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FGAddon Commit Log


Commit Date  
[r655] by helijah

Compatibility Rembrandt increased. Update for FG 3.x

2015-05-12 23:15:57 Tree
[r654] by chrisblues

Citation II:
updated ToDo.txt

2015-05-12 11:37:14 Tree
[r653] by chrisblues

Citation II v3.0.3:

* fixed a mixup in material on RHGear in Citation-II.ac
(light -> metal)
* new values for attenuation in cabinIndLights in Rembrandt

Housekeeping:
* renamed cabinRfrshCntr.ac to cabinRefrCntr.ac in accordance to
cabinRefrCntr.xml
* removed cabinRefrshCntr.ac - some leftover from development with
no real data in it.

2015-05-12 11:19:46 Tree
[r652] by chrisblues

Citation II:

* put handling of recognition lights to
sim/multiplay/generic/int[5|6]
* cleaner init for some props in livery files

2015-05-12 09:31:42 Tree
[r651] by lbrenta

Lockheed1049h version 2.9.1: bug fixes for engine fire

* Lockheed1049h-set.xml: load mk-crashed.nas in an XML entity *not* named Lockheed1049h;
the entity in Lockheed1049h-common.xml already contains one and an include XML file
cannot add to it. This makes engine fire work again.
* Models/Instruments/master_fire.{ac,xml}: import changes from the Lake of Constance,
with minor changes to the names of the objects.
* Nasal/mk-crashed.nas: do not set engines on fire if no fuel flows to them, even if
they are too hot (i.e. they may be cooling down after a fire). Make the probability
of engine fire become a certainty above 650 degF if fuel flows into the engine.
* Models/Lockheed1049h.xml: simplify the condition for rotating the nose wheel.

2015-05-10 16:32:04 Tree
[r650] by lbrenta

Citation II version 3.0.2: make it load in fgrun again

Revert the part of r640 that used include="Aircraft/Citation/";
include is not affected by the absolute path problems of fgrun, and
the absolute path broke fgrun.

2015-05-10 10:25:39 Tree
[r649] by andgi

Added an ALS shadow-vol effect shadow.

2015-05-09 21:36:09 Tree
[r648] by sanhozay

Lockheed1049h version 2.9: Add starter switch to engineer's panel

* Cockpit, keyboard and manual checklists start using the switch
* Change engine starter if engine select changes while holding start
* Expedited checklists start engines directly for fast in-air starts
* Added and animated primer switch but priming is not simulated

2015-05-09 10:38:36 Tree
[r647] by sanhozay

Lockheed1049h version 2.8.3: Checklist reformatting, refactoring and minor big fixes

* Replace stray tabs with spaces
* Fixes to marker positions and missing markers
* Refactor duplicated Nasal code out of checklists

2015-05-07 11:51:50 Tree
[r646] by forgolai

JA37: Version 3.025
Sim: Flightgear insist on specific voltage to ADF, DME, Tacan, nav 1 and transponder. They now have it.

2015-05-06 15:38:38 Tree
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