Some last little details and make it launcher compatible
Add a reflection map to the aircraft fuselage
Small update to the cylinder head texture
Adjust the colors for better reflection effect support
Add a missing file
Add the preview option
Add the reflection shader
Move the HUD out of the cockpit mesh and put it in a separate 3d model
Clean up the engine and propeller configuration mess
Citation-II: run wingflexer as AP on FDM rate