cpp 2007-07-12 vputz [r1] initial import
 parallax_set.h 2007-07-12 vputz [r1] initial import
 pig_latin.yrs 2007-07-12 vputz [r1] initial import
 platform_beast.cpp 2007-07-12 vputz [r1] initial import
 platform_beast.h 2007-07-12 vputz [r1] initial import
 platform_beast_state.cpp 2007-07-12 vputz [r1] initial import
 platform_beast_state.h 2007-07-12 vputz [r1] initial import
 radar.cpp 2007-07-12 vputz [r1] initial import
 radar.h 2007-07-12 vputz [r1] initial import
 repellent_embellishment.cpp 2007-07-12 vputz [r1] initial import
 repellent_embellishment.h 2007-07-12 vputz [r1] initial import
 repellent_embellishment_remnant.cpp 2007-07-12 vputz [r1] initial import
 repellent_embellishment_remnant.h 2007-07-12 vputz [r1] initial import
 resource.h 2007-07-12 vputz [r1] initial import
 root_resource_sound_manager.cpp 2007-07-12 vputz [r1] initial import
 root_resource_sound_manager.h 2007-07-12 vputz [r1] initial import
 running_state.cpp 2007-07-12 vputz [r1] initial import
 running_state.h 2007-07-12 vputz [r1] initial import
 saved_game_menu.cpp 2007-07-12 vputz [r1] initial import
 saved_game_menu.h 2007-07-12 vputz [r1] initial import
 sdl_hack_timer.cpp 2007-07-12 vputz [r1] initial import
 sdl_hack_timer.h 2007-07-12 vputz [r1] initial import
 simple_play_sound.cpp 2007-07-12 vputz [r1] initial import
 simple_play_sound.h 2007-07-12 vputz [r1] initial import
 single_level_game_session.cpp 2007-07-12 vputz [r1] initial import
 single_level_game_session.h 2007-07-12 vputz [r1] initial import
 sound_ids.cpp 2007-07-12 vputz [r1] initial import
 sound_ids.h 2007-07-12 vputz [r1] initial import
 speed_embellishment.cpp 2007-07-12 vputz [r1] initial import
 speed_embellishment.h 2007-07-12 vputz [r1] initial import
 speed_embellishment_remnant.cpp 2007-07-12 vputz [r1] initial import
 speed_embellishment_remnant.h 2007-07-12 vputz [r1] initial import
 state_director.cpp 2007-07-12 vputz [r1] initial import
 state_director.h 2007-07-12 vputz [r1] initial import
 static_animator.cpp 2007-07-12 vputz [r1] initial import
 static_animator.h 2007-07-12 vputz [r1] initial import
 status_panel.cpp 2007-07-18 vputz [r2] Added yak4 stuff; compiles but still segfaults;...
 status_panel.h 2007-07-12 vputz [r1] initial import
 subcontrol_menu.cpp 2007-07-12 vputz [r1] initial import
 subcontrol_menu.h 2007-07-12 vputz [r1] initial import
 swinging_state.cpp 2007-07-12 vputz [r1] initial import
 swinging_state.h 2007-07-12 vputz [r1] initial import
 system_initializer.cpp 2007-07-18 vputz [r2] Added yak4 stuff; compiles but still segfaults;...
 system_initializer.h 2007-07-12 vputz [r1] initial import
 test.yrl 2007-07-12 vputz [r1] initial import
 test.yrs 2007-07-12 vputz [r1] initial import
 timed_embellishment.cpp 2007-07-12 vputz [r1] initial import
 timed_embellishment.h 2007-07-12 vputz [r1] initial import
 to_do.txt 2007-07-12 vputz [r1] initial import
 top_level_menu.cpp 2007-07-12 vputz [r1] initial import
 top_level_menu.h 2007-07-12 vputz [r1] initial import
 top_level_selection_constants.h 2007-07-12 vputz [r1] initial import
 top_level_state.cpp 2007-07-12 vputz [r1] initial import
 top_level_state.h 2007-07-12 vputz [r1] initial import
 top_level_state_codes.h 2007-07-12 vputz [r1] initial import
 top_level_states_enum.h 2007-07-12 vputz [r1] initial import
 trail_embellishment.cpp 2007-07-12 vputz [r1] initial import
 trail_embellishment.h 2007-07-12 vputz [r1] initial import
 trail_embellishment_remnant.cpp 2007-07-12 vputz [r1] initial import
 trail_embellishment_remnant.h 2007-07-12 vputz [r1] initial import
 trap_door.cpp 2007-07-12 vputz [r1] initial import
 trap_door.h 2007-07-12 vputz [r1] initial import
 volume_menu.cpp 2007-07-12 vputz [r1] initial import
 volume_menu.h 2007-07-12 vputz [r1] initial import
 waiting_state.cpp 2007-07-12 vputz [r1] initial import
 waiting_state.h 2007-07-12 vputz [r1] initial import
 winflynn 2007-07-12 vputz [r1] initial import
 winflynn.cpp 2007-07-12 vputz [r1] initial import
 winflynn.dsp 2007-07-12 vputz [r1] initial import
 winflynn.dsw 2007-07-12 vputz [r1] initial import
 winflynn.h 2007-07-12 vputz [r1] initial import
 yak_mm_timer.cpp 2007-07-12 vputz [r1] initial import
 yak_mm_timer.h 2007-07-12 vputz [r1] initial import
 yak_resource_helper.cpp 2007-07-12 vputz [r1] initial import
 yak_resource_helper.h 2007-07-12 vputz [r1] initial import
 yak_snapshot.cpp 2007-07-12 vputz [r1] initial import
 yak_snapshot.h 2007-07-12 vputz [r1] initial import
 yes_no_dialog.cpp 2007-07-12 vputz [r1] initial import
 yes_no_dialog.h 2007-07-12 vputz [r1] initial import

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