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Implement dirtmap, glass layers refraction and updates to the cube map.

ehofman 2015-03-20

changed /trunk/Aircraft/f16/Models/Effects/glass/canopy.png
changed /trunk/Aircraft/f16/Models/Effects/glass/canopy.xcf
changed /trunk/Aircraft/f16/Models/Effects/glass/cockpit-cube-back.png
changed /trunk/Aircraft/f16/Models/Effects/glass/cockpit-cube-down.png
changed /trunk/Aircraft/f16/Models/Effects/glass/cockpit-cube-front.png
changed /trunk/Aircraft/f16/Models/Effects/glass/cockpit-cube-left.png
changed /trunk/Aircraft/f16/Models/Effects/glass/cockpit-cube-right.png
changed /trunk/Aircraft/f16/Models/Effects/glass/glass.eff
changed /trunk/Aircraft/f16/Models/f16.ac
changed /trunk/Aircraft/f16/f16-set.xml
/trunk/Aircraft/f16/Models/Effects/glass/glass.eff Diff Switch to side-by-side view
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/trunk/Aircraft/f16/Models/f16.ac Diff Switch to side-by-side view
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/trunk/Aircraft/f16/f16-set.xml Diff Switch to side-by-side view
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