| Commit | Date | |
|---|---|---|
|
[r620]
by
trenk
Better SRB separation dynamics, using static SRB models on ascent and slaved submodel only on release. Minor bugfixes. From: Thorsten Renk <thorsten.i.renk@...> |
2015-04-26 09:01:32 | Tree |
|
[r619]
by
trenk
Changed SRBs to slaved ballistic submodels, better visuals of separation, though they vexingly flicker sometimes - needs study From: Thorsten Renk <thorsten.i.renk@...> |
2015-04-26 09:01:09 | Tree |
| 2015-04-26 09:00:59 | Tree | |
| 2015-04-26 09:00:17 | Tree | |
| 2015-04-26 08:59:20 | Tree | |
|
[r615]
by
trenk
Failure system for thrusters, airfoils, speedbrake, drag chute and tires. From: Thorsten Renk <thorsten.i.renk@...> |
2015-04-26 08:59:06 | Tree |
|
[r614]
by
trenk
Submodel-based animation for SRB separation From: Thorsten Renk <thorsten.i.renk@...> |
2015-04-26 08:58:48 | Tree |
| 2015-04-26 08:58:25 | Tree | |
|
[r612]
by
trenk
Rexture more of the cockpit Add canvas PFD. The SVG / Nasal only displays two parameters currently; but the menu selection and page framework is all wired in. There will need to be multiple instances of this for each display. I think each display is capable of the same functions ; but not sure about that. From: Richard Harrison <rjh@...> |
2015-04-26 08:51:27 | Tree |
|
[r611]
by
trenk
Add forward instrument panels together with photo texture for the whole thing; this will be redone on a per instrument basis. From: Richard Harrison <rjh@...> |
2015-04-26 08:45:02 | Tree |