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FGAddon Commit Log


Commit Date  
[r7463] by thefgfseagle

Make light motors dependent on electric current

2023-05-17 14:36:06 Tree
[r7462] by thefgfseagle

Execute lights and electrical code at frame rate

2023-05-17 14:35:56 Tree
[r7461] by thefgfseagle

Improve beacon light: there are two lamps shining into opposed directions, not one

2023-05-17 14:35:50 Tree
[r7460] by thefgfseagle

Add rotating beacon circuit breaker, fix some issues

2023-05-17 14:35:42 Tree
[r7459] by thefgfseagle

Added rotating beacon into the electrical system

2023-05-17 14:35:35 Tree
[r7458] by thefgfseagle

Fix multiple errors, make light brightness depend on electrical system current

2023-05-17 14:35:29 Tree
[r7457] by thefgfseagle

Add amps ratings of the circuit breakers to the -set.xml file so that later circuit breaker tripping code can use them

2023-05-17 14:35:22 Tree
[r7456] by thefgfseagle

Procedural electrical system part 1: Batteries, alternators, ground power, nav lights circuit

2023-05-17 14:35:16 Tree
[r7455] by thefgfseagle

Remove old electrical system

2023-05-17 14:35:11 Tree
[r7454] by thefgfseagle

Something

2023-05-17 14:35:05 Tree
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