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Stereo sound file bug fixes for the apache.

This follows from http://thread.gmane.org/gmane.games.flightgear.devel/77932.
With the introduction of the 3D sound engine, all sound files in FlightGear now
must be mono point sources.

The following original sound files have been preserved by renaming to
*-stereo.wav, as the information content in both stereo channels are similar but
non-identical, and mono versions created by extracting the left channel:
- Sounds/apache.wav

Note that audacity was used to convert the Sounds/apache.wav file into a WAV
format readable within FlightGear.

edauvergne 2015-07-06

changed /trunk/Aircraft/apache/Sounds/apache.wav
copied /trunk/Aircraft/apache/Sounds/apache.wav -> /trunk/Aircraft/apache/Sounds/apache-stereo.wav
/trunk/Aircraft/apache/Sounds/apache.wav
Binary file was changed.
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