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FGAddon Commit Log


Commit Date  
[r442] by ehofman

Split internal glass effect and external glass effect and add rainbow, skybox and fresnel effects for the exterior

2015-03-20 14:35:13 Tree
[r441] by ehofman

Implement dirtmap, glass layers refraction and updates to the cube map.

2015-03-20 12:34:43 Tree
[r440] by chrisblues

Citation II:

* Darker instrument panel + instruments
* Flood light fix by Emilian
* removed alpha layer from several textures (thx to Emilian for
pointing that out)
* first improvements on seats
* small adjustements on wing lights, added condition
controls/lighting/wing-lights

2015-03-20 01:01:11 Tree
[r439] by lbrenta

Citation II version 2.0.1

* Bug fix: make the ADF, NAV and COMM standby frequencies visible at night.
* Bug fix: when the pilot clicks on NAV when in HDG mode, switch modes properly.
* Rating: one more star for the cockpit (now with excellent lighting) and model
(folding passenger tables, improved speedbrakes).

2015-03-19 20:51:12 Tree
[r438] by forgolai

JA37: Version 3.014
Aero: Disabled yaw and pitch damper if weight on wheels or a spin is detected.
Aero: Put a washout filter on the yaw and pitch damper.
Aero: Made a roll damper, is disabled per default till all kinks are sorted out.
Sim: Added roll damper as a failure mode.
Sim: Gear extension now takes 7 seconds instead of 5s, as per the manual.
Sim: Thrust reversing now takes 1.5s instead of 1s, as per manual.
Sim: Prevent gear deployment at above 620Km/h or 0.65M, as per manual.
Sim: Removed unused old electrical system.
Sim: Fixed that reverser was really taking 0s to reverse no matter how fast the reverser was deploying.
Sim: Generator AC now does 200/115V instead of 200/45V, as per the manual.
Sim: Adjusted the electrical flow to certain systems, as per manual.
Sim: Master alert will now also enable at hydr. pressure fail, generator not running/fail or canopy open in flight. As per manual.
Sim: Electrical DC is now 28V when generator running.
Sim: Radar now needs hydr. pressure to sweep.
HUD: The mode will now still be decided if in external view.
HUD: Reverted that the HUD script would not run in external view, due to RB24 lock needs it.
Aero: Pitch damper is now off by default, as the plane is very pitch stable in itself.

2015-03-18 16:11:50 Tree
[r437] by lbrenta

Lockheed1049h version 2.0.1: copilot support

* Systems/Lockheed1049h-views.xml: remove the pilot view.
* Lockheed1049h-common.xml: new. Factorize most of the pilot (regular)
and copilot models.
* Nasal/Gidenstam/{,co}pilot-dual-control.nas: delete, superseded by
common aircraft files.
* Lockheed1049h-set.xml:
- include Lockheed1049h-common.xml.
- declare the pilot view.
- load Aircraft/Generic/DualControl/pilot-dual-control.nas.
* Lockheed1049h-copilot-set.xml:
- include Lockheed1049h-common.xml.
- declare the copilot view as main.
- load Aircraft/Generic/DualControl/copilot-dual-control.nas.

The copilot is still only a passenger but things are cleaner now.

2015-03-17 22:28:21 Tree
[r436] by lbrenta

K-7: Small view property fix

From: Edward d'Auvergne

Fix the copilot view point in the K-7 aircraft in the FGAddon
repository. It's just to correct a bit of strangeness. I've mirrored
the pilot viewpoint so it is centred on the copilots chair, rather
than being partly outside of the aircraft.

2015-03-17 21:07:56 Tree
[r435] by lbrenta

Lockheed1049h: correct the rotation angles of the 5 light knobs.

2015-03-17 18:29:29 Tree
[r434] by ehofman

Reuse the original file instead of a test version

2015-03-17 14:27:16 Tree
[r433] by ehofman

Use the proper way to include an effect file

2015-03-17 14:26:23 Tree
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