From: Arnt K. <ar...@c2...> - 2011-01-30 01:39:16
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Hi, ..arnt@celsius:~/FG-git$ grep supported \ install/fgfs/fgdata/Effects/* |cut -d":" -f2 \ |tr -d [:blank:] |cut -d">" -f2 |cut -d"<" -f1 |sort |uniq GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_vertex_shader GL_EXT_geometry_shader4 arnt@celsius:~/FG-git$ arnt@celsius:~/FG-git$ for g in $(grep supported \ install/fgfs/fgdata/Effects/* |cut -d":" -f2 |tr -d [:blank:] |cut \ -d">" -f2 |cut -d"<" -f1 |sort |uniq ) ;do glxinfo |grep $g ;done GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, GL_ARB_shader_objects, GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_shader_objects, GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, arnt@celsius:~/FG-git$ ..the one thing missing is: arnt@celsius:~/FG-git$ grep GL_EXT_geometry_shader4 \ install/fgfs/fgdata/Effects/* install/fgfs/fgdata/Effects/landmass.eff: <extension-supported>GL_EXT_geometry_shader4</extension-supported> arnt@celsius:~/FG-git$ ..is Nvidia's GL_EXT_geometry_shader4 being offered as an alternative to the other 4 shaders? http://damien.porquet.free.fr/msi/glexts/GL_EXT_geometry_shader4.txt.html http://developer.download.nvidia.com/opengl/specs/GL_EXT_geometry_shader4.txt http://code.google.com/p/glextensions/wiki/GL_EXT_geometry_shader4 http://www.opengl.org/registry/#arbextspecs ..commenting it out did not wash off any tar off of the 737-100, and: r300: ERROR: FS input generic 17 unassigned, not enough hardware slots. r300: ERROR: FS input generic 17 unassigned, not enough hardware slots. r300: ERROR: FS input generic 19 unassigned, not enough hardware slots. r300: ERROR: FS input generic 20 unassigned, not enough hardware slots. r300: ERROR: FS input generic 21 unassigned, not enough hardware slots. r300: ERROR: FS input generic 22 unassigned, not enough hardware slots. r300: ERROR: FS input generic 23 unassigned, not enough hardware slots. -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. |
From: Alexey V. <va...@gm...> - 2011-01-30 13:02:12
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Hello, all. Please find attached patch for fix animation in existing Fokker-50 AI model (fgdata/AI/Aircraft/Fokker-50/*xml). PS: I found that some AI models does take-of from opposite runways at near one time (most of 737's taking of from RW 20, all other from RW 2) during testing of my changes in EVRA with ~ 10 departure flights (F50, Dash8, 737) --- Regards, Alexey. |
From: ThorstenB <br...@gm...> - 2011-02-02 19:41:20
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On 30.01.2011 14:01, Alexey Varjat wrote: > Please find attached patch for fix animation in existing Fokker-50 AI > model (fgdata/AI/Aircraft/Fokker-50/*xml). Thanks Alexey, looks good to me: the AI Fokker 50s now have their gear extended when on ground (much better than seeing them hovering along...). Could you post one or two lines on what else the patch fixes/changes? cheers, Thorsten |
From: Alexey V. <va...@gm...> - 2011-02-03 09:55:20
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At Wed, 02 Feb 2011 20:41:19 +0100 ThorstenB <br...@gm...> wrote: Hi, All. > On 30.01.2011 14:01, Alexey Varjat wrote: > > Please find attached patch for fix animation in existing Fokker-50 > > AI model (fgdata/AI/Aircraft/Fokker-50/*xml). > > Thanks Alexey, looks good to me: the AI Fokker 50s now have their > gear extended when on ground (much better than seeing them hovering > along...). Could you post one or two lines on what else the patch > fixes/changes? It's pure animation fix: - Gears and lock bars (up and down just after take off/before landing) - ruder - ailerons - elevators - flaps - propellers (0 rpm while stands for both engines, low rpm for one engine and stopped blades for second one during taxing (speed <=15 kts, high rpm for both engines speed > 16kts) > > cheers, > Thorsten > > > > ------------------------------------------------------------------------------ > Special Offer-- Download ArcSight Logger for FREE (a $49 USD value)! > Finally, a world-class log management solution at an even better > price-free! Download using promo code Free_Logger_4_Dev2Dev. Offer > expires February 28th, so secure your free ArcSight Logger TODAY! > http://p.sf.net/sfu/arcsight-sfd2d > _______________________________________________ > Flightgear-devel mailing list > Fli...@li... > https://lists.sourceforge.net/lists/listinfo/flightgear-devel --- Regards, Alexey. |
From: ThorstenB <br...@gm...> - 2011-02-03 19:56:37
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On 03.02.2011 10:54, Alexey Varjat wrote: > It's pure animation fix: > - Gears and lock bars (up and down just after take off/before landing) > - ruder > - ailerons > - elevators > - flaps > - propellers (0 rpm while stands for both engines, low rpm for one > engine and stopped blades for second one during taxing (speed<=15 > kts, high rpm for both engines speed> 16kts) In GIT now. Thanks Alexey! cheers, Thorsten |