On Tue, Mar 31, 2009 at 1:42 AM, Erik Hofman <erik@ehofman.com> wrote:


I have changed the specular and ambient behavior of FlightGear a bit by
reducing specular highlight at decreased visibility and by increasing
ambient colors at decreased visibility.

This means that, form now on, when testing the color components of an
aircraft it is best to switch to
'fair weather' and play with visibility a bit (z to increase it, and
shift+z to decrease it).


Flightgear-devel mailing list

You mean I have to start over fixing my models ? I've only made it to "C" ! ;)