| Commit | Date | |
|---|---|---|
|
[r471]
by
chrisblues
Citation II: Proof of concept: additionally: |
2015-03-24 14:55:40 | Tree |
|
[r470]
by
torstendreyer
Fix#2 for UIUC Aircraft, ref: http://thread.gmane.org/gmane.games.flightgear.devel/77094 |
2015-03-24 13:49:59 | Tree |
|
[r469]
by
torstendreyer
Fix#1 for UIUC Aircraft, ref: http://thread.gmane.org/gmane.games.flightgear.devel/77094 |
2015-03-24 13:49:19 | Tree |
| 2015-03-24 13:41:05 | Tree | |
| 2015-03-24 13:38:39 | Tree | |
| 2015-03-24 13:37:49 | Tree | |
|
[r465]
by
lbrenta
Lockheed1049h: Added support for parkpos=AVAILABLE option |
2015-03-24 09:49:46 | Tree |
|
[r464]
by
chrisblues
Citation II: Note: the Citation was never broken, turns out only an effect wasn't working properly. * refine ALS glass effect |
2015-03-24 09:00:19 | Tree |
|
[r463]
by
ehofman
small fixes around the canopy seams, flip some liveries as required per the new texture mapping and disallow opening the canopy whyn moving too fast |
2015-03-23 14:42:57 | Tree |
|
[r462]
by
chrisblues
Citation II: CAUTION: THIS COMMIT IS BROKEN! add ALS glass shader effect call is in Citation/Models/Citation-II.xml line 133 |
2015-03-23 13:36:42 | Tree |