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FGAddon Commit Log


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[r620] by trenk

Better SRB separation dynamics, using static SRB models on ascent and slaved submodel only on release. Minor bugfixes.

From: Thorsten Renk <thorsten.i.renk@...>

2015-04-26 09:01:32 Tree
[r619] by trenk

Changed SRBs to slaved ballistic submodels, better visuals of separation, though they vexingly flicker sometimes - needs study

From: Thorsten Renk <thorsten.i.renk@...>

2015-04-26 09:01:09 Tree
[r618] by trenk

Groundtrack prediction for map

From: Thorsten Renk <thorsten.i.renk@...>

2015-04-26 09:00:59 Tree
[r617] by trenk

Fix update loop and title for map.

From: Thorsten Renk <thorsten.i.renk@...>

2015-04-26 09:00:17 Tree
[r616] by trenk

Change sound files to non-executable.

From: Thorsten Renk <thorsten.i.renk@...>

2015-04-26 08:59:20 Tree
[r615] by trenk

Failure system for thrusters, airfoils, speedbrake, drag chute and tires.

From: Thorsten Renk <thorsten.i.renk@...>

2015-04-26 08:59:06 Tree
[r614] by trenk

Submodel-based animation for SRB separation

From: Thorsten Renk <thorsten.i.renk@...>

2015-04-26 08:58:48 Tree
[r613] by trenk

indentation

From: Richard Harrison <rjh@...>

2015-04-26 08:58:25 Tree
[r612] by trenk

Rexture more of the cockpit

Add canvas PFD. The SVG / Nasal only displays two parameters currently; but the menu selection and page framework is all wired in.

There will need to be multiple instances of this for each display. I think each display is capable of the same functions ; but not sure about that.

From: Richard Harrison <rjh@...>

2015-04-26 08:51:27 Tree
[r611] by trenk

Add forward instrument panels together with photo texture for the whole thing; this will be redone on a per instrument basis.

From: Richard Harrison <rjh@...>

2015-04-26 08:45:02 Tree
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