Yes, John (LFSTech.com) has done some very nice work developing code that will do image warping and edge blending right inside FlightGear which is very cool.  My understanding is we are waiting for Tim to review the changes and integrate them into the code base.

Regards,

Curt.


On Sun, Jun 26, 2011 at 11:13 PM, John Wojnaroski <castle@mminternet.com> wrote:

On Sun, 2011-06-26 at 16:38 -0700, Gene Buckle wrote:
> On Sun, 26 Jun 2011, Torsten Dreyer wrote:
>
> > Buenos Dias Ezequiel and welcome aboard!
> >
> > We have a fairly complex multi-monitor display setup on our presentation
> > machine. You can find our configuration from last year's FSweekend at
> > http://wiki.flightgear.org/FSweekend_2010.
> > In rendering.xml, the first two <camera> entries show how to define viewports
> > within one single window.
> > You can define the frustum or perspective for each single viewport.
> > For the correction of the parabolic distortion, I have no idea. But I
> > remember that there was something presented along with the collimated display
> > http://wiki.flightgear.org/FlightGear_Newsletter_November_2010#Amateur_built_collimated_display
> > Maybe Gene or Tim can chime in here?
> >

Perhaps you might also look at the March 2011 newsletter.

http://wiki.flightgear.org/FlightGear_Newsletter_March_2011

> I know there was some work done in order to pre-warp the output from FG,
> but I'm not sure what the status of that is.  Because of NThusim+, I
> wasn't paying that close attention to it (and I should have been).
>



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Curtis Olson:
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