On Fri, Sep 30, 2011 at 4:22 PM, <firstname.lastname@example.org> wrote:
Am Fri, 30 Sep 2011 16:10:39 -0500
schrieb Curtis Olson <email@example.com>:
Ten years ago 16 Bit hurt much more than 32 Bit nowadays...
> The downside is that this index is used so much in the scenery files
> that going to a larger int size will have an immediate corresponding
> proportional impact on the btg sizes of all the files.
And, wouldn't a compressor (tgz, bz2, ...) solve that issue, at least
for distribution (trafficwise)?