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Stereo sound file bug fixes for the an2.

This follows from http://thread.gmane.org/gmane.games.flightgear.devel/77932.
With the introduction of the 3D sound engine, all sound files in FlightGear now
must be mono point sources.

The following original sound files have been preserved by renaming to
*-stereo.wav, and mono versions created by mixing both channels (as the
information content in both stereo channels are different):
- Sounds/an2_flaps.wav

edauvergne 2015-07-06

changed /trunk/Aircraft/an2/Sounds/an2_flaps.wav
copied /trunk/Aircraft/an2/Sounds/an2_flaps.wav -> /trunk/Aircraft/an2/Sounds/an2_flaps-stereo.wav
/trunk/Aircraft/an2/Sounds/an2_flaps.wav
Binary file was changed.
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