| Commit | Date | |
|---|---|---|
|
[r647]
by
sanhozay
Lockheed1049h version 2.8.3: Checklist reformatting, refactoring and minor big fixes * Replace stray tabs with spaces |
2015-05-07 11:51:50 | Tree |
|
[r646]
by
forgolai
JA37: Version 3.025 |
2015-05-06 15:38:38 | Tree |
| 2015-05-06 14:52:13 | Tree | |
|
[r644]
by
helijah
Compatibility Rembrandt increased. Update for FG 3.x. FDM revised. FDM JSBSim in a zipped file |
2015-05-06 10:05:06 | Tree |
|
[r643]
by
forgolai
JA37: Version 3.024 |
2015-05-05 23:15:19 | Tree |
|
[r642]
by
lbrenta
Citation II version 3.0.1: migrate to the new <instrumentation><transponder> This removes the following error message from fgfs.log: |
2015-05-04 22:06:39 | Tree |
|
[r641]
by
lbrenta
Lockheed1049h version 2.8.2: various bug fixes * Make all parts of the 3D model appear over multiplayer by prepending |
2015-05-04 21:55:51 | Tree |
|
[r640]
by
chrisblues
Citation II: Repairwork: Further improvements: |
2015-05-03 15:46:35 | Tree |
|
[r639]
by
lbrenta
DC-10-30: make the model visible again over multiplayer This requires restoring the "Aircraft/DC-10-30/" prefix on all <model><path> Sounds might require the same treatment later. |
2015-05-03 15:19:02 | Tree |
|
[r638]
by
lbrenta
Lockheed1049h version 2.8.1: make the aircraft visible over multiplayer Patch by Denk Padje; thanks. But I'd like to understand why this patch was |
2015-05-02 18:26:57 | Tree |