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[r3206] by hhs81

Cessna 182S:
detailed simulated fuel and engine systems by Bendikt Hallinger - needs correct priming according POH;
fully simulated Davtron 803 by Benedikt Hallinger;
oil management by benih;
winterization kit and engine preheater by Bendikt Hallinger, Gilberto Agostinho and Heiko Schulz;
Start-up States by Benedikt Hallinger;
fully simulated Audio-Panel by Benedikt Hallinger;
new livery with custom registration by Benedikt Hallinger;
engine and fdm tuned to POH - less than 5% difference of fuel flow numbers, power, climbrate and airspeed from POH by Heiko Schulz;
improvement in GUI by Benedikt Hallinger;
many smaller bug fixes and improvements by the whole C182S-team;

2018-02-02 19:09:01 Tree
[r3205] by r-harrison

F-14: 3d model; connect pilot handle to canopy frame for animations.

(otherwise it gets left behind; not sure where this handle is connected - it might be something that was changed with revisions to the aircraft, however this is a better place for visibility so here it will stay. I've seen photographs of what looks like the handle attached to both the canopy and the windscreen frame)

2018-02-02 08:03:08 Tree
[r3204] by r-harrison

F-15; V1.8 requires 2017.2

* hardpoint and armament locations corrected; better launch animations
* improved radar simulation, support for RWR, RCS simulation (thanks pinto)
* better TEWS simulation; detects emissions based on aircraft properties (MP)
* support for new redout/blackout system (ALS supported, requires ALS filtering turned on)
* Gear damage by landing at too high descent rate. Each gear can be damaged individually
* AI wake turbulence supported
* Aerodynamics drag model for missiles, tanks (on hardpoints)
* Improved autopilot (thanks Joshua Davidson (it0uchpods))
* Aerodynamics model for ground effect added, NASA-TM-104278, p228
* F15-D canopy improved
* AOA gauge improved; added max / min needles (reset every flight)
* gauges for engines, fuel now need electrical power
* HUD reworked to have better combiner models, recalibrated and runtime performance improved.
* HUD now has DLZ
* radar can be powered off
* added takeoff trim switch support (simply trims to a generally good value)
* changed missile firing order to match aircraft
* Improved missile simulation (thanks Leto)
* CFT
* Chaff and flares added
* PTC retuned

2018-02-02 07:16:30 Tree
[r3203] by r-harrison

F-14: 2016.1 compatibility fixes

- include emesary files from 2018.1.
- ACLS won't work without the updated carriers from 2016.2 or later.
- add missing (2017.3) string function truncateAt.

2018-02-02 06:41:47 Tree
[r3202] by r-harrison

F-14: V1.5 release

* radar improvements, RCS simulated, RWR improved, selection,
* carrier landing improved on speed by rework of flap and slat aerodynamics.
* carrier landing: overspeed arrestor wire simulated; small overspeed lessens efficiency, large overspeed breaks wire, takes 60seconds to repair.
* Wingsweep control (throttle quadrant) added
* Nose gear kneel for cat launch and extend
* Revised flaps schedule to better match aircraft.
* Flaps lever in throttle quadrant can now be set to any position. flaps and slats adjusted to be as per aircraft.
* Added chaff / flares Q
* Revised eye point (based on measurements from photos); better for carrier approaches
* Hardpoint and armament locations corrected; better launch animations
* Keybinding "S" for smoke, smoke works on multiplayer
* added lock shoot lights to canopy.
* AIM54 simulated
* HUD: Fixes armament type indication. added lock circle
* Added support for launcher previews and new splashscreens

bugs fixed;
* prevent engagement of launchbar in air
* afterburner sound fixed

2018-02-02 04:43:48 Tree
[r3201] by rleibner

improved graph.PlotProperty.setPath()

2018-01-30 23:29:07 Tree
[r3200] by lbrenta

Citation version 3.5.2: fix autostart; patch by Sascha Reißner. Thanks!

2018-01-28 22:18:57 Tree
[r3199] by lbrenta

Citation: adjust the centering of the model view. Suggestion from pilot XX on
multiplayer; thanks!

2018-01-28 17:42:08 Tree
[r3198] by lbrenta

Citation version 3.5.0: large update by Sascha Reißner.

* change the behavior of throttle lever so that user with joystick have
the full range from IDLE to FULL mapped on the hardware.

* changed the key for release-trigger/cutoff-lock to Ctrl-o (was End,
missmatch with elevator trim).

* the exterior model was massively overhauled:
- engines are rounded (was a little bit too angular)
- reverser doors now deploy natural with linkage (Citation II only)
- the end nozzles have a normal paintable cover (Sierra Super II only)
- the engines have a drainage pipe on the bottom inside a duct
- engines have an opening for cooling air on the front
- openings for cooling air have a small air duct (Citation II only)
- all gears are reworked with all moving parts and doors
- adjusted flaps and ailerons to fit the right size
- added trim areas (left aileron, right elevator and rudder)
- added white position light
- added air duct on root of vertical stabilizer
- cleanup of double vertices (have avoid smoothing)
- downside of wing root are now mapped from the down view of UVmap
(less distortion)
- shift downview of UVmap 100 pixel down (space for wing root)
- changes applied on all liveries and normalmap
- position lights are now procedural lights with ALS
- position lights have a corona that fits better the angle of view
(110° / 110° / 140°) with default renderer or Rembrandt
- beacon light is now a billboard and looks nice from all viewpoints

* TODO:
- check all textur mapping
- check YASim to control the trim areas

2018-01-28 08:53:09 Tree
[r3197] by deltaecho

R44: upload new version by paju1986 (Forum topic: https://forum.flightgear.org/viewtopic.php?f=4&t=32103&start=105#p326964, repository of origin https://github.com/FGMEMBERS/R44)

2018-01-28 06:37:02 Tree
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